The Angband Ladder: Datlian, Hydra no-class by <orcrist@wp.pl>
[PosBand 0.3.0-alpha2 Character Dump] Name Datlian 5-headed hydra Self RB CB EB Sex Male Age 820 Innate attacks: STR: 17 +3 +0 +3 Race Hydra Height 152 INT: 12 -5 +0 +2 Weight 868 bite 4d4 WIS: 10 -5 +0 +2 Title Monster Status 1 bite 4d4 DEX: 13 +1 +0 +3 HP 29/314 bite 4d4 *CON: 12 +3 +0 +0 SP 35/35 Level 29 bite 4d4 CHR: 15 -5 +0 +3 GameTurn 697295 Armor [67,+15] Saving Throw Superb Cur Exp 64067 Fight (+2,+3) Stealth Very Good Max Exp 65265 Melee (+2,+3) Fighting Heroic Adv Exp 93750 Shoot (+2,+0) Shooting Superb MaxDepth 1150 ft Blows 1/turn Disarming Good Gold 36622 Shots 0/turn Magic Device Very Good Burden 83 lbs Speed +3 Perception Heroic % Burden 27% Infra 80 ft Searching Heroic You are the offspring of a nine-headed hydra. You have several ugly heads and nasty venomous breath. [Character Equipment Stat Modifiers, Sustains and Flags] abcdefghijklmnopqrstuvwxyz{@ abcdefghijklmnopqrstuvwxyz{@ Str: ..3......................... Str: ............................ Int: ...................2........ Int: ............................ Wis: ...................2........ Wis: ............................ Dex: ............3............... Dex: ............................ Con: ............................ Con: ............................ Chr: ............3............... Chr: ............................ abcdefghijklmnopqrstuvwxyz{@ abcdefghijklmnopqrstuvwxyz{@ Acid:.........+.................. Blind:...................+........ Elec:..+......................... Confu:............+......+........ Fire:.............+.............. Sound:............................ Cold:...+........................ Shard:............................ Pois:..+........................+ Nexus:............................ Fear:............................ Nethr:............................ Lite:............................ Chaos:............................ Dark:............................ Disen:............................ abcdefghijklmnopqrstuvwxyz{@ abcdefghijklmnopqrstuvwxyz{@ Acid:.........+.................. Blind:...................+........ Elec:..+......................... Confu:............+......+........ Fire:.............+.............. Sound:............................ Cold:...+........................ Shard:............................ Pois:..+........................+ Nexus:............................ Fear:............................ Nethr:............................ Lite:............................ Chaos:............................ Dark:............................ Disen:............................ abcdefghijklmnopqrstuvwxyz{@ abcdefghijklmnopqrstuvwxyz{@ [Character Equipment] c) The Ring of Ekkar (+3) It increases your strength by 3. It provides resistance to lightning and poison. It activates for lightning bolt (4d8) every 6+d6 turns. It cannot be harmed by the elements. d) The Ring of Smeagol [+4] (+5 to stealth) It increases your stealth, searching, and infravision by 5. It provides resistance to cold. It cannot be harmed by the elements. e) a Ring of Free Action It grants you immunity to paralysis. i) an Amulet of Searching (+7) It increases your searching by 7. j) an Amulet of Resist Acid It provides resistance to acid. It cannot be harmed by acid. m) The Lantern of Wormtongue (+3 to speed) It increases your dexterity and charisma by 3. It increases your speed by 3. It provides resistance to confusion. It allows you to levitate and lights the dungeon around you. It activates for pet summoning every 35+d35 turns. It cannot be harmed by the elements. n) Leather Scale Mail of Resist Fire (-1) [11,+1] It provides resistance to fire. It cannot be harmed by fire. o) a Cloak [1,+0] s) a Hard Leather Cap of Infravision [2,-1] (+3) It increases your infravision by 3. t) The Iron Helm 'Holhenneth' [5,+10] (+2) It increases your intelligence and wisdom by 2. It increases your searching by 2. It provides resistance to blindness and confusion. It grants you the ability to see invisible things. It activates for detection every 55+d55 turns. It cannot be harmed by the elements. [Character Inventory] a) a Mushroom of Cure Serious Wounds b) a Piece of Elvish Waybread c) 5 Potions of Speed d) 9 Potions of Cure Critical Wounds e) 2 Potions of Healing f) 3 Potions of Restore Life Levels g) 12 Scrolls of Teleportation h) 4 Scrolls of Word of Recall i) 14 Scrolls of Identify j) 11 Scrolls of Satisfy Hunger k) a Scroll of Monster Confusion l) 2 Rods of Trap Location m) 2 Rods of Light n) a Wand of Trap/Door Destruction o) a Wand of Trap/Door Destruction p) a Wand of Stone to Mud (4 charges) q) a Staff of Perception (14 charges) r) a Staff of Light s) a Staff of Detect Evil t) a Ring of Free Action It grants you immunity to paralysis. u) a Ring of Strength (+2) It increases your strength by 2. It sustains your strength. [Home Inventory] a) 2 Mushrooms of Restore Constitution b) a Mushroom of Restoring c) a Potion of *Healing* d) 5 Scrolls of Word of Recall e) 42 Scrolls of Identify f) 2 Scrolls of Trap/Door Destruction g) 7 Rods of Trap Location h) 3 Rods of Light i) a Wand of Stone to Mud j) a Wand of Stone to Mud [Current Quest] To fulfill your task, you must kill Lokkak, the Ogre Chieftain at a depth of 1150 feet. |
Posted on 9.11.2006 18:10
12913. on the Ladder (of 19090)
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