The Angband Ladder: Triss II, Gnome Mage by pav

  [EyAngband 0.4.1b Character Dump]

 Name   Triss II                               CB  Base  RB  EB  Stat
 Sex    Female       Age             87  STR! (-3)  20   -2 +11   29
 Race   Gnome        Height          42  INT! (+2)  20   +1  +6   27
 Class  Mage         Weight          79  WIS! (+0)  20   +0  +3   23
 Title  Sorcerer     Status          53  DEX! (+1)  20   +2  +4   26
 HP     -84/915                          CON! (-1)  20   +1  +7   28
 SP     365/370      Max Depth  2850 Ft  CHR! (+1)  20   -1  +9   28


 Level           45  Armor     [15,+79]  Infra    80 ft  Saving Throw    Heroic
 Cur Exp    3685412  Fight    (+35,+20)                  Stealth         Superb
 Max Exp    3685412  Melee    (+54,+38)  Racial Ability  Fighting     Legendary
 Adv Exp    4050000  Shoot    (+44,+10)  None            Shooting     Legendary
                                                         Throwing        Heroic
 Gold       1396147  Blows       4/turn                  Disarming       Superb
 Burden   114.3 lbs  Shots       2/turn                  Bypass Trap       Fair
                                                         Magic Device Legendary
 You are one of several children of a Gnome Warrior.     Searching         Fair
 You are a credit to the family.  You have brown eyes,   Search Freq.      Good
 straight brown hair, and a very dark complexion.        Digging         Superb
                                                         Alchemy         Heroic

  [Resists & Abilities]

  No  Blind:.........+....      Light:.....*........      Blows:..............
  Free Actn:+.......+.+.+.      Regen:..............      Shots:.+............
  Hold Life:....+.........  Telepathy:.........+....       Mana:..............
    Bravery:........+.....  See Invis:+.............     Health:...+..........
  No Dsease:..............  Invisible:..............      Might:.+............
  No   Stun:..............       Luck:...+..........    Disrupt:..............
  No Poison:..............    Stealth:..++..........  Drn Items:..............
  No    Cut:..............     Search:..............  Drn   Exp:..............
  No   Conf:.........+....  Infra-vsn:+.............   Teleport:..............
  S. Digest:..............  Tunneling:..............  Aggravate:+.............
  Fthr Fall:...........+..      Speed:......+......+

  Resistances:
  Acid :100%......+++...+.  Dises:13% ............+.  Nexus:39% ...........++.
  Elec :47% .......+....+.  Light:4%  ............+.  Nethr:13% ............+.
  Fire :55% +......+....+.  Dark :22% ............+.  Chaos:40% +.......+...+.
  Cold :47% .......+....+.  Confu:18% ............+.  Disen:3%  ............+.
  Water:13% ............+.  Sound:34% ........+...+.  Mana :6%  ............+.
  Poisn:38% .......+....+.  Shard:38% ......+.....+.
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            |}=="~(()]]]              |}=="~(()]]]              |}=="~(()]]]



  [Last Messages]

> You miss Imhotep.
> You hit Imhotep.
> You hit Imhotep.
> You miss Imhotep.
> The Mummy king hits you.
> The Mummy king misses you.
> The Mummy king misses you.
> Imhotep breathes disease.
> The Mummy king resists a lot.
> The Mummy soldier is destroyed.
> The Mummy guard resists a lot.
> The Mummy noble resists a lot.
> The Mummy guard resists a lot.
> It is destroyed.
> You die.


  [Character Equipment]

a) The Two-Handed Sword 'Zarcuthra' (3d6) (+19,+18) (+4) {str,chaos,SI}
   It was dropped by The Balrog of Moria at a depth of 2400 ft
b) a Light Crossbow of the Haradrim (x4) (+9,+10) (+1 shot)
   It was bought in a store.
c) The Ring of Barahir (+1) {*all stats,rpoison*}
   It was dropped by an Unspeakable horror at a depth of 2850 ft
d) The Ring of Calfin (+4) {*health,rwater,luck*}
   It was dropped by an Unspeakable horror at a depth of 2850 ft
e) an Amulet of Hold Life
f) a Lantern of Intelligence <10140> (+3)
g) The Leather Scale Mail 'Thalkettoth' (-1) [6,+15] (+3) {dex,sp,shrd}
   It was lying on the floor at a depth of 1100 ft
h) The Cloak 'Colluin' [1,+10] {rbase,poison}
   It was dropped by Mim, betrayer of Turin at a depth of 1550 ft
i) The Small Metal Shield of Thorin [3,+13] (+4) {str,con,Iacd,snd,chs}
   It was lying on the floor at a depth of 2200 ft
j) The Hard Leather Cap of Thranduil [1,+9] (+2) {int,blind,rconf,esp}
   It was lying on the floor at a depth of 1650 ft
k) The Set of Gauntlets 'Cambeleg' (+8,+6) [2,+10] (+2) {*str,con*}
   It was dropped by an Unspeakable horror at a depth of 2850 ft
l) a Pair of Hard Leather Boots of Stability [2,+9] {nexus}
   It was dropped by a Forest troll at a depth of 2100 ft


  [Character Inventory]

a) 3 Books of Magic Spells [Elementary Incantations] {@m1@b1, 10% off}
b) 3 Books of Magic Spells [Sorcerous Adjurations] {@m2@b2, 10% off}
c) 3 Books of Magic Spells [Thaumaturgic Conjurations] {@m3@b3, 10% off}
d) 3 Books of Magic Spells [Evocations of Power] {@m4@b4}
e) a Book of Magic Spells [Resistance of Scarabtarices]
f) a Book of Magic Spells [Mordenkainen's Escapes]
   It was dropped by The Balrog of Moria at a depth of 2400 ft
g) a Book of Magic Spells [Kelek's Grimoire of Power]
   It was dropped by Smaug the Golden at a depth of 2600 ft
h) a Book of Magic Spells [Raal's Tome of Destruction]
   It was dropped by an Unspeakable horror at a depth of 2850 ft
i) 2 Lantern Oils
j) 3 Potions of Healing
k) 3 Potions of Restore Mana
l) 8 Scrolls of Teleportation
m) a Rod of Restoration (charging)
   It was lying on the floor at a depth of 1550 ft


  [Home Inventory]

a) 42 Pieces of Elvish Waybread
b) 6 Potions of *Healing*
c) 3 Rings of Sustain All
d) a Ring of Constitution (+4)
e) a Ring of Damage (+11)
f) The Ring of Saturn {*telepathy*}
   It was dropped by an Unspeakable horror at a depth of 2850 ft
g) an Amulet of Intelligence (+4)
h) an Amulet of Power (+3)
i) an Amulet of the Magi [+5] (+4 searching) {sust,rconf,blind,SI}
   It was dropped by an Unspeakable horror at a depth of 2850 ft
j) The Amulet of Carlammas (+2 con)
   It was dropped by an Unspeakable horror at a depth of 2750 ft
k) The Star of Elendil {*SI,luck*}
   It was dropped by an Unspeakable horror at a depth of 2750 ft
l) a Lantern of Sight <10859> {blind,SI}
m) a Lantern of Telepathy <7019>
n) a Cloak of Aman [1,+12] (+1 stealth) {*ID*}
   It increases resistances: +25% light.  
   It was lying on the floor at a depth of 2650 ft
o) a Fur Cloak of the Magi [2,+7] (+2) {int,r/SI}
   It gives its wielder see invisible.  
   It was lying on the floor at a depth of 1300 ft
p) a Small Metal Shield of Perfect Health [3,+7] (+3) {poison,dises}
   It was lying on the floor at a depth of 1100 ft
q) a Large Leather Shield of Preservation [4,+10] {disen,HL,r/dark}
   It increases resistances: +25% dark.  
   It was dropped by an Unspeakable horror at a depth of 2850 ft
r) The Large Leather Shield of Celegorm [4,+10] {*rbase,light,dark*}
   It was dropped by The Balrog of Moria at a depth of 2400 ft
s) The Steel Helm of Hammerhand [4,+10] (+3) {*str,dex,con,acid,nexus*}
   It was dropped by Ugluk, the uruk at a depth of 1300 ft
t) The Set of Cesti of Fingolfin (+10,+8) [4,+10] (+4 dex)
   It was dropped by The Balrog of Moria at a depth of 2400 ft
u) a Pair of Metal Shod Boots of Speed [4,+7] (+1)
   It was dropped by an Acidic cytoplasm at a depth of 2050 ft
v) The Rapier of Dionure (3d6) (+20,+16)
   It was dropped by The Balrog of Moria at a depth of 2400 ft
w) The Long Sword 'Anduril' (4d5) (+10,+12) [+10] (+4) {str,dex,disen,SI}
   It was lying on the floor at a depth of 2750 ft
x) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5 con) {*ID*, cursed}
   It was dropped by an Unspeakable horror at a depth of 2850 ft


  [Discarded/Sold Artifacts]

- The Phial of Galadriel
- The Beacon of Om
- The Lantern of Time Reduction <0> (-5 speed)
- The Great Lamp of Cheradenine <0>
- The Robe of Brutha [1,+5] (+4)
- The Chain Mail 'Winterworn' (-2) [10,+8]
- The Full Plate Armour of Isildur [19,+15] (+1 con)
- The Brigandine Armour of the Rohirrim [14,+10] (+2)
- The Metal Cap of Thengel [2,+7] (+3)
- The Iron Helm 'Holhenneth' [3,+7] (+2)
- The Set of Leather Gloves 'Paurnimmen' [1,+10]
- The Set of Leather Gloves 'Pauraegen' [1,+10]
- The Set of Leather Gloves 'Paurnen' [1,+10]
- The Dagger 'Narthanc' (1d4) (+4,+5)
- The Dagger 'Idrost' (1d4) (+4,+4) (+4 stealth)
- The Dagger 'Adrost' (1d4) (+4,+4)
- The Runed Two-Handed Sword 'Mormegil' (4d5) (-17,-12) (-5 speed)
- The Long Sword 'Anguirel' (2d6) (+8,+10) (+2)
- The Rapier 'Forasgil' (1d6) (+12,+14)
- The Halberd 'Osondir' (3d5) (+6,+8) (+3 chr)
- The Lochaber Axe 'Mundwine' (3d8) (+12,+12)
- The Broad Axe 'Barukkheled' (2d6) (+13,+13) (+3 con)
- The Scythe 'Avavir' (5d3) (+8,+8) [+10] (+3)
- The Flail 'Totila' (3d6) (+6,+6) (+2 stealth)
- The Morning Star 'Firestar' (2d6) (+5,+6) [+2]
- The Light Crossbow 'Sunstrike' (x3) (+5,+5) (+1 shot)
- The Dwarven Pick of Glod (3d6) (+12,+15) (+4)


  [Uniques]

Farmer Maggot                        has been killed in the town
Snarl, the small kobold              has been killed at a depth of 500 ft
Squish                               has been killed at a depth of 50 ft
Smeagol                              has been killed at a depth of 200 ft
Mughash the kobold lord              has been killed at a depth of 500 ft
Lagduf, the snaga                    has been killed at a depth of 750 ft
Brodda, the Easterling               has been killed at a depth of 650 ft
Wormtongue, agent of Saruman         has been killed at a depth of 400 ft
Puck                                 has been killed at a depth of 550 ft
Grishnakh, the hill orc              has been killed at a depth of 450 ft
Golfimbul, the hill orc chief        has been killed at a depth of 550 ft
Ufthak of Cirith Ungol               has been killed at a depth of 600 ft
Ulfast, son of Ulfang                has been killed at a depth of 1150 ft
Nar, the dwarf                       has been killed at a depth of 850 ft
Ugluk, the uruk                      has been killed at a depth of 1300 ft
Bolg, son of Azog                    has been killed at a depth of 1200 ft
Lugdush, the uruk                    has been killed at a depth of 1700 ft
Azog, king of the Uruk-Hai           has been killed at a depth of 1350 ft
Jenny Greenteeth                     has been killed at a depth of 1550 ft
Mime, the nibelung                   has been killed at a depth of 2750 ft
Ulwarth, son of Ulfang               has been killed at a depth of 1400 ft
Bigfoot                              has been killed at a depth of 2100 ft
Mim, betrayer of Turin               has been killed at a depth of 1550 ft
Beorn, the Shape-Changer             has been killed at a depth of 1400 ft
Draebor, the imp                     has been killed at a depth of 2800 ft
Shelob, Spider of Darkness           has been killed at a depth of 1650 ft
Lokkak, the ogre chieftain           has been killed at a depth of 1600 ft
Ulfang the Black                     has been killed at a depth of 1950 ft
Tom the stone troll                  has been killed at a depth of 2400 ft
Lorgan, chief of the Easterlings     has been killed at a depth of 1950 ft
Castamir the Usurper                 has been killed at a depth of 2050 ft
Vargo, Tyrant of Fire                has been killed at a depth of 2150 ft
Kavlax the Many-Headed               has been killed at a depth of 2450 ft
Waldern, King of Water               has been killed at a depth of 2100 ft
Uvatha the Horseman                  has been killed at a depth of 1950 ft
Medusa, the Gorgon                   has been killed at a depth of 2050 ft
Rogrog the Black Troll               has been killed at a depth of 2100 ft
Adunaphel the Quiet                  has been killed at a depth of 2050 ft
Quaker, Master of Earth              has been killed at a depth of 2750 ft
Akhorahil the Blind                  has been killed at a depth of 2400 ft
Smaug the Golden                     has been killed at a depth of 2600 ft
The Balrog of Moria                  has been killed at a depth of 2400 ft
Ji Indur Dawndeath                   has been killed at a depth of 2550 ft
The Phoenix                          has been killed at a depth of 2650 ft
Thuringwethil, the vampire messenger has been killed at a depth of 2800 ft
The Lernaean Hydra                   has been killed at a depth of 2700 ft
The Cat Lord                         has been killed at a depth of 2750 ft
Total: 47 uniques killed


  [Options]

Birth options:
Allow purchase of stats using points         : no  (birth_point_based)
Allow specification of minimal stats         : yes (birth_auto_roller)
Preserve artifacts when leaving level        : yes (birth_preserve)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Generate better (harder) levels              : yes (birth_autoscum)
No level feelings                            : no  (birth_no_feelings)
Pre-shop for some basic items                : no  (birth_start_kit)
Monsters act smarter in groups               : no  (birth_smart_packs)
Monsters exploit players weaknesses          : no  (birth_smart_cheat)
Monsters chase current location              : yes (birth_flow_by_sound)
Monsters chase recent locations              : yes (birth_flow_by_smell)
Generate hitpoints randomly                  : yes (birth_random_hp)
All levels will be generated as small        : yes (birth_force_small_lev)
Easy mode                                    : no  (birth_easy_mode)
Nightmare mode                               : no  (birth_nightmare_mode)
Retain squelch settings                      : no  (birth_retain_squelch)
Cheat options:
Peek into object creation                    : no  (cheat_peek)
Peek into monster creation                   : no  (cheat_hear)
Peek into dungeon creation                   : no  (cheat_room)
Know complete monster info                   : no  (cheat_know)
Allow player to avoid death                  : no  (cheat_live)
No automatic saves upon death                : no  (cheat_no_save)
Allow access to debug mode                   : no  (cheat_debug)
Activate wizard mode                         : no  (cheat_wizard)
No respawning monsters                       : no  (cheat_no_respawn)



Posted on 1.3.2002 20:00
Last updated on 17.4.2002 21:30

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7090. on the Ladder (of 19090)
73. on the EyAngband Ladder (of 302)
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Comments

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On 1.3.2002 20:00 pav wrote:
Slowly cruising around 1000', not much action. Bought Rapid Frost Bolt talisman from Black Market, which turned to be my best buy ever. Making most damage by this talisman and diving a bit now...

On 10.3.2002 08:08 butch@twleague.com wrote:
Just looking through the stuff in your home . . . I have found that 'luck in finding items' is *very* powerful. I have found some nice ego-items *very* OOD just lying around to greet me at a new level... Perhaps you could drag that Sword of Gondolin around and use the katana as a backup?

Just a thought . . . Of course the *slay dragon* gives good resists . . . Maybe wield the sword when you go down stairs and then swap back . . .

All IMHO of course ;)

On 10.3.2002 18:08 pav wrote:
I am experimenting with luck for the first time. I dove to source and found that it boost items pretty nicely, OTOH I am still not swimming in artifacts as I would like :)

Gondolin sword ... do you mean IF I put down the Amulet of luck? Otherwise I don't see advantages of gondolin blade against +2 stats of *slay* weapon.

I'm not wielding slay dragon for resists, but for +2 str/con. I play pure mage, that means I don't melee, 99% of time. I can kill almost anything with my talismans collection. Found Sword *Demon* which gives me +2 str/int lately, switched to it.

On 10.3.2002 21:09 butch@twleague.com wrote:
I guess that I didn't notice the amulet of fortune . . . . Keep it and the *slay* sword. And as to luck, I also pulled the source up on it . . . I was very pleased.

Anyways - best of luck!

On 13.3.2002 23:13 pav wrote:
Just found Cleaver of Hacking, regular ego item, with +5 speed bonus! Whee... base speed +8 now. I think I'll dive fast now.

On 21.3.2002 00:00 pav wrote:
Got to 2000', not much time for playing, busy in RL. Just found Amulet of Hold Life. Hesistating to swap out the Fortune Amulet.

On 2.4.2002 23:10 pav wrote:
Slowly heading down. Took out my first drolem. Just found Thorin.

On 7.4.2002 22:25 pav wrote:
I just got the most outstanding, marvellous, unbelievable and rocking drop of my banding career. I just killed Balrog of Moria and in his drop I got these artifacts: Winterworn, Celegorm, Holhenneth, Fingolfin, Dionure, Zarcuthra (!) and Mormegil. I suffer heart attack while typing this... Oh God!

On 15.4.2002 17:23 pav wrote:
Hey, yes. I just cleared level with Horror pit. Anyone who got somewhere in Ey knows, what it means. Oh yeah. Sh*tload of artifacts and good items. I found 14 artifacts, 5 really good ego items, and Raal's Tome. I have not recalled yet, so you can see what I am taking on the surface, here is list of what I'm leaving in the dungeon:

The Light Crossbow 'Sunstrike'
The Dagger 'Adrost'
The Lochaber Axe 'Mundwine'
The Halberd 'Osondir'
The Set of Leather Gloves 'Paurnen'
The Flail 'Totila'
The Broad Axe 'Barukkheled'
The Lantern of Time Reduction

If you think I should take something from this list up, please write it, I will take a break from playing till tomorrow, I think. Just too much luck. (Please don't tell me that it's because Star's luck ability. I don't believe in luck that much. *g*)

What I don't like, Eytan, is that every decent sword aggravates. OTOH I got used to aggravation because Zarcuthra makes far best damage so far.

Tomorrow I will consult my home equipment and will try to construct some kit combinations, want to boost INT to get 0% fails without losing STR/DEX (4th attact with Zarcuthra) and CON<28 (max hit points), also don't want to lose HL and ESP. Suggestions?

On 17.4.2002 21:30 pav wrote:
YASD :((

Imhotep breathed disease for some 700 damage, which I really didn't awaited. Resist wasn't covered as I had no problems with disease before this game. It's just not fair ... :(

On 17.4.2002 22:31 butch@twleague.com wrote:
Condolences. But on the bright side your updates convinced me to get back into Ey's game again.

On 18.4.2002 14:09 eytanzw@yahoo.com wrote:
Sorry about that -

Disease is similar to darkness resistance is that it's nice but not critical early on, more-or-less unimportant for most of the mid-game, but then becomes important in the towards late game (though not quite as important as darkness resist).

Eytan



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