The Angband Ladder: Papapishu, Hobbit Sniper by Mars
[XAngband 1.1.0 Character Dump] Name : Papapishu Sex : Male Age 29 STR! 18/200 Race : Hobbit Height 35 INT! 18/190 Class : Sniper Weight 58 WIS! 18/140 Social Class 9 DEX! 18/190 CON! 18/*** CHR! 18/100 + Melee (+43,+52) Hit point 858/ 858 Fighting : Legendary [ SP (Mana) 0/ 0 Bows/Throw : Legendary [ Blows/Round 5 Saving Throw: Heroic AverageDmg/Rnd 290 Level 50 Stealth : Heroic Experience 9939899 + Shooting (+48,+18) Max Exp 9939899 Perception : Excellent Multiplier x7.32 Exp to Adv ***** Searching : Superb Shots/Round 2.00 Gold 692549 Disarming : Heroic Magic Device: Legendary [ AC [32,+119] Time Day 15 16:32 Speed (+31) Play time 48:50:33 Infra-Vision: 110 feet (Character Background) You are one of several children of a Hobbit Bum. You are a credit to the family. You have blue eyes, straight brown hair, and an average complexion. ...Now, you are in Morivant. Modifications Stat Intrnl Rce Cls Mod Actual Currnt abcdefghijkl@ Str: 18/100 -2 1 11 18/200 2...s..43.2.. Int: 18/100 1 -1 9 18/190 ......34.2... abcdefghijkl@ Wis: 18/100 1 -2 5 18/140 ......3..2... Acid : ......+...... Dex: 18/100 3 2 4 18/190 ....s..4....s Elec : +......++.... Con: 18/100 2 0 10 18/*** 2...s.3.3.2.. Fire : .......+..... Chr: 18/100 1 -1 0 18/100 ............. Cold : .......+..... Poison: ......+...... abcdefghijkl@ abcdefghijkl@ Fear : +...+........ Speed : +..+.+.....+. Free Actn: +...+.....+.. Light : +............ Reflect : ............. SeeInvis.: +...++....... Dark : +............ MagicDev: ............. Hold Life: .....+....... Shard : .......+..... AuraFire: ....+........ Telepathy: .........+... Blind : .........+... AuraElec: ............. Warning : ............. Conf : ......+...... AuraCold: .......+..... SlwDigstn: +............ Sound : ........+.... Dec.mana: ............. Regen. : +...+........ Nether: ......+...... Teleport: ............. Levitate : ............. Nexus : ...........+. NoTelprt: ............. PermLite : +....+....... Chaos : .......+..... No Magic: ............. Aggravate: ............. Disnch: +......+.+... DrainExp: ............. EvilCurse: ............. [Quest information] < Recall Depth > Level 88 (4400') < Completed Quest > Thieves Hideout (Danger level: 5) - level 6 The Sewer (Danger level: 5) - level 14 Warg problem (Danger level: 5) - level 14 Lagduf, the Snaga (Dungeon level: 6) - level 15 Orc Camp (Danger level: 15) - level 18 Nar, the Dwarf (Dungeon level: 12) - level 23 The Orcish Mine (Danger level: 25) - level 23 Doom Quest 1 (Danger level: 15) - level 25 Archdruid (Danger level: 25) - level 25 Grendel (Dungeon level: 24) - level 26 Thieves Quest 1 (The Mimic's Treasure) (Danger level: 25) - level 26 Thieves Quest 2 (Tengu and Death Swords)) (Danger level: 25) - level 26 Vapor Quest (Danger level: 25) - level 27 Old Man Willow Quest (Danger level: 24) - level 28 Dark Elven Lords Quest (Danger level: 25) - level 28 The Tower (Danger level: 30) - level 30 The Vault (Danger level: 30) - level 30 The Cloning Pits (Danger level: 40) - level 34 Judge Mortis (Dungeon level: 38) - level 35 The Rise and Fall of Micro$oft (Danger level: 50) - level 36 Santa Claus (Dungeon level: 44) - level 37 Haunted House (Danger level: 48) - level 40 Killing Fields (Danger level: 50) - level 41 Water Cave (Danger level: 50) - level 42 The Lernean Hydra (Dungeon level: 50) - level 42 Doom Quest 2 (Danger level: 55) - level 42 The Old Castle (Danger level: 40) - level 43 Saruman of Many Colours (Dungeon level: 56) - level 44 Takemikaduchi, the Thunder (Dungeon level: 62) - level 45 The Royal Crypt (Danger level: 70) - level 50 Pazuzu, Lord of Air (Dungeon level: 76) - level 50 The Destroyer (Dungeon level: 88) - level 50 < Failed Quest > Nothing. [Miscellaneous information] Maximize Mode: ON Preserve Mode: ON Autoscum: OFF Small Levels: ENABLED Arena Levels: ENABLED Num. Random Quests: 10 You have defeated 10443 enemies. [Character Equipment] a) The Long Sword 'Anguirel' (2d5) (+11,+12) (+2) (charging) {AtSpStCn;ElLiDkDiFe;FaSiSdRgXl|E/*U!!} +2 to STR, CON, Attacks, Speed Slay Evil, Demon Lightning Brand Resist Lightning, Fear, Light, Dark, Disenchantment Free Action; See Invisible; Slow Digestion; Regeneration Permanent Light(1) Activates for ball of lightning (100) every 500 turns b) a Heavy Crossbow of Extra Shots 'thinon' (x6) (+16,+18) {XmXs} +1 Extra Shot Activates for nothing c) a Ring of Extra Shots d) a Ring of Speed (+13) e) an Amulet of the Hero (+5,+6) [+4] (+7) {If;Fe;FaSiRg[F(StDxCn} f) The Star of Elendil (+1 to speed) {Sp;SiHlXl!!} +1 to Speed Hold Life; See Invisible; Permanent Light(3); Permanent Light(1) Activates for magic mapping and light area every 50+d50 turns g) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {InWiCn;AcPoCfNt!!} +3 to INT, WIS, CON Resist Acid, Poison, Confusion, Nether Activates for door and trap destruction every 10 turns h) The Elven Cloak 'novcost' [4,+20] (+4 to stealth) {StInDxSlSr;ElFiCoShCaDi[C} +4 to STR, INT, DEX, Stealth, Searching Resist Lightning, Fire, Cold, Shards, Chaos, Disenchantment Cold Aura Activates for nothing i) a Large Leather Shield of Might 'sulan' (+4,+4) [6,+15] (+3) {StCn;ElSo!!} +3 to STR, CON Resist Lightning, Sound Activates for heroism and berserk (dur 50+d50) every 100+d100 turns j) The Hard Leather Cap of Thranduil [2,+11] (+2) {InWi;BlDi;Esp} +2 to INT, WIS Resist Blindness, Disenchantment ESP Activates for nothing k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa} +2 to STR, CON Free Action Activates for nothing l) The Pair of Hard Leather Boots of Feanor [3,+20] (+15 to speed) {Royal Crypt, Sp;Nx!!} +15 to Speed Resist Nexus Activates for speed (dur 20+d20) every 100+d100 turns [Character Inventory] a) 3 Potions of Speed {!k} b) 4 Potions of Resist Heat {25% off} c) 4 Potions of Resist Cold d) 4 Potions of Heroism e) 15 Potions of Cure Critical Wounds f) 15 Potions of Healing {!k} g) 3 Potions of Resistance {!k} h) 2 Potions of Restoring i) 19 Scrolls of Phase Door j) 18 Scrolls of Teleportation k) 3 Scrolls of *Destruction* l) 2 Rods of Perception {@zz!z} m) 3 Rods of Recall {@z0!z} n) 3 Rods of Illumination {@z3} o) 6 Rods of Detection {@z1!z} p) 2 Rods of Healing {@z5!z} q) a Wand of Teleport Other (12 charges) r) 2 Staffs of Speed (2x 8 charges) {!u} s) 73 Bolts (2d5) (+10,+10) (248/496) {=g@f1} t) 69 Steel Bolts (3d5) (+10,+10) (270/540) {=g@f2} u) 20 Seeker Bolts (6d5) (+10,+10) (336/672) {=g@f3} [Home Inventory] ( page 1 ) a) a Potion of Detonations b) 13 Potions of Speed {!k} c) 67 Potions of Resist Heat {25% off} d) 83 Potions of Resist Cold e) 46 Potions of Heroism f) 33 Potions of Cure Critical Wounds g) 11 Potions of Healing {!k} h) 12 Potions of *Healing* {!k} i) 6 Potions of Life {!k!q} j) 7 Potions of Restore Life Levels k) a Potion of Augmentation ("Restoring DeLuxe") l) a Potion of Self Knowledge ( page 2 ) m) 2 Potions of Resistance {!k} n) 4 Potions of Restoring o) 15 Scrolls of Phase Door p) 12 Scrolls of Teleportation q) 3 Scrolls of *Remove Curse* r) 6 Scrolls of Rune of Protection s) 11 Scrolls of *Destruction* t) 4 Scrolls of Mass Genocide u) 4 Rods of Recall {@z0!z} v) 5 Rods of Illumination {@z3} w) a Rod of Probing x) a Rod of Restoration ( page 3 ) y) 9 Rods of Light {@z4} z) 5 Wands of Teleport Other (60 charges) {) a Wand of Rockets (4 charges) |) a Staff of Healing (4 charges) }) 13 Staffs of Speed (13x 8 charges) {!u} ~) 2 Staffs of Dispel Evil (2x 8 charges) ) a Staff of Power (5 charges) �) a Staff of Holiness (5 charges) �) a Staff of *Destruction* (5 charges) �) The Ring of Acid 'rasar' [+15] (+4 to searching) {SrIf;AcCo!!} +4 to Searching, Infravision Resist Acid, Cold Activates for frost bolt (6d8) every 7+d7 turns �) The Ring of Acid 'gorear' [+13] (+2 to searching) {Sr;AcElCo!!} +2 to Searching Resist Acid, Lightning, Cold Activates for lightning bolt (4d8) every 6+d6 turns �) 2 Rings of Poison Resistance ( page 4 ) �) a Ring of Free Action �) a Ring of Speed (+11) �) The Ring of Tulkas (+4) {SpStDxCn!!} +4 to STR, DEX, CON, Speed Activates for speed (dur 75+d75) every 200+d200 turns �) The Ring of Fear Resistance 'ruthas' (+3) {CnCh;Fe;Si(Cn} +3 to CON, CHR Resist Fear Sustain CON See Invisible Activates for nothing �) a Ring of Light and Darkness Resistance �) 2 Rings of Nether Resistance �) a Ring of Nexus Resistance �) a Ring of Sound Resistance �) 2 Rings of Shard Resistance �) 2 Rings of Disenchantment Resistance �) a Ring of Chaos Resistance �) a Ring of Extra Attacks (+1 attack) ( page 5 ) �) The Ring of Wraith 'loken' (+11,+11) (+1) {uncursed, StInWiDxCnChSlSr;So;SiRg(InDx!!} +1 to All stats, Stealth, Searching Resist Sound Sustain INT, DEX See Invisible; Regeneration; Drains Experience Activates for summon phantasmal servant every 200+d200 turns �) The Ring of Wraith 'melien' (+11,+11) (+1) {uncursed, StInWiDxCnChSl;Ac;SiXl!!} +1 to All stats, Magic device Resist Acid See Invisible; Drains Experience; Permanent Light(1) Activates for magic missile (2d6) every 2 turns �) The Ring of Wraith 'faugech' (+11,+11) (+2) {cursed, StInWiDxCnCh;Di;SiAgCu!!} +2 to All stats Resist Disenchantment See Invisible; Drains Experience; Aggravates; Heavily Cursed Activates for summon elemental every 750 turns �) The Ring of Wraith 'nariant' (+10,+10) (+1) {cursed, StInWiDxCnCh;PoDkCfNtFe;SiCu(WiDx!!} +1 to All stats Resist Poison, Fear, Dark, Confusion, Nether Sustain WIS, DEX See Invisible; Drains Experience; Heavily Cursed Activates for enslave undead every 333 turns �) The Ring of Wraith 'hitheb' (+11,+11) (+2) {cursed, StInWiDxCnCh;Fe;SiEspXlAgPc!!} +2 to All stats Resist Fear See Invisible; ESP; Drains Experience; Aggravates Permanent Light(1); Permanently Cursed Activates for heroism and berserk (dur 50+d50) every 100+d100 turns �) The Ring of Wraith 'luinamon' (+11,+11) (+1) {cursed, StInWiDxCnCh;FaSiCu[T!!} +1 to All stats Free Action; Prevent Teleportation; See Invisible Drains Experience; Heavily Cursed Activates for fire bolt (9d8) every 8+d8 turns �) The Ring of Wraith 'mothiluve' (+11,+11) (+2) {cursed, StInWiDxCnCh;PoLiDkCfNtDi;SiHlSdCu!!} +2 to All stats Resist Poison, Light, Dark, Confusion, Nether, Disenchantment Hold Life; See Invisible; Slow Digestion; Drains Experience Heavily Cursed Activates for vampiric drain (3*50) every 400 turns �) The Amulet of Slow Digestion 'golael' (+2 to speed) {SpIn;SdRg(In!!} +2 to INT, Speed Sustain INT Slow Digestion; Regeneration Activates for identify spell every 10 turns �) The Amulet of Slow Digestion 'lokor' (+3) {In;FiNx;SiSd} +3 to INT Resist Fire, Nexus See Invisible; Slow Digestion Activates for nothing �) an Amulet of the Magi [+8] (+6 to searching) {SrIf;BlCf;FaSiWr(InWi} �) The Amulet of Carlammas (+2) {Cn;Fi!!} +2 to CON Resist Fire Activates for protect evil (dur level*3 + d25) every 225+d225 turns �) The Amulet of Ingwe (+3) {WiChIf;AcElCo;FaSi!!} +3 to WIS, CHR, Infravision Resist Acid, Lightning, Cold Free Action; See Invisible Activates for dispel evil (level*5) every 200+d200 turns ( page 6 ) �) an Amulet of Anti-Teleportation �) an Amulet of Resistance {AcElFiCoPo} �) an Amulet of Resistance {AcElFiCoLi} �) an Amulet of the Magi {HlSd(StInWiDxCnCh} �) an Amulet of ESP �) The Torque of Boromir (+0,+8) (+3) {St(St!!} +3 to STR Sustain STR Activates for frighten monsters every 40+d40 turns �) The Incandescent Light of Edison (+3 to infravision) {If;Xl[FE} +3 to Infravision Fiery Aura; Electric Aura; Permanent Light(3); Permanent Light(1) Activates for nothing �) The Palantir of Westernesse (+3) {WiCh;EspXl!!} +3 to WIS, CHR ESP; Permanent Light(3); Permanent Light(1) Activates for list of the uniques on the level every 200 turns �) Metal Scale Mail of Resistance 'melek' (-2) [13,+20] {AcElFiCoPoCfDi!!} Resist Acid, Lightning, Fire, Cold, Poison, Confusion, Disenchantment Activates for rays of fear in every direction every 3*(level+10) turns �) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;AcElFiCoPoShNx} +2 to STR, CHR Resist Acid, Lightning, Fire, Cold, Poison, Shards, Nexus Activates for nothing �) The Metal Brigandine Armour of Corwin's Pattern (-3) [19,+19] (+2) {InCn;DkShNtCaDi} +2 to INT, CON Resist Dark, Shards, Nether, Chaos, Disenchantment Activates for nothing �) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {StDx;AcElFiCoPoCfSo} +2 to STR, DEX Resist Acid, Lightning, Fire, Cold, Poison, Confusion, Sound Activates for nothing ( page 7 ) �) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcElFiCoCfSoNx} +2 to CON Resist Acid, Lightning, Fire, Cold, Confusion, Sound, Nexus Activates for nothing �) The Mithril Chain Mail of Lohengrin (-1) [28,+20] (+4 to stealth) {InWiSl;AcElFiCoPoDkNtFe;SiHl!!} +4 to INT, WIS, Stealth Resist Acid, Lightning, Fire, Cold, Poison, Fear, Dark, Nether Hold Life; See Invisible Activates for heal (777), curing and heroism every 300 turns �) a Robe of Permanence [2,+10] {AcElFiCoLi;Hl(StInWiDxCnCh} �) The Robe of Incanus [2,+20] (+3) {InWiSr;AcElFiCoPo;MaFaSiHlLv(InWi!!} +3 to INT, WIS, Searching Resist Acid, Lightning, Fire, Cold, Poison Sustain INT, WIS Free Action; Hold Life; Levitation; See Invisible Decrease Need Mana Activates for a mana bolt (120) every 120+d120 turns �) Soft Leather Armour of Resistance 'neniluve' [4,+26] {*El;AcFiCoLi!!} Immunity to Lightning Resist Acid, Lightning, Fire, Cold, Light Activates for beam of sunlight every 10 turns �) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth) {Sl;AcElFiCoDk} +4 to Stealth Resist Acid, Lightning, Fire, Cold, Dark Activates for nothing �) The Hard Leather Armour of Himring [6,+15] {PoNtCa[C!!} Resist Poison, Nether, Chaos Cold Aura Activates for protect evil (dur level*3 + d25) every 225+d225 turns �) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcShCa} +3 to DEX Resist Acid, Shards, Chaos Activates for nothing �) The Cloak of Jack of Shadow [1,+19] (+7 to stealth) {SlSr;FaSiHlEsp} +7 to Stealth, Searching Free Action; Hold Life; See Invisible; ESP Activates for nothing �) The Cloak 'Colannon' [1,+15] (+3 to stealth) {Sl;Ac!!} +3 to Stealth Resist Acid Activates for teleport every 45 turns �) an Elven Cloak [4,+12] (+4 to stealth) �) The Elven Cloak 'Ouch' [4,+19] (+4 to stealth) {SlSr;NxDi;Te[CM. -?AC gone wrong :(} +4 to Stealth, Searching Resist Nexus, Disenchantment Cold Aura; Anti-Magic Activates for nothing ( page 8 ) �) The Shadow Cloak of Tuor [6,+12] (+4 to stealth) {Sl;*Ac;LiDk;FaSi} +4 to Stealth Immunity to Acid Resist Light, Dark Free Action; See Invisible Activates for nothing �) The Small Metal Shield of Thorin [5,+21] (+4) {StCn;*Ac;ShSoCa;Fa} +4 to STR, CON Immunity to Acid Resist Sound, Shards, Chaos Free Action Activates for nothing �) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoLiDkBl} Resist Acid, Lightning, Fire, Cold, Light, Dark, Blindness Activates for nothing �) a Large Metal Shield of Resistance 'tharyave' [8,+8] (+4) {Ch;AcElFiCoCa} +4 to CHR Resist Acid, Lightning, Fire, Cold, Chaos Activates for nothing �) a Large Metal Shield of Reflection 'dolil' [8,+17] {Sh;Rf} Resist Shards Reflection Activates for nothing �) a Mirror Shield [14,+16] �) an Iron Crown of Might (+2,+2) [0,+9] (+2) {StDxCn;Di;Fa(StDxCn} �) The Iron Crown of Eric [0,+18] (+3 to speed) {SpDx;ElSo(Dx} +3 to DEX, Speed Resist Lightning, Sound Sustain DEX Activates for nothing �) a Jewel Encrusted Crown of Might (+4,+4) [0,+10] (+3) {StDxCn;Li;Fa(StDxCn} �) The Metal Cap of Thengel [3,+12] (+3) {WiCh} +3 to WIS, CHR Activates for nothing �) The Iron Helm 'Holhenneth' [5,+10] (+2) {InWiSr;Bl;Si!!} +2 to INT, WIS, Searching Resist Blindness See Invisible Activates for detection every 55+d55 turns �) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed, InWiSr;*Co;AcPoDiFe;FaSiTeAgCuTy[M.!!} -1 to INT, WIS, Searching Immunity to Cold Resist Acid, Cold, Poison, Fear, Disenchantment Free Action; Anti-Magic; See Invisible; Aggravates; Ancient Curse Heavily Cursed Activates for rays of fear in every direction every 3*(level+10) turns ( page 9 ) �) The Steel Helm of Nurgle [6,+14] {Cf;EspSdTe.} Resist Confusion ESP; Slow Digestion Activates for nothing �) The Steel Helm of Hammerhand [6,+20] (+3) {StDxCn;AcNx} +3 to STR, DEX, CON Resist Acid, Nexus Activates for nothing �) a Dragon Helm [8,+17] {PoLiDi} �) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaXl(Cn!!} Resist Light Sustain CON Free Action; Permanent Light(1) Activates for magic missile (2d6) every 2 turns �) The Set of Gauntlets of Thanos (-11,-12) [2,+0] (+2) {cursed, StDx;*FiCo;PoCfNtNxCaDi;HlTeAgCuTy.} +2 to STR, DEX Immunity to Fire, Cold Resist Poison, Confusion, Nether, Nexus, Chaos, Disenchantment Hold Life; Aggravates; Ancient Curse; Heavily Cursed Activates for nothing �) a Set of Cesti of Hermit 'groder' [5,+16] (+3 to stealth) {InWiSl;So;Fa} +3 to INT, WIS, Stealth Resist Sound Free Action Activates for nothing �) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to speed) {uncursed, SpDxSl;Nx;FaLv(Dx} +4 to DEX, Stealth, Speed Resist Nexus Sustain DEX Free Action; Levitation Activates for nothing �) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5) {DxCh;NtCa;Fa(CnCh!!} +5 to DEX, CHR Resist Nether, Chaos Sustain CON, CHR Free Action Activates for remove fear and cure poison every 5 turns �) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {SpStCn;Dk} +3 to STR, CON, Speed Resist Dark Activates for nothing �) The Dagger of Rilia (2d4) (+4,+3) {PoDi;Th|P/o!!} Slay Orc Poisoned Resist Poison, Disenchantment Throwing Activates for stinking cloud (12), rad. 3, every 4+d4 turns �) The Rapier 'Forasgil' (2d6) (+12,+19) {CoLi;Xl|Co/Z} Slay Animal Frost Brand Resist Cold, Light Permanent Light(1) Activates for nothing �) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks) {AtStDxCn;Li;FaSiXl/*oL} +2 to STR, DEX, CON, Attacks Slay Evil, Undead, Orc Resist Light Free Action; See Invisible; Permanent Light(1) Activates for nothing ( page 10 ) �) The Short Sword 'Gilettar' (1d7) (+3,+7) (+2 attacks) {At;Di;SiSdRg/Z} +2 to Attacks Slay Animal Resist Disenchantment See Invisible; Slow Digestion; Regeneration Activates for nothing �) a Broad Sword (Defender) 'raukoia' (2d5) (+11,+9) [+6] (+2 to stealth) {Sl;AcElFiCoPoSoCa;FaSiRgLvWr(Wi} +2 to Stealth Resist Acid, Lightning, Fire, Cold, Poison, Sound, Chaos Sustain WIS Free Action; Levitation; See Invisible; Warning; Regeneration Activates for nothing �) The Broad Sword 'Nothung' (3d5) (+12,+16) (+4 to searching) {Sr;ElFiPoDkFe;SdXl|ES/DDo} +4 to Searching Slay Orc, Xdragon Lightning Brand; Very sharp Resist Lightning, Fire, Poison, Fear, Dark Slow Digestion; Permanent Light(1) Activates for nothing �) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3 to stealth) {Sl;CoPo;HlSdXl|Co/*o} +3 to Stealth Slay Evil, Orc Frost Brand Resist Cold, Poison Hold Life; Slow Digestion; Permanent Light(1) Activates for nothing �) The Long Sword 'Excalibur' (5d5) (+21,+19) [+5] (+3) {WiChDg;ShFe;SiHlWrBs|S/*UL(WiCh} +3 to WIS, CHR, Tunneling Slay Evil, Undead, Demon Very sharp Resist Fear, Shards Sustain WIS, CHR Hold Life; See Invisible; Warning; Blessed Blade Activates for nothing �) The Long Sword 'Anduril' (3d5) (+10,+15) [+5] (+4) {St;FiSh;FaSiXl|F/*oT(Dx!!} +4 to STR Slay Evil, Orc, Troll Flame Tongue Resist Fire, Shards Sustain DEX Free Action; See Invisible; Permanent Light(1) Activates for ball of fire (72) every 400 turns �) The Scimitar 'Soulsword' (2d5) (+9,+11) (+2 attacks) {AtInWi;BlNtNxCaDi;SiHlBs/*DULZ} +2 to INT, WIS, Attacks Slay Animal, Evil, Undead, Demon, Dragon Resist Blindness, Nether, Nexus, Chaos, Disenchantment Hold Life; See Invisible; Blessed Blade Activates for nothing �) The Bastard Sword of Eowyn (4d4) (+12,+16) (+4 to speed) {SpStChSl;CoDkNtFe/*PLZ} +4 to STR, CHR, Stealth, Speed Slay Animal, Evil, Undead, Giant Resist Cold, Fear, Dark, Nether Activates for nothing �) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed, Cn;Di;AgCu|VS/*DDTU} +5 to CON Slay Evil, Demon, Troll, Xdragon Vampiric; Very sharp Resist Disenchantment Aggravates; Heavily Cursed Activates for nothing �) The Two-Handed Sword 'Zarcuthra' (4d6) (+19,+21) (+4) {StChIf;FiCfCa;FaSiSdXlAg|FS/*DDoTPULZ} +4 to STR, CHR, Infravision Slay Animal, Evil, Undead, Demon, Orc, Troll, Giant, Xdragon Flame Tongue; Very sharp Resist Fire, Confusion, Chaos Free Action; See Invisible; Slow Digestion; Aggravates Permanent Light(1) Activates for nothing �) The Two-Handed Sword 'Hrunting' (4d6) (+13,+21) (+4) {St;FaLvXl|S/DP} +4 to STR Slay Giant, Dragon Very sharp Free Action; Levitation; Permanent Light(1) Activates for nothing �) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed, StCn;CfNtNxCa;FaHlAgCu|V} +2 to STR, CON Vampiric Resist Confusion, Nether, Nexus, Chaos Free Action; Hold Life; Drains Experience; Aggravates Heavily Cursed Activates for nothing ( page 11 ) �) The Spear 'GaeBolg' (3d6) (+16,+18) (+4) {StDx;ElLiDkBl;ThSiXl|E/*P} +4 to STR, DEX Slay Evil, Giant Lightning Brand Resist Lightning, Light, Dark, Blindness Throwing; See Invisible; Permanent Light(1) Activates for nothing �) The Spear of Hagen (1d6) (+11,+13) (+3 to speed) {SpSlIf;CoDk;ThSi|Co/L} +3 to Stealth, Infravision, Speed Slay Undead Frost Brand Resist Cold, Dark Throwing; See Invisible Activates for nothing �) The Awl-Pike 'Ama-no-NumaHoko' (4d8) (+16,+24) [+5] (+4) {WiDxCnCh;AcCoDkBlCa;SiHlXlBs/*DDUL(WiDxCnCh!!} +4 to WIS, DEX, CON, CHR Slay Evil, Undead, Demon, Xdragon Resist Acid, Cold, Dark, Blindness, Chaos Sustain WIS, DEX, CON, CHR Hold Life; See Invisible; Blessed Blade; Permanent Light(1) Activates for water ball (200) every 250 turns �) The Beaked Axe of Hurin (2d6) (+10,+12) [+2] (+3) {AtCn|A/TU!!} +3 to CON, Attacks Slay Demon, Troll Acid Brand Activates for hero and +10 to speed (50) every 100+200d turns �) The Glaive of Pain (9d6) (+0,+30) { } Activates for nothing �) The Lance 'Force of Hand' (2d8) (+14,+8) (+3 to searching) {InSr;Nx;Fa!!} +3 to INT, Searching Resist Nexus Free Action Activates for mass genocide every 1000 turns �) The Battle Axe 'turtirith' (3d8) (+12,+24) {FiDi/*UL} Slay Evil, Undead, Demon Resist Fire, Disenchantment Activates for nothing �) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3) {StCnSl;AcElFiCoBl;FaSiRgLv/oTU} +3 to STR, CON, Stealth Slay Demon, Orc, Troll Resist Acid, Lightning, Fire, Cold, Blindness Free Action; Levitation; See Invisible; Regeneration Activates for nothing �) The Great Axe 'Volcanic Geyser' (4d4) (+16,+20) (+4) {In;EspXl|FQ} +4 to INT Flame Tongue; Earthquake impact on hit ESP; Permanent Light(1) Activates for nothing �) a Scythe of Slicing (8d4) (+7,+6) �) The Whip of Gothmog (3d6) (+13,+15) (-2) {cursed, InWiDxSl;*Fi;ElDk;XlAgCu|F/oTPZ!!} -2 to INT, WIS, DEX, Stealth Slay Animal, Orc, Troll, Giant Flame Tongue Immunity to Fire Resist Lightning, Dark Aggravates; Permanent Light(1); Heavily Cursed Activates for fire ball (120) every 225+d225 turns �) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+3) {In;Fi;Xl|F/Z} +3 to INT Slay Animal Flame Tongue Resist Fire Permanent Light(1) Activates for nothing ( page 12 ) �) The Quarterstaff 'Eriril' (1d9) (+3,+5) (+4) {InWi;Li;MaSiXl/*!!} +4 to INT, WIS Slay Evil Resist Light See Invisible; Decrease Need Mana; Permanent Light(1) Activates for identify spell every 10 turns �) The Nunchaku of Xiaolong (4d3) (+25,+10) [+10] (+5 to speed) {SpSl;FiFe;FaRg|F/DZ(StDxCn} +5 to Stealth, Speed Slay Animal, Dragon Flame Tongue Resist Fire, Fear Sustain STR, DEX, CON Free Action; Regeneration Activates for nothing �) a Mace of Disruption (5d8) (+6,+5) �) The Short Bow of Robin Hood (x3) (+15,+17) (+2) {SpDxChSl;Cf;Xm} +2 to DEX, CHR, Stealth, Speed Resist Confusion Activates for nothing �) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) {DxSl;Di;Xs} +3 to DEX, Stealth Resist Disenchantment +1 Extra Shot Activates for nothing �) a Heavy Crossbow of Hunter 'tariaur' (x5) (+19,+19) (+1 to stealth) {DxSl;Cf;Xs} +1 to DEX, Stealth Resist Confusion +1 Extra Shot Activates for nothing �) a Heavy Crossbow of Extra Might (x6) (+11,+14) {Ac;Xm} �) 44 Bolts of Flame (2d5) (+10,+10) (248/496) {=g@f2} �) 27 Bolts of Hurt Evil (2d5) (+10,+10) (248/496) �) 39 Steel Bolts (3d5) (+10,+10) (270/540) {=g@f2} �) 25 Steel Bolts of Shocking (3d5) (+10,+10) (270/540) �) 15 Steel Bolts of Hurt Evil (3d5) (+10,+12) (285/570) ( page 13 ) �) 8 Steel Bolts of Hurt Dragon (3d5) (+10,+13) (292/584) {=g} �) 10 Steel Bolts of Hurt Evil (3d5) (+10,+15) (307/614) {/*} �) 22 Steel Bolts of Hurt Evil (3d5) (+12,+13) (292/584) �) 23 Steel Bolts of Hurt Animal (3d5) (+12,+17) (322/644) {=g} �) 27 Steel Bolts of Holy Might (3d5) (+17,+19) (336/672) �) 76 Seeker Bolts (6d5) (+10,+10) (336/672) {=g@f3} |
Posted on 28.12.2006 20:46
4044. on the Ladder (of 19090)
Comments Related dumps: Toki, L50 High-Elf Sniper winner 2nd in XAngband (1.1.1) by <ehuang> (71%) Dorobo, L50 Hobbit Elementalist 5th in XAngband (1.1.1) by <p_ouji@hotmail.com> (24%) Seen 2110 times. |