The PosChengband Screenshots Gallery: Recursive, Level 12: After 'Warg problem' by MITZE
[PosChengband 5.0.3 Character Dump]
Name : Recursive ========== Stats ==========
Sex : Male STR : 11
Personality: Lucky INT : 18/67
Race : Amberite WIS : 8
Subrace : None DEX : 14
Class : High-Mage CON : 11
Realm : Hex CHR : 10
Level : 12 HP : 88/88
Cur Exp : 1669 SP : 66/66
Max Exp : 1669 AC : 30
Adv Exp : 2099 Speed: +0
========== Skills =========
Gold : 1195 Melee : Very Good
Kills : 242 Ranged : Good
Uniques : 3 SavingThrow: Excellent
Artifacts : 0+0 Stealth : Excellent
Perception : Excellent
Game Day : 3 Searching : Good
Game Time : 7:01 Disarming : Excellent
Play Time : 02:47 Device : Superb
============================= Character Equipment =============================
a) a Dagger (1d4) (+3,+1) {@w7}
b) a Small Leather Shield [3,+5]
c) a Sling (x2) (+5,+2)
d) a Ring of Wizardry (+0,+14) {Day 3/6:14, Level 12, 'Warg problem' Reward}
e) a Ring of Protection [+3] {?, *, Day 2/6:05, Level 6, 'Thieves Hideout'
Reward}
g) a Brass Lantern of Illumination (with 10727 turns of light)
{A:Illumination, @A0}
h) Soft Studded Leather [5,+4]
i) a Cloak [1,+0]
j) a Metal Cap [3,+0]
l) a Pair of Soft Leather Boots [2,+4]
|)}== ~((] ] |)}== ~((] ]
Resistances abcdefghijkl@ Abilities abcdefghijkl@
Acid : ............. 0% Speed : .............
Electricity: ............. 0% Free Act : .............
Fire : ............. 0% See Invis : .............
Cold : ............. 0% Warning : .............
Poison : ............. 0% Slow Digest: .............
Light : ............. 0% Regenerate : ............+ 200%
Dark : ............. 0% Levitation : .............
Confusion : ............. 0% Perm Lite : .............
Nether : ............. 0% Reflection : .............
Nexus : ............. 0% Hold Life : .............
Sound : ............. 0% Dec Mana : .............
Shards : ............. 0% Easy Spell : .............
Chaos : ............. 0% Anti Magic : .............
Disenchantm: ............. 0% Magic Skill: .............
Time : ............. 0% Spell Power: .............
Blindness : ............. 0% Spell Cap : ............+ +15%
Fear : ............. 0x Magic Res : .............
Infravision: .............
|)}== ~((] ] Stealth : .............
Auras abcdefghijkl@ Searching : .............
Aura Elec : .............
Aura Fire : ............. |)}== ~((] ]
Aura Cold : ............. Sustains abcdefghijkl@
Aura Shards: ............. Sust Str : .............
Revenge : ............. Sust Int : .............
Sust Wis : .............
|)}== ~((] ] Sust Dex : .............
Slays abcdefghijkl@ Sust Con : ............+
Slay Evil : ............. Sust Chr : .............
Slay Undead: .............
Slay Demon : ............. |)}== ~((] ]
Slay Dragon: ............. Detection abcdefghijkl@
Slay Human : ............. Telepathy : .............
Slay Animal: ............. ESP Evil : .............
Slay Orc : ............. ESP Nonliv : .............
Slay Troll : ............. ESP Good : .............
Slay Giant : ............. ESP Undead : .............
Slay Good : ............. ESP Demon : .............
Slay Living: ............. ESP Dragon : .............
Acid Brand : ............. ESP Human : .............
Elec Brand : ............. ESP Animal : .............
Fire Brand : ............. ESP Orc : .............
Cold Brand : ............. ESP Troll : .............
Pois Brand : ............. ESP Giant : .............
Mana Brand : .............
Sharpness : ............. |)}== ~((] ]
Quake : ............. Curses abcdefghijkl@
Vampiric : ............. Cursed : .............
Chaotic : ............. Rnd Tele : .............
Add Blows : ............. No Tele : .............
Blessed : ............. Drain Exp : .............
Riding : ............. Aggravate : .............
Tunnel : ............. TY Curse : .............
Throwing : .............
|)}== ~((] ]
abcdefghijkl@ Base R C P E Total
STR : ............. 16 1 -4 -2 0 11
INT : ............. 18/27 2 4 -2 0 18/67
WIS : ............. 8 2 0 -2 0 8
DEX : ............. 14 2 0 -2 0 14
CON : ............s 12 3 -2 -2 0 11
CHR : ............. 14 0 -2 -2 0 10
==================================== Melee ====================================
Hand #1: a Dagger (1d4) (+3,+1) Accuracy
Weight : 1.2 lbs AC Hit
Profic : Skilled (+10 To Hit) 25 80%
To Hit : 3 + 10 = 13 50 64%
To Dam : 1 + 0 = 1 75 48%
Blows : 1.03 100 32%
Damage 125 17%
Crits : 1.02x (1.8%) 150 5%
Normal : 3 [1.02x] 175 5%
200 5%
=================================== Shooting ==================================
Shooting: a Sling (x2) (+5,+2)
Range : 160'
Shots : 1.25
Mult : 2.00x
To Hit : 5 + 0 = 5
To Dam : 2 (Multiplier Applies)
Xtra Dam: 0 (Multiplier Does Not Apply)
Ammo #1 : 20 Iron Shots (1d3) (+0,+0) AC Hit
Weight : 0.5 lbs 25 78%
To Hit : 0 + 5 = 5 50 60%
To Dam : 0 + 2 = 2 (Multiplier Applies) 100 24%
Damage 150 5%
Crits : 1.00x 175 5%
Normal : 8/10 [2.00x] 200 5%
=================================== Powers ====================================
Lvl Cost Fail Desc Cast Fail
Stop Spelling 1 0 0% 111 0 0%
==================================== Spells ===================================
Realm: Hex
[Handbook of Hex] Profic Lvl SP Fail Desc Cast Fail
a) Evily blessing [Un] 1 4 4% 2 0 0%
b) Cure light wounds [Be] 1 3 4% heal 1d10 24 2 8%
c) Demonic aura [Be] 3 3 4% 13 3 19%
d) Stinking mist [Sk] 5 4 4% dam 1d11 82 9 10%
e) Extra might [Un] 7 5 14% 3 4 57%
f) Curse weapon [Un] 8 16 37% unknown 0 0 0%
g) Evil detection [Be] 9 4 10% range 20 16 5 24%
h) Patience [Un] 10 8 23% dam 0 3 2 40%
=================================== Dungeons ==================================
Stronghold : level 5
Now, you are in Outpost.
==================================== Quests ===================================
Completed Quests
Thieves Hideout (Danger level: 5) - level 6
Warg problem (Danger level: 5) - level 12
Arena: 0 Victory
================================ Monster Kills ================================
You have defeated 242 enemies including 3 unique monsters in total.
Uniques Lvl
Freesia 2
Wolf, Farmer Maggot's dog 2
Grip, Farmer Maggot's dog 2
Non-uniques Lvl Count Non-uniques Lvl Count
Warg 14 11 Jackal 1 36
Bandit 8 2 Giant white mouse 1 16
Green naga 5 1 Warg 14 11
Horse 5 1 White worm mass 1 10
Disenchanter eye 5 2 Novice mage 2 8
Copperhead snake 5 1 Grid bug 1 8
Grey icky thing 5 1 Novice paladin 4 7
Blue ooze 5 1 Novice rogue 2 7
Novice paladin 4 7 Green worm mass 2 6
Novice mindcrafter 4 4 Soldier ant 1 6
Novice ranger 4 1 White icky thing 1 6
Snotling 4 3 Small kobold 1 5
Large grey snake 4 3 Large white snake 1 5
Blue jelly 4 3 Floating eye 1 5
Creeping copper coins 4 1 Fruit bat 1 5
Cave lizard 4 1 Bomb mosquito 1 5
Yellow light 4 2 Novice mindcrafter 4 4
Black naga 3 1 Novice priest 2 4
Metallic red centipede 3 2 Large brown snake 1 4
Yellow jelly 3 3 Rock lizard 1 4
=================================== Virtues ===================================
Your alignment: Evil
You are somewhat virtuous in Enlightenment.
You have strayed from the path of Mysticism.
You are somewhat virtuous in Knowledge.
You are a bitter enemy of Honour.
You are a bitter enemy of Compassion.
You are somewhat virtuous in Patience.
You are somewhat virtuous in Temperance.
You are somewhat virtuous in Sacrifice.
================================== Mutations ==================================
There is a white aura surrounding you.
============================= Character Inventory =============================
a) a Hex Spellbook [Handbook of Hex] {@G4@b4@m4}
b) 11 Rations of Food
c) a Flask of oil
d) 3 Potions of Sleep {!q}
e) 3 Potions of Infra-vision
f) 2 Potions of Speed
g) 2 Potions of Heroism
h) 5 Potions of Cure Light Wounds
i) 5 Potions of Clarity
j) 5 Scrolls of Teleportation
k) a Scroll of Word of Recall {!r}
l) a Wand: Magic Missile (7/7 charges) {213, @a5}
m) a Staff of Capacity: Detect Traps (7/7 charges) (+1) {493, @u0}
n) a Staff: Identify (0/8 charges) {665, @u9}
o) a Main Gauche (1d5) {cursed, *}
p) a Club (1d4) {enchanted, *}
q) a Shovel (1d2) (+0,+0) (+1) {Dg, @w7}
r) 20 Iron Shots (1d3) (+0,+0) {@f0}
================================ Home Inventory ===============================
( page 1 )
a) 27 Rations of Food
b) 14 Flasks of oil
c) a Potion of Water
d) 3 Potions of Slime Mold Juice
e) a Potion of Sleep {!q}
f) a Potion of Infra-vision
g) a Potion of Speed
h) a Potion of Resist Heat
i) a Potion of Resist Cold
j) a Potion of Heroism
k) 21 Potions of Cure Light Wounds
l) 8 Potions of Clarity
( page 2 )
a) 21 Scrolls of Phase Door
b) a Scroll of Teleportation
c) a Scroll of Word of Recall {!r}
d) a Scroll of Identify
e) a Robe [2,+2]
f) Padded Armour [5,+0]
g) a Hard Leather Cap [2,+0]
h) 30 Flight Arrows (1d3) {enchanted, *}
i) 67 Rounded Pebbles (1d2) (+0,+0) {@f0}
j) 27 Rounded Pebbles (1d2) {enchanted, *}
k) 23 Iron Shots (1d3) (+0,+0) {@f0}
l) 22 Iron Shots (1d3) {enchanted, *, @f1}
( page 3 )
a) a Large brown snake Skeleton
b) a Large brown snake Corpse
c) an Iron Spike
d) a Shard of Pottery
==================================== Museum ===================================
( page 1 )
a) The Skeleton of Freesia {Day 2/9:16, Level 6, Stronghold/150'}
================================== Statistics =================================
Gold
Found : 3068
Selling : 4609
Winnings : 0 7677
Purchases: 5416
Services : 290
Stolen : 776 6482
1195
Objects Found : 393
Objects Bought : 155
Objects Destroyed: 97
Equipment Found Bought Used Dest
Weapons 19 1 0 6
Shields 1 2 0 0
Bows 2 1 0 0
Rings 2 0 0 0
Lights 27 2 0 2
Body Armor 14 0 0 4
Cloaks 2 1 0 0
Helmets 1 2 0 1
Gloves 2 0 0 1
Boots 1 1 0 0
Totals 71 10 0 14
Devices Found Bought Used Dest
Wands 2 0 51 0
Staves 0 2 32 0
Potions 78 5 1 0
Scrolls 27 17 14 0
Totals 107 24 98 0
Other Found Bought Used Dest
Shots 70 113 0 23
Arrows 30 0 0 0
Spellbooks 1 0 0 0
Food 35 4 1 0
Corpses 37 0 0 36
Skeletons 22 0 0 20
Totals 195 117 1 79
Potions Found Bought Used Dest
Speed 3 0 0 0
Totals 78 5 1 0
Scrolls Found Bought Used Dest
Word of Recall 0 6 4 0
Identify 11 0 10 0
Teleportation 0 6 0 0
Totals 27 17 14 0
Wands Found Bought Used Dest
Totals 2 0 51 0
Staves Found Bought Used Dest
Identify 0 1 6 0
Totals 0 2 32 0
Rods Found Bought Used Dest
Spellbooks Found Bought Used Dest
Totals 1 0 0 0
Egos Found : 3
Egos Bought : 2
Egos Destroyed: 0
Egos Found Bought Dest
Monsters Kills Pct
Animals 149 61.5%
Breeders 33 13.6%
Humans 40 16.5%
Orcs 3 1.2%
Uniques 3 1.2%
Evil Monsters 34 14.0%
Good Monsters 11 4.5%
Neutral Monsters 197 81.4%
Totals 242
================================ Last Messages ================================
Inscription: *, Day 3/6:14, Level 12, 'Warg problem' Reward Inscribing
a Ring of Protection [+3].
Inscription: *, Day 2/6:05, Level 6, 'Thieves Hideout' Reward
Really purchase a Staff: Identify (4/8 charges) (k) for 1140 gp? [y/n]
You have a Staff: Identify (4/8 charges) (n). Inscribing a Staff:
Identify (4/8 charges).
Inscription: 665, @u9
Right Ring: a Ring of Wizardry (+0,+14) {*, Day 3/6:14, Level 12, 'Warg
problem' Reward} (d).
Inscribing a Ring of Wizardry (+0,+14).
Inscription: Day 3/6:14, Level 12, 'Warg problem' Reward
Body: Soft Studded Leather [5,+4] {*} (h).
Inscription removed.
You have 3 Icky Green Potions {*} (j). You have a Brass Lantern {awful,
*} (p).
In your pack: 3 Potions of Slime Mold Juice {*} (j). You reorder some
items in your pack.
Inscription removed.
In your pack: a Brass Lantern of Illumination (with 6935 turns of
light) {cursed, ? A:Illumination, *} (p).
Really sell a Brass Lantern of Illumination (with 6935 turns of light)
{cursed, ? A:Illumination, *} (p) for 183 gp? [y/n] You sold a Brass
Lantern of Illumination (with 6935 turns of light) {cursed, -Fe
A:Illumination, *} for 183 gold.
You drop 3 Potions of Slime Mold Juice (d). You have a Pair of Soft
Leather Boots [2] {enchanted, *} (o).
In your pack: a Pair of Soft Leather Boots [2,+4] {*} (o).
Inscription removed.
You were using a Pair of Soft Leather Boots [2,+0] (o). You are wearing
a Pair of Soft Leather Boots [2,+4] (l).
Really sell a Pair of Soft Leather Boots [2,+0] (o) for 3 gp? [y/n] You
sold a Pair of Soft Leather Boots [2,+0] for 3 gold.
You have a Main Gauche (1d5) {cursed, *} (o). You have a Club (1d4)
{enchanted, *} (p). You have a Sling (x2) {enchanted, *} (r).
You were using a Sling (x2) (+0,+0) (r). You are wearing a Sling (x2)
{enchanted, *} (c).
The Sparrow dies.
You stopped spelling all spells.
You see a Sparrow Skeleton. Auto-destroying.
Really sell a Sling (x2) (+0,+0) (r) for 7 gp? [y/n] You sold a Sling
(x2) (+0,+0) for 7 gold.
Shooting: a Sling (x2) (+5,+2) {*} (c).
Inscription removed.
You have 20 Iron Shots (1d3) (+0,+0) {@f0} (r).
You've stumbled onto something interesting ...
Created file: D:\Users\Family\Ivan\Games\Angband &
Variants\PosChengband (v5.0.3)\lib\user\Recursive.html
Appended macros.
=================================== Options ===================================
Preserve Mode: On
Small Levels: *Always*
Arena Levels: Sometimes
Ironman Quests: Enabled
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Recursive, Level 12: After 'Warg problem' Posted on 5.1.2017 09:05 Related character dump: Recursive, L22 Amberite High-Mage Comments? No comments yet. Seen 1042 times. |