The Angband Ladder: Aderracred, Petty-Dwarf Mutant Phase-Warrior by <tome@techiem2.net>

  [FuryBand 5.0.3 Character Sheet]

 Name  : Aderracred             Age                 43       STR:     35       
 Sex   : Male                   Height              42       INT:     28       
 Race  : Petty-Dwarf Mutant     Weight              91       WIS:     34       
 Class : Phase-Warrior          Social Class        13       DEX:     22       
 Body  : Player                                              CON:     21       
 God   : Aule the Smith                                      CHR:      3       
                                                                               
 + To Melee Hit          45 Level             29    Hit Points      262/   262 
 + To Melee Damage       29 Experience    113516    Spell Points     89/    89 
 + To Ranged Hit         38 Max Exp       113516    Sanity          382/   382 
 + To Ranged Damage       3 Exp to Adv.   138750    Piety                  790 
   AC                 28+94 Gold           27926    Speed               Normal 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[15]Perception  : Superb       Blows/Round:  13        
 Bows/Throw  : Superb       Searching   : Superb       Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Poor         Damg./Round:  7d6+203   
 Stealth     : Superb       Magic Device: Excellent    Infra-Vision: 50 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of  a Petty-Dwarf Slave.             
          You are a credit to the family.   You have dark brown eyes,          
          straight  black hair,  a three foot-long beard,  and a dark          
          complexion.                                                          


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         OFF
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')
        The Old Forest: Level 25 (1250')

 Your body is a Player.
 You are currently in the town of Bree.
 You have defeated 622 enemies.
 You saved 10 princesses.
 You found none of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 48th Yavie of the 2890th year of the third age.
 You have been adventuring for 5 days.

                    abdefghklmnopqstuvxz{|@     
        SlayAnimal: ..+....................     
        SlayEvil  : .+.....................     
        SlayDragon: +......................     
        KillDragon: .+.....................     
        KillMaia  : +......................     
        Chaotic   : ++.....................     
        Vampiric  : +......................     
        Elec Brand: .+.....................     
        Sharpness : +......................     
        ResMorgul : .+.....................     
        Sust Str  : .......................     
        Sust Int  : .......................     
        Sust Wis  : .......+......+........     
        Sust Dex  : ........+..............     
        Sust Con  : ................+......     
        Sust Chr  : .......................     
        Free Act  : .+.....................     
        Hold Life : .+.....................     
        Blessed   : .......................     
        Reflect   : .......................     
        No Stun   : .......................     
        Protection: .......................     
        Res Acid  : ..........+++..........     
        Res Elec  : ..........+.+..........     
        Res Fire  : ..........+.+....+.....     
        Res Cold  : .+........+.+...+......     
        Res Pois  : .......................     
        Res Fear  : ...+...................     
        Res Light : .......................     
        Res Dark  : ......................+     
        Res Blind : ...............+.......     
        Res Conf  : .+......+..............     
        Res Sound : .......................     
        Res Shard : .......................     
        Res Neth  : ..........+............     
        Res Nexus : .+.....................     
        Res Chaos : .+.....................     
        Res Disen : ......................+     
        Levitate  : .....+.................     
        Light     : .........+.............     
        Digestion : .++....................     
        Regen     : .+..............+......     
        See Invis : ...............+.......     
        WraithForm: ......................+     
        Spell-Hold: ......+.........++.....     
        Teleport  : .+.....................     
        Add Int   : ..2......3.2...........     
        Add Wis   : 1......4.3.2..3........     
        Add Dex   : 1......................     
        Add Con   : 1...............4......     
        Add Chr   : .........3.............     
        Add Stlth.: ..2.....5.12......2....     
        Add Search: .2..4.........35..2....     
        Add Speed : ...........2..........?     
        Add Luck  : ..................2....     
        Tunneling : .....................1.     
        Acidproof : ++.++++++.+++...+++....     
        Elecproof : ++.++++++.+++...+++....     
        Fireproof : ++.++++++++++...+++....     
        Coldproof : +..++++++.+++...+++....     
        Could 2Hnd: .+.....................     
        Activate  : .+......+..+....++.....     
        Orc    ESP: ..........+............     
        Dragon ESP: .+.....................     
        Animal ESP: ..+....................     

Skills (points left: 0)
 - Combat                                        20.000 [0.800]
          - Weaponmastery                        34.000 [1.000]
                   . Sword-mastery               00.000 [0.700]
                   . Axe-mastery                 00.000 [0.700]
                   . Hafted-mastery              00.000 [0.700]
                   . Polearm-mastery             00.000 [0.700]
          . Archery                              01.000 [0.600]
 - Sneakiness                                    01.500 [0.900]
          . Stealth                              01.000 [1.000]
          . Disarming                            01.300 [0.900]
 - Powers                                        08.398 [0.900]
          . Devices                              15.300 [1.150]
          . Movement                             19.000 [1.000]
          . Phasing                              34.000 [1.000]
 - Spirituality                                  07.440 [0.400]
          . Prayer                               18.000 [0.500]
 - Monster-lore                                  00.000 [0.500]
          . Symbiosis                            01.000 [0.300]
          . Construction                         34.000 [1.000]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows


  [Character Equipment]

a) The Small Sword 'Barin' (1d6) (+12,+12) (+1) {!k!d!v!s}
    It increases your wisdom, dexterity
     and constitution by 1.  It produces chaotic effects.  It drains life
    from your foes.  It is very sharp and can make your foes bleed.  It is
    especially deadly against dragons.  It is a great bane of Maiar.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of The Blubbering idiot, agent of black
    market, Simon the weak on level 5 of Barrow-Downs.
b) a Chaotic Battle Axe of Tulkas (2d8) (+12,+13) (+2 to searching) {!k!d!v!s}
    It should be wielded
    two-handed.  It can be activated for teleport (range 100) every 45
    turns if it is being worn. It increases your searching by 2.  It does
    extra damage from electricity.  It produces chaotic effects.  It is a
    great bane of dragons.  It fights against evil with holy fury.  It
    provides immunity to paralysis.  It provides resistance to life
    draining, cold, nexus and chaos.  It allows you to sense the presence 
    of dragons.  It slows your metabolism.  It speeds your regenerative
    powers.  It induces random teleportation.  It can resist being
    shattered by morgul beings.  It cannot be harmed by acid.  It cannot
    be harmed by electricity.  It cannot be harmed by fire.  
    You found it in the remains of a Young bronze dragon in the town of
    Gondolin .
d) a Wooden Boomerang of *Slay Animal* (1d8) (+5,+3) (+2 to stealth)
    It increases your intelligence and stealth by 2.  It is
    especially deadly against natural creatures.  It allows you to sense
    the presence of animals.  It slows your metabolism.  
    It was given to you as a reward.
e) a Ring of Fear Resistance
    It makes you completely fearless.  It
    cannot be harmed by acid, cold, lightning or fire.  
f) a Ring of Searching (+4)
    It increases your 
    searching by 4.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of a Zog on level 14 of The Old Forest.
g) a Ring of Levitation
    It
    allows you to levitate.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You bought it from the Magic shop.
h) a Ring of Spell [Firebrand]
    It has a spell stored inside.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Bullywug shaman on level 22 of The Old
    Forest.
k) an Amulet of Wisdom (+4)
    It increases your wisdom by 4.  It sustains your wisdom.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Jewelry Shop.
l) The Amulet of Faramir (+18,+0) [+8] (+5)
    It can be activated for word of
    recall every 200 turns if it is being worn. It increases your stealth
     by 5.  It sustains your dexterity.  It provides resistance to 
    confusion.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Eol, the Dark Elf in the town of Gondolin .
m) a Dwarven Lantern of the Magi (+3)
    
    It grants you the power of magic map if it is being worn.  It provides
    light (radius 2) forever.  It increases your intelligence, wisdom and 
    charisma by 3.  It cannot be harmed by fire.  
    It was given to you as a reward.
n) an Elven Thunderlord Coat of Resistance [9,+20] (+1 to stealth)
    It increases your stealth by 1.  It
    provides resistance to acid, electricity, fire, cold and nether.  It
    allows you to sense the presence of orcs.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Green drake in the town of Gondolin .
o) The Cloak 'Holcolleth' [1,+4] (+2)
    
    It can be activated for sleep nearby monsters every 55 turns if it is
    being worn. It increases your intelligence, wisdom, stealth and speed
     by 2.  It provides resistance to acid.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying on the floor of a special level.
p) a Small Metal Shield of Resistance [3,+14]
    It provides
    resistance to acid, electricity, fire and cold.  It cannot be harmed
    by acid, cold, lightning or fire.  
    It was given to you as a reward.
q) (nothing)
s) a Crystal Mask of Wisdom [5,+6] (+3 to searching)
    It increases your wisdom and searching
     by 3.  It sustains your wisdom.  
    It was given to you as a reward.
t) a Metal Cap of Seeing [3,+5] (+5 to searching)
    It increases your searching by 5.  It
    provides resistance to blindness.  It allows you to see invisible
    monsters.  
    It was given to you as a reward.
u) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4)
    It can be activated for frost bolt
    (6d8) every 7+d7 turns if it is being worn. It can be used to store a
    spell.  It increases your constitution by 4.  It sustains your 
    constitution.  It provides resistance to cold.  It speeds your
    regenerative powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Fire-drake in the town of Gondolin .
v) The Set of Gauntlets 'Paurhach' [2,+15]
    
    It can be activated for fire bolt (9d8) every 8+d8 turns if it is
    being worn. It can be used to store a spell.  It provides resistance 
    to fire.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Young gold dragon in the town of Gondolin
    .
x) a Rogue's Pair of Hard Leather Boots [3,+5] (+2 to stealth)
    It grants you the power of panic hit if it is being worn.  It 
    increases your stealth, searching and luck by 2.  It cannot be harmed
    by acid, cold, lightning or fire.  
    It was given to you as a reward.
z) (nothing)
{) (nothing)
|) a Shovel (+1)


  [Character Inventory]

a) 9 Rations of Cram
b) a Jar of Honey
c) 2 Potions of Cure Light Insanity
d) a Scroll of Word of Recall
e) 2 Scrolls of Satisfy Hunger
f) a Tulwar of *Slay Evil* (2d4) (+6,+4) (+1) {!k!d!v!s}
    It increases your wisdom by 1.  It
    fights against evil with holy fury.  It provides immunity to
    paralysis.  It makes you completely fearless.  It allows you to sense
    the presence of evil beings.  It has been blessed by the gods.  
    It was given to you as a reward.
g) (nothing)
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Book of Enchant Armour
b) a Book of Enchant Weapon
c) a Book of Firebrand
d) a Ring of Slow Digestion
    It slows your metabolism.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Mummified human on level 25 of The Old
    Forest.
e) The Hard Studded Leather 'Himor' (-33,-24) [7,+0](40%)
    It increases your hit points by 40%.  It sustains your 
    intelligence and constitution.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Old Man Willow on level 25 of The Old
    Forest.
f) a Small Metal Shield of Resist Acid [3,+3]
    It provides resistance to acid.  It cannot be harmed by acid.  
    You found it in the remains of Mughash, the Kobold Lord on level 8 of
    Barrow-Downs.
g) The Hatchet of the Night (2d6) (+34,+22) (+4)
    It can be activated for vampiric drain (3*100) every 250
    turns if it is being worn. It is easy to throw. It increases your 
    dexterity and stealth by 4.  It drains life from your foes.  It is a
    great bane of undead.  It provides resistance to dark.  It allows you
    to see invisible monsters.  It drains experience.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
h) The Broad Sword 'Glamdring' (4d3) (+10,+15) (+1)
    It provides light
    (radius 1) forever.  It increases your searching by 1.  It does extra
    damage from fire.  It is especially deadly against orcs.  It strikes
    at demons with holy wrath.  It fights against evil with holy fury.  It
    provides resistance to fire and light.  It allows you to sense the
    presence of orcs.  It slows your metabolism.  It has been blessed by
    the gods.  It cannot be harmed by acid, cold, lightning or fire.  
i) The Parchment - Map of Thror


  [Home Inventory - Gondolin ]

a) Eol, the Dark Elf's corpse
    It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Eol, the Dark Elf in the town of Gondolin .



Posted on 2.5.2008 22:47
Last updated on 3.5.2008 01:13

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Comments

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On 2.5.2008 22:47 tome@techiem2.net wrote:
Just finished the Barrow Downs

On 3.5.2008 01:13 tome@techiem2.net wrote:
Finished Old Forest, Got my house in Gondolin, Killed Eol, pwned the Bree Trolls.

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