The Angband Ladder: Aino Heart, Saiya-jin Sand Student by p_ouji

  [Animeband 0.6.0a2 Character Dump]

 Name   Aino Heart                               Self  RB  CB  EB   Best
 Sex    Female             Age        25  STR:  18/46  +5  -3 +15 18/216
 Race   Saiya-jin          Height     66  INT:     15  -2  +1  +1     15
 Class  Sand  Student      Weight    132  WIS:     13  -2  -5  +1      7
 Title  ***WINNER***       Status     27  DEX:  18/36  +2  +2 +15 18/226
 HP     1015/1015          Maximize    Y  CON:  18/35  +2  +2 +15 18/225
 SP     138/199            Preserve    Y  CHR:  18/74  -1  +5  +1 18/124

 Level           44       Armor    [48,+200]     Saving Throw     Heroic
 Cur Exp    3579799       Fight  (+191,+155)     Stealth            Fair
 Max Exp    3579799       Melee  (+211,+177)     Fighting      Legendary
 Adv Exp    3840000       Shoot   (+209,+17)     Shooting      Legendary
                          Blows      24/turn     Disarming        Superb
 Gold      10425798       Shots       2/turn     Magic Device     Heroic
                                                 Perception         Fair
 Burden  3106.7 lbs       Infra        80 ft     Searching          Fair

     You are the only child of a Sayajin Inventor.  You have
     light brown eyes, spiked brown hair, and a fair complexion.




 Name   Aino Heart                               Self  RB  CB  EB   Best
 Sex    Female            ..1.5.1.44...s  STR:  18/46  +5  -3 +15 18/216
 Race   Saiya-jin         ..1...........  INT:     15  -2  +1  +1     15
 Class  Sand  Student     ..1...........  WIS:     13  -2  -5  +1      7
 Title  ***WINNER***      s.1...1..445..  DEX:  18/36  +2  +2 +15 18/226
 HP     1015/1015         ..1.5.1.44.s..  CON:  18/35  +2  +2 +15 18/225
 SP     138/199           ..1...........  CHR:  18/74  -1  +5  +1 18/124
 Level  44                abcdefghijklm@
                          |}=="~[()]]]~
      abcdefghijklm@      abcdefghijklm@      abcdefghijklm@      abcdefghijklm
 Acid:......+.*++...Blind:.........+....S.Dig:..............Stea.:..+....+.....
 Elec:......+..+....Confu:......+.+..+..Feath:............+.Sear.:.............
 Fire:......*..+..+.Sound:......+.+.....PLite:+...+....+....Infra:....+........
 Cold:+.....+..+....Shard:..............Regen:....+.........Tunn.:.............
 Pois:..+...........Nexus:......+.......Telep:.........+....Speed:...........+.
 Fear:..............Nethr:...........+..Invis:+...++...+....Blows:.............
 Lite:+........+....Chaos:........+..+..FrAct:....+...+.++..Shots:.+...........
 Dark:.......+......Disen:..............HLife:..............Might:.............
      abcdefghijklm@      abcdefghijklm@      abcdefghijklm@      abcdefghijklm
      |}=="~[()]]]~       |}=="~[()]]]~       |}=="~[()]]]~       |}=="~[()]]]~



Game Type: Quest
Meter: 3400 / 4000

  [Last Messages]

> The doors are locked.
> The doors are locked.
> There is a wall in the way!
> The doors are locked.
> You have nothing that I want.
> Buying 2 Pieces of Sashimi (e).
> You quickly agree upon the price.
> You feel less stupid.
> You feel less naive.
> You feel less ugly.
> Several shadow copies of yourself trail behind you.
> Your feel your head clear.
> Your feel your head clear.
> Your feel your head clear.
> Character dump successful.


  [Character Equipment]

a) The Katana 'Hikari no Ken' (14d14) (+20,+22) [2,+0] {@w5}
     It can be activated for...
     star ball (150)
     ...if it is being worn.
     It sustains your dexterity.
     It provides resistance to cold.
     It provides resistance to light.
     It provides permanent light.
     It allows you to see invisible monsters.
b) a Long Bow of Extra Shots (x3) (+18,+17) (+1)
c) The Ring of Hojo Tokimune (+1)
     It can be activated for...
     identify
     ...if it is being worn.
     It affects your strength.
     It affects your intelligence.
     It affects your wisdom.
     It affects your dexterity.
     It affects your constitution.
     It affects your charisma.
     It affects your stealth.
     It provides resistance to poison.
d) an Azurite Ring of Damage (+17)
e) The Necklace 'Shikon No Tama' (+5)
     It affects your strength.
     It affects your constitution.
     It affects your infravision.
     It provides permanent light.
     It speeds your regenerative powers.
     It allows you to see invisible monsters.
     It provides immunity to paralysis.
f) The Pink Gem of the Twilight {@A2}
     It can be activated for...
     magic mapping
     ...if it is being worn.
     It provides light (radius 3) forever.
     It allows you to see invisible monsters.
g) The Full Plate Armour of Wildfire [25,+25] (+1)
     It affects your strength.
     It affects your dexterity.
     It affects your constitution.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides immunity to fire.
     It provides resistance to cold.
     It provides resistance to confusion.
     It provides resistance to sound.
     It provides resistance to nexus.
h) a Shadow Cloak of the Shinsengumi [6,+24] (+3 to stealth)
     It provides resistance to dark.
i) The Small Metal Shield of Kain [3,+25] (+4)
     It affects your strength.
     It affects your constitution.
     It provides immunity to acid.
     It provides resistance to confusion.
     It provides resistance to sound.
     It provides resistance to chaos.
     It provides immunity to paralysis.
j) The Iron Helm of Jiro [5,+20] (+4)
     It affects your strength.
     It affects your dexterity.
     It affects your constitution.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to light.
     It provides resistance to blindness.
     It provides permanent light.
     It gives telepathic powers.
     It allows you to see invisible monsters.
k) The Set of Cesti of the Third Hokage (+10,+10) [5,+20] (+4)
     It can be activated for...
     a magical arrow (150)
     ...if it is being worn.
     It affects your dexterity.
     It provides resistance to acid.
     It provides immunity to paralysis.
l) The Pair of Soft Leather Boots of Son Gohan [2,+15] (+5)
     It can be activated for...
     remove fear and cure poison
     ...if it is being worn.
     It affects your dexterity.
     It affects your speed.
     It sustains your constitution.
     It provides resistance to confusion.
     It provides resistance to nether.
     It provides resistance to chaos.
     It provides immunity to paralysis.
m) a Rayearth (1171 HP)


  [Character Inventory]

a) 3 Grey Speckled Potions of Cure Critical Wounds
b) a Clotted Red Potion of Enlightenment
c) 10 Scrolls titled "kosumuro baaki" of Teleportation
d) 4 Scrolls titled "uni ryuhado" of Word of Recall
e) a Scroll titled "igo zugen" of *Destruction*
f) 2 Iron Rods of Trap Location {@z1!k!d!v}
g) a Copper-Plated Rod of Door/Stair Location
h) 4 Mithril-Plated Rods of Illumination {@z2!k!d!v}
i) 2 Tin Rods of Teleport Other
j) a Titanium Wand of Teleport Other (7 charges)
k) a Platinum Wand of Stone to Mud (4 charges)
l) a Runed Staff of Perception (3 charges) {@u1}
m) a Moogle Shovel of Digging (1d3) (+12,+13) (+8) {@w5!k!d!v}
n) 22 Seeker Arrows of Wounding (4d4) (+19,+20) {@f1=g}


  [Home Inventory]

a) a Red Speckled Potion of Healing
b) a Scroll titled "igoman tee" of *Remove Curse*
c) 3 Scrolls titled "gari tapa" of Enchant Weapon To-Dam
d) a Scroll titled "nihonemu pu" of *Enchant Weapon*
e) 3 Scrolls titled "pokeoni ki" of Recharging {10% off}
f) a Nickel Wand of Clone Monster (0 charges)
g) a Platinum Wand of Stone to Mud (0 charges)
h) a Platinum Ring of Constitution (+6)
i) a Bronze Amulet of Charisma (+6)
j) The Pendant of Rena Lanford (+2)
     It can be activated for...
     protection from evil
     ...if it is being worn.
     It affects your intelligence.
     It affects your constitution.
     It provides resistance to fire.
     It provides permanent light.
k) The Chain Mail of Hard Rock (-2) [14,+15] (+2)
     It affects your strength.
     It affects your charisma.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to shards.
     It provides resistance to nexus.
l) The Metal Brigandine Armour of the Ironworks [19,+25] (+2)
     It affects your strength.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to confusion.
     It provides resistance to sound.
m) The School Uniform of the Lolis [1,+8] (+8)
     It affects your charisma.
     It sustains your charisma.
     It provides resistance to light.
     It provides resistance to dark.
     It provides resistance to confusion.
n) The Kimono 'Rulue' [16,+20] (+3) {@w5}
     It can be activated for...
     door and trap destruction
     ...if it is being worn.
     It affects your intelligence.
     It affects your wisdom.
     It affects your constitution.
     It provides resistance to acid.
     It provides resistance to fire.
     It provides resistance to poison.
     It provides resistance to light.
     It provides resistance to confusion.
o) The Martial Arts Gi of Son Goku [4,+20] (+4 to stealth)
     It affects your strength.
     It affects your intelligence.
     It affects your stealth.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to dark.
p) The Cloak of Rimururu [1,+4] (+3)
     It affects your charisma.
     It sustains your charisma.
     It provides immunity to cold.
q) The Large Metal Shield of Link [5,+20]
     It sustains your strength.
     It sustains your intelligence.
     It sustains your wisdom.
     It sustains your dexterity.
     It sustains your constitution.
     It sustains your charisma.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
r) The Massive Iron Helm of Ken-Oh [0,+0] (+125) {cursed}
     It affects your strength.
     It affects your intelligence.
     It affects your wisdom.
     It affects your dexterity.
     It affects your constitution.
     It affects your charisma.
     It affects your infravision.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to poison.
     It provides resistance to light.
     It provides resistance to dark.
     It provides resistance to confusion.
     It provides resistance to nexus.
     It provides permanent light.
     It gives telepathic powers.
     It allows you to see invisible monsters.
     It is permanently cursed.
s) The Steel Helm of Musashi [6,+20] (+3)
     It affects your strength.
     It affects your dexterity.
     It affects your constitution.
     It provides resistance to acid.
     It provides resistance to fear.
     It provides resistance to confusion.
     It provides resistance to nexus.
t) The Long Sword of Ky-Kiske (3d5) (+15,+15) (+4)
     It can be activated for...
     lightning bolt (4d8)
     ...if it is being worn.
     It affects your wisdom.
     It affects your charisma.
     It fights against evil with holy fury.
     It strikes at undead with holy wrath.
     It strikes at demons with holy wrath.
     It does extra damage from electricity.
     It provides immunity to electricity.
     It provides resistance to light.
     It provides resistance to blindness.
     It provides permanent light.
     It provides resistance to life draining.
     It launches monsters into the air.
     It has been blessed by the gods.
u) The Katana of Wildfire (3d4) (+4,+6)
     It can be activated for...
     fire ball (72)
     ...if it is being worn.
     It does extra damage from fire.
     It provides resistance to fire.
     It has been blessed by the gods.
v) a Mace (Defender) (2d4) (+18,+6) [+7] (+4 to stealth) {poison or fear}
     It sustains your intelligence.
w) The Three-Pronged Sword of Ken-Oh (9d9) (+5,+25) [+10]
     It is especially deadly against natural creatures.
     It fights against evil with holy fury.
     It strikes at undead with holy wrath.
     It strikes at demons with holy wrath.
     It is especially deadly against sentai.
     It is especially deadly against trolls.
     It is a great bane of dragons.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It gives telepathic powers.
     It allows you to see invisible monsters.
     It induces earthquakes.
     It aggravates nearby creatures.
x) 30 Seeker Arrows of Wounding (4d4) (+10,+16)


  [Quests Solved]

You have avenged the Asano clan. 
You are the world Martial Arts Champion. 
You have reached fighting enlightenment. 


  [Options]

Adult: Allow purchase of stats using points  : yes (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 11.5.2008 01:03
Last updated on 11.5.2008 04:16

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7322. on the Ladder (of 19090)
21. on the Animeband Ladder (of 147)
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Comments

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On 11.5.2008 01:03 p_ouji wrote:
DL 100 CL 44 T270400

Killed Kenny in 6 rounds of melee. Kenny cast a ~650 DMG spell (probaby mana bolt), mindscrew (resisted), meter drain, and healed himself 3 times. This was one of the rare fights against him where I didn't drop my sword.

As a monster spell, the meter drain spell is pretty bad. It hardly drains any meter and barely heals the casting monster. Casting it is like giving a free turn to the PC.

On 11.5.2008 04:16 p_ouji wrote:
CL 44 T276600 winner

Killed MacBauer in the arena. My 1st salvo took him down to 1 star but he got one hit in that took off ~1500 HP.

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