The Angband Ladder: Dirty Harry, High-Elf Assassin by Donald Jonker

  [Oangband 1.1.0u Character Dump]

 Name    : Dirty Harry     Age                   518 STR      18/20
 Sex     : Male            Height                 76 INT      18/10
 Race    : High-Elf        Weight                193 WIS          6
 Class   : Assassin        Social Class           93 DEX         18
                                                     CON         16
                                                     CHR         13

 Max Hit Points      107   Level                14   Max SP (Mana)         9
 Cur Hit Points     -334   Experience         1485   Cur SP (Mana)         8
                           Max Exp            2673
        (Fighting)         Exp to Adv.        1700          (Shooting)
 Blows/Round           3   Gold                472   Shots/Round         1.0
 + to Skill            5   Max Depth            73   + to Skill            3
 Deadliness (%)       18   Base AC/+ To AC  10/  6
                           Game Turn        127311

 Fighting    : Very Good   Stealth     : Heroic      Disarming   : Excellent
 Bows/Throw  : Very Good   Perception  : Very Good   Magic Device: Very Good
 Saving Throw: Good        Searching   : Very Good   Infravision : 0 feet

                            (Character Background)
          You are one of several children of a Teleri Prince.  You
          have light grey eyes, straight black hair, and a fair
          complexion.
          


  [Resistances and Powers]

      abcdefghijkl@            abcdefghijkl@
  Acid.............   0% Blind:.............
  Elec.............   0% Confu:.............   0%
  Fire.............   0% Sound:.............   0%
  Cold.............   0% Shard:.............   0%
  Pois.............   0% Nexus:.............   0%
  Fear.............      Nethr:.............   0%
  Lite............+  45% Chaos:.............   0%
  Dark............+  45% Disen:.............   0%

      abcdefghijkl@            abcdefghijkl@
S.Dig:.............      M-Mas:.............
Feath:.............      Stea.:.............
PLite:.............      Sear.:.............
Regen:.............      Infra:.............
Telep:.............      Tunn.:.............
Invis:............+      Speed:.............
FrAct:.............      Might:.............
HLife:.............      Shots:.............


  [Specialty Abilities]

Unlight 


  [Stat Breakdown]

Stat Intrnl Rce Cls Oth Actual Currnt     abcdefghijkl@
Str:     17   1   2   0  18/20            .............
Int:     15   3   1   0  18/10            .............
Wis:     10  -1  -3   0      6            .............
Dex:     13   3   2   0     18            .............
Con:     15   1   0   0     16            .............
Chr:     10   5  -2   0     13            .............

  [Last Messages]

> You detect evil creatures.
> It stares deep into your eyes!
> You resist the effects!
> It casts a spell, burning your eyes!
> You are blind!
> It hits you. <2x>
> It touches you.
> You feel your life draining away!
> It hits you. <2x>
> It wails at you.
> You are terrified!
> Something scary is in your way!
> It chants powerfully.
> You are hit by fire!
> You die.


  [Character Equipment]

a) a Rapier (1d6) (+2,+0) {@w0}
b) a Sling (x2) (+0,+0)
g) Soft Leather Armour [4,+0]
h) a Cloak [1,+2]
i) a Wicker Shield [2,+0]
j) a Hard Leather Cap [2,-1]
l) a Pair of Leather Sandals [1,+3]

         [Quiver]
0) 52 Lead Shots (1d5) (+0,+0) {@f0}
1) 2 Daggers (1d4) (+3,+2)


  [Character Inventory]

a) a Tome of Necromancy [Beginner's Curses] {@m1@b1}
b) a Tome of Necromancy [Blood Novitiate] {@m3@b3}
c) a Ration of Food
d) 3 Crimson Potions of Cure Serious Wounds
e) 8 Scrolls titled "gan creturs" of Phase Door
f) a Scroll titled "fuyerg ulkprok" of Teleportation
g) a Scroll titled "shucomp rhov" of Word of Recall {25% off}
h) a Scroll titled "bytiv seforg" of Identify
i) a Rusty Wand of Light (1 charge)
j) a Silver-Plated Wand of Cold Balls (5 charges)
k) a Banyan Staff of Light (26 charges)
l) a Platinum Ring of Deadliness (-10) {cursed}
m) a Shovel (1d2) (+0,+0) (+1) {@w0}


Dirty Harry the High-Elf Assassin
Began the quest to kill Morgoth on 11/07/2008 at 01:50 PM

============================================================
                        CHAR.
|   TURN  |  LOCATION  |LEVEL| EVENT
============================================================
|       10|       Town |  1  | Gained the Unlight specialty.
|    24694| Level   3  |  5  | Reached level 5
|    27241|       Town |  5  | Killed Bill Ferny
|    45900| Level   2  |  5  | Killed Lotho Pimple
|    69887| Level  13  | 10  | Reached level 10
|    86637| Level  22  | 15  | Reached level 15
============================================================
|   127311| Level  73  | 14  | Killed by Ren the Unclean.
|   127311| Level  73  | 14  | Killed on 11/11/2008 at 06:03 PM.
============================================================
============================================================

  [Options]

Score: Peek into object creation                 : no  (score_peek)
Score: Peek into monster creation                : no  (score_hear)
Score: Peek into dungeon creation                : no  (score_room)
Score: Peek into something else                  : no  (score_xtra)
Score: Know complete monster info                : no  (score_know)
Score: Allow player to avoid death               : no  (score_live)

Posted on 11.11.2008 23:45
Last updated on 12.11.2008 00:04

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47. on the Competition No.61 Ladder (of 53)

Comments

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On 11.11.2008 23:48 Donald Jonker wrote:
#1 [16, 59]
Dirty Harry doesn't care for experience, turn count, or victory. Dirty Harry cares about only one thing: getting as deep as possible by any means, regardless of how dirty his tactics may be.

On 12.11.2008 00:06 Donald Jonker wrote:
#2 [14, 73]
Bad things often happen on the path to the down stairs. Dirty Harry may give it a rest for a little while for more serious endeavors.

On 12.11.2008 00:46 Bandobras wrote:
Whoa!

On 12.11.2008 00:47 Bandobras wrote:
Death by boredom? If you just fled, you'd live...

On 12.11.2008 00:54 Donald Jonker wrote:
It was actually somewhat inevitable. The > was 3 tiles away from me, and Ren was 6. I assumed he was just some sort of wraith that wouldn't wake up, but he did. He blinded me and moved onto the > when I was 1 tile away (I didn't see him move, or at least I don't remember seeing him), so I thought I could survive 2 rounds of moving and going down, but I ran into him and he blasted me. Since I had no _tele I don't think I could've made it out alive, unless I had looked at him when I detected evil, which I should have.

On 12.11.2008 01:03 Donald Jonker wrote:
Hmm.. looking back at the last messages it seems I ran into him twice. I think the pathogen was excessively fast play.

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