The Angband Ladder: Harry, High-Elf Assassin by Donald Jonker

  [Oangband 1.1.0u Character Dump]

 Name    : Harry           Age                   518 STR      18/30
 Sex     : Male            Height                 76 INT      18/10
 Race    : High-Elf        Weight                193 WIS          6
 Class   : Assassin        Social Class           93 Dex         17       18
                                                     CON         16
                                                     CHR         13

 Max Hit Points      191   Level                24   Max SP (Mana)        12
 Cur Hit Points       -4   Experience        25324   Cur SP (Mana)        12
                           Max Exp           25324
        (Fighting)         Exp to Adv.       27500          (Shooting)
 Blows/Round           2   Gold               2374   Shots/Round         1.0
 + to Skill            6   Max Depth            42   + to Skill            7
 Deadliness (%)       72   Base AC/+ To AC  24/  8
                           Game Turn        794574

 Fighting    : Very Good   Stealth     : Superb      Disarming   : Excellent
 Bows/Throw  : Excellent   Perception  : Very Good   Magic Device: Excellent
 Saving Throw: Very Good   Searching   : Very Good   Infravision : 0 feet

                            (Character Background)
          You are one of several children of a Teleri Prince.  You
          have light grey eyes, straight black hair, and a fair
          complexion.
          


  [Resistances and Powers]

      abcdefghijkl@            abcdefghijkl@
  Acid.............   0% Blind:.............
  Elec.............   0% Confu:.............   0%
  Fire+............  45% Sound:.............   0%
  Cold.............   0% Shard:.............   0%
  Pois.............   0% Nexus:.............   0%
  Fear.............      Nethr:.............   0%
  Lite............+  45% Chaos:.............   0%
  Dark............+  45% Disen:.............   0%

      abcdefghijkl@            abcdefghijkl@
S.Dig:...+.........      M-Mas:.............
Feath:...........+.      Stea.:+............
PLite:+............      Sear.:.............
Regen:.............      Infra:.............
Telep:.............      Tunn.:.............
Invis:............+      Speed:.............
FrAct:..+..........      Might:.............
HLife:.............      Shots:.............


  [Specialty Abilities]

Unlight 
Regeneration 


  [Stat Breakdown]

Stat Intrnl Rce Cls Oth Actual Currnt     abcdefghijkl@
Str:     18   1   2   0  18/30            .............
Int:     15   3   1   0  18/10            .............
Wis:     10  -1  -3   0      6            .............
Dex:     13   3   2   0     18     17     .............
Con:     15   1   0   0     16            .............
Chr:     10   5  -2   0     13            .............

  [Last Messages]

> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Mummified troll misses you.
> You miss the Mummified troll.
> You hit the Mummified troll.
> The Mummified troll hits you.
> *** LOW HITPOINT WARNING! ***
> The Mummified troll hits you.
> *** LOW HITPOINT WARNING! ***
> You strike the Mummified troll.
> You miss the Mummified troll.
> The Mummified troll hits you.
> *** LOW HITPOINT WARNING! ***
> The Mummified troll hits you.
> You die.


  [Character Equipment]

a) a Whip of the Balrog (2d5) (+5,+16) (-1 to stealth) {@w0}
b) a Sling (x2) (+6,+3)
c) an Engagement Ring of Free Action
d) a Jasper Ring of Slow Digestion
g) Augmented Chain Mail (-2) [16,+3]
h) a Cloak [1,+0]
i) a Small Leather Shield [3,-1]
k) a Set of Leather Gloves [1,+0]
l) a Pair of Hard Leather Boots of Slow Descent [3,+5]

         [Quiver]
0) 22 Lead Shots (1d5) (+0,+0) {@f0}
1) 2 Daggers (1d4) (+3,+2)
2) 26 Lead Shots (1d8) (+0,+0)


  [Character Inventory]

a) a Tome of Necromancy [Beginner's Curses] {@m1@b1}
b) a Tome of Necromancy [Blood Novitiate] {@m3@b3}
c) 4 Rations of Food
d) a Dark Blue Mushroom of Restore Constitution
e) 5 Greasy Mushrooms of Paralysis
f) 6 Red Potions of Cure Critical Wounds
g) 13 Scrolls titled "gan creturs" of Phase Door {25% off}
h) 6 Scrolls titled "mung monbat" of Teleport Level {!r}
i) 3 Scrolls titled "shucomp rhov" of Word of Recall {!r!r, 50% off}
j) 4 Scrolls titled "klis dokzun" of Magic Mapping
k) 2 Rhodium Rods of Illumination
l) a Mithril Rod of Acid Bolts
m) a Rusty Wand of Light (0 charges)
n) a Mithril Wand of Stinking Cloud (7 charges)
o) an Uridium Wand of Acid Bolts (9 charges)
p) an Oak Staff of Teleportation (7 charges)
q) a Willow Staff of Dungeon Mapping (14 charges)
r) a Cottonwood Staff of Probing (14 charges)
s) a Sabre (1d7) (+5,+4)
t) a Broad Axe (2d6) (+5,+5)
u) a Shovel (1d2) (+0,+0) (+1) {@w0}
v) a Short Bow (x2) (+6,+7)


  [Home Inventory]

a) The Phial of Galadriel


Harry the High-Elf Assassin
Began the quest to kill Morgoth on 11/07/2008 at 01:50 PM

============================================================
                        CHAR.
|   TURN  |  LOCATION  |LEVEL| EVENT
============================================================
|       10|       Town |  1  | Gained the Unlight specialty.
|    24694| Level   3  |  5  | Reached level 5
|    27241|       Town |  5  | Killed Bill Ferny
|    45900| Level   2  |  5  | Killed Lotho Pimple
|    69887| Level  13  | 10  | Reached level 10
|    86637| Level  22  | 15  | Reached level 15
|   117553| Level   8  | 15  | Destroyed Harry, the Skeleton
|   131044| Level  17  | 16  | Killed Boldor, King of the Yeeks
|   235213| Level  15  | 17  | Killed Orfax, Son of Boldor
|   236072| Level  15  | 18  | Killed Ufthak of Cirith Ungol
|   766995| Level  30  | 20  | Reached level 20
|   767005| Level  30  | 20  | Gained the Regeneration specialty.
============================================================
|   794574| Level  42  | 24  | Killed by a Mummified troll.
|   794574| Level  42  | 24  | Killed on 11/12/2008 at 07:15 PM.
============================================================
============================================================

  [Options]

Score: Peek into object creation                 : no  (score_peek)
Score: Peek into monster creation                : no  (score_hear)
Score: Peek into dungeon creation                : no  (score_room)
Score: Peek into something else                  : no  (score_xtra)
Score: Know complete monster info                : no  (score_know)
Score: Allow player to avoid death               : no  (score_live)

Posted on 9.11.2008 23:48
Last updated on 13.11.2008 01:16

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39. on the Competition No.61 Ladder (of 53)

Comments

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On 9.11.2008 23:58 Donald Jonker wrote:
...So it turns out that being underpowered in O is different than being underpowered in V ;). It isn't too difficult dive: I somehow managed to reach lvl66 while gaining only a single level (which a nether hound took from me before killing me). There's actually a potential exploit: since you can choose to go down or up 2 levels at any staircase, one could conceivably dive to 4950' without ever leaving the stairs. I've been keeping myself to a rule of only going down one flight if I've just gone up one.

I might have survived if I had read a ?phase instead of accidentally hitting a ?WoR. The lack of infravision for HE's in this variant is troublesome, and the fact that you can't build a monster memory when reusing old savefiles means having to rely on organic memory... which in my case is faulty. So many things can paralyze you...

I'm also not sure how to select weapons in O. Would it be better to dump the rapier for a 2-blow weapon? Are slings better than longbows for assassins? The help file seems to say lighter weapons are better, but I don't know how often this is true.

Also not being able to reset recall is problematic. It makes this challenge character all the more challenging. Perhaps the sane thing to do is to repeat the first dive once or twice before continuing on at 1500'.

On 10.11.2008 22:03 Donald Jonker wrote:
#2 [19, 32]

Slightly better effort: dove from the stairs down to 900' before resuming progress at 1500'.

On 11.11.2008 13:11 Donald Jonker wrote:
#3 [21, 37]

Got Narthanc on the initial stair-dive, which permitted me to slice through trolls. The inability to take on trolls is, I think, the major trouble with the starting character. Of course, narthanc does not permit one to slice through eldraks... and apparently eldraks can put out a whole lotta hurt in one round.

On 13.11.2008 01:17 Donald Jonker wrote:
#4 [24, 42]
Wasted a lot of turns townscumming, but got some good gear in the process. As for the death, it was completely avoidable and I don't want to talk about it.

On 13.11.2008 01:34 Donald Jonker wrote:
It seems my careless attitude towards turncount knocked me down the ladder significantly. Children, always mind your turncount.

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