The Angband Ladder: Creradfrid, Hobbit Warrior by <molemonty@hotmail.com>

  [ToME 2.3.2 Character Sheet]

 Name  : Creradfrid             Age                 24       STR:     20       
 Sex   : Male                   Height              36       INT:     13       
 Race  : Hobbit                 Weight              59       WIS:     11       
 Class : Warrior                Social Class        34       DEX:     20       
 Body  : Player                                              CON:     22       
 God   : Nobody                                              CHR:     13       
                                                                               
 + To Melee Hit          16 Level             22    Hit Points      247/   247 
 + To Melee Damage       26 Experience      7960    Spell Points     33/    33 
 + To Ranged Hit          4 Max Exp         7960    Sanity          115/   115 
 + To Ranged Damage       0 Exp to Adv.     9240                               
   AC                 16+50 Gold           25750    Speed               Normal 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Heroic       Perception  : Bad          Blows/Round:  4         
 Bows/Throw  : Excellent    Searching   : Bad          Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Fair         Mel.dmg/Rnd:  4d4+104   
 Stealth     : Very Good    Magic Device: Bad          Infra-Vision: 90 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Hobbit Tavern Owner.            
          You are a credit to the family.  You have blue-gray eyes,            
          straight brown hair, and a fair complexion.                          
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  ON

 Recall Depth:
        Barrow-Downs: Level 10 (500')
        Maze: Level 25 (1250')
        Orc Cave: Level 12 (600')

 You have done something experimental.
 Your body is a Player.
 You are currently in the town of Bree.
 You have defeated 1391 enemies.
 You saved no princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 49th Yavie of the 2890th year of the third age.
 You have been adventuring for 6 days.

                    adefkmnopsuxz{|@            
        Add Con   : ...........5....            
        Add Stea. : ......2.........            
        Add Infra : ...........5....            
        Add Tun.. : ..............4.            
        Slay Und. : .............+..            
        Elec Brand: +...............            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ...............+            
        Sust Con  : ................            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ................            
        Hold Life : ................            
        Res Acid  : ................            
        Res Elec  : +...............            
        Res Fire  : ................            
        Res Cold  : ................            
        Res Pois  : ................            
        Res Fear  : ................            
        Res Light : +...............            
        Res Dark  : ...........+....            
        Res Blind : ................            
        Res Conf  : ................            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ................            
        Res Nexus : ................            
        Res Chaos : ................            
        Res Disen : ................            
        Digestion : ....+...........            
        Activate  : +...............            
        Sentient  : +...............            

Skills (points left: 0)
 - Combat                                        26.832 [0.800]
          - Weaponmastery                        26.770 [0.850]
                   . Sword-mastery               08.800 [0.400]
                   . Axe-mastery                 00.000 [0.400]
                   . Hafted-mastery              00.000 [0.400]
                   . Polearm-mastery             00.000 [0.400]
          - Archery                              12.000 [0.600]
                   . Sling-mastery               00.000 [0.300]
          . Antimagic                            02.200 [0.550]
 - Sneakiness                                    10.525 [0.900]
          . Stealth                              07.000 [0.400]
          . Disarming                            16.000 [0.900]
 - Magic                                         05.347 [0.300]
          . Magic-Device                         00.000 [1.150]
 - Spirituality                                  10.000 [0.400]
          . Prayer                               00.000 [0.500]
 . Monster-lore                                  01.000 [0.500]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)


  [Character Equipment]

a) The Dagger 'Dethanc' (E:10, L:1) (1d4) (+4,+6)
    It can be
    activated for lightning bolt (4d8) every 6+d6 turns if it is being
    worn. It does extra damage from electricity.  It provides resistance 
    to electricity and light.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Swordsman on level 12 of Orc Cave.
d) a Long Bow (x3) (+0,+0)
e) a Ring of Damage (+8)
f) a Ring of Protection [+12]
    
    You bought it from the Magic shop.
k) an Amulet of Slow Digestion
    It slows your metabolism.  
    You bought it from the Magic shop.
m) a Brass Lantern (with 13392 turns of light)
n) an Elven Robe [2,+9] (+2 to stealth)
o) a Cloak [1,+6]
p) a Small Metal Shield [3,+4]
s) a Metal Cap [3,+2]
u) a Set of Leather Gloves [1,+6]
x) a Pair of Metal Shod Boots of Dwarvish Endurance [6,+9] (+5 to infravision)
{}
    It increases your constitution and 
    infravision by 5.  It provides resistance to dark.  
    You bought it from the Footwear Shop.
z) (nothing)
{) 18 Flight Arrows of Slay Undead (1d3) (+2,+7)
|) a Shovel of Digging (+4)


  [Character Inventory]

a) 11 Rations of Food
b) 2 Sprigs of Athelas
c) 4 Potions of Cure Light Insanity
d) 3 Potions of Speed
e) a Potion of Restore Life Levels
f) 3 Scrolls of Teleportation
g) 2 Scrolls of Word of Recall
h) 4 Scrolls of Remove Curse
i) a Scroll of Mass Genocide
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Mushroom of Restore Constitution
b) 3 Lembases
c) a Potion of Restore Life Levels
d) a Scroll of Word of Recall
e) a Scroll of Recharging
f) a Rod Tip of Trap Location (8 Mana to cast)
g) a Staff of Remove Curses[1|15] (4 charges)
h) a Dagger of *Slay Evil* (1d4) (+2,+4) (+1)
i) a Sling of Accuracy (x2) (+19,+11)
j) 27 Arrows of Flame (1d4) (+3,+5)
k) a Dragon Horn (+2)
l) a Horn (+1)
m) a Parchment - More Deep Thoughts
n) a Parchment - Monstrous Compendium 3
o) a Parchment - Numenorean for Beginners (I)


  [The Mathom-house Inventory - Bree ]

a) The Jester's Cap of Insanity
    It can be activated for gain
    corruption every 10 turns.  
    You found it lying on the ground on level 10 of Barrow-Downs.
b) The Eye of Vecna
    It can be
    activated for decreasing Strength.  
    You found it lying on the ground on level 1 of Barrow-Downs.
c) Jor's Compendium of Strange Behaviour
    It can be
    activated for darkness.  
    You found it lying on the ground on level 1 of Barrow-Downs.



Posted on 15.10.2006 23:51

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15807. on the Ladder (of 19090)
2711. on the ToME Ladder (of 3155)
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