The Chengband Screenshots Gallery: Clubbing Effects by chris
Message Recall (0-23 of 1254) You have slain the Yellow worm mass. You are surrounded by a white light. You unstack your staff. You have 8 charges remaining. You sense the presence of doors! You sense the presence of stairs! You sense the presence of objects! You sense the presence of monsters! You cannot run in that direction. <x3> The 5-headed hydra wakes up. The 5-headed hydra casts a stinking cloud. The 5-headed hydra tries to cast a spell, but fails. You hit the 5-headed hydra. <x2> The 5-headed hydra is knocked out. Your weapon drains life from the 5-headed hydra! You feel a little better. You hit the 5-headed hydra. a Morning Star (Chaotic) is covered in fire. You feel a little better. You hit the 5-headed hydra. a Morning Star (Chaotic) slays animals. The 5-headed hydra is knocked out. You miss the 5-headed hydra. The 5-headed hydra seems weakened. [Press 'p' for older, 'n' for newer, ..., or ESCAPE] |
Clubbing Effects Clubmaster comboing up with a chaotic weapon. Sweet ... Posted on 8.8.2011 04:15 Related character dump: Mighty Disruptor, L48 Mindflayer Weaponmaster Comments? On 8.8.2011 05:44 kingvictory2003 wrote: How'd you miss a knocked-out hydra? On 8.8.2011 16:41 chris wrote: Yeah, but at least my miss weakened it??? On 8.8.2011 16:43 chris wrote: Ah, I see. You don't get the "seems weakened" message per strike, but rather once after all your attacks. So if any strike drained, you see the message at the end. OK ... Seen 1359 times. |