The PosChengband Screenshots Gallery: [6.1.0] Missing help on new '3' options by HugoTheGreat2011
[Help file 'option.txt', Line 409/805]
?[***------]
Display detailed food status (display_food_bar)
This option will display a status bar on the main screen that details
your current state of hunger. For example:
,[**-------]
Compress messages in savefiles (compress_savefile)
Compress the savefile, by only saving the most recent "messages" that
the player has received. This can cut the size of the savefile by a
drastic amount, but will result in the loss of message information.
Describe obj's extra resistances by abbreviation (abbrev_extra)
When an *identified* equipment is displayed, an abbreviation string
for the object's extra resitances and extra abilities are added as
fake inscriptions of the object.
A word "EXTRA" means that the ability must not be obvious from the
objects name. For example, a pair of boots of Levitation sometimes
has EXTRA shard resistance. But fire resistance of an armor of Resist
Fire is not an EXTRA resistance.
The list of abbreviations for each resistances and abilities are
described in [f].
Describe obj's all resistances by abbreviation (abbrev_all)
When an *identified* equipment is displayed, an abbreviation string
for all the object's resitances and abilities are added as fake
inscriptions of the object.
The list of abbreviations for each resistances and abilities are
described in [g].
Show the experience needed for the next level (exp_need)
Setting this option to yes alters the display of experience on the
left of the main screen to the experience needed to reach the next
character level, instead of the character's current total experience.
Ignore actions of out of sight monsters (ignore_unview)
With this option, you won't receive messages when out of sight
monsters fight one another. This is useful if you are playing with
lots of pets and don't wish to read a blow by blow account of the
battle raging around you.
Player character depends on their race (display_race)
With this option a player who plays as a Quylthulg, for example, will
be represented by a Q. If the option is turned off the player will
always be @.
Game Play Options
Merge inscriptions when stacking (stack_force_notes)
Force otherwise identical objects to merge, even if one has an empty
inscription and the other does not. The resulting stack keeps the
non-empty inscription.
[Press ESC to exit. Press ? for help]
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[6.1.0] Missing help on new '3' options Specifically, "Display percentages rather than status bars" and "Display distance in monster list" Posted on 28.5.2017 03:09 Comments? No comments yet. Seen 1105 times. |