The Angband Ladder: Father Timo, Dwarf Priest by pav

  [EyAngband 0.5.1 Character Dump]

 Name   Father Timo                            CB  Base  RB  EB  Stat
 Sex    Male         Age             36  STR: (-1)  12   +1  +2   15
 Race   Dwarf        Height           0  INT: (-2)  10   -2  +5   13
 Class  Priest       Weight           0  WIS: (+2)  17   +1  +8   26
 Title  Lama         Status          87  DEX: (-1)   7   -1  +0    6
 HP     -28/283                          CON: (+0)  13   +1  +3   17
 SP     50/233       Max Depth  1450 Ft  CHR: (+1)  14   -2  +0   12


 Level           29  Armor     [19,+39]  Infra    50 ft  Saving Throw    Heroic
 Cur Exp     100564                                      Stealth           Good
 Max Exp     102718  Melee   (+9, 3d13)  Racial Ability  Fighting        Superb
 Adv Exp     101250  Blows       1/turn  None            Shooting        Superb
                                                         Throwing          Fair
 Gold          3324  Shoot         (+9)                  Disarming    Very Good
 Burden   151.1/120  Shots       2/turn                  Bypass Trap        Bad
                                                         Magic Device    Superb
 You are the only child of a Dwarven Priest.  You are    Perception        Fair
 a well liked child.  You have dark brown eyes,          Digging           Fair
 straight black hair, a one foot beard, and a dark       Alchemy      Excellent
 complexion.

  [Resists & Abilities]

  No  Blind:............+.      Regen:..............      Speed:.......+...+..
  Free Actn:...+..........  Telepathy:..............       Mana:..............
  Hold Life:..............  See Invis:..............     Health:..............
    Bravery:..............  Invisible:..............   Spl. Dur:..............
  No Dsease:..............       Luck:..............   Spl. Dam:..............
  No   Stun:+.............    Stealth:.......+......   Spl. Inf:..............
  No Poison:..............   Percptn.:..............      Taint:..............
  No    Cut:..............  Infra-vsn:..............    Disrupt:..............
  No   Conf:......+.......  Tunneling:..............  Drn Items:..............
  S. Digest:+.............      Blows:..............  Drn   Exp:..............
  Fthr Fall:..............      Shots:.+............   Teleport:..............
      Light:.....*........      Might:..............  Aggravate:..............
  Resistances:
  Acid :55% ......+.+...+.  Dises:17% ............+.  Nethr:14% ............+.
  Elec :14% ............+.  Light:5%  ............+.  Chaos:8%  ............+.
  Fire :39% +...........+.  Dark :20% ............+.
  Cold :39% +...........+.  Sound:5%  ............+.
  Water:8%  ............+.  Shard:8%  ............+.
  Poisn:47% ......+.....+.  Nexus:40% .......+....+.
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            /}=="~[()]]]              /}=="~[()]]]              /}=="~[()]]]



  [Last Messages]

> The Time vortex breathes time.
> You feel life has clocked back.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Shardstorm breathes shards.
> The Time vortex flinches.
> You have been given a bad cut.
> *** LOW HITPOINT WARNING! ***
> It breathes water.
> *** LOW HITPOINT WARNING! ***
> It breathes shards.
> You have been given a nasty cut.
> *** LOW HITPOINT WARNING! ***
> It breathes plasma.
> You die.


  [Character Equipment]

a) The Pike 'Til-i-arc' (+10, 3d13) [+10] (+2 int)
   It was dropped by Mim, betrayer of Turin at a depth of 1400 ft
b) a Long Bow of Extra Shots (+10, x5, 12) (+1)
   It was lying on the floor at a depth of 1300 ft
c) a Ring of Sustain All
   It was lying on the floor at a depth of 300 ft
d) a Ring of Free Action
e) an Amulet of Wisdom (+2)
f) a Lantern of Wisdom <14591> (+1)
g) The Augmented Chain Mail of Caspanion [11,+10] (+3)
   It was dropped by Mim, betrayer of Turin at a depth of 1400 ft
h) The Cloak 'Colannon' [1,+8] (+3)
   It was a reward for your exploits at a depth of 1250 ft
i) a Small Metal Shield of Resist Acid [3,+1]
   It was lying on the floor at a depth of 700 ft
j) a Hard Leather Cap of Wisdom [1,+5] (+2)
   It was lying on the floor at a depth of 400 ft
k) a Set of Gauntlets of Power (+2 to hit) [2,+4] (+2 str)
   It was lying on the floor at a depth of 650 ft
l) a Pair of Soft Leather Boots of Speed [1,+1] (+5)
   It was dropped by a Black orc at a depth of 1100 ft


  [Character Inventory]

a) 3 Holy Books of Prayers [Beginner's Handbook] {25% off}
b) 3 Holy Books of Prayers [Words of Wisdom]
c) 3 Holy Books of Prayers [Chants and Blessings] {75% off}
d) 3 Holy Books of Prayers [Exorcism and Dispelling]
e) 2 Potions of Speed
f) 3 Potions of Healing
g) 3 Scrolls of Teleportation
h) 4 Scrolls of Word of Recall {25% off}
i) 9 Scrolls of Identify {25% off}
j) a Rod of Detection {@z0}
k) 3 Talismans of Light {@y0}
l) a Talisman of Rapid Lightning Bolts {@y5}
   It was lying on the floor at a depth of 1400 ft
m) a Staff of Perception (7 charges)
n) a Staff of Curing (7 charges)
o) a Backsword of Freezing (+11, 3d9)
   It was lying on the floor at a depth of 1400 ft
p) a Quality Club of Slay Dragon (+8, 2d1) (+2 con)
   It was dropped by a Stone troll at a depth of 1400 ft
q) a Blackjack (+0, 4d7)
   It was lying on the floor at a depth of 1400 ft


  [Home Inventory]

a) a Ring of Clarity
b) The Phial of Galadriel
   It was lying on the floor at a depth of 200 ft
c) Scale Mail of Resistance [8,+8]
   It increases resistances: +25% poison.  
   It was lying on the floor at a depth of 1350 ft
d) a Grippli Backsword of Slay Undead (+5, 1d24) (+1 wis)
   It was lying on the floor at a depth of 1150 ft
e) an Awl-Pike (Holy Avenger) (+8, 6d1) [+1] (+3 wis)
   It sustains intelligence.  
   It was lying on the floor at a depth of 1100 ft
f) a Cudgel (Defender) (+7, 2d6) [+5]
   It increases resistances: +25% sound.  
   It was lying on the floor at a depth of 600 ft


  [Discarded/Sold Artifacts]

No artifacts have been discarded or sold


  [Uniques]

Farmer Maggot                        has been killed in the town
Snarl, the small kobold              has been killed at a depth of 50 ft
Squish                               has been killed at a depth of 50 ft
Fang, Farmer Maggot's dog            has been killed at a depth of 150 ft
Grip, Farmer Maggot's dog            has been killed at a depth of 150 ft
Smeagol                              has been killed at a depth of 850 ft
Mughash the kobold lord              has been killed at a depth of 450 ft
Brodda, the Easterling               has been killed at a depth of 450 ft
Wormtongue, agent of Saruman         has been killed at a depth of 650 ft
Puck                                 has been killed at a depth of 1150 ft
Grishnakh, the hill orc              has been killed at a depth of 400 ft
Ufthak of Cirith Ungol               has been killed at a depth of 1400 ft
Celaeno                              has been killed at a depth of 1400 ft
Ocypete                              has been killed at a depth of 650 ft
Ulfast, son of Ulfang                has been killed at a depth of 1100 ft
Nar, the dwarf                       has been killed at a depth of 900 ft
Gorbag, the Orc Captain              has been killed at a depth of 950 ft
Lugdush, the uruk                    has been killed at a depth of 1150 ft
Khim, Son of Mim                     has been killed at a depth of 950 ft
Ulwarth, son of Ulfang               has been killed at a depth of 1400 ft
Mim, betrayer of Turin               has been killed at a depth of 1400 ft
Total: 21 uniques killed


  [Options]

Birth options:
Allow purchase of stats using points         : no  (birth_point_based)
Allow specification of minimal stats         : yes (birth_auto_roller)
Preserve artifacts when leaving level        : yes (birth_preserve)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Generate better (harder) levels              : yes (birth_autoscum)
No level feelings                            : no  (birth_no_feelings)
Pre-shop for some basic items                : no  (birth_start_kit)
Monsters act smarter in groups               : no  (birth_smart_packs)
Monsters exploit players weaknesses          : no  (birth_smart_cheat)
Monsters chase current location              : yes (birth_flow_by_sound)
Monsters chase recent locations              : yes (birth_flow_by_smell)
Generate hitpoints randomly                  : yes (birth_random_hp)
All levels will be generated as small        : yes (birth_force_small_lev)
Easy mode                                    : no  (birth_easy_mode)
Nightmare mode                               : no  (birth_nightmare_mode)
Retain squelch settings                      : no  (birth_retain_squelch)
Allow specification of stat weighings        : no  (birth_weighted_roller)
Cheat options:
Peek into object creation                    : no  (cheat_peek)
Peek into monster creation                   : no  (cheat_hear)
Peek into dungeon creation                   : no  (cheat_room)
Know complete monster info                   : no  (cheat_know)
Allow player to avoid death                  : no  (cheat_live)
No automatic saves upon death                : no  (cheat_no_save)
Allow access to debug mode                   : no  (cheat_debug)
Activate wizard mode                         : no  (cheat_wizard)
No respawning monsters                       : no  (cheat_no_respawn)



Posted on 5.1.2003 21:26
Last updated on 19.1.2003 17:09

Download this dump

12678. on the Ladder (of 19090)
150. on the EyAngband Ladder (of 302)
15. for this player (

Related screenshot:
Dwarf lost to vortex pit

Comments

Jump to latest

On 5.1.2003 21:26 pav wrote:
Time to post this character. Playing with always small levels, to prevent boredom. Also quests are much harder in this setting, so I don't do them that often I would like to. I hope real Timo will not jump on me that I lended his name. :)

On 5.1.2003 23:37 pav wrote:
Look at the heap of items in home waiting for some identify scrolls to turn up. Also pseudo-id is quite funky, I never have to wait more than 10 turns for it. Is it intended?

On 6.1.2003 03:38 eytanz@oook.cz wrote:
I checked the pseudo-ID code, it seems fine. A 19th level priest should have to wait about 25 turns for pseudo-ID (1 turn for stuff he wears). Not sure why priests have such fast pseudo-ID, but that seems to have always been the case.

On 12.1.2003 16:43 pav wrote:
Got only Amulet of Brightness from Wormtongue - does this now qualify as exceptional item? Still short of identification - buying all ID scrolls, perception staves, and still - look at my home!

On 12.1.2003 17:31 eytanz@oook.cz wrote:
There's a bug with good/great items in 0.5.1 - it was mentioned on the Ey mailing list yesterday.

On 12.1.2003 17:37 pav wrote:
So it's the same one as with Farmer Maggot. Is there a patch available?

On 12.1.2003 17:51 eytanz@oook.cz wrote:
No, but you can go to kind_is_good() in object2.c and multiply all the $ values by 5. That should return the situation to the 0.5.0 values (in 0.5.2, the values will be somewhere in between, though much closer to 0.5.0 than to the current ones)

On 12.1.2003 23:36 pav wrote:
Thanks for fix.

As I was low on ID, and runned out of Recall scripts, with shops having none, I resorted to ugly town-scumming. Finally I identified all those nice items I had at home... gloves of power are particulary nice one. Now, with raised Wisdom, I happily blast OoDs left and right ...

On 17.1.2003 22:39 pav wrote:
Still happily Orbing everything. Nar was a bit tough as it was only monster lately which does not fellt to single Orb :) And his mind blasting attack confused me, I don't recall this ever happening. Good fun, diving fast.

On 18.1.2003 19:09 pav wrote:
Yay. Boots of Speed (+5).

On 18.1.2003 20:35 pav wrote:
Father Timo wraps in his new cloak, called Colannon by elves...

On 19.1.2003 16:38 pav wrote:
Yay, vaulty vault at 1400' brought me Caspanion on Til-i-arc. Also doing some BMSG (black market stat gain)... ID is still extremely rare, I must townscum to get some.

On 19.1.2003 17:09 pav wrote:
Damnit, lost to vortex pit. I teleported from bad spot to another bad spot - see screenshot. And I was level 30, but damnit time vortex breathed.

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