The Angband Ladder: Woundwort, Half-Orc Warrior by AceRimmer
[Angband 3.1.1 dev Character Dump] Name Woundwort Self RB CB EB Best Sex Male Age 12 STR: 11 +2 +5 +2 18/20 Race Half-Orc Height 65 Int: 15 -1 -2 +0 12 11 Class Warrior Weight 143 Wis: 10 +0 -2 +0 8 3 Title Myrmidon Social Known Dex: 16 +0 +2 +0 18 17 HP -40/353 Maximize Y CON: 15 +1 +2 +2 18/20 SP 0/0 CHR: 10 -4 -1 +0 5 Level 27 Armor [28,+71] Saving Throw 42% Cur Exp 36141 Fight (+9,+9) Stealth Bad Max Exp 36141 Melee (+19,+21) Fighting Heroic Adv Exp 38500 Shoot (+22,+10) Shooting Heroic MaxDepth 2250' (L45) Blows 2/turn Disarming 47% Turns 300906 Shots 1/turn Magic Device Good Gold 722 Infra 90 ft Perception 1 in 41 Burden 149.3 lbs Speed -1 Searching 14% Your father was an Orc, but it is unacknowledged. You are the adopted child of a Townsman. You are a credit to the family. You have brown eyes, straight black hair, and a dark complexion. rAcid:....+........ rConf:............. rElec:........+.... Sound:............. rFire:..+.......... Shard:.......+..... rCold:+............ Nexus:...........+. rPois:............. Nethr:............. rFear:............. Chaos:............. rLite:............. Disen:............. rDark:............+ S.Dig:............. rBlnd:............. Feath:...........+. PLite:............. Aggrv:............. Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:+............ Infra:......+..+..+ FrAct:......+...+.. Tunn.:............. HLife:............. Speed:............. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Last Messages] > You feel much better. > You are no longer confused. > You have 10 Potions of Cure Serious Wounds (a). > You have 54 Bolts (1d5) (+0,+0) (u). > The Bolt breaks. > The Bolt (1d5) (+0,+0) hits the Great crystal drake. > The Great crystal drake shrugs off the attack. > You have 53 Bolts (1d5) (+0,+0) (u). > The Great crystal drake claws you. > The Great crystal drake bites you. > You have 13 Scrolls of Phase Door (e). > The Great crystal drake breathes shards. > You failed to use the staff properly. > The Great crystal drake breathes shards. > You die. Killed by a Great crystal drake. [Character Equipment] a) The Spear of Arilin (1d6) (+10,+12) Branded with flames, frost, venom. Provides resistance to cold. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Grants the ability to see invisible things. Combat info: 2 blows/round. Average damage/hit: 32.4 vs. creatures not resistant to fire, 32.4 vs. creatures not resistant to cold, 32.4 vs. creatures not resistant to poison, and 25.2 vs. others. b) a Light Crossbow of Power (x3) (+13,+10) c) a Ring of Resist Fire Provides resistance to fire. Cannot be harmed by fire. d) a Ring of Slaying (+8,+6) e) an Amulet of Resist Acid Provides resistance to acid. Cannot be harmed by acid. f) a Lantern (9576 turns) Cannot be harmed by fire. Radius 2 light. g) Chain Mail (Dwarven) (-2) [14,+24] (+2) +2 strength, constitution, infravision. Cannot be harmed by acid, fire. Prevents paralysis. h) a Fur Cloak of Protection [3,+20] Provides resistance to shards. Cannot be harmed by acid, electricity, fire, cold. i) a Small Metal Shield of Resist Lightning [4,+3] Provides resistance to lightning. Cannot be harmed by electricity. j) a Metal Cap of Infravision [3,+6] (+4) +4 infravision. k) a Set of Leather Gloves of Free Action [1,+5] Prevents paralysis. l) a Pair of Iron Shod Boots of Stability [3,+12] Provides resistance to nexus. Feather Falling. [Character Inventory] a) 10 Potions of Cure Serious Wounds When drunk, it heals you a fair amount (1/5 of your wounds, minimu m 25HP), heals cut damage, and cures blindness and confusion. b) 5 Potions of Cure Critical Wounds When drunk, it heals you a large amount (1/4 of your wounds, minim um 30HP), heals cut damage, and cures stunning, poisoning, blindne ss, and confusion. c) 2 Potions of Restore Life Levels When drunk, it restores your experience. d) 2 Potions of Speed When drunk, it hastens you for 2d10+20 turns. e) 13 Scrolls of Phase Door When read, it teleports you randomly up to 10 squares away. f) 16 Scrolls of Treasure Detection When read, it detects gold and objects nearby. g) 3 Scrolls of Word of Recall When read, it returns you from the dungeon or takes you to the dun geon after a short delay. h) a Scroll of Recharging When read, it tries to recharge a wand or staff, destroying the wa nd or staff on failure. i) a Rod of Door/Stair Location (charging) When activated, it detects doors and stairs nearby. Takes 63 turns to recharge at your current speed. j) a Rod of Trap Location (charging) When activated, it detects traps nearby. Takes 45 turns to recharge at your current speed. k) 2 Rods of Light When aimed, it lights up part of the dungeon in a straight line. Takes 8 turns to recharge at your current speed. l) a Rod of Illumination (charging) When activated, it lights up an area and inflicts 2d8 damage on li ght-sensitive creatures. Takes 27 turns to recharge at your current speed. m) a Staff of Teleportation (6 charges) When activated, it teleports you randomly up to 100 squares away. n) a Staff of Identify (7 charges) When activated, it reveals to you the extent of an item's magical powers. o) a Ring of Bodykeeping Sustains strength, dexterity, constitution. p) a Ring of Resist Poison Provides resistance to poison. q) a Ring of Light (+3 searching) +15% to searching. Provides resistance to light. Radius 1 light. r) a Cloak of the Magi [1,+9] (+2) +2 intelligence, stealth. Cannot be harmed by acid. Sustains intelligence. Prevents paralysis. s) a Flail of *Slay Dragon* (2d6) (+12,+10) (+2) +2 constitution. *Slays* dragons. Provides resistance to fear. Combat info: 1 blow/round. Average damage/hit: 57.3 vs. dragons, and 27.3 vs. others. t) a Quarterstaff of *Slay Evil* (1d9) (+9,+11) (+2) +2 wisdom. Slays evil creatures. Blessed by the gods. Speeds regeneration. Combat info: 1 blow/round. Average damage/hit: 31.6 vs. evil creatures, and 26.2 vs. others. u) 53 Bolts (1d5) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/hit: 39.3. 25% chance of breaking upon contact. [Home Inventory] a) a Pair of Steel Shod Boots of Free Action [6,+2] Prevents paralysis. b) a Great Axe of Extra Attacks (4d4) (+9,+9) (+1) +1 attack speed. Combat info: 2 blows/round. Average damage/hit: 30.1. c) a Shovel of Digging (1d2) (+7,+10) (+3) +3 tunneling. Branded with acid. Combat info: 2 blows/round. Average damage/hit: 24.1 vs. creatures not resistant to acid, and 21 vs. others. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 1925 100' 2 Reached level 2 4988 100' 3 Reached level 3 5828 100' 3 Killed Grip, Farmer Maggot's dog 5828 100' 4 Reached level 4 12527 150' 5 Reached level 5 18443 350' 6 Reached level 6 20779 450' 7 Reached level 7 21783 450' 8 Reached level 8 23263 500' 9 Reached level 9 27877 500' 10 Reached level 10 30385 450' 10 Killed Fang, Farmer Maggot's dog 32981 550' 11 Reached level 11 41198 650' 12 Reached level 12 47498 750' 13 Reached level 13 56964 750' 14 Reached level 14 65798 800' 15 Reached level 15 72853 900' 16 Reached level 16 81395 950' 17 Reached level 17 86531 950' 18 Reached level 18 106672 1050' 19 Reached level 19 118783 1100' 20 Reached level 20 123436 1150' 21 Reached level 21 141085 1500' 22 Reached level 22 155312 1600' 22 Found The Spear of Arilin 158820 1600' 23 Reached level 23 168396 1650' 24 Reached level 24 183110 1750' 25 Reached level 25 240093 2150' 26 Reached level 26 264324 2150' 27 Reached level 27 264640 2150' 27 Killed Ulfast, Son of Ulfang [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : yes (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 30.9.2009 15:45
13998. on the Ladder (of 19090)
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