The Angband Ladder: Arch, Angel Warrior by <really_arch@hotmail.com>

  [EyAngband 0.5.0 Character Dump]

 Name   Arch                                   CB  Base  RB  EB  Stat
 Sex    Male         Age            118  STR: (+3)  18   +0  +2   20
 Race   Planetar     Height          71  INT: (-2)   5   +1  +0    6
 Class  Warrior      Weight         165  WIS: (-1)   8   +2  +0   10
 Title  Champion     Status          93  DEX: (+2)  19   +0  +0   19
 HP     -7/412                           CON: (+1)  17   +0  +2   19
 SP     0/0          Max Depth  1400 Ft  CHR: (-2)  10   +2  +0   12


 Level           28  Armor     [32,+62]  Infra     0 ft  Saving Throw    Superb
 Cur Exp      82385                                      Stealth           Poor
 Max Exp      82385  Melee   (+4, 1d15)  Racial Ability  Fighting        Heroic
 Adv Exp      95000  Blows       4/turn  Spear of Light  Shooting        Superb
                                         (dam. 9d8)      Throwing        Superb
 Gold         45892  Shoot         (-3)  Every 25 Turns  Disarming    Excellent
 Burden   143.4/180  Shots       1/turn                  Bypass Trap       Poor
                                                         Magic Device Excellent
 You are of the blessed host of heaven. You have been    Searching         Poor
 sent to earth to eradicate the wicked, and shall not    Search Freq.      Poor
 rest until you have succeeded.                          Digging           Good
                                                         Alchemy           Good

  [Resists & Abilities]

  No  Blind:..............      Light:.....*......+.      Blows:..............
  Free Actn:..........+...      Regen:..............      Shots:..............
  Hold Life:..............  Telepathy:..............       Mana:..............
    Bravery:......+.....+.  See Invis:............+.     Health:..............
  No Dsease:..............  Invisible:..............      Might:..............
  No   Stun:..............       Luck:..............      Taint:..............
  No Poison:..............    Stealth:..............    Disrupt:..............
  No    Cut:..............     Search:..............  Drn Items:..............
  No   Conf:..............  Infra-vsn:..............  Drn   Exp:..............
  S. Digest:..............  Tunneling:..............   Teleport:..............
  Fthr Fall:............+.      Speed:..............  Aggravate:..............

  Resistances:
  Acid :55% ....+.......+.  Dises:26% ............+.  Nethr:21% ............+.
  Elec :55% ......+.....+.  Light:58% ............+.  Chaos:1%  ............+.
  Fire :55% ..+.........+.  Dark :14% ............+.  Disen:6%  ............+.
  Cold :55% ..+.........+.  Sound:22% ............+.  Time :3%  ............+.
  Water:22% ............+.  Shard:40% .......+....+.  Mana :3%  ............+.
  Poisn:51% +...........+.  Nexus:12% ............+.
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            |}=="~[()]]]              |}=="~[()]]]              |}=="~[()]]]



  [Last Messages]

> The Water hound breathes water.
> The Water hound resists a lot. <2x>
> *** LOW HITPOINT WARNING! ***
> The Water hound misses you. <4x>
> The Water hound breathes water.
> The Water hound resists a lot. <2x>
> *** LOW HITPOINT WARNING! ***
> The Water hound misses you. <4x>
> The Water hound breathes water.
> The Water hound resists a lot. <2x>
> You have lost your grip on sanity!
> *** LOW HITPOINT WARNING! ***
> The Water hound breathes water.
> The Water hound resists a lot.
> You die.


  [Character Equipment]

a) a Gladius of *Venom* (+7, 1d15)
   It was bought in a store.
b) a Long Bow (+0, x5, 12)
c) a Beryl Ring of Resist Fire and Cold
d) an Emerald Ring of Protection [+15]
e) a Brass Amulet of Resist Acid
f) The Phial of Galadriel
   It was a reward for your exploits at a depth of 350 ft
g) Blue Dragon Scale Mail [20,+9]
   It was lying on the floor at a depth of 350 ft
h) a Cloak of Protection [1,+6]
   It was bought in a store.
i) a Large Leather Shield [4,+6]
j) a Metal Cap [2,+6] {Ocypete}
   It was dropped by Ocypete at a depth of 750 ft
k) The Set of Gauntlets 'Cambeleg' (+8 to hit) [2,+10] (+2)
   It was a reward for your exploits at a depth of 1100 ft
l) a Pair of Spiked Leather Boots [3,+6]


  [Character Inventory]

a) 18 Violet Mushrooms of Cure Disease
b) 5 Red Powder vials of Poisoning
c) 12 Light Blue Powder vials of Burning
d) 26 Orange Powder vials of Freezing
e) 3 Bluish-Purple Potions of Speed {Snarl, the small kobold, 25% off}
f) 9 Luminescent Potions of Satisfy Hunger
g) 3 Dark Red Potions of Berserk Strength
h) 13 Gloopy Green Potions of Cure Critical Wounds {50% off}
i) 2 Metallic Red Potions of Enlightenment
j) 12 Scrolls titled "botklis kli" of Phase Door
k) 31 Scrolls titled "rokwhon evssne" of Identify {@r1}
l) 4 Zinc Rods of Trap Location {@z0}
m) 4 Gold Rods of Door/Stair Location {@z1}
n) a Steel Rod of Recall {@z9}
o) a Teak Staff of Detect Evil (18 charges)
p) a Club of the Night (+6, 2d1) (+3 stealth) {Wormtongue, agent of Saruman}
   It was dropped by Wormtongue, agent of Saruman at a depth of 1400 ft
q) a Kobold Mace of the Night (+5, 1d8) (+3 stealth)
   It was dropped by a Cave ogre at a depth of 1400 ft
r) 62 Biter Arrows (+0, 3d3, +0)
s) 3 Stinger Arrows (+7, 5d5, +1)


  [Home Inventory]

a) 6 Indigo Potions of Cure Disease {10% off}
b) 3 Red Speckled Potions of Healing
c) 4 Scrolls titled "arg hazun" of Recharging
d) a Scroll titled "yergbek ashab" of *Destruction*
   It was dropped by an unknown monster at a depth of 1400 ft
e) a Rhodonite Ring of Accuracy (+7)
f) a Fur Cloak of Stealth [2,+3] (+3) {Grishnakh, the hill orc}
   It was dropped by Grishnakh, the hill orc at a depth of 1400 ft
g) a Three-Piece-Staff (Holy Avenger) (+10, 4d6) [+2] (+3 wis)
   It sustains intelligence.  
   It was lying on the floor at a depth of 1400 ft
h) a War Hammer (+2, 7d5)


  [Discarded/Sold Artifacts]

- The Set of Leather Gloves 'Paurnimmen' [1,+10]
- The Set of Leather Gloves 'Paurnen' [1,+10]


  [Uniques]

Farmer Maggot                        has been killed in the town
Snarl, the small kobold              has been killed at a depth of 50 ft
Squish                               has been killed at a depth of 50 ft
Fang, Farmer Maggot's dog            has been killed at a depth of 1150 ft
Grip, Farmer Maggot's dog            has been killed at a depth of 1150 ft
Smeagol                              has been killed at a depth of 350 ft
Mughash the kobold lord              has been killed at a depth of 600 ft
Lagduf, the snaga                    has been killed at a depth of 1100 ft
Brodda, the Easterling               has been killed at a depth of 700 ft
Wormtongue, agent of Saruman         has been killed at a depth of 1400 ft
Grishnakh, the hill orc              has been killed at a depth of 1400 ft
Golfimbul, the hill orc chief        has been killed at a depth of 1100 ft
Ufthak of Cirith Ungol               has been killed at a depth of 750 ft
Aello                                has been killed at a depth of 1000 ft
Celaeno                              has been killed at a depth of 1150 ft
Ocypete                              has been killed at a depth of 750 ft
Ulfast, son of Ulfang                has been killed at a depth of 900 ft
Nar, the dwarf                       has been killed at a depth of 1100 ft
Bolg, son of Azog                    has been killed at a depth of 850 ft
Azog, king of the Uruk-Hai           has been killed at a depth of 1150 ft
Jenny Greenteeth                     has been killed at a depth of 1200 ft
Mime, the nibelung                   has been killed at a depth of 1400 ft
Angamaite of Umbar                   has been killed at a depth of 1400 ft
Ibun, Son of Mim                     has been killed at a depth of 850 ft
Bigfoot                              has been killed at a depth of 1300 ft
Uldor the Accursed                   has been killed at a depth of 1400 ft
Ulfang the Black                     has been killed at a depth of 1400 ft
Total: 27 uniques killed


  [Options]

Birth options:
Allow purchase of stats using points         : yes (birth_point_based)
Allow specification of minimal stats         : no  (birth_auto_roller)
Preserve artifacts when leaving level        : yes (birth_preserve)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Generate better (harder) levels              : no  (birth_autoscum)
No level feelings                            : no  (birth_no_feelings)
Pre-shop for some basic items                : no  (birth_start_kit)
Monsters act smarter in groups               : no  (birth_smart_packs)
Monsters exploit players weaknesses          : no  (birth_smart_cheat)
Monsters chase current location              : yes (birth_flow_by_sound)
Monsters chase recent locations              : yes (birth_flow_by_smell)
Generate hitpoints randomly                  : yes (birth_random_hp)
All levels will be generated as small        : no  (birth_force_small_lev)
Easy mode                                    : no  (birth_easy_mode)
Nightmare mode                               : no  (birth_nightmare_mode)
Retain squelch settings                      : yes (birth_retain_squelch)
Allow specification of stat weighings        : no  (birth_weighted_roller)
Cheat options:
Peek into object creation                    : no  (cheat_peek)
Peek into monster creation                   : no  (cheat_hear)
Peek into dungeon creation                   : no  (cheat_room)
Know complete monster info                   : no  (cheat_know)
Allow player to avoid death                  : no  (cheat_live)
No automatic saves upon death                : no  (cheat_no_save)
Allow access to debug mode                   : no  (cheat_debug)
Activate wizard mode                         : no  (cheat_wizard)
No respawning monsters                       : no  (cheat_no_respawn)



Posted on 23.10.2002 03:02

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13192. on the Ladder (of 19090)
160. on the EyAngband Ladder (of 302)
27. for this player (

Comments

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On 23.10.2002 03:02 arch@operamail.com wrote:
well, this is my last attempt at eyangband, i think. i was going along pretty well. had just spent 2 days getting an angel warrior up to clevel 28. ran into a pack of water hounds, and thought that i shouldn't really have that much trouble with them. i'd been stunned before without dying. the next thing i know, i'm knocked out with over 300 hp, and i sit and watch my character as it slowly, agonizingly drains all the way down to dead. too tough for me. i give. :(

On 24.10.2002 06:26 shadow_wolf@softhome.net wrote:
Yeah, getting knocked out sucks. My last character before Tigro got killed by water hounds too -- I'm so used to Vanilla I thought they were air hounds from the color, and accidentally stepped into LOS. Instant death.


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