The Angband Ladder: Eomer III, Human Warrior by drchung
[TinyAngband 0.0.3 Character Dump]
Name : Eomer III
Sex : Male Age 23 STR: 18/148
Race : Human Height 61 INT: 18
Class : Warrior Weight 143 WIS: 18
Social Class 9 DEX: 18/159
Patron : Nessa CON: 18/174
CHR: 18/10
(+18,+27) Hit point 412/ 632 Fighting : Heroic
(+2,+38) SP (Mana) 0/ 0 Bows/Throw : Legendary [
Blows/Round 6+6 Saving Throw: Superb
AverageDmg/Rnd 250+417 Level 32 Stealth : Excellent
Experience 160020
+ Shooting (+43,+16) Max Exp 160020 Perception : Poor
Multiplier x3.48 Exp to Adv 200000 Searching : Poor
Shots/Round 1.00 Gold 10248063 Disarming : Superb
Magic Device: Superb
AC [33,+60] Time Day 8 6:19
Speed (+21+10) Play time 03:34:13 Infra-Vision: 40 feet
(Character Background)
You are Eomer, of the house of Eorl, 18th King of Rohan.
You were reborn for the competition. It is your fate to go
down the dungeon and kill Morgoth. You must quickly do the
following: go to general store, buy lantern, kill Morgoth.
...You retired from the adventure after the winning.
Modifications
Stat Intrnl Rce Cls Mod Actual Currnt abcdefghijkl@
Str: 18/68 0 4 4 18/148 .....4.......
Int: 13 0 -2 7 18 ......3..22..
Wis: 13 0 -2 7 18 ......3..22..
Dex: 18/99 0 2 4 18/159 .....4.......
Con: 18/94 0 2 6 18/174 .....4.2.....
Chr: 16 0 -1 4 18/10 .....4.......
abcdefghijkl@ abcdefghijkl@ abcdefghijkl@
Acid : .......+....# Speed : ...++++.....# Free Actn: ..+.......+..
Elec : .......+..+.# Reflect : ............. SeeInvis.: +.....+......
Fire : .......+....# MagicDev: ..+.......... Hold Life: ......+......
Cold : .......+....# AuraFire: ............. Telepathy: .........+...
Poison: ...........+# AuraElec: ............. Warning : .............
Fear : .....+...+..# AuraCold: ............. SlwDigstn: .............
Dark : ........+.... Dec.mana: ............. Regen. : .............
Blind : .....+...+.+. Teleport: ............. Levitate : .............
Conf : ......++..... NoTelprt: ............. PermLite : ......+......
Sound : .......+..... No Magic: ............. Aggravate: .............
Nether: ...........+. DrainExp: ............. EvilCurse: .............
[Quest information]
< Recall Depth >
Level 27 (1350')
< Completed Quest >
Radbug, the Snaga (Dungeon level: 5) - level 9
Ulfast, Son of Ulfang (Dungeon level: 10) - level 13
Lorgan, Chief of the Easterlings (Dungeon level: 15) - level 20
Saruman of Many Colours (Dungeon level: 20) - level 29
Gothmog, the High Captain of Balrogs (Dungeon level: 25) - level 31
Sauron (Danger level: 26) - level 31
Morgoth, Lord of Darkness (Danger level: 27) - level 32
< Failed Quest >
Nothing.
[Miscellaneous information]
Preserve Mode: ON
Autoscum: OFF
Num. Random Quests: 5
You have defeated 1331 enemies.
[Character Equipment]
a) The Executioner's Sword 'Crisdurian' (4d5) (+18,+19) { }
Slay Human, Evil, Undead, Orc, Troll, Giant, Dragon
Poisoned; Very sharp
See Invisible
Activates for nothing
b) The Glaive of Pain (9d6) (+0,+30) { }
Activates for nothing
c) The Short Bow 'Carangol' (x3) (+18,+16) (+2) {Sl;FaXm|A}
+2 to Magic device
Acid Brand
Free Action
Activates for nothing
d) a Ring of Speed (+6) {Sp}
e) a Ring of Speed (+8) {Sp}
f) The Amulet of Adornment 'Hinios' (+4 to speed) {SpStDxCnChIf;BlFe}
+4 to STR, DEX, CON, CHR, Infravision, Speed
Resist Fear, Blindness
Activates for nothing
g) The Arkenstone of Thrain (+3 to speed) {!!}
+3 to INT, WIS, Speed
Resist Confusion
Hold Life; See Invisible; Permanent Light(3); Permanent Light(1)
Activates for clairvoyance and recall, draining you every 20+d20 turns
h) The Full Plate Armour of Isildur [15,+15] (+2) { }
+2 to CON
Resist Acid, Lightning, Fire, Cold, Confusion, Sound
Activates for nothing
i) a Shadow Cloak [6,+7] {Dk}
j) The Hard Leather Cap of Thranduil [2,+10] (+2) {Fe}
+2 to INT, WIS
Resist Fear, Blindness
ESP
Activates for nothing
k) a Set of Cesti of Hermit 'Kiryave' [5,+14] (+2) {El}
+2 to INT, WIS
Resist Lightning
Free Action
Activates for nothing
l) a Pair of Dragon Boots [5,+4] {PoBlNt}
[Character Inventory]
a) 4 Potions of Speed {!k}
b) 8 Scrolls of Teleportation
c) a Scroll of *Destruction* {!k!r}
d) a Scroll of Genocide {!k}
e) a Scroll of Mass Genocide {!k}
f) a Rod of Perception
g) a Rod of Teleport Other
h) a Rod of Stone to Mud
i) 9 Wands of Teleport Other (0 charges)
j) 2 Wands of Stone to Mud (0 charges)
k) a Staff of Detect Evil (0 charges) {25% off}
l) 2 Staffs of Speed (2x 0 charges)
m) a Staff of *Destruction* (0 charges)
[Home Inventory]
( page 1 )
a) a Rod of Trap Location
b) a Rod of Door/Stair Location
c) a Rod of Probing
d) 2 Rings of Acid [+8] {Ac}
e) a Ring of Ice [+10] {Co}
f) a Ring of Electricity [+10] {El}
g) a Ring of Constitution (+4) {Cn}
h) a Ring of Damage (+12)
i) a Ring of Speed (+6) {Sp}
j) a Ring of Speed (+4) {Sp}
k) The Ring of Barahir (+1) { }
+1 to All stats, Stealth, Searching
Resist Poison
See Invisible
Activates for nothing
l) a Ring of Extra Attacks (+1 attack) {At}
( page 2 )
a) a Ring of of Muscle (+3) {StDxCn(StDxCn}
b) a Ring of Extra Shots {Xs}
c) The Ring of Wraith 'Cumna' (+11,+11) (+1) {cursed, StInWiDxCnChIf;Fe;SiCu!!}
+1 to All stats, Infravision
Resist Fear
See Invisible; Drains Experience; Heavily Cursed
Activates for magic missile (2d6) every 2 turns
d) The Amulet of Adornment 'Celadan' (+3 to speed) {SpInSl;So;Fa}
+3 to INT, Speed, Magic device
Resist Sound
Free Action
Activates for nothing
e) The Amulet of Adornment 'Tharar' (+8,+7) (+4) {StInCh;ElCoSoNtFe!!}
+4 to STR, INT, CHR
Resist Lightning, Cold, Fear, Sound, Nether
Activates for lightning bolt (4d8) every 6+d6 turns
f) The Star of Elendil (+1 to speed) {!!}
+1 to Speed
Hold Life; See Invisible; Permanent Light(3); Permanent Light(1)
Activates for magic mapping and light area every 50+d50 turns
g) Metal Scale Mail of Elvenkind (-2) [10,+9] (+2 to stealth) {Cf}
h) The Metal Brigandine Armour of the Rohirrim [13,+12] (+2) {So}
+2 to STR, DEX
Resist Acid, Lightning, Fire, Cold, Confusion, Sound
Activates for nothing
i) The Leather Scale Mail 'Dimrhiw' (-1) [8,+12] (+3) {Cn;Ac}
+3 to CON
Resist Acid
Activates for nothing
j) a Cloak of Aman [1,+15] (+3 to stealth) {Cf}
k) The Large Leather Shield of Celegorm [6,+10] {Fe}
Resist Acid, Lightning, Fire, Cold, Fear, Dark
Activates for nothing
l) The Mirror Shield of Gil-Galad [10,+10] (+4) {!!}
+4 to WIS, CHR, Searching
Resist Acid, Lightning, Dark
Sustain WIS, CHR
Reflection; Permanent Light(1)
Activates for blinding light (300) every 250 turns
( page 3 )
a) The Iron Crown of Beruthiel [0,+25] (-5) {cursed, }
-5 to STR, DEX, CON
Free Action; See Invisible; ESP; Decrease Need Mana; Cursed
Activates for nothing
b) a Golden Crown of Might (+4,+1) [0,+8] (+2) {StDxCn;Cf;Fa(StDxCn}
c) The Jewel Encrusted Crown of Numenor [0,+15] (+3) { }
+3 to INT, DEX, CHR, Speed
Resist Dark, Blindness, Sound
Free Action; See Invisible; Permanent Light(1)
Activates for nothing
d) a Dragon Helm of Wisdom [8,+7] (+3) {CoPo}
e) a Set of Leather Gloves of Free Action 'Losor' [1,+5] {Fi}
Resist Fire
Free Action
Activates for nothing
f) a Set of Dragon Gloves [4,+8] {BlNt}
g) a Set of Cesti of Free Action 'Curuan' [5,+9] {El}
Resist Lightning
Free Action
Activates for nothing
h) a Pair of Dragon Boots [5,+4] {ElPoBl}
i) The Pair of Metal Shod Boots 'Fimrandir' [6,+10] (+2) {StWiCh;AcDk}
+2 to STR, WIS, CHR
Resist Acid, Dark
Activates for nothing
j) The Rapier 'Forasgil' (2d6) (+12,+19) (+1 attack) {At;Co;Xl|Co/Z}
+1 to Attacks
Slay Animal
Frost Brand
Resist Cold
Permanent Light(1)
Activates for nothing
k) The Long Sword 'Anduril' (3d5) (+10,+15) [+5] (+4) {Dk;Wr!!}
+4 to STR
Slay Evil, Orc, Troll
Flame Tongue
Resist Fire, Dark
Sustain DEX
Free Action; See Invisible; Warning; Permanent Light(1)
Activates for ball of fire (72) every 400 turns
l) a Bastard Sword of Westernesse (4d4) (+7,+8) (+2) {Fe}
( page 4 )
a) The Trident of Wrath (3d8) (+16,+18) (+2) {Fe}
+2 to STR, DEX
Slay Evil, Undead
Mark of Chaos
Resist Fear, Dark
See Invisible; Blessed Blade
Activates for nothing
b) a Lance of Slay Demon 'Turiluve' (2d8) (+12,+8) (+2) {PoFe}
+2 to INT
Slay Demon
Resist Fire, Poison, Fear
See Invisible
Activates for nothing
c) a Battle Axe of Slay Dragon (2d8) (+6,+5) (+1) {CoPo/T}
d) a Morning Star of Westernesse 'Thalar' (3d6) (+13,+12) (+2 attacks)
{At;Fe!!}
+2 to STR, DEX, CON, Attacks
Slay Orc, Troll, Giant
Resist Fear
Free Action; See Invisible
Activates for confuse monster every 15 turns
e) The Morning Star 'Bloodspike' (3d6) (+8,+22) (+4) { }
+4 to STR
Slay Human, Animal, Orc, Troll
See Invisible
Activates for nothing
f) a Flail (Crusader) (2d6) (+15,+8) (+1) {DkFe}
g) a Two-Handed Flail of Westernesse (4d6) (+10,+9) (+2) { }
h) a Crossbow of Extra Might 'Lithin' (x5) (+15,+10) {Bl;Xs}
Resist Blindness
+1 Extra Shot
Activates for nothing
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Posted on 28.3.2009 15:28
4. on the Competition No.66 Ladder (of 20)
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