The Angband Ladder: Aderracred, Petty-Dwarf Mutant Phase-Warrior by <tome@techiem2.net>
[FuryBand 5.0.3 Character Sheet] Name : Aderracred Age 43 STR: 35 Sex : Male Height 42 INT: 28 Race : Petty-Dwarf Mutant Weight 91 WIS: 34 Class : Phase-Warrior Social Class 13 DEX: 22 Body : Player CON: 21 God : Aule the Smith CHR: 3 + To Melee Hit 45 Level 29 Hit Points 262/ 262 + To Melee Damage 29 Experience 113516 Spell Points 89/ 89 + To Ranged Hit 38 Max Exp 113516 Sanity 382/ 382 + To Ranged Damage 3 Exp to Adv. 138750 Piety 790 AC 28+94 Gold 27926 Speed Normal (Miscellaneous Abilities) Fighting : Legendary[15]Perception : Superb Blows/Round: 13 Bows/Throw : Superb Searching : Superb Shots/Round: 1 Saving Throw: Fair Disarming : Poor Damg./Round: 7d6+203 Stealth : Superb Magic Device: Excellent Infra-Vision: 50 feet Tactic: normal Explor: normal (Character Background) You are one of several children of a Petty-Dwarf Slave. You are a credit to the family. You have dark brown eyes, straight black hair, a three foot-long beard, and a dark complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: OFF Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') The Old Forest: Level 25 (1250') Your body is a Player. You are currently in the town of Bree. You have defeated 622 enemies. You saved 10 princesses. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 48th Yavie of the 2890th year of the third age. You have been adventuring for 5 days. abdefghklmnopqstuvxz{|@ SlayAnimal: ..+.................... SlayEvil : .+..................... SlayDragon: +...................... KillDragon: .+..................... KillMaia : +...................... Chaotic : ++..................... Vampiric : +...................... Elec Brand: .+..................... Sharpness : +...................... ResMorgul : .+..................... Sust Str : ....................... Sust Int : ....................... Sust Wis : .......+......+........ Sust Dex : ........+.............. Sust Con : ................+...... Sust Chr : ....................... Free Act : .+..................... Hold Life : .+..................... Blessed : ....................... Reflect : ....................... No Stun : ....................... Protection: ....................... Res Acid : ..........+++.......... Res Elec : ..........+.+.......... Res Fire : ..........+.+....+..... Res Cold : .+........+.+...+...... Res Pois : ....................... Res Fear : ...+................... Res Light : ....................... Res Dark : ......................+ Res Blind : ...............+....... Res Conf : .+......+.............. Res Sound : ....................... Res Shard : ....................... Res Neth : ..........+............ Res Nexus : .+..................... Res Chaos : .+..................... Res Disen : ......................+ Levitate : .....+................. Light : .........+............. Digestion : .++.................... Regen : .+..............+...... See Invis : ...............+....... WraithForm: ......................+ Spell-Hold: ......+.........++..... Teleport : .+..................... Add Int : ..2......3.2........... Add Wis : 1......4.3.2..3........ Add Dex : 1...................... Add Con : 1...............4...... Add Chr : .........3............. Add Stlth.: ..2.....5.12......2.... Add Search: .2..4.........35..2.... Add Speed : ...........2..........? Add Luck : ..................2.... Tunneling : .....................1. Acidproof : ++.++++++.+++...+++.... Elecproof : ++.++++++.+++...+++.... Fireproof : ++.++++++++++...+++.... Coldproof : +..++++++.+++...+++.... Could 2Hnd: .+..................... Activate : .+......+..+....++..... Orc ESP: ..........+............ Dragon ESP: .+..................... Animal ESP: ..+.................... Skills (points left: 0) - Combat 20.000 [0.800] - Weaponmastery 34.000 [1.000] . Sword-mastery 00.000 [0.700] . Axe-mastery 00.000 [0.700] . Hafted-mastery 00.000 [0.700] . Polearm-mastery 00.000 [0.700] . Archery 01.000 [0.600] - Sneakiness 01.500 [0.900] . Stealth 01.000 [1.000] . Disarming 01.300 [0.900] - Powers 08.398 [0.900] . Devices 15.300 [1.150] . Movement 19.000 [1.000] . Phasing 34.000 [1.000] - Spirituality 07.440 [0.400] . Prayer 18.000 [0.500] - Monster-lore 00.000 [0.500] . Symbiosis 01.000 [0.300] . Construction 34.000 [1.000] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Character Equipment] a) The Small Sword 'Barin' (1d6) (+12,+12) (+1) {!k!d!v!s} It increases your wisdom, dexterity and constitution by 1. It produces chaotic effects. It drains life from your foes. It is very sharp and can make your foes bleed. It is especially deadly against dragons. It is a great bane of Maiar. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Blubbering idiot, agent of black market, Simon the weak on level 5 of Barrow-Downs. b) a Chaotic Battle Axe of Tulkas (2d8) (+12,+13) (+2 to searching) {!k!d!v!s} It should be wielded two-handed. It can be activated for teleport (range 100) every 45 turns if it is being worn. It increases your searching by 2. It does extra damage from electricity. It produces chaotic effects. It is a great bane of dragons. It fights against evil with holy fury. It provides immunity to paralysis. It provides resistance to life draining, cold, nexus and chaos. It allows you to sense the presence of dragons. It slows your metabolism. It speeds your regenerative powers. It induces random teleportation. It can resist being shattered by morgul beings. It cannot be harmed by acid. It cannot be harmed by electricity. It cannot be harmed by fire. You found it in the remains of a Young bronze dragon in the town of Gondolin . d) a Wooden Boomerang of *Slay Animal* (1d8) (+5,+3) (+2 to stealth) It increases your intelligence and stealth by 2. It is especially deadly against natural creatures. It allows you to sense the presence of animals. It slows your metabolism. It was given to you as a reward. e) a Ring of Fear Resistance It makes you completely fearless. It cannot be harmed by acid, cold, lightning or fire. f) a Ring of Searching (+4) It increases your searching by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Zog on level 14 of The Old Forest. g) a Ring of Levitation It allows you to levitate. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Magic shop. h) a Ring of Spell [Firebrand] It has a spell stored inside. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Bullywug shaman on level 22 of The Old Forest. k) an Amulet of Wisdom (+4) It increases your wisdom by 4. It sustains your wisdom. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Jewelry Shop. l) The Amulet of Faramir (+18,+0) [+8] (+5) It can be activated for word of recall every 200 turns if it is being worn. It increases your stealth by 5. It sustains your dexterity. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . m) a Dwarven Lantern of the Magi (+3) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It increases your intelligence, wisdom and charisma by 3. It cannot be harmed by fire. It was given to you as a reward. n) an Elven Thunderlord Coat of Resistance [9,+20] (+1 to stealth) It increases your stealth by 1. It provides resistance to acid, electricity, fire, cold and nether. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Green drake in the town of Gondolin . o) The Cloak 'Holcolleth' [1,+4] (+2) It can be activated for sleep nearby monsters every 55 turns if it is being worn. It increases your intelligence, wisdom, stealth and speed by 2. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. p) a Small Metal Shield of Resistance [3,+14] It provides resistance to acid, electricity, fire and cold. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. q) (nothing) s) a Crystal Mask of Wisdom [5,+6] (+3 to searching) It increases your wisdom and searching by 3. It sustains your wisdom. It was given to you as a reward. t) a Metal Cap of Seeing [3,+5] (+5 to searching) It increases your searching by 5. It provides resistance to blindness. It allows you to see invisible monsters. It was given to you as a reward. u) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4) It can be activated for frost bolt (6d8) every 7+d7 turns if it is being worn. It can be used to store a spell. It increases your constitution by 4. It sustains your constitution. It provides resistance to cold. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Fire-drake in the town of Gondolin . v) The Set of Gauntlets 'Paurhach' [2,+15] It can be activated for fire bolt (9d8) every 8+d8 turns if it is being worn. It can be used to store a spell. It provides resistance to fire. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Young gold dragon in the town of Gondolin . x) a Rogue's Pair of Hard Leather Boots [3,+5] (+2 to stealth) It grants you the power of panic hit if it is being worn. It increases your stealth, searching and luck by 2. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. z) (nothing) {) (nothing) |) a Shovel (+1) [Character Inventory] a) 9 Rations of Cram b) a Jar of Honey c) 2 Potions of Cure Light Insanity d) a Scroll of Word of Recall e) 2 Scrolls of Satisfy Hunger f) a Tulwar of *Slay Evil* (2d4) (+6,+4) (+1) {!k!d!v!s} It increases your wisdom by 1. It fights against evil with holy fury. It provides immunity to paralysis. It makes you completely fearless. It allows you to sense the presence of evil beings. It has been blessed by the gods. It was given to you as a reward. g) (nothing) h) (nothing) i) (nothing) j) (nothing) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Book of Enchant Armour b) a Book of Enchant Weapon c) a Book of Firebrand d) a Ring of Slow Digestion It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mummified human on level 25 of The Old Forest. e) The Hard Studded Leather 'Himor' (-33,-24) [7,+0](40%) It increases your hit points by 40%. It sustains your intelligence and constitution. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest. f) a Small Metal Shield of Resist Acid [3,+3] It provides resistance to acid. It cannot be harmed by acid. You found it in the remains of Mughash, the Kobold Lord on level 8 of Barrow-Downs. g) The Hatchet of the Night (2d6) (+34,+22) (+4) It can be activated for vampiric drain (3*100) every 250 turns if it is being worn. It is easy to throw. It increases your dexterity and stealth by 4. It drains life from your foes. It is a great bane of undead. It provides resistance to dark. It allows you to see invisible monsters. It drains experience. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. h) The Broad Sword 'Glamdring' (4d3) (+10,+15) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. i) The Parchment - Map of Thror [Home Inventory - Gondolin ] a) Eol, the Dark Elf's corpse It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . |
Posted on 2.5.2008 22:47
12624. on the Ladder (of 19090)
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