The T.o.M.E. Screenshots Gallery: Alchemist überism by <rla_tuk@hotmail.com>
a Vampiric Rapier of Greater Life (26d16) (+114,+103) [+10](80%) (+4 to stealth Swords are melee weapons. The rapier's hilt consisted of a pair of oval guards pierced with holes, recurved quillions, and a knuckle guard. The guard is very intricate and very effective as protection. It provides light (radius 1) forever. It increases your strength, wisdom, dexterity, constitution and stealth by 4. It increases your hit points by 80%. It poisons your foes. It drains life from your foes. It is very sharp and can cut your foes. It is very sharp and make your foes bleed. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It sustains your intelligence and constitution. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to life draining, acid, electricity, fire, cold, dark and sound. It allows you to levitate. It allows you to see invisible monsters. It gives telepathic powers. It speeds your regenerative powers. It has been blessed by the gods. It can resist being shattered by morgul beings. It cannot be harmed by acid, cold, lightning or fire. Using it you would have 7 blows and do an average damage per turn of 4060 against evil creatures, 5607 against orcs, 5607 against trolls, 5607 against giants, 5607 against dragons, 5607 against undead, 5607 against demons, 5607 against non poison resistant creatures, 10248 against poison susceptible creatures, 2513 against other monsters. You made it yourself. + 123 1 ~~~~ ~~~~ ~~ ~4+~ ~~ ~~~~ ~~~~ +7~~~~~ ~~~~~~ Full Fast (+14) Skill Gondolin |
Alchemist überism Yet another bug with the alchimst.. This is the weapon I made with it.. It's rather easy to do: just power a weapon to "of slaying" and keep empowering it. This started as a vampiric rapier of slaying, and after some rounds, this weapon came through :P Posted on 15.10.2003 09:23 Comments? On 15.10.2003 12:36 rla_tuk@hotmail.com wrote: Not even neccesary! I tested it in the version of the website (not self compiled) and it even works with plain double powered weapons! You can just keep powering them! :), that is, until you decide to get the "artifact creation" ability, when it doesn't work anymore. Seen 3069 times. |