The Angband Ladder: Phyll, Elf Ranger by Xiphos

  [Angband 3.0.9b Character Dump]

 Name   Phyll                                    Self  RB  CB  EB   Best
 Sex    Female            Age        89   STR:     17  -1  +2  +0     18
 Race   Elf               Height     54   INT:  18/21  +2  +2  +0  18/61
 Class  Ranger            Weight     83   WIS:     15  -1  +0  +0     14
 Title  Explorer          Status     99   DEX:  18/45  +1  +1  +2  18/85
 HP     -48/307           Maximize    Y   CON:  18/76  -2  +1  +0  18/66
 SP     68/70                             CHR:  18/74  +1  +1 +11 18/204

 Level           33       Armor    [18,+59]     Saving Throw      Superb
 Cur Exp     341040       Fight    (-15,-9)     Stealth             Good
 Max Exp     341040       Melee    (-14,-3)     Fighting          Superb
 Adv Exp     412500       Shoot    (-7,+20)     Shooting       Legendary
 MaxDepth   1750 ft       Blows      3/turn     Disarming         Superb
 Turns      2098436       Shots      2/turn     Magic Device      Superb
 Gold        184056       Infra       30 ft     Perception     Excellent
 Burden   167.2 lbs       Speed           8     Searching      Excellent

 You are the only child of a Nandorin Prince.  You have light grey
 eyes, straight black hair, and a fair complexion.



      abcdefghijkl@       abcdefghijkl@
 Acid:+............ Blind:.........+...
 Elec:......+...... Confu:.............
 Fire:+.....+...... Sound:.............
 Cold:+.....+.+.... Shard:.............
 Pois:..+.......... Nexus:.............
 Fear:............. Nethr:.............
 Lite:............+ Chaos:......+......
 Dark:............. Disen:......+......

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:.............
Feath:...........+. Sear.:+........+...
PLite:............. Infra:.............
Regen:+...+........ Tunn.:.............
Telep:............. Speed:...........+.
Invis:......+..+... Blows:.............
FrAct:..........++. Shots:.............
HLife:............. Might:.............


  [Last Messages]

> The Gravity hound claws you. <2x>
> The Gravity hound bites you.
> The Gravity hound misses you.
> The Gravity hound claws you. <2x>
> The Gravity hound bites you. <2x>
> The Gravity hound breathes gravity.
> Gravity warps around you.
> The Gravity hound breathes gravity.
> Gravity warps around you.
> You have been heavily stunned.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Gravity hound breathes gravity.
> Gravity warps around you.
> You die.


  [Character Equipment]

a) The Dagger of Dromir (1d4) (+1,+6) (+2)
   It increases your searching by 2.  It slays orcs, trolls, and giants.
   It is branded with fire and frost.  It provides resistance to acid, 
   fire, and cold.  It speeds your regeneration.  It activates for 
   teleport every 45 turns.  It cannot be harmed by the elements.  
b) a Long Bow of Power (x3) (+8,+20)
c) a Zircon Ring of Resist Poison
   It provides resistance to poison.  
d) a Bloodstone Ring of Damage (+9)
e) a Silver Amulet of Regeneration
   It speeds your regeneration.  
f) The Phial 'Anarn'
   It usually provides light of radius 3.  It activates for 
   illumination every 10+d10 turns.  It cannot be harmed by the
   elements.  
g) The Robe of Elthrim [2,+10]
   It provides resistance to lightning, fire, cold, chaos, and 
   disenchantment.  It grants you the ability to see invisible things.  
   It cannot be harmed by the elements.  
h) a Shadow Cloak [6,+5]
i) The Large Leather Shield 'Culumin' [4,+11] (+2)
   It increases your dexterity by 2.  It provides resistance to cold.  
   It sustains your dexterity.  It activates for fire bolt (9d8) every
   8+d8 turns.  It cannot be harmed by the elements.  
j) a Hard Leather Cap of Seeing [2,+11] (+1 to searching)
   It increases your searching by 1.  It provides resistance to 
   blindness.  It grants you the ability to see invisible things.  
k) a Set of Gauntlets of Free Action [2,+4]
   It grants you immunity to paralysis.  
l) The Pair of Soft Leather Boots 'Aeldolina' [2,+14] (+11)
   It increases your charisma by 11.  It increases your speed by 11.  
   It sustains your intelligence and charisma.  It makes you fall like
   a feather.  It grants you immunity to paralysis.  It cannot be
   harmed by the elements.  


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) 2 Books of Magic Spells [Sorcery and Evocations]
e) 13 Pieces of Elvish Waybread
f) 10 Chartreuse Potions of Cure Critical Wounds
g) 4 Pungent Potions of Healing
h) 2 Steel Rods of Recall
   It cannot be harmed by electricity.  
i) 3 Lead-Plated Rods of Light
j) 2 Zinc Rods of Lightning Bolts
k) 2 Titanium Rods of Fire Bolts
l) a Copper-Plated Wand of Teleport Other (10 charges)
m) 2 Willow Staffs of Teleportation (12 charges)
n) a Robe of Resist Lightning [2,+3]
   It provides resistance to lightning.  It cannot be harmed by 
   electricity.  
o) a Battle Axe of *Slay Undead* (2d8) (+7,+9) (+2)
   It increases your wisdom by 2.  It is especially deadly against 
   undead.  It grants you the ability to see invisible things.  
p) a Quarterstaff (1d9) (+5,+5)
q) a Heavy Crossbow (x4) (+6,+7)
r) 27 Arrows (1d4) (+3,+6)
s) 13 Arrows (1d4) (+2,+6) {@f2}
t) 11 Arrows (1d4) (+0,+0) {@f1}
u) 99 Arrows (1d4) (+0,+0) {@f1}


  [Home Inventory]

a) a Wrinkled Mushroom of Restore Constitution
b) a Cloudy Potion of *Healing*
c) 2 Grey Speckled Potions of Restore Mana
d) 5 Bubbling Potions of Restore Life Levels
e) a Gold Potion of Restore Wisdom
f) a White Potion of Restore Charisma
g) a Jade Ring of Free Action
   It grants you immunity to paralysis.  
h) an Engagement Ring of Constitution (+2)
   It increases your constitution by 2.  It sustains your constitution.
   
i) Bronze Dragon Scale Mail (-2) [30,+10] (charging)
   It provides resistance to confusion.  It activates for breathe
   confusion (120) every 450+d450 turns.  It cannot be harmed by the
   elements.  
j) Hard Leather Armour of Elvenkind (-1) [6,+9] (+1 to stealth)
   It increases your stealth by 1.  It provides resistance to acid, 
   lightning, fire, cold, and poison.  It cannot be harmed by the
   elements.  
k) The Iron Helm of Galacarm [5,+17] (+3)
   It increases your wisdom by 3.  It provides resistance to light and 
   blindness.  It speeds your regeneration.  It grants you the ability
   to see invisible things.  It cannot be harmed by the elements.  
l) a Pair of Metal Shod Boots of Free Action [6,+4]
   It grants you immunity to paralysis.  
m) a Dagger (Holy Avenger) (2d4) (+8,+11) [+2] (+2)
   It increases your wisdom by 2.  It slays demons, undead, and all
   evil creatures.  It provides resistance to fear.  It sustains your 
   wisdom.  It is blessed by the gods.  It grants you the ability to
   see invisible things.  
n) The Dagger of Amalion (1d4) (+6,-5) {cursed}
   It usually provides light of radius 4.  It aggravates creatures
   around you, drains experience, and is cursed.  It cannot be harmed
   by the elements.  
o) a Tulwar (Holy Avenger) (2d4) (+4,+8) [+3] (+3)
   It increases your wisdom by 3.  It slays demons, undead, and all
   evil creatures.  It provides resistance to fear.  It sustains your 
   intelligence.  It is blessed by the gods.  It grants you the ability
   to see invisible things.  
p) The Bastard Sword of Danthilin (5d4) (+16,+17) [+5] (+1)
   It increases your intelligence by 1.  It slays orcs, trolls, and 
   giants.  It provides resistance to chaos.  It sustains your 
   intelligence.  It cannot be harmed by the elements.  
q) The Spear of Caragung (1d6) (+2,+2)
   It slays demons and undead.  It provides resistance to acid.  It
   activates for lightning bolt (4d8) every 6+d6 turns.  It cannot be
   harmed by the elements.  
r) The Lead-Filled Mace 'Ennaren' (3d4) (+7,+8) (+4)
   It increases your speed by 4.  It slays orcs, trolls, giants, undead,
   and all evil creatures.  It provides resistance to acid, cold, 
   confusion, and shards.  It cannot be harmed by the elements.  
s) 32 Arrows (1d4) (+5,+4)


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): yes (adult_randarts)
Adult: Auto-scum for good levels             : no  (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 28.4.2008 00:52
Last updated on 4.5.2008 09:27

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Comments

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On 28.4.2008 00:52 jrobillo@shaw.ca wrote:
RandArt character with high social status. The stats don't bother me, just adds to the role-playing aspect. Found a pair of very pretty boots at 1350'.

On 28.4.2008 03:18 erobjt@hotmail.com wrote:
Those must be some really snappy looking boots to boost your CHR by +11! Honestly... I don't even bother looking at peoples feet very often.

I've never seen a stat boost that high from a single item, except from Morgies massive crown. Its a shame the bonus is in charisma, as opposed to strength, intelligence, dexterity or constitution.

Charisma is pretty bogus really. +11 speed is definitely nice. Be interestin to see what they reveal *identified*

Magic boots seem to be a lot more common with the random artifact option on. My Half-Troll priest just found some +9 speed (and lightening resist) boots not far down from the surface.


On 28.4.2008 03:32 estie@gmx.net wrote:
Im not so sure if artifact boots are more common. Ive had 2 characters who found their first artifact boots past level 40 or so - and no speed or +3ish on them, too. Sometimes I find arti boots, but they are junk, like +3 stealth and activate for lightning bolt or such.

I assume that the generator takes speedboots and applies the pval to random things, including possibly stats. For other armor slots, it seems to be capped at +6 (at least I havent seen higher on anything but boots).

My best pair ever had +8 to speed, an immunity and some resists iirc. However, that seems rare, much like finding Feanor.
Ive never seen speed>6 artifact boots which also increase a stat before. And yes, too bad its charisma :)

On 3.5.2008 07:42 Xiphos wrote:
Got the pretty boots *ID'd*, found an interesting mace too.
Yay for RandArts!

On 3.5.2008 08:18 erobjt@hotmail.com wrote:
The mace is nice, but not amazing. Once you have better stats you might find that the HA Dagger you have is superior due to multiple attacks. Heck, it might be better now even.

On 4.5.2008 09:27 Xiphos wrote:
Gravity brought me down.

On 4.5.2008 20:40 PowerDiver wrote:
You should assume your death was caused by carrying (o), (p), and (q).
It is a grievous error to lose speed to encumbrance that drops you below +10.

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