The Angband Ladder: Byron White, Dunadan Priest by <pmac360>

  [Quickband 1.0.5 Character Dump]

 Name   Byron White                     Self RB CB  EB   Best
 Sex    Male         Age      63 STR:     16 +1 -1  +0     16
 Race   Dunadan      Height   87 INT:     10 +2 -3  +1     10
 Class  Priest       Weight  189 WIS:     17 +2 +3  +7 18/110
 Title  **WINNER**   Status   13 DEX:     13 +2 -1  +1     15
 HP     305/305                  CON:     13 +3 +0  +3  18/10
 SP     284/284      Level    32 CHR:     10 +2 +2  +3     17

 GameTurn    181859  Armor   [34,+85] Saving Throw     Heroic
 Cur Exp     221834  Fight    (-1,+2) Stealth       Excellent
 Max Exp     221834  Melee  (+10,+10) Fighting         Superb
 Adv Exp      48166  Shoot  (+10,+15) Shooting         Superb
 MaxDepth    600 ft  Blows     1/turn Disarming     Very Good
 Gold      10081936  Shots     1/turn Magic Device     Superb
 Burden     140 lbs  Speed     Normal Perception         Fair
 % Burden       78%  Infra       0 ft Searching          Fair

 You are the first child of a Townsman. You are the black sheep
 of the family. You have blue-gray eyes, straight black hair,
 and an average complexion.



  [Last Messages]

> You have no room for an Awl-Pike of Slays (1d8) (+14,+10). <2x>
> You have no room for a Scythe of Slays (5d3) (+9,+9).
> You have no room for a Glaive of *Slays* (2d6) (+9,+10).
> You have no room for an Awl-Pike of Slays (1d8) (+14,+10).
> You have no room for a Scythe of Slays (5d3) (+9,+9).
> You have no room for a Glaive of *Slays* (2d6) (+9,+10).
> You have no room for a Scythe of Slays (5d3) (+9,+9).
> You have no room for a Glaive of *Slays* (2d6) (+9,+10).
> The air about you becomes charged...
> You have 2 Scrolls titled "eng seh tijo" of Word of Recall {!*} (m).
> You have no room for an Awl-Pike of Slays (1d8) (+14,+10).
> You feel yourself yanked upwards!
> The Blubbering idiot drools on you.
> You hit the Blubbering idiot.
> You have slain the Blubbering idiot.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-) +++ +    +  
      \}=="~[()]]]               \}=="~[()]]]
      abcdefghijkl@              abcdefghijkl@
 Str: .............        Str:  .............
 Int: .1...........        Int:  .s...........
 Wis: 1...3....3...        Wis:  ....s........
 Dex: .1...........        Dex:  .s...........
 Con: .12..........        Con:  ..s.........s
 Chr: .........3...        Chr:  s............
      abcdefghijkl@              abcdefghijkl@ 
 Acid:...+..+......        Blind:............. 
 Elec:......+.+....        Confu:.........+... 
 Fire:......+......        Sound:............. 
 Cold:......+......        Shard:............. 
 Pois:.............        Nexus:.+........... 
 Fear:++...........        Nethr:............. 
 Lite:.............        Chaos:............. 
 Dark:.............        Disen:............. 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig:.+...........        Stea.:.+.........+.
Feath:.............        Sear.:.+...........
PLite:.............        Infra:.............
Regen:.+...........        Aggr.:.............
Telep:.............        Speed:.+...........
Invis:+............        Blows:.............
FrAct:..........+..        Shots:.............
HLife:.............        Might:.+...........
      abcdefghijkl@              abcdefghijkl@
      \}=="~[()]]]               \}=="~[()]]] 

  [Character Equipment]

a) a Morning Star (Holy Avenger) (2d6) (+11,+8) [+3] (+1) {HA, 200'}
   It increases your wisdom by 1.  It slays demons, undead, and 
   all evil creatures.  It provides resistance to fear.  It
   sustains your charisma.  It is blessed by the gods.  It
   grants you the ability to see invisible things.  It gives you
   one attack per turn.  
b) The Sling of Brandinde (x2) (+11,+15) (+1) {Lurtz}
   It increases your intelligence, dexterity, and constitution
   by 1.  It increases your stealth, searching, speed, and 
   shooting power by 1.  It provides resistance to fear and 
   nexus.  It sustains your intelligence and dexterity.  It 
   slows your metabolism and speeds your regeneration.  It
   cannot be harmed by the elements.  
c) an Azurite Ring of Constitution (+2)
   It increases your constitution by 2.  It sustains your 
   constitution.  
d) a Tiger Eye Ring of Acid [+15]
   It provides resistance to acid.  It activates for acid
   resistance (20+d20 turns) and acid ball (70) every 50+d50 turns.
   It cannot be harmed by acid.  
e) an Obsidian Amulet of Wisdom (+3)
   It increases your wisdom by 3.  It sustains your wisdom.  
f) The Phial of Galadriel
   It lights the dungeon around you.  It activates for
   illumination every 10+d10 turns.  It cannot be harmed by the
   elements.  
g) Augmented Chain Mail of Resistance (-2) [16,+16]
   It provides resistance to acid, lightning, fire, and cold.  
   It cannot be harmed by the elements.  
h) a Cloak [1,+5]
i) Medium Dragon Scale Shield (Blue) [7,+21] (charging)
   It provides resistance to lightning.  It activates for
   electricity resistance (10+d10 turns) and breathe lightning
   (100) every 100+d100 turns.  It cannot be harmed by the
   elements.  
j) The Metal Cap of Thengel [3,+12] (+3)
   It increases your wisdom and charisma by 3.  It provides
   resistance to confusion.  It cannot be harmed by the
   elements.  
k) a Set of Cesti of Free Action [5,+6]
   It grants you immunity to paralysis.  
l) a Pair of Soft Leather Boots of Stealth [2,+4] (+1)
   It increases your stealth by 1.  


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
b) 2 Holy Books of Prayers [Words of Wisdom]
c) a Holy Book of Prayers [Chants and Blessings]
d) a Holy Book of Prayers [Exorcism and Dispelling]
e) a Holy Book of Prayers [Godly Insights]
   It cannot be harmed by the elements.  
f) 4 Puce Potions of Heroism
g) a Metallic Green Potion of Berserk Strength
h) 3 Brown Speckled Potions of Cure Critical Wounds
i) 3 Cloudy Potions of Healing {!*,=g}
j) a Bubbling Yellow Potion of Restore Mana
k) a Pungent Potion of Enlightenment
l) 10 Scrolls titled "tuewex blaa" of Teleportation {!*}
m) 2 Scrolls titled "eng seh tijo" of Word of Recall {!*}
n) 3 Tin-Plated Rods of Perception {!!}
   It cannot be harmed by electricity.  
o) a Steel-Plated Rod of Detection {!!}
   It cannot be harmed by electricity.  
p) 2 Gold-Plated Rods of Light {!!@z5}
q) a Zinc Wand of Teleport Other (9 charges)
r) 2 Tungsten Wands of Acid Balls (0 charges)
   It cannot be harmed by acid.  
s) a Nickel-Plated Wand of Annihilation (0 charges)
   It cannot be harmed by the elements.  
t) a Marble Ring of Damage (+12)
u) a Flint Stone Amulet of Weaponmastery (+3,+2) (+2)
   It increases your strength by 2.  It provides resistance to 
   fear and disenchantment.  It sustains your strength and 
   constitution.  It grants you immunity to paralysis.  
v) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2)
   It increases your intelligence by 2.  It slays trolls and 
   giants, and it is especially deadly against demons.  It is
   branded with fire and frost.  It provides resistance to fire 
   and cold.  It sustains your intelligence.  It slows your
   metabolism.  It cannot be harmed by the elements.  It gives
   you one attack per turn.  It would be against your faith for
   you to use it.  
w) a Scythe of Slicing of the Elements (8d4) (+10,+6)
   It is branded with fire.  It provides resistance to fire.  It
   cannot be harmed by fire.  It gives you one attack per turn.  
   It is too heavy for you to wield effectively.  

  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)      ++                  
       ?-_="|{                         ?-_="|{                 
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  ........................  Str:  .....s..................
 Int:  ........................  Int:  ........................
 Wis:  .....1..................  Wis:  ........................
 Dex:  ....3...................  Dex:  ....s...................
 Con:  ........................  Con:  ........................
 Chr:  ........................  Chr:  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Acid: ........................ Blind: ........................
 Elec: ...+.................... Confu: ........................
 Fire: ........................ Sound: ........................
 Cold: ........................ Shard: ........................
 Pois: ....+................... Nexus: ....+...................
 Fear: .....+.................. Nethr: ........................
 Lite: ........................ Chaos: ........................
 Dark: ........................ Disen: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
S.Dig: ........................ Stea.: ....+...................
Feath: ........................ Sear.: ....+...................
PLite: ........................ Infra: ....+...................
Regen: ........................ Aggr.: ........................
Telep: ........................ Speed: ....+...................
Invis: .....+.................. Blows: ........................
FrAct: ........................ Shots: ........................
HLife: ........................ Might: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
       ?-_="|{                         ?-_="|{

  [Home Inventory]

a) 16 Scrolls titled "dan batorn nin" of Teleport Level {!*}
b) a Magnesium Wand of Frost Bolts (9 charges)
c) a Teak Staff of Mass Identify (3 charges)
d) a Silver Ring of Lightning [+17]
   It provides resistance to lightning.  It activates for
   electricity resistance (20+d20 turns) and electricity ball (85)
   every 50+d50 turns.  It cannot be harmed by electricity.  
e) an Agate Amulet of Trickery (+3)
   It increases your dexterity by 3.  It increases your stealth, 
   searching, infravision, and speed by 3.  It provides
   resistance to poison and nexus.  It sustains your dexterity.  
   
f) a Two-Handed Sword (Holy Avenger) (3d6) (+12,+10) [+2] (+1)
   It increases your wisdom by 1.  It slays demons, undead, and 
   all evil creatures.  It provides resistance to fear.  It
   sustains your strength.  It is blessed by the gods.  It
   grants you the ability to see invisible things.  It gives you
   one attack per turn.  
g) 21 Iron Shots (1d4) (+0,+0)

Byron White the Dunadan Priest
Began the quest on 09/18/2006 at 05:34 PM
============================================================
                   CHAR.  
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
|    13197|    50 |  3  | Killed Wolf, Farmer Maggot's dog
|    24370|   100 |  5  | Reached level 5
|    46733|   200 | 10  | Reached level 10
|    64588|   150 | 11  | Killed Fang, Farmer Maggot's dog
|    72101|   250 | 12  | Killed Brodda, the Easterling
|    82954|   300 | 15  | Reached level 15
|    82954|   300 | 15  | Killed Grishnakh, the Hill Orc
|    85929|   300 | 15  | Killed Orfax, Son of Boldor
|    86074|   300 | 15  | Found The Phial of Galadriel
|    89564|   250 | 15  | Found The Metal Cap of Thengel
|    94460|   400 | 15  | Killed Wormtongue, Agent of Saruman
|    97840|   400 | 16  | Found The Cutlass 'Gondricam'
|   102395|   400 | 17  | Killed Gorbag, the Orc Captain
|   104270|   450 | 20  | Reached level 20
|   114988|   450 | 24  | Killed Mim, Betrayer of Turin
|   119382|   450 | 24  | Dragon nest.
|   126545|   450 | 25  | Reached level 25
|   155706|   450 | 30  | Reached level 30
|   160021|   450 | 30  | Killed Angamaite of Umbar
|   171106|   550 | 30  | Killed Maglor, Son of Feanor
|   171413|   550 | 30  | Killed Golfimbul, the Hill Orc Chief
|   171418|   550 | 31  | Killed Lurtz the Uruk-Hai Captain
|   171448|   550 | 31  | Found The Sling of Brandinde
|   171448|   550 | 31  | Found The Great Axe of Norgrush
|   180893|   600 | 32  | Killed Saruman of Many Colours
============================================================
Byron White slew Saruman on 09/18/2006 at 8:17 PM.
Long live Byron White!
Long live Byron White!
============================================================
|   181111|   600 | 32  | Found The Pike 'Til-i-arc'
============================================================

BIRTH OPTIONS:

Adult: Allow purchase of stats using points  : yes (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : yes (adult_take_notes)
Adult: All levels generated small            : yes (adult_force_small_lev)
Adult: Retain squelch settings               : no  (adult_retain_squelch)
Adult: Disable quests                        : yes (adult_no_quests)
Adult: Disable player ghosts                 : yes (adult_no_player ghosts)
Adult: Disable store services                : no  (adult_no_store_services)
Adult: Disable extra artifacts               : yes (adult_no_xtra_artifacts)


Posted on 19.9.2006 05:48

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11071. on the Ladder (of 19099)
57. on the Quickband Ladder (of 119)
7. for this player (

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On 19.9.2006 05:48 pmac360 wrote:
Tried Priest, to round out the classes. (That makes everything except Ranger, which is a somewhat superfluous class in Quickband.)

It was very hard to get a Priest started, but once Orb of Draining was reliable, it was dead easy. Cleaned out a 'd' pit 3 at a time. Killed Saruman and Lurtz with a few magic devicces and Orb. Pretty boring finish--priest is too strong at the end. Orb is a much better offensive spell than anything Mage can do at that level.



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