The Angband Ladder: Nivrindim, High-Elf Mage by Narvius

  [NPPAngband 0.5.0-BETA6 Character Dump]

 Name   Nivrindim                         Self RB CB  EB   Best
 Sex    Female         Age     130 STR:  18/48 +1 -5  +3  18/38
 Race   High-Elf       Height   78 INT:  18/74 +3 +3  +7 18/204
 Class  Mage           Weight  167 WIS:     12 -1 +0  +0     11
 Title  Evoker         Status   32 DEX:     15 +3 +1  +1  18/20
 HP     273/273                    CON:  18/01 +1 -2  +3  18/21
 SP     233/233        Level    29 CHR:     13 +5 +1  +0  18/10

 GameTurn      693526  Armor   [19,+70] Saving Throw     Superb
 PlayerTurn     69458  Fight   (+9,+10) Stealth       Excellent
 Cur Exp       168935  Melee  (+18,+21) Fighting         Superb
 Max Exp       168935  Shoot    (+9,+0) Shooting         Superb
 Adv Exp         3565  Blows     1/turn Disarming        Superb
 MaxDepth     1700 ft  Shots     0/turn Magic Device  Legendary
 Gold           66992  Speed     Normal Perception         Good
 Burden       112 lbs  Infra      80 ft Searching          Fair
 % Burden         43%

 You are one of several children of a Telerin Ranger. You have
 light grey eyes, wavy blond hair, and a fair complexion.




  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-) + ++      + 
      / =="~[( ]]                / =="~[( ]] 
      abcdefghijkl@              abcdefghijkl@
 Str: 1.........2..        Str:  .............
 Int: ..52.........        Int:  ..ss.........
 Wis: .............        Wis:  ..........s..
 Dex: 1............        Dex:  .............
 Con: 1.........2..        Con:  ......s...s..
 Chr: .............        Chr:  ......s......
      abcdefghijkl@              abcdefghijkl@ 
 Acid:......+...+..        Blind:.....+....... 
 Elec:......+...+..        Confu:............. 
 Fire:..........+..        Sound:............. 
 Cold:..........+..        Shard:.......+..... 
 Pois:......+......        Nexus:............. 
 Fear:.............        Nethr:............. 
 Lite:.........+..+        Chaos:............. 
 Dark:.............        Disen:............. 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig:......+...+..        Stea.:..........+..
Feath:.............        Sear.:.............
PLite:.........++..        Infra:.............
Regen:....+.+......        Aggr.:.............
Telep:.............        Speed:.............
Invis:+....+....+.+        Blows:.............
FrAct:+.....+...+..        Shots:.............
HLife:......+......        Might:.............
      abcdefghijkl@              abcdefghijkl@
      / =="~[( ]]                / =="~[( ]]  

  [Character Equipment]

a) a Broad Axe of Westernesse (2d6) (+9,+11) (+1)
   It increases your strength, dexterity, and constitution by 1.
   It slays orcs, trolls, and giants.  It grants you immunity to
   paralysis and the ability to see invisible things.  It gives
   you one attack per turn.  
   It was dropped by a Mind flayer at a depth of 1500 ft.
b) (nothing)
c) an Alexandrite Ring of Intelligence (+5)
   It increases your intelligence by 5.  It sustains your 
   intelligence.  
d) an Alexandrite Ring of Intelligence (+2)
   It increases your intelligence by 2.  It sustains your 
   intelligence.  
e) a Carved Oak Amulet of Regeneration
   It speeds your regeneration.  
f) a Brass Lantern of Sight (with 14954 turns of light)
   It provides resistance to blindness.  It grants you the
   ability to see invisible things.  It cannot be harmed by fire.
g) The Double Chain Mail of Andenum (-2) [9,+27]
   It provides resistance to acid, lightning, poison, and life
   draining.  It sustains your constitution and charisma.  It 
   slows your metabolism and speeds your regeneration.  It
   grants you immunity to paralysis.  It cannot be harmed by the
   elements.  
   It was dropped by a Mature blue dragon at a depth of 1700 ft.
h) a Shadow Cloak of Protection [6,+15]
   It provides resistance to shards.  It cannot be harmed by the
   elements.  
   It was a reward for your exploits at a depth of 1700 ft.
i) (nothing)
j) a Hard Leather Cap of Light [2,-2]
   It provides resistance to light.  It lights the dungeon
   around you.  
k) The Set of Gauntlets 'Eluil' (+7,+7) [2,+28] (+2)
   It increases your strength and constitution by 2.  It
   increases your stealth by 2.  It provides resistance to acid, 
   lightning, fire, and cold.  It sustains your wisdom and 
   constitution.  It slows your metabolism and lights the
   dungeon around you.  It grants you immunity to paralysis and 
   the ability to see invisible things.  It makes you native to
   terrains made of water.  It activates for teleport away every
   50 turns.  It cannot be harmed by the elements.  
   It was a reward for your exploits at a depth of 1050 ft.
l) (nothing)


  [Character Inventory]

a) 3 Books of Mage Spells [Magic for Beginners] {@m1@b1}
b) 3 Books of Mage Spells [Conjurings and Tricks] {@m2@b2}
c) 3 Books of Mage Spells [Incantations and Illusions] {@m3@b3}
d) 3 Books of Mage Spells [Sorcery and Evocations] {@m4@b4}
e) a Book of Mage Spells [Raal's Tome of Destruction] {@m6@b6}
   It cannot be harmed by the elements.  
f) a Book of Mage Spells [Kelek's Grimoire of Power] {@m7@b7}
   It cannot be harmed by the elements.  
   It was an inheritance from your family.
g) 6 Flasks of oil
h) 11 Black Potions of Cure Serious Wounds
i) 3 Red Speckled Potions of Healing
j) a Coagulated Crimson Potion of Enlightenment
k) 3 Magnesium Rods of Recall
   It cannot be harmed by electricity.  
l) a Nickel Wand of Teleport Other (6 charges)
m) a Mistletoe Staff of Teleportation (8 charges)

  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)  +++                     
       "[[}{{{{{                       "[[}{{{{{               
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  ..1.....................  Str:  ........................
 Int:  .2......................  Int:  ........................
 Wis:  .2......................  Wis:  ........................
 Dex:  ........................  Dex:  ........................
 Con:  ..1.....................  Con:  ........................
 Chr:  3.......................  Chr:  s.......................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Acid: ........................ Blind: ........................
 Elec: .+...................... Confu: ........................
 Fire: .+...................... Sound: ........................
 Cold: ........................ Shard: ........................
 Pois: ........................ Nexus: ........................
 Fear: ........................ Nethr: ........................
 Lite: ........................ Chaos: ........................
 Dark: ........................ Disen: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
S.Dig: ........................ Stea.: ........................
Feath: ........................ Sear.: ........................
PLite: .+...................... Infra: ..+.....................
Regen: ........................ Aggr.: ........................
Telep: ........................ Speed: ........................
Invis: .+...................... Blows: ........................
FrAct: ..+..................... Shots: ........................
HLife: ........................ Might: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
       "[[}{{{{{                       "[[}{{{{{

  [Home Inventory]

a) a Crystal Amulet of Charisma (+3)
   It increases your charisma by 3.  It sustains your charisma.  
b) The Metal Scale Mail 'Rhuath' (-2) [13,+27] (+2)
   It increases your intelligence and wisdom by 2.  It provides
   resistance to lightning and fire.  It lights the dungeon
   around you.  It grants you the ability to see invisible things.
   It was a reward for your exploits at a depth of 1600 ft.
c) Chain Mail (Dwarven) (-2) [14,+22] (+1)
   It increases your strength and constitution by 1.  It
   increases your infravision by 1.  It grants you immunity to
   paralysis.  It cannot be harmed by acid or fire.  
   It was a reward for your exploits at a depth of 850 ft.
d) a Short Bow of Power (x2) (+9,+11)
e) 21 Arrows of Venom (1d4) (+5,+3)
   It is branded with poison.  
   They were dropped by Ufthak of Cirith Ungol at a depth of 1500
   ft.
f) 19 Arrows of Slay Animal (1d4) (+5,+6)
   It slays animals.  
g) 26 Arrows (1d4) (+7,+2)
   They were dropped by Shagrat, the Orc Captain at a depth of 1500
   ft.
h) 17 Mithril Arrows of Flame (3d4) (+6,+6)
   It is branded with fire.  It cannot be harmed by acid or fire.
   They were dropped by a Mature red dragon at a depth of 1700 ft.
i) 13 Mithril Arrows (3d4) (+4,+1) {@f5}
   It cannot be harmed by acid or fire.  
   They were dropped by Brodda, the Easterling at a depth of 700 ft.

  [Current Quest]

To fulfill your task, you must kill 13 Storm giants at a depth of 1800 feet.


Nivrindim the High-Elf Mage
Began the quest to kill Morgoth on 10/02/2008 at 08:54 PM
============================================================
                   CHAR.  
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
|    14768|    50 |  5  | Reached level 5
|    30555|    50 |  7  | Quest: Killed 15 Giant red frogs
|    43308|   200 |  8  | Killed Fang, Farmer Maggot's dog
|    51545|   200 |  9  | Killed Grip, Farmer Maggot's dog
|    52595|   200 | 10  | Reached level 10
|    57040|   200 | 10  | Killed Wolf, Farmer Maggot's dog
|    63053|   200 | 10  | Quest: Destroyed 9 Moaning spirits
|   108763|   300 | 13  | Quest: Killed 11 Baby blue dragons
|   110032|  Town | 13  | Killed Lotho Pimple
|   118780|   400 | 13  | Destroyed Kurt Tannert, the Skeleton
|   126641|   400 | 13  | Killed Bullroarer the Hobbit
|   129091|   400 | 13  | Quest: Killed Wormtongue, Agent of Saruman
|   333793|   500 | 14  | Killed Lagduf, the Snaga
|   348413|   500 | 15  | Reached level 15
|   353453|   500 | 15  | Quest: Killed 11 Priests
|   364100|   600 | 15  | Quest: Failed to clear out a creeping coin 
|  continued...   |     |  stronghold. 
|   368567|   700 | 16  | Killed Brodda, the Easterling
|   390203|   700 | 18  | Quest: Destroyed 12 Energy vortices
|   399384|   850 | 18  | Quest: Killed Angamaite of Umbar
|   417856|   950 | 20  | Reached level 20
|   436849|   950 | 20  | Quest: Killed 13 2-headed hydras
|   457137|  1050 | 22  | Killed Smeagol
|   458905|  1050 | 22  | Killed Ugluk, the Uruk
|   466220|  1050 | 23  | Quest: Killed 12 Hill giants
|   469370| Quest | 23  | Reward: The Set of Gauntlets 'Eluil'
|   486600|  1200 | 25  | Reached level 25
|   510800|  1200 | 25  | Killed Sangahyando of Umbar
|   516708|  1200 | 25  | Quest: Killed 13 Spirit nagas
|   535881|  1350 | 26  | Quest: Killed Mim, Betrayer of Turin
|   548357|  1500 | 26  | Killed Shagrat, the Orc Captain
|   562536|  1500 | 25  | Quest: Destroyed 13 Shadows
|   572204|  1500 | 26  | Killed Ufthak of Cirith Ungol
|   614734|  1600 | 28  | Destroyed Celuru, the Wight
|   627319|  1600 | 28  | Quest: Killed 11 5-headed hydras
|   630150| Quest | 28  | Reward: The Metal Scale Mail 'Rhuath'
|   647043|  1700 | 29  | Found The Double Chain Mail of Andenum
|   649822|  1700 | 29  | Killed Mughash the Kobold Lord
|   667064|  1700 | 29  | Killed Uldor the Accursed
|   674105|  1700 | 29  | Quest: Killed 21 Mature red dragons
============================================================


  [Options]

GAME PLAY OPTIONS:

Auto-haggle in stores                        : yes (auto_haggle)
Auto-scum for good levels                    : yes (auto_scum)
Allow the generation of themed levels        : yes (allow_themed_levels)
Expand the power of the look command         : yes (expand_look)
Expand the power of the list commands        : yes (expand_list)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : yes (view_torch_grids)
Generate dungeons with aligned rooms         : yes (dungeon_align)
Generate dungeons with connected stairs      : yes (dungeon_stair)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Allow purchase of stats using points  : yes (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts       : yes (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : yes (adult_take_notes)
Adult: All levels generated small            : no  (adult_force_small_lev)
Adult: Retain squelch settings               : no  (adult_retain_squelch)
Adult: Disable quests                        : no  (adult_no_quests)
Adult: Disable player ghosts                 : no  (adult_no_player ghosts)
Adult: Disable store services                : no  (adult_no_store_services)
Adult: Disable extra artifacts               : no  (adult_no_xtra_artifacts)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 2.10.2008 23:18
Last updated on 3.10.2008 17:19

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Comments

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On 2.10.2008 23:18 Narvius wrote:
Yeah. I also had an holy avenger war hammer, but back then I had only 9 STR. I don't use melee, anyways, as I've got enough Mana to spam Shock Wave (4 SP, my favourite spell, a sound "breath" with good damage) and Hurricane (20 SP, powerful ball-spell).

On 2.10.2008 23:39 Pete Mack wrote:
This inspired me to try an npp Mage. In V mage is too frustrating because of the really awful offence. Btw you really need MB5. Double elemental resist makes a huge difference buy it even at BM prices.


On 3.10.2008 16:30 Narvius wrote:
It's getting really awesome now. I'm close to banishment and most of the quests are quite easy with the Raal spells (I've found one in the dungeon, by the way, and sold it):
Rend Soul (21d19 nether damage, 12 SP, 1% fail)
Cloudkill (51 nether damage 3-radius cloud - stays for a few turns, dealing damage each turn, 12 SP, 1% fail).
I'm finding stat potions from time to time.

Somehow I feel that the quests slow me down extremely. That'll be dangerous soon...

Haste Self is extremely useful, and, I've just noticed, my old gloves have built-in teleport other.

On 3.10.2008 17:19 Narvius wrote:
My rampage goes on. I cleared something that look like a minor vault (two uniques... not a single artifact). There was a sleeping Greater Mummy, which I wanted to fight first, but then - I've head many rumours about bad-bad undead - I just teleported it away.

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