The PosChengband Screenshots Gallery: Recursive, Level 12: After 'Warg problem' by MITZE
[PosChengband 5.0.3 Character Dump] Name : Recursive ========== Stats ========== Sex : Male STR : 11 Personality: Lucky INT : 18/67 Race : Amberite WIS : 8 Subrace : None DEX : 14 Class : High-Mage CON : 11 Realm : Hex CHR : 10 Level : 12 HP : 88/88 Cur Exp : 1669 SP : 66/66 Max Exp : 1669 AC : 30 Adv Exp : 2099 Speed: +0 ========== Skills ========= Gold : 1195 Melee : Very Good Kills : 242 Ranged : Good Uniques : 3 SavingThrow: Excellent Artifacts : 0+0 Stealth : Excellent Perception : Excellent Game Day : 3 Searching : Good Game Time : 7:01 Disarming : Excellent Play Time : 02:47 Device : Superb ============================= Character Equipment ============================= a) a Dagger (1d4) (+3,+1) {@w7} b) a Small Leather Shield [3,+5] c) a Sling (x2) (+5,+2) d) a Ring of Wizardry (+0,+14) {Day 3/6:14, Level 12, 'Warg problem' Reward} e) a Ring of Protection [+3] {?, *, Day 2/6:05, Level 6, 'Thieves Hideout' Reward} g) a Brass Lantern of Illumination (with 10727 turns of light) {A:Illumination, @A0} h) Soft Studded Leather [5,+4] i) a Cloak [1,+0] j) a Metal Cap [3,+0] l) a Pair of Soft Leather Boots [2,+4] |)}== ~((] ] |)}== ~((] ] Resistances abcdefghijkl@ Abilities abcdefghijkl@ Acid : ............. 0% Speed : ............. Electricity: ............. 0% Free Act : ............. Fire : ............. 0% See Invis : ............. Cold : ............. 0% Warning : ............. Poison : ............. 0% Slow Digest: ............. Light : ............. 0% Regenerate : ............+ 200% Dark : ............. 0% Levitation : ............. Confusion : ............. 0% Perm Lite : ............. Nether : ............. 0% Reflection : ............. Nexus : ............. 0% Hold Life : ............. Sound : ............. 0% Dec Mana : ............. Shards : ............. 0% Easy Spell : ............. Chaos : ............. 0% Anti Magic : ............. Disenchantm: ............. 0% Magic Skill: ............. Time : ............. 0% Spell Power: ............. Blindness : ............. 0% Spell Cap : ............+ +15% Fear : ............. 0x Magic Res : ............. Infravision: ............. |)}== ~((] ] Stealth : ............. Auras abcdefghijkl@ Searching : ............. Aura Elec : ............. Aura Fire : ............. |)}== ~((] ] Aura Cold : ............. Sustains abcdefghijkl@ Aura Shards: ............. Sust Str : ............. Revenge : ............. Sust Int : ............. Sust Wis : ............. |)}== ~((] ] Sust Dex : ............. Slays abcdefghijkl@ Sust Con : ............+ Slay Evil : ............. Sust Chr : ............. Slay Undead: ............. Slay Demon : ............. |)}== ~((] ] Slay Dragon: ............. Detection abcdefghijkl@ Slay Human : ............. Telepathy : ............. Slay Animal: ............. ESP Evil : ............. Slay Orc : ............. ESP Nonliv : ............. Slay Troll : ............. ESP Good : ............. Slay Giant : ............. ESP Undead : ............. Slay Good : ............. ESP Demon : ............. Slay Living: ............. ESP Dragon : ............. Acid Brand : ............. ESP Human : ............. Elec Brand : ............. ESP Animal : ............. Fire Brand : ............. ESP Orc : ............. Cold Brand : ............. ESP Troll : ............. Pois Brand : ............. ESP Giant : ............. Mana Brand : ............. Sharpness : ............. |)}== ~((] ] Quake : ............. Curses abcdefghijkl@ Vampiric : ............. Cursed : ............. Chaotic : ............. Rnd Tele : ............. Add Blows : ............. No Tele : ............. Blessed : ............. Drain Exp : ............. Riding : ............. Aggravate : ............. Tunnel : ............. TY Curse : ............. Throwing : ............. |)}== ~((] ] abcdefghijkl@ Base R C P E Total STR : ............. 16 1 -4 -2 0 11 INT : ............. 18/27 2 4 -2 0 18/67 WIS : ............. 8 2 0 -2 0 8 DEX : ............. 14 2 0 -2 0 14 CON : ............s 12 3 -2 -2 0 11 CHR : ............. 14 0 -2 -2 0 10 ==================================== Melee ==================================== Hand #1: a Dagger (1d4) (+3,+1) Accuracy Weight : 1.2 lbs AC Hit Profic : Skilled (+10 To Hit) 25 80% To Hit : 3 + 10 = 13 50 64% To Dam : 1 + 0 = 1 75 48% Blows : 1.03 100 32% Damage 125 17% Crits : 1.02x (1.8%) 150 5% Normal : 3 [1.02x] 175 5% 200 5% =================================== Shooting ================================== Shooting: a Sling (x2) (+5,+2) Range : 160' Shots : 1.25 Mult : 2.00x To Hit : 5 + 0 = 5 To Dam : 2 (Multiplier Applies) Xtra Dam: 0 (Multiplier Does Not Apply) Ammo #1 : 20 Iron Shots (1d3) (+0,+0) AC Hit Weight : 0.5 lbs 25 78% To Hit : 0 + 5 = 5 50 60% To Dam : 0 + 2 = 2 (Multiplier Applies) 100 24% Damage 150 5% Crits : 1.00x 175 5% Normal : 8/10 [2.00x] 200 5% =================================== Powers ==================================== Lvl Cost Fail Desc Cast Fail Stop Spelling 1 0 0% 111 0 0% ==================================== Spells =================================== Realm: Hex [Handbook of Hex] Profic Lvl SP Fail Desc Cast Fail a) Evily blessing [Un] 1 4 4% 2 0 0% b) Cure light wounds [Be] 1 3 4% heal 1d10 24 2 8% c) Demonic aura [Be] 3 3 4% 13 3 19% d) Stinking mist [Sk] 5 4 4% dam 1d11 82 9 10% e) Extra might [Un] 7 5 14% 3 4 57% f) Curse weapon [Un] 8 16 37% unknown 0 0 0% g) Evil detection [Be] 9 4 10% range 20 16 5 24% h) Patience [Un] 10 8 23% dam 0 3 2 40% =================================== Dungeons ================================== Stronghold : level 5 Now, you are in Outpost. ==================================== Quests =================================== Completed Quests Thieves Hideout (Danger level: 5) - level 6 Warg problem (Danger level: 5) - level 12 Arena: 0 Victory ================================ Monster Kills ================================ You have defeated 242 enemies including 3 unique monsters in total. Uniques Lvl Freesia 2 Wolf, Farmer Maggot's dog 2 Grip, Farmer Maggot's dog 2 Non-uniques Lvl Count Non-uniques Lvl Count Warg 14 11 Jackal 1 36 Bandit 8 2 Giant white mouse 1 16 Green naga 5 1 Warg 14 11 Horse 5 1 White worm mass 1 10 Disenchanter eye 5 2 Novice mage 2 8 Copperhead snake 5 1 Grid bug 1 8 Grey icky thing 5 1 Novice paladin 4 7 Blue ooze 5 1 Novice rogue 2 7 Novice paladin 4 7 Green worm mass 2 6 Novice mindcrafter 4 4 Soldier ant 1 6 Novice ranger 4 1 White icky thing 1 6 Snotling 4 3 Small kobold 1 5 Large grey snake 4 3 Large white snake 1 5 Blue jelly 4 3 Floating eye 1 5 Creeping copper coins 4 1 Fruit bat 1 5 Cave lizard 4 1 Bomb mosquito 1 5 Yellow light 4 2 Novice mindcrafter 4 4 Black naga 3 1 Novice priest 2 4 Metallic red centipede 3 2 Large brown snake 1 4 Yellow jelly 3 3 Rock lizard 1 4 =================================== Virtues =================================== Your alignment: Evil You are somewhat virtuous in Enlightenment. You have strayed from the path of Mysticism. You are somewhat virtuous in Knowledge. You are a bitter enemy of Honour. You are a bitter enemy of Compassion. You are somewhat virtuous in Patience. You are somewhat virtuous in Temperance. You are somewhat virtuous in Sacrifice. ================================== Mutations ================================== There is a white aura surrounding you. ============================= Character Inventory ============================= a) a Hex Spellbook [Handbook of Hex] {@G4@b4@m4} b) 11 Rations of Food c) a Flask of oil d) 3 Potions of Sleep {!q} e) 3 Potions of Infra-vision f) 2 Potions of Speed g) 2 Potions of Heroism h) 5 Potions of Cure Light Wounds i) 5 Potions of Clarity j) 5 Scrolls of Teleportation k) a Scroll of Word of Recall {!r} l) a Wand: Magic Missile (7/7 charges) {213, @a5} m) a Staff of Capacity: Detect Traps (7/7 charges) (+1) {493, @u0} n) a Staff: Identify (0/8 charges) {665, @u9} o) a Main Gauche (1d5) {cursed, *} p) a Club (1d4) {enchanted, *} q) a Shovel (1d2) (+0,+0) (+1) {Dg, @w7} r) 20 Iron Shots (1d3) (+0,+0) {@f0} ================================ Home Inventory =============================== ( page 1 ) a) 27 Rations of Food b) 14 Flasks of oil c) a Potion of Water d) 3 Potions of Slime Mold Juice e) a Potion of Sleep {!q} f) a Potion of Infra-vision g) a Potion of Speed h) a Potion of Resist Heat i) a Potion of Resist Cold j) a Potion of Heroism k) 21 Potions of Cure Light Wounds l) 8 Potions of Clarity ( page 2 ) a) 21 Scrolls of Phase Door b) a Scroll of Teleportation c) a Scroll of Word of Recall {!r} d) a Scroll of Identify e) a Robe [2,+2] f) Padded Armour [5,+0] g) a Hard Leather Cap [2,+0] h) 30 Flight Arrows (1d3) {enchanted, *} i) 67 Rounded Pebbles (1d2) (+0,+0) {@f0} j) 27 Rounded Pebbles (1d2) {enchanted, *} k) 23 Iron Shots (1d3) (+0,+0) {@f0} l) 22 Iron Shots (1d3) {enchanted, *, @f1} ( page 3 ) a) a Large brown snake Skeleton b) a Large brown snake Corpse c) an Iron Spike d) a Shard of Pottery ==================================== Museum =================================== ( page 1 ) a) The Skeleton of Freesia {Day 2/9:16, Level 6, Stronghold/150'} ================================== Statistics ================================= Gold Found : 3068 Selling : 4609 Winnings : 0 7677 Purchases: 5416 Services : 290 Stolen : 776 6482 1195 Objects Found : 393 Objects Bought : 155 Objects Destroyed: 97 Equipment Found Bought Used Dest Weapons 19 1 0 6 Shields 1 2 0 0 Bows 2 1 0 0 Rings 2 0 0 0 Lights 27 2 0 2 Body Armor 14 0 0 4 Cloaks 2 1 0 0 Helmets 1 2 0 1 Gloves 2 0 0 1 Boots 1 1 0 0 Totals 71 10 0 14 Devices Found Bought Used Dest Wands 2 0 51 0 Staves 0 2 32 0 Potions 78 5 1 0 Scrolls 27 17 14 0 Totals 107 24 98 0 Other Found Bought Used Dest Shots 70 113 0 23 Arrows 30 0 0 0 Spellbooks 1 0 0 0 Food 35 4 1 0 Corpses 37 0 0 36 Skeletons 22 0 0 20 Totals 195 117 1 79 Potions Found Bought Used Dest Speed 3 0 0 0 Totals 78 5 1 0 Scrolls Found Bought Used Dest Word of Recall 0 6 4 0 Identify 11 0 10 0 Teleportation 0 6 0 0 Totals 27 17 14 0 Wands Found Bought Used Dest Totals 2 0 51 0 Staves Found Bought Used Dest Identify 0 1 6 0 Totals 0 2 32 0 Rods Found Bought Used Dest Spellbooks Found Bought Used Dest Totals 1 0 0 0 Egos Found : 3 Egos Bought : 2 Egos Destroyed: 0 Egos Found Bought Dest Monsters Kills Pct Animals 149 61.5% Breeders 33 13.6% Humans 40 16.5% Orcs 3 1.2% Uniques 3 1.2% Evil Monsters 34 14.0% Good Monsters 11 4.5% Neutral Monsters 197 81.4% Totals 242 ================================ Last Messages ================================ Inscription: *, Day 3/6:14, Level 12, 'Warg problem' Reward Inscribing a Ring of Protection [+3]. Inscription: *, Day 2/6:05, Level 6, 'Thieves Hideout' Reward Really purchase a Staff: Identify (4/8 charges) (k) for 1140 gp? [y/n] You have a Staff: Identify (4/8 charges) (n). Inscribing a Staff: Identify (4/8 charges). Inscription: 665, @u9 Right Ring: a Ring of Wizardry (+0,+14) {*, Day 3/6:14, Level 12, 'Warg problem' Reward} (d). Inscribing a Ring of Wizardry (+0,+14). Inscription: Day 3/6:14, Level 12, 'Warg problem' Reward Body: Soft Studded Leather [5,+4] {*} (h). Inscription removed. You have 3 Icky Green Potions {*} (j). You have a Brass Lantern {awful, *} (p). In your pack: 3 Potions of Slime Mold Juice {*} (j). You reorder some items in your pack. Inscription removed. In your pack: a Brass Lantern of Illumination (with 6935 turns of light) {cursed, ? A:Illumination, *} (p). Really sell a Brass Lantern of Illumination (with 6935 turns of light) {cursed, ? A:Illumination, *} (p) for 183 gp? [y/n] You sold a Brass Lantern of Illumination (with 6935 turns of light) {cursed, -Fe A:Illumination, *} for 183 gold. You drop 3 Potions of Slime Mold Juice (d). You have a Pair of Soft Leather Boots [2] {enchanted, *} (o). In your pack: a Pair of Soft Leather Boots [2,+4] {*} (o). Inscription removed. You were using a Pair of Soft Leather Boots [2,+0] (o). You are wearing a Pair of Soft Leather Boots [2,+4] (l). Really sell a Pair of Soft Leather Boots [2,+0] (o) for 3 gp? [y/n] You sold a Pair of Soft Leather Boots [2,+0] for 3 gold. You have a Main Gauche (1d5) {cursed, *} (o). You have a Club (1d4) {enchanted, *} (p). You have a Sling (x2) {enchanted, *} (r). You were using a Sling (x2) (+0,+0) (r). You are wearing a Sling (x2) {enchanted, *} (c). The Sparrow dies. You stopped spelling all spells. You see a Sparrow Skeleton. Auto-destroying. Really sell a Sling (x2) (+0,+0) (r) for 7 gp? [y/n] You sold a Sling (x2) (+0,+0) for 7 gold. Shooting: a Sling (x2) (+5,+2) {*} (c). Inscription removed. You have 20 Iron Shots (1d3) (+0,+0) {@f0} (r). You've stumbled onto something interesting ... Created file: D:\Users\Family\Ivan\Games\Angband & Variants\PosChengband (v5.0.3)\lib\user\Recursive.html Appended macros. =================================== Options =================================== Preserve Mode: On Small Levels: *Always* Arena Levels: Sometimes Ironman Quests: Enabled |
Recursive, Level 12: After 'Warg problem' Posted on 5.1.2017 09:05 Related character dump: Recursive, L22 Amberite High-Mage Comments? No comments yet. Seen 543 times. |