The Angband Ladder: Papapishu, Hobbit Sniper by Mars
[XAngband 1.1.0 Character Dump]
Name : Papapishu
Sex : Male Age 29 STR! 18/200
Race : Hobbit Height 35 INT! 18/190
Class : Sniper Weight 58 WIS! 18/140
Social Class 9 DEX! 18/190
CON! 18/***
CHR! 18/100
+ Melee (+43,+52) Hit point 858/ 858 Fighting : Legendary [
SP (Mana) 0/ 0 Bows/Throw : Legendary [
Blows/Round 5 Saving Throw: Heroic
AverageDmg/Rnd 290 Level 50 Stealth : Heroic
Experience 9939899
+ Shooting (+48,+18) Max Exp 9939899 Perception : Excellent
Multiplier x7.32 Exp to Adv ***** Searching : Superb
Shots/Round 2.00 Gold 692549 Disarming : Heroic
Magic Device: Legendary [
AC [32,+119] Time Day 15 16:32
Speed (+31) Play time 48:50:33 Infra-Vision: 110 feet
(Character Background)
You are one of several children of a Hobbit Bum. You are a
credit to the family. You have blue eyes, straight brown
hair, and an average complexion.
...Now, you are in Morivant.
Modifications
Stat Intrnl Rce Cls Mod Actual Currnt abcdefghijkl@
Str: 18/100 -2 1 11 18/200 2...s..43.2..
Int: 18/100 1 -1 9 18/190 ......34.2...
abcdefghijkl@ Wis: 18/100 1 -2 5 18/140 ......3..2...
Acid : ......+...... Dex: 18/100 3 2 4 18/190 ....s..4....s
Elec : +......++.... Con: 18/100 2 0 10 18/*** 2...s.3.3.2..
Fire : .......+..... Chr: 18/100 1 -1 0 18/100 .............
Cold : .......+.....
Poison: ......+...... abcdefghijkl@ abcdefghijkl@
Fear : +...+........ Speed : +..+.+.....+. Free Actn: +...+.....+..
Light : +............ Reflect : ............. SeeInvis.: +...++.......
Dark : +............ MagicDev: ............. Hold Life: .....+.......
Shard : .......+..... AuraFire: ....+........ Telepathy: .........+...
Blind : .........+... AuraElec: ............. Warning : .............
Conf : ......+...... AuraCold: .......+..... SlwDigstn: +............
Sound : ........+.... Dec.mana: ............. Regen. : +...+........
Nether: ......+...... Teleport: ............. Levitate : .............
Nexus : ...........+. NoTelprt: ............. PermLite : +....+.......
Chaos : .......+..... No Magic: ............. Aggravate: .............
Disnch: +......+.+... DrainExp: ............. EvilCurse: .............
[Quest information]
< Recall Depth >
Level 88 (4400')
< Completed Quest >
Thieves Hideout (Danger level: 5) - level 6
The Sewer (Danger level: 5) - level 14
Warg problem (Danger level: 5) - level 14
Lagduf, the Snaga (Dungeon level: 6) - level 15
Orc Camp (Danger level: 15) - level 18
Nar, the Dwarf (Dungeon level: 12) - level 23
The Orcish Mine (Danger level: 25) - level 23
Doom Quest 1 (Danger level: 15) - level 25
Archdruid (Danger level: 25) - level 25
Grendel (Dungeon level: 24) - level 26
Thieves Quest 1 (The Mimic's Treasure) (Danger level: 25) - level 26
Thieves Quest 2 (Tengu and Death Swords)) (Danger level: 25) - level 26
Vapor Quest (Danger level: 25) - level 27
Old Man Willow Quest (Danger level: 24) - level 28
Dark Elven Lords Quest (Danger level: 25) - level 28
The Tower (Danger level: 30) - level 30
The Vault (Danger level: 30) - level 30
The Cloning Pits (Danger level: 40) - level 34
Judge Mortis (Dungeon level: 38) - level 35
The Rise and Fall of Micro$oft (Danger level: 50) - level 36
Santa Claus (Dungeon level: 44) - level 37
Haunted House (Danger level: 48) - level 40
Killing Fields (Danger level: 50) - level 41
Water Cave (Danger level: 50) - level 42
The Lernean Hydra (Dungeon level: 50) - level 42
Doom Quest 2 (Danger level: 55) - level 42
The Old Castle (Danger level: 40) - level 43
Saruman of Many Colours (Dungeon level: 56) - level 44
Takemikaduchi, the Thunder (Dungeon level: 62) - level 45
The Royal Crypt (Danger level: 70) - level 50
Pazuzu, Lord of Air (Dungeon level: 76) - level 50
The Destroyer (Dungeon level: 88) - level 50
< Failed Quest >
Nothing.
[Miscellaneous information]
Maximize Mode: ON
Preserve Mode: ON
Autoscum: OFF
Small Levels: ENABLED
Arena Levels: ENABLED
Num. Random Quests: 10
You have defeated 10443 enemies.
[Character Equipment]
a) The Long Sword 'Anguirel' (2d5) (+11,+12) (+2) (charging)
{AtSpStCn;ElLiDkDiFe;FaSiSdRgXl|E/*U!!}
+2 to STR, CON, Attacks, Speed
Slay Evil, Demon
Lightning Brand
Resist Lightning, Fear, Light, Dark, Disenchantment
Free Action; See Invisible; Slow Digestion; Regeneration
Permanent Light(1)
Activates for ball of lightning (100) every 500 turns
b) a Heavy Crossbow of Extra Shots 'thinon' (x6) (+16,+18) {XmXs}
+1 Extra Shot
Activates for nothing
c) a Ring of Extra Shots
d) a Ring of Speed (+13)
e) an Amulet of the Hero (+5,+6) [+4] (+7) {If;Fe;FaSiRg[F(StDxCn}
f) The Star of Elendil (+1 to speed) {Sp;SiHlXl!!}
+1 to Speed
Hold Life; See Invisible; Permanent Light(3); Permanent Light(1)
Activates for magic mapping and light area every 50+d50 turns
g) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {InWiCn;AcPoCfNt!!}
+3 to INT, WIS, CON
Resist Acid, Poison, Confusion, Nether
Activates for door and trap destruction every 10 turns
h) The Elven Cloak 'novcost' [4,+20] (+4 to stealth)
{StInDxSlSr;ElFiCoShCaDi[C}
+4 to STR, INT, DEX, Stealth, Searching
Resist Lightning, Fire, Cold, Shards, Chaos, Disenchantment
Cold Aura
Activates for nothing
i) a Large Leather Shield of Might 'sulan' (+4,+4) [6,+15] (+3) {StCn;ElSo!!}
+3 to STR, CON
Resist Lightning, Sound
Activates for heroism and berserk (dur 50+d50) every 100+d100 turns
j) The Hard Leather Cap of Thranduil [2,+11] (+2) {InWi;BlDi;Esp}
+2 to INT, WIS
Resist Blindness, Disenchantment
ESP
Activates for nothing
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa}
+2 to STR, CON
Free Action
Activates for nothing
l) The Pair of Hard Leather Boots of Feanor [3,+20] (+15 to speed) {Royal Crypt,
Sp;Nx!!}
+15 to Speed
Resist Nexus
Activates for speed (dur 20+d20) every 100+d100 turns
[Character Inventory]
a) 3 Potions of Speed {!k}
b) 4 Potions of Resist Heat {25% off}
c) 4 Potions of Resist Cold
d) 4 Potions of Heroism
e) 15 Potions of Cure Critical Wounds
f) 15 Potions of Healing {!k}
g) 3 Potions of Resistance {!k}
h) 2 Potions of Restoring
i) 19 Scrolls of Phase Door
j) 18 Scrolls of Teleportation
k) 3 Scrolls of *Destruction*
l) 2 Rods of Perception {@zz!z}
m) 3 Rods of Recall {@z0!z}
n) 3 Rods of Illumination {@z3}
o) 6 Rods of Detection {@z1!z}
p) 2 Rods of Healing {@z5!z}
q) a Wand of Teleport Other (12 charges)
r) 2 Staffs of Speed (2x 8 charges) {!u}
s) 73 Bolts (2d5) (+10,+10) (248/496) {=g@f1}
t) 69 Steel Bolts (3d5) (+10,+10) (270/540) {=g@f2}
u) 20 Seeker Bolts (6d5) (+10,+10) (336/672) {=g@f3}
[Home Inventory]
( page 1 )
a) a Potion of Detonations
b) 13 Potions of Speed {!k}
c) 67 Potions of Resist Heat {25% off}
d) 83 Potions of Resist Cold
e) 46 Potions of Heroism
f) 33 Potions of Cure Critical Wounds
g) 11 Potions of Healing {!k}
h) 12 Potions of *Healing* {!k}
i) 6 Potions of Life {!k!q}
j) 7 Potions of Restore Life Levels
k) a Potion of Augmentation ("Restoring DeLuxe")
l) a Potion of Self Knowledge
( page 2 )
m) 2 Potions of Resistance {!k}
n) 4 Potions of Restoring
o) 15 Scrolls of Phase Door
p) 12 Scrolls of Teleportation
q) 3 Scrolls of *Remove Curse*
r) 6 Scrolls of Rune of Protection
s) 11 Scrolls of *Destruction*
t) 4 Scrolls of Mass Genocide
u) 4 Rods of Recall {@z0!z}
v) 5 Rods of Illumination {@z3}
w) a Rod of Probing
x) a Rod of Restoration
( page 3 )
y) 9 Rods of Light {@z4}
z) 5 Wands of Teleport Other (60 charges)
{) a Wand of Rockets (4 charges)
|) a Staff of Healing (4 charges)
}) 13 Staffs of Speed (13x 8 charges) {!u}
~) 2 Staffs of Dispel Evil (2x 8 charges)
) a Staff of Power (5 charges)
�) a Staff of Holiness (5 charges)
�) a Staff of *Destruction* (5 charges)
�) The Ring of Acid 'rasar' [+15] (+4 to searching) {SrIf;AcCo!!}
+4 to Searching, Infravision
Resist Acid, Cold
Activates for frost bolt (6d8) every 7+d7 turns
�) The Ring of Acid 'gorear' [+13] (+2 to searching) {Sr;AcElCo!!}
+2 to Searching
Resist Acid, Lightning, Cold
Activates for lightning bolt (4d8) every 6+d6 turns
�) 2 Rings of Poison Resistance
( page 4 )
�) a Ring of Free Action
�) a Ring of Speed (+11)
�) The Ring of Tulkas (+4) {SpStDxCn!!}
+4 to STR, DEX, CON, Speed
Activates for speed (dur 75+d75) every 200+d200 turns
�) The Ring of Fear Resistance 'ruthas' (+3) {CnCh;Fe;Si(Cn}
+3 to CON, CHR
Resist Fear
Sustain CON
See Invisible
Activates for nothing
�) a Ring of Light and Darkness Resistance
�) 2 Rings of Nether Resistance
�) a Ring of Nexus Resistance
�) a Ring of Sound Resistance
�) 2 Rings of Shard Resistance
�) 2 Rings of Disenchantment Resistance
�) a Ring of Chaos Resistance
�) a Ring of Extra Attacks (+1 attack)
( page 5 )
�) The Ring of Wraith 'loken' (+11,+11) (+1) {uncursed,
StInWiDxCnChSlSr;So;SiRg(InDx!!}
+1 to All stats, Stealth, Searching
Resist Sound
Sustain INT, DEX
See Invisible; Regeneration; Drains Experience
Activates for summon phantasmal servant every 200+d200 turns
�) The Ring of Wraith 'melien' (+11,+11) (+1) {uncursed,
StInWiDxCnChSl;Ac;SiXl!!}
+1 to All stats, Magic device
Resist Acid
See Invisible; Drains Experience; Permanent Light(1)
Activates for magic missile (2d6) every 2 turns
�) The Ring of Wraith 'faugech' (+11,+11) (+2) {cursed,
StInWiDxCnCh;Di;SiAgCu!!}
+2 to All stats
Resist Disenchantment
See Invisible; Drains Experience; Aggravates; Heavily Cursed
Activates for summon elemental every 750 turns
�) The Ring of Wraith 'nariant' (+10,+10) (+1) {cursed,
StInWiDxCnCh;PoDkCfNtFe;SiCu(WiDx!!}
+1 to All stats
Resist Poison, Fear, Dark, Confusion, Nether
Sustain WIS, DEX
See Invisible; Drains Experience; Heavily Cursed
Activates for enslave undead every 333 turns
�) The Ring of Wraith 'hitheb' (+11,+11) (+2) {cursed,
StInWiDxCnCh;Fe;SiEspXlAgPc!!}
+2 to All stats
Resist Fear
See Invisible; ESP; Drains Experience; Aggravates
Permanent Light(1); Permanently Cursed
Activates for heroism and berserk (dur 50+d50) every 100+d100 turns
�) The Ring of Wraith 'luinamon' (+11,+11) (+1) {cursed,
StInWiDxCnCh;FaSiCu[T!!}
+1 to All stats
Free Action; Prevent Teleportation; See Invisible
Drains Experience; Heavily Cursed
Activates for fire bolt (9d8) every 8+d8 turns
�) The Ring of Wraith 'mothiluve' (+11,+11) (+2) {cursed,
StInWiDxCnCh;PoLiDkCfNtDi;SiHlSdCu!!}
+2 to All stats
Resist Poison, Light, Dark, Confusion, Nether, Disenchantment
Hold Life; See Invisible; Slow Digestion; Drains Experience
Heavily Cursed
Activates for vampiric drain (3*50) every 400 turns
�) The Amulet of Slow Digestion 'golael' (+2 to speed) {SpIn;SdRg(In!!}
+2 to INT, Speed
Sustain INT
Slow Digestion; Regeneration
Activates for identify spell every 10 turns
�) The Amulet of Slow Digestion 'lokor' (+3) {In;FiNx;SiSd}
+3 to INT
Resist Fire, Nexus
See Invisible; Slow Digestion
Activates for nothing
�) an Amulet of the Magi [+8] (+6 to searching) {SrIf;BlCf;FaSiWr(InWi}
�) The Amulet of Carlammas (+2) {Cn;Fi!!}
+2 to CON
Resist Fire
Activates for protect evil (dur level*3 + d25) every 225+d225 turns
�) The Amulet of Ingwe (+3) {WiChIf;AcElCo;FaSi!!}
+3 to WIS, CHR, Infravision
Resist Acid, Lightning, Cold
Free Action; See Invisible
Activates for dispel evil (level*5) every 200+d200 turns
( page 6 )
�) an Amulet of Anti-Teleportation
�) an Amulet of Resistance {AcElFiCoPo}
�) an Amulet of Resistance {AcElFiCoLi}
�) an Amulet of the Magi {HlSd(StInWiDxCnCh}
�) an Amulet of ESP
�) The Torque of Boromir (+0,+8) (+3) {St(St!!}
+3 to STR
Sustain STR
Activates for frighten monsters every 40+d40 turns
�) The Incandescent Light of Edison (+3 to infravision) {If;Xl[FE}
+3 to Infravision
Fiery Aura; Electric Aura; Permanent Light(3); Permanent Light(1)
Activates for nothing
�) The Palantir of Westernesse (+3) {WiCh;EspXl!!}
+3 to WIS, CHR
ESP; Permanent Light(3); Permanent Light(1)
Activates for list of the uniques on the level every 200 turns
�) Metal Scale Mail of Resistance 'melek' (-2) [13,+20] {AcElFiCoPoCfDi!!}
Resist Acid, Lightning, Fire, Cold, Poison, Confusion, Disenchantment
Activates for rays of fear in every direction every 3*(level+10) turns
�) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;AcElFiCoPoShNx}
+2 to STR, CHR
Resist Acid, Lightning, Fire, Cold, Poison, Shards, Nexus
Activates for nothing
�) The Metal Brigandine Armour of Corwin's Pattern (-3) [19,+19] (+2)
{InCn;DkShNtCaDi}
+2 to INT, CON
Resist Dark, Shards, Nether, Chaos, Disenchantment
Activates for nothing
�) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
{StDx;AcElFiCoPoCfSo}
+2 to STR, DEX
Resist Acid, Lightning, Fire, Cold, Poison, Confusion, Sound
Activates for nothing
( page 7 )
�) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcElFiCoCfSoNx}
+2 to CON
Resist Acid, Lightning, Fire, Cold, Confusion, Sound, Nexus
Activates for nothing
�) The Mithril Chain Mail of Lohengrin (-1) [28,+20] (+4 to stealth)
{InWiSl;AcElFiCoPoDkNtFe;SiHl!!}
+4 to INT, WIS, Stealth
Resist Acid, Lightning, Fire, Cold, Poison, Fear, Dark, Nether
Hold Life; See Invisible
Activates for heal (777), curing and heroism every 300 turns
�) a Robe of Permanence [2,+10] {AcElFiCoLi;Hl(StInWiDxCnCh}
�) The Robe of Incanus [2,+20] (+3) {InWiSr;AcElFiCoPo;MaFaSiHlLv(InWi!!}
+3 to INT, WIS, Searching
Resist Acid, Lightning, Fire, Cold, Poison
Sustain INT, WIS
Free Action; Hold Life; Levitation; See Invisible
Decrease Need Mana
Activates for a mana bolt (120) every 120+d120 turns
�) Soft Leather Armour of Resistance 'neniluve' [4,+26] {*El;AcFiCoLi!!}
Immunity to Lightning
Resist Acid, Lightning, Fire, Cold, Light
Activates for beam of sunlight every 10 turns
�) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth) {Sl;AcElFiCoDk}
+4 to Stealth
Resist Acid, Lightning, Fire, Cold, Dark
Activates for nothing
�) The Hard Leather Armour of Himring [6,+15] {PoNtCa[C!!}
Resist Poison, Nether, Chaos
Cold Aura
Activates for protect evil (dur level*3 + d25) every 225+d225 turns
�) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcShCa}
+3 to DEX
Resist Acid, Shards, Chaos
Activates for nothing
�) The Cloak of Jack of Shadow [1,+19] (+7 to stealth) {SlSr;FaSiHlEsp}
+7 to Stealth, Searching
Free Action; Hold Life; See Invisible; ESP
Activates for nothing
�) The Cloak 'Colannon' [1,+15] (+3 to stealth) {Sl;Ac!!}
+3 to Stealth
Resist Acid
Activates for teleport every 45 turns
�) an Elven Cloak [4,+12] (+4 to stealth)
�) The Elven Cloak 'Ouch' [4,+19] (+4 to stealth) {SlSr;NxDi;Te[CM. -?AC gone
wrong :(}
+4 to Stealth, Searching
Resist Nexus, Disenchantment
Cold Aura; Anti-Magic
Activates for nothing
( page 8 )
�) The Shadow Cloak of Tuor [6,+12] (+4 to stealth) {Sl;*Ac;LiDk;FaSi}
+4 to Stealth
Immunity to Acid
Resist Light, Dark
Free Action; See Invisible
Activates for nothing
�) The Small Metal Shield of Thorin [5,+21] (+4) {StCn;*Ac;ShSoCa;Fa}
+4 to STR, CON
Immunity to Acid
Resist Sound, Shards, Chaos
Free Action
Activates for nothing
�) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoLiDkBl}
Resist Acid, Lightning, Fire, Cold, Light, Dark, Blindness
Activates for nothing
�) a Large Metal Shield of Resistance 'tharyave' [8,+8] (+4) {Ch;AcElFiCoCa}
+4 to CHR
Resist Acid, Lightning, Fire, Cold, Chaos
Activates for nothing
�) a Large Metal Shield of Reflection 'dolil' [8,+17] {Sh;Rf}
Resist Shards
Reflection
Activates for nothing
�) a Mirror Shield [14,+16]
�) an Iron Crown of Might (+2,+2) [0,+9] (+2) {StDxCn;Di;Fa(StDxCn}
�) The Iron Crown of Eric [0,+18] (+3 to speed) {SpDx;ElSo(Dx}
+3 to DEX, Speed
Resist Lightning, Sound
Sustain DEX
Activates for nothing
�) a Jewel Encrusted Crown of Might (+4,+4) [0,+10] (+3) {StDxCn;Li;Fa(StDxCn}
�) The Metal Cap of Thengel [3,+12] (+3) {WiCh}
+3 to WIS, CHR
Activates for nothing
�) The Iron Helm 'Holhenneth' [5,+10] (+2) {InWiSr;Bl;Si!!}
+2 to INT, WIS, Searching
Resist Blindness
See Invisible
Activates for detection every 55+d55 turns
�) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed,
InWiSr;*Co;AcPoDiFe;FaSiTeAgCuTy[M.!!}
-1 to INT, WIS, Searching
Immunity to Cold
Resist Acid, Cold, Poison, Fear, Disenchantment
Free Action; Anti-Magic; See Invisible; Aggravates; Ancient Curse
Heavily Cursed
Activates for rays of fear in every direction every 3*(level+10) turns
( page 9 )
�) The Steel Helm of Nurgle [6,+14] {Cf;EspSdTe.}
Resist Confusion
ESP; Slow Digestion
Activates for nothing
�) The Steel Helm of Hammerhand [6,+20] (+3) {StDxCn;AcNx}
+3 to STR, DEX, CON
Resist Acid, Nexus
Activates for nothing
�) a Dragon Helm [8,+17] {PoLiDi}
�) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaXl(Cn!!}
Resist Light
Sustain CON
Free Action; Permanent Light(1)
Activates for magic missile (2d6) every 2 turns
�) The Set of Gauntlets of Thanos (-11,-12) [2,+0] (+2) {cursed,
StDx;*FiCo;PoCfNtNxCaDi;HlTeAgCuTy.}
+2 to STR, DEX
Immunity to Fire, Cold
Resist Poison, Confusion, Nether, Nexus, Chaos, Disenchantment
Hold Life; Aggravates; Ancient Curse; Heavily Cursed
Activates for nothing
�) a Set of Cesti of Hermit 'groder' [5,+16] (+3 to stealth) {InWiSl;So;Fa}
+3 to INT, WIS, Stealth
Resist Sound
Free Action
Activates for nothing
�) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {uncursed, SpDxSl;Nx;FaLv(Dx}
+4 to DEX, Stealth, Speed
Resist Nexus
Sustain DEX
Free Action; Levitation
Activates for nothing
�) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5)
{DxCh;NtCa;Fa(CnCh!!}
+5 to DEX, CHR
Resist Nether, Chaos
Sustain CON, CHR
Free Action
Activates for remove fear and cure poison every 5 turns
�) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {SpStCn;Dk}
+3 to STR, CON, Speed
Resist Dark
Activates for nothing
�) The Dagger of Rilia (2d4) (+4,+3) {PoDi;Th|P/o!!}
Slay Orc
Poisoned
Resist Poison, Disenchantment
Throwing
Activates for stinking cloud (12), rad. 3, every 4+d4 turns
�) The Rapier 'Forasgil' (2d6) (+12,+19) {CoLi;Xl|Co/Z}
Slay Animal
Frost Brand
Resist Cold, Light
Permanent Light(1)
Activates for nothing
�) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks) {AtStDxCn;Li;FaSiXl/*oL}
+2 to STR, DEX, CON, Attacks
Slay Evil, Undead, Orc
Resist Light
Free Action; See Invisible; Permanent Light(1)
Activates for nothing
( page 10 )
�) The Short Sword 'Gilettar' (1d7) (+3,+7) (+2 attacks) {At;Di;SiSdRg/Z}
+2 to Attacks
Slay Animal
Resist Disenchantment
See Invisible; Slow Digestion; Regeneration
Activates for nothing
�) a Broad Sword (Defender) 'raukoia' (2d5) (+11,+9) [+6] (+2 to stealth)
{Sl;AcElFiCoPoSoCa;FaSiRgLvWr(Wi}
+2 to Stealth
Resist Acid, Lightning, Fire, Cold, Poison, Sound, Chaos
Sustain WIS
Free Action; Levitation; See Invisible; Warning; Regeneration
Activates for nothing
�) The Broad Sword 'Nothung' (3d5) (+12,+16) (+4 to searching)
{Sr;ElFiPoDkFe;SdXl|ES/DDo}
+4 to Searching
Slay Orc, Xdragon
Lightning Brand; Very sharp
Resist Lightning, Fire, Poison, Fear, Dark
Slow Digestion; Permanent Light(1)
Activates for nothing
�) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3 to stealth)
{Sl;CoPo;HlSdXl|Co/*o}
+3 to Stealth
Slay Evil, Orc
Frost Brand
Resist Cold, Poison
Hold Life; Slow Digestion; Permanent Light(1)
Activates for nothing
�) The Long Sword 'Excalibur' (5d5) (+21,+19) [+5] (+3)
{WiChDg;ShFe;SiHlWrBs|S/*UL(WiCh}
+3 to WIS, CHR, Tunneling
Slay Evil, Undead, Demon
Very sharp
Resist Fear, Shards
Sustain WIS, CHR
Hold Life; See Invisible; Warning; Blessed Blade
Activates for nothing
�) The Long Sword 'Anduril' (3d5) (+10,+15) [+5] (+4)
{St;FiSh;FaSiXl|F/*oT(Dx!!}
+4 to STR
Slay Evil, Orc, Troll
Flame Tongue
Resist Fire, Shards
Sustain DEX
Free Action; See Invisible; Permanent Light(1)
Activates for ball of fire (72) every 400 turns
�) The Scimitar 'Soulsword' (2d5) (+9,+11) (+2 attacks)
{AtInWi;BlNtNxCaDi;SiHlBs/*DULZ}
+2 to INT, WIS, Attacks
Slay Animal, Evil, Undead, Demon, Dragon
Resist Blindness, Nether, Nexus, Chaos, Disenchantment
Hold Life; See Invisible; Blessed Blade
Activates for nothing
�) The Bastard Sword of Eowyn (4d4) (+12,+16) (+4 to speed)
{SpStChSl;CoDkNtFe/*PLZ}
+4 to STR, CHR, Stealth, Speed
Slay Animal, Evil, Undead, Giant
Resist Cold, Fear, Dark, Nether
Activates for nothing
�) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed,
Cn;Di;AgCu|VS/*DDTU}
+5 to CON
Slay Evil, Demon, Troll, Xdragon
Vampiric; Very sharp
Resist Disenchantment
Aggravates; Heavily Cursed
Activates for nothing
�) The Two-Handed Sword 'Zarcuthra' (4d6) (+19,+21) (+4)
{StChIf;FiCfCa;FaSiSdXlAg|FS/*DDoTPULZ}
+4 to STR, CHR, Infravision
Slay Animal, Evil, Undead, Demon, Orc, Troll, Giant, Xdragon
Flame Tongue; Very sharp
Resist Fire, Confusion, Chaos
Free Action; See Invisible; Slow Digestion; Aggravates
Permanent Light(1)
Activates for nothing
�) The Two-Handed Sword 'Hrunting' (4d6) (+13,+21) (+4) {St;FaLvXl|S/DP}
+4 to STR
Slay Giant, Dragon
Very sharp
Free Action; Levitation; Permanent Light(1)
Activates for nothing
�) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed,
StCn;CfNtNxCa;FaHlAgCu|V}
+2 to STR, CON
Vampiric
Resist Confusion, Nether, Nexus, Chaos
Free Action; Hold Life; Drains Experience; Aggravates
Heavily Cursed
Activates for nothing
( page 11 )
�) The Spear 'GaeBolg' (3d6) (+16,+18) (+4) {StDx;ElLiDkBl;ThSiXl|E/*P}
+4 to STR, DEX
Slay Evil, Giant
Lightning Brand
Resist Lightning, Light, Dark, Blindness
Throwing; See Invisible; Permanent Light(1)
Activates for nothing
�) The Spear of Hagen (1d6) (+11,+13) (+3 to speed) {SpSlIf;CoDk;ThSi|Co/L}
+3 to Stealth, Infravision, Speed
Slay Undead
Frost Brand
Resist Cold, Dark
Throwing; See Invisible
Activates for nothing
�) The Awl-Pike 'Ama-no-NumaHoko' (4d8) (+16,+24) [+5] (+4)
{WiDxCnCh;AcCoDkBlCa;SiHlXlBs/*DDUL(WiDxCnCh!!}
+4 to WIS, DEX, CON, CHR
Slay Evil, Undead, Demon, Xdragon
Resist Acid, Cold, Dark, Blindness, Chaos
Sustain WIS, DEX, CON, CHR
Hold Life; See Invisible; Blessed Blade; Permanent Light(1)
Activates for water ball (200) every 250 turns
�) The Beaked Axe of Hurin (2d6) (+10,+12) [+2] (+3) {AtCn|A/TU!!}
+3 to CON, Attacks
Slay Demon, Troll
Acid Brand
Activates for hero and +10 to speed (50) every 100+200d turns
�) The Glaive of Pain (9d6) (+0,+30) { }
Activates for nothing
�) The Lance 'Force of Hand' (2d8) (+14,+8) (+3 to searching) {InSr;Nx;Fa!!}
+3 to INT, Searching
Resist Nexus
Free Action
Activates for mass genocide every 1000 turns
�) The Battle Axe 'turtirith' (3d8) (+12,+24) {FiDi/*UL}
Slay Evil, Undead, Demon
Resist Fire, Disenchantment
Activates for nothing
�) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3)
{StCnSl;AcElFiCoBl;FaSiRgLv/oTU}
+3 to STR, CON, Stealth
Slay Demon, Orc, Troll
Resist Acid, Lightning, Fire, Cold, Blindness
Free Action; Levitation; See Invisible; Regeneration
Activates for nothing
�) The Great Axe 'Volcanic Geyser' (4d4) (+16,+20) (+4) {In;EspXl|FQ}
+4 to INT
Flame Tongue; Earthquake impact on hit
ESP; Permanent Light(1)
Activates for nothing
�) a Scythe of Slicing (8d4) (+7,+6)
�) The Whip of Gothmog (3d6) (+13,+15) (-2) {cursed,
InWiDxSl;*Fi;ElDk;XlAgCu|F/oTPZ!!}
-2 to INT, WIS, DEX, Stealth
Slay Animal, Orc, Troll, Giant
Flame Tongue
Immunity to Fire
Resist Lightning, Dark
Aggravates; Permanent Light(1); Heavily Cursed
Activates for fire ball (120) every 225+d225 turns
�) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+3) {In;Fi;Xl|F/Z}
+3 to INT
Slay Animal
Flame Tongue
Resist Fire
Permanent Light(1)
Activates for nothing
( page 12 )
�) The Quarterstaff 'Eriril' (1d9) (+3,+5) (+4) {InWi;Li;MaSiXl/*!!}
+4 to INT, WIS
Slay Evil
Resist Light
See Invisible; Decrease Need Mana; Permanent Light(1)
Activates for identify spell every 10 turns
�) The Nunchaku of Xiaolong (4d3) (+25,+10) [+10] (+5 to speed)
{SpSl;FiFe;FaRg|F/DZ(StDxCn}
+5 to Stealth, Speed
Slay Animal, Dragon
Flame Tongue
Resist Fire, Fear
Sustain STR, DEX, CON
Free Action; Regeneration
Activates for nothing
�) a Mace of Disruption (5d8) (+6,+5)
�) The Short Bow of Robin Hood (x3) (+15,+17) (+2) {SpDxChSl;Cf;Xm}
+2 to DEX, CHR, Stealth, Speed
Resist Confusion
Activates for nothing
�) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) {DxSl;Di;Xs}
+3 to DEX, Stealth
Resist Disenchantment
+1 Extra Shot
Activates for nothing
�) a Heavy Crossbow of Hunter 'tariaur' (x5) (+19,+19) (+1 to stealth)
{DxSl;Cf;Xs}
+1 to DEX, Stealth
Resist Confusion
+1 Extra Shot
Activates for nothing
�) a Heavy Crossbow of Extra Might (x6) (+11,+14) {Ac;Xm}
�) 44 Bolts of Flame (2d5) (+10,+10) (248/496) {=g@f2}
�) 27 Bolts of Hurt Evil (2d5) (+10,+10) (248/496)
�) 39 Steel Bolts (3d5) (+10,+10) (270/540) {=g@f2}
�) 25 Steel Bolts of Shocking (3d5) (+10,+10) (270/540)
�) 15 Steel Bolts of Hurt Evil (3d5) (+10,+12) (285/570)
( page 13 )
�) 8 Steel Bolts of Hurt Dragon (3d5) (+10,+13) (292/584) {=g}
�) 10 Steel Bolts of Hurt Evil (3d5) (+10,+15) (307/614) {/*}
�) 22 Steel Bolts of Hurt Evil (3d5) (+12,+13) (292/584)
�) 23 Steel Bolts of Hurt Animal (3d5) (+12,+17) (322/644) {=g}
�) 27 Steel Bolts of Holy Might (3d5) (+17,+19) (336/672)
�) 76 Seeker Bolts (6d5) (+10,+10) (336/672) {=g@f3}
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Posted on 28.12.2006 20:46
4110. on the Ladder (of 19326)
Comments Related dumps: Toki, L50 High-Elf Sniper winner 2nd in XAngband (1.1.1) by <ehuang> (71%) Dorobo, L50 Hobbit Elementalist 5th in XAngband (1.1.1) by <p_ouji@hotmail.com> (24%) Seen 3521 times. |