The Angband Ladder: Fingwind, Dunadan Paladin by buzzkill

  [Angband 3.1.1 dev (r1626) Character Dump]

 Name   Fingwind                                 Self  RB  CB  EB   Best
 Sex    Male         Age             69   STR:     16  +1  +3  +0  18/20
 Race   Dunadan      Height          85   INT:     10  +2  -3  +0      9
 Class  Paladin      Weight         210   WIS:     16  +2  +1  +0  18/10
 Title  Keeper       Social      Pariah   Dex:     16  +2  +0  +0     18     17
 HP     -9/103       Maximize         Y   CON:     16  +3  +2  +0  18/30
 SP     13/13                             CHR:     10  +2  +2  +0     14


 Level                8   Armor      [6,+5]     Saving Throw         41%
 Cur Exp            494   Fight     (+3,+3)     Stealth             Fair
 Max Exp            494   Melee     (+7,+4)     Fighting          Superb
 Adv Exp            602   Shoot     (+3,+0)     Shooting       Very Good
 MaxDepth     450' (L9)   Blows      1/turn     Disarming            27%
 Turns            57206   Shots      1/turn     Magic Device   Very Good
 Gold               197   Infra       50 ft     Perception       1 in 45
 Burden        49.8 lbs   Speed      Normal     Searching             5%

 You are the illegitimate but acknowledged child of a Serf.  You are a
 credit to the family.  You have brown eyes, straight black hair, and a
 very fair complexion.


rAcid:..?.?..??.??. rConf:.............
rElec:..?.?..??.??. Sound:..?.?..??.??.
rFire:..?.?..??.??. Shard:..?.?..??.??.
rCold:..?.?..??.??. Nexus:..?.?..??.??.
rPois:..?.?..??.??. Nethr:..?.?..??.??.
rFear:..?.?..??.??. Chaos:..?.?..??.??.
rLite:..?.?..??.??. Disen:..?.?..??.??.
rDark:..?.?..??.??. S.Dig:.............
rBlnd:............. Feath:..?.?..??.??.

PLite:..?.?..??.??. Aggrv:.............
Regen:............. Stea.:.............
  ESP:..?.?..??.??. Sear.:...++........
Invis:..?.?..??.??. Infra:..?.?..??.??.
FrAct:..?.?..??.??. Tunn.:..?.?..??.??.
HLife:..?.?..??.??. Speed:..?.?..??.??.
ImpHP:............. Blows:..?.?..??.??.
ImpSP:............. Shots:..?.?..??.??.
 Fear:..?.?..??.??. Might:..?.?..??.??.


  [Last Messages]

> You are confused.
> You have 0 charges remaining.
> The Kobold shaman misses you.
> You are confused.
> There is a wall in the way!
> The Kobold shaman hits you.
> You are surrounded by a white light.
> You have 11 charges remaining.
> The Kobold shaman hits you.
> You hit the Kobold shaman.
> You have slain the Kobold shaman.
> You miss the Kobold shaman.
> The Kobold shaman hits you.
> The Kobold shaman points at you and curses.
> You die.

Killed by a Kobold shaman.

  [Character Equipment]

a) a War Hammer (3d3) (+4,+1)
     Combat info:
     1 blow/round.
     Average damage/hit: 10.2.
     
b) a Short Bow (x2) (+0,+0)
c) (nothing)
d) a Ring of Searching (-2) {cursed}
     Cursed.
     -10% to searching.
     
e) (nothing)
f) a Wooden Torch (3313 turns)
     Branded with flames.
     
     Radius 2 light, reduced when running out of fuel.
g) Soft Leather Armour [4,+0]
h) (nothing)
i) (nothing)
j) a Hard Leather Cap [2,+4]
k) (nothing)
l) (nothing)


  [Character Inventory]

a) 2 Scrolls of Treasure Detection
     When read, it detects gold and objects nearby.
     
b) 2 Scrolls of Trap Detection
     When read, it detects traps nearby.
     
c) a Scroll of Detect Invisible
     When read, it detects invisible creatures nearby.
     
d) 2 Scrolls of Identify
     When read, it reveals to you the extent of an item's magical power
     s.
     
e) a Wand of Magic Missile (5 charges)
     
     When aimed, it fires a magic missile with damage 3d4.
     
f) a Wand of Wonder (0 charges)
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates random and unpredictable effects.
     
g) a Staff of Light (11 charges)
     
     When activated, it lights up an area and inflicts 2d8 damage on li
     ght-sensitive creatures.
     
h) a Wooden Torch (5000 turns)
     Branded with flames.
     
     Radius 2 light, reduced when running out of fuel.
i) a Main Gauche (1d5) (+0,+0)
     Combat info:
     2 blows/round.
     Average damage/hit: 6.
     
j) a Sling (x2) (+0,+0)
k) 29 Bolts (1d5) (+0,+0)


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      2386    100'    2   Reached level 2
      7157    100'    2   Killed Fang, Farmer Maggot's dog
      7157    100'    3   Reached level 3
     15116    150'    4   Reached level 4
     27641    250'    5   Reached level 5
     29767    300'    6   Reached level 6
     38934    300'    7   Reached level 7
     54582    400'    8   Reached level 8


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : yes (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 8.10.2009 05:30
Last updated on 9.10.2009 04:23

Download this dump

30. on the Competition No.75 Ladder (of 32)

Comments

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On 8.10.2009 05:44 buzzkill wrote:
My first attempt. Well, second. The first killed by a gazed to death on DL1. Had I realized how much fun this would is, a would have started earlier. Shopping and destroying still utterly annoying. It's now the primary reason I don't play much V.

I decided to go all detect object and phase door and find all my gear, including a weapon, in the dungeon. I did buy a few torches and satisfy hunger. Stupid shopping!!! Detection found nothing useful. I was almost killed my Fang and then later Grip on DL2. It was DL5 before I found any weapon, a cursed trident. I've found a mixed set of missile weapons, sling, bow and bolts. Novice mages are the most troublesome enemy so far. DL6 yielded the war hammer and mild competency. I may be able to survive for a bit now.

On 8.10.2009 07:00 NiJabbieJabba wrote:
Good luck! That's an amusing start.

On 9.10.2009 04:31 buzzkill wrote:
Killed by a horde of Kobold Shamans. They caught me at the end of a long corridor. I couldn't retreat, so I tried to hack through them, letting only 2 get LOS at a time. Killed a few, but they eventually confused me, and the un-ID potion I quaffed confused me more. I tried using the wand of wonder and, hoping for a ball spell, but it never hit. I hacked through a few more before I finally died. Lack of healing being the main culprit.

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