The Angband Ladder: Glalea, Elf Avatar Demonologist by <tenchifan2500@yahoo.com>
[T-Plus 2.2.7 Character Sheet] Name : Glalea Age 85 STR! 40 Sex : Female Height 57 INT! 40 Race : Elf Avatar Weight 86 WIS! 36 Class : Demonologist Social Class 38 DEX! 40 Body : Player CON! 40 God : Nobody CHR! 37 + To Melee Hit 145 Level 50 Hit Points 1687/ 1696 + To Melee Damage 122 Experience 34452388 Spell Points 320/ 320 + To Ranged Hit 81 Max Exp 34452388 Sanity 755/ 755 + To Ranged Damage 16 Exp to Adv. ***** AC 25+175 Gold 18362881 Speed Fast (+40) (Miscellaneous Abilities) Fighting : Legendary[90]Perception : Legendary[37]Blows/Round: 24 Bows/Throw : Legendary[15]Searching : Legendary[37]Shots/Round: 1 Saving Throw: Very Good Disarming : Fair Mel.dmg/Rnd: 120d5+2928 Stealth : Legendary[32]Magic Device: Legendary[27]Infra-Vision: 360 feet Tactic: normal Explor: normal (Character Background) You are the only child of a Nandorin Ranger. You have light grey eyes, straight black hair, and a fair complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 65 (3250') Angband: Level 102 (5100') Barrow-Downs: Level 10 (500') Mount Doom: Level 99 (4950') Cirith Ungol: Level 50 (2500') Heart of the Earth: Level 36 (1800') Maze: Level 37 (1850') Orc Cave: Level 22 (1100') Erebor: Level 72 (3600') The Old Forest: Level 25 (1250') Moria: Level 30 (1500') Dol Guldur: Level 70 (3500') The Small Water Cave: Level 34 (1700') The Sacred Land Of Mountains: Level 70 (3500') The Land Of Rhun: Level 40 (2000') The Helcaraxe: Level 40 (2000') You have done something experimental. Your body was a Player. You have defeated 21589 enemies. You destroyed the One Ring, thus weakening Sauron. You established a permanent void jumpgates liaison between Minas Anor and Gondolin, thus allowing the last alliance to exist. You saved Gondolin from destruction. The sword that was broken is now reforged. You saved the beautiful Mallorns of Lothlorien. You saved Bree from a dreadful Nazgul. You saved a young hobbit from an horrible fate. You saved 98 princesses. You saved Arda and became a famed Queen. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 18th Quelle of the 2890th year of the third age. Your adventure lasted 32 days. Your Attributes: You are dead, killed by Ripe Old Age in the town of Lothlorien. You can turn ordinary items to gold. You can cast magic missiles. You can wreck the world around you. You are able to dispel evil monsters. You can walk through walls. The Blood of Life flows through your veins. Your eyes are sensitive to infrared light. You can see invisible creatures. You can breathe without air. You levitate just over the ground. You can climb high mountains. You have free action. You regenerate quickly. Your appetite is small. You have ESP. You are incredibly lucky. You have a firm hold on your life force. You reflect arrows and bolts. You are surrounded with a fiery aura. You are incorporeal. You are carrying a permanent light. You are completely immune to acid. You are completely immune to lightning. You are completely immune to fire. You are completely immune to cold. You are resistant to poison. You are resistant to bright light. You are resistant to darkness. You are resistant to confusion. You are resistant to sonic attacks. You are resistant to disenchantment. You are resistant to chaos. You are resistant to blasts of shards. You are resistant to nexus attacks. You are immune to nether forces. You are completely fearless. Your eyes are resistant to blindness. Your strength is sustained. Your intelligence is sustained. Your wisdom is sustained. Your constitution is sustained. Your dexterity is sustained. Your charisma is sustained. Your strength is affected by your equipment. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your charisma is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your infravision is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. Your attack speed is affected by your equipment. Your weapon is very sharp. Your weapon strikes at evil with extra force. adefghijkmnopsuxz{|@ Add Str : 23.2........4.....6. Add Int : .3.2....6.4..3...... Add Wis : ...2....6........... Add Dex : 2332.........3...... Add Con : .3.2......4.4....... Add Chr : .3.2.........3...... Mul SPower: .............+.....+ Add Stea. : ...2.9576.4......... Add Sear. : ..3..9576....3....6. Add Infra : .....9576.........6. Add Tun.. : ..................6+ Add Speed : 23.2.....34....*...+ Add Blows : ....3..7............ Slay Evil : +................+.. Slay Orc : ..................+. Slay Troll: ..................+. Slay Giant: ..................+. Slay Drag.: ..................+. Sharpness : +................... Acid Brand: ..................+. Sust Str : ...................+ Sust Int : ...+.......+.......+ Sust Wis : ...+...............+ Sust Dex : ...........+.......+ Sust Con : ...........+.......+ Sust Chr : ..++...............+ Invisible : ................+... Mul life : ...................+ Sens Fire : .................... Reflect : ..........+........+ Free Act : +..+.......++......+ Hold Life : ...+.....+.+.......+ Imm Acid : ....+.....+**+....+* Imm Elec : ....+.....+*.......* Imm Fire : ..+.+.....**.+.....* Imm Cold : ...*+.....+........* Res Pois : ...................+ Res Fear : ..+........+.......+ Res Light : .........+.........+ Res Dark : .........+.+......++ Res Blind : ...+...............+ Res Conf : ......+..+.++......+ Res Sound : ..+.........+......+ Res Shard : ...........+.+.....+ Imm Neth : ..+................* Res Nexus : ..........+........+ Res Chaos : ......+..+.++......+ Res Disen : ....+........+....++ Aura Fire : ..........+......... WraithForm: ...................+ Levitate : ....+..............+ Lite : .+......+..........+ See Invis : +..+.....+.........+ Digestion : +..................+ Regen : +..................+ Xtra Might: .+.................. Activate : ...++....+...+....+. Precogn. : ...................+ Fly : ..........+........+ Climb : ..................++ Orc.ESP : .....+++++..+.....++ Troll.ESP : ...................+ Dragon.ESP: ...................+ Giant.ESP : ...................+ Demon.ESP : ...................+ Undead.ESP: ...................+ Evil.ESP : ...................+ Animal.ESP: ...................+ TLord.ESP : ..........+........+ Good.ESP : ...................+ Nlive.ESP : ...................+ Unique.ESP: ...................+ Full ESP : ...+...............+ Skills (points left: 0) - Combat 25.152 [0.750] - Weaponmastery 50.000 [0.750] . Sword-mastery 50.000 [0.600] . Archery 02.400 [0.500] . Shield-use 01.000 [0.800] . First-aid 00.000 [0.400] - Sneakiness 02.000 [1.800] . Disarming 02.000 [1.800] - Magic 10.302 [0.700] . Magic-Device 50.000 [1.150] . Conveyance 04.700 [0.500] . Divination 15.700 [0.500] . Demonology 45.000 [1.000] . Necromancy 30.200 [0.500] . Spirituality 08.300 [0.700] - Monster-lore 01.900 [0.500] . Symbiosis 26.700 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows * Tree walking * Undead Form [Fates] You may meet a Boil-covered wretch on level 9. You may find Leather Scale Mail on level 1. You are fated to meet a Green worm mass on level 19. You are fated to find a Sling on level 1. You may find a Rune [Life] on level 1. [Character Equipment] a) The Long Sword 'Vorpal Blade' (5d5) (+32,+32) (+2 to speed) It increases your strength, dexterity and speed by 2. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It fights against evil with holy fury. It provides immunity to paralysis. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient multi-hued dragon on level 65 of Mordor. d) The Heavy Crossbow of Hirmaris (x7) (+18,+16) (+3 to speed) It provides light (radius 1) forever. It increases your strength, intelligence, dexterity, constitution, charisma and speed by 3. It fires missiles with extra might. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Vecna, the Emperor Lich on level 89 of Mount Doom. e) The Ring of Apanden (+7,+14) (+3 to searching) {100% off} It increases your dexterity and searching by 3. It sustains your charisma. It makes you completely fearless. It provides resistance to fire, sound and nether. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Rare Jewelry Shop. f) The Ring of Power 'Nenya' (+9,+9) (+2) It can be activated for healing (800) every 100+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma , stealth, speed and luck by 2. It sustains your intelligence, wisdom and charisma. It provides immunity to cold. It provides immunity to paralysis. It provides resistance to life draining and blindness. It allows you to see invisible monsters. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Lungorthin, the Balrog of White Fire on level 66 of Mordor. g) The Ring of Marinaeg [+20] (+3 attacks) It can be activated for ball of cold and resist cold every 50+d50 turns if it is being worn. It increases your attack speed by 3. It provides resistance to acid, electricity, fire, cold and disenchantment. It allows you to levitate. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature red dragon on level 95 of Angband. h) an Elven Ring of Critical Hits (+9% of critical hits) {100% off} It increases your stealth, searching, infravision, ability to score critical hits and luck by 9. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Rare Jewelry Shop. i) an Elven Ring of Slaying (+5,+7) (+5 to stealth) {100% off} It increases your stealth, searching, infravision and luck by 5. It provides resistance to chaos . It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Rare Jewelry Shop. j) an Elven Ring of Extra Attacks (+7 attacks) {100% off} It increases your stealth, searching, infravision, attack speed and luck by 7. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Rare Jewelry Shop. k) an Elven Amulet of Brilliance (+6) {100% off} It provides light (radius 1) forever. It increases your intelligence, wisdom, stealth, searching, infravision and luck by 6. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Rare Jewelry Shop. m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Durin's Bane on level 50 of Moria. n) The Thunderlord Coat of Trone [9,+20] (+4 to speed) It increases your intelligence, constitution, stealth and speed by 4. It provides immunity to fire. It provides resistance to acid, electricity, cold and nexus. It allows you to fly. It allows you to sense the presence of thunderlords. It reflects bolts and arrows. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. o) The Feathered Cloak of Bascalrog [1,+15] {100% off} It sustains your intelligence, dexterity and constitution. It provides immunity to acid, electricity and fire . It provides immunity to paralysis. It makes you completely fearless. It provides resistance to life draining, dark, confusion, shards and chaos. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. p) The Mithril Shield of Thorin [5,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides immunity to paralysis. It provides resistance to sound and chaos. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Gorbag, the Orc Captain on level 33 of Mirkwood. s) The Metal Cap of Celebrimbor [3,+18] (+3 to searching) It can be activated for temporary ESP (dur 20+d20) every 20+d50 turns if it is being worn. It increases your intelligence, dexterity, charisma, searching and spell power by 3. It provides resistance to acid, fire, shards and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Nodens, Lord of the Great Abyss on level 85 of Mount Doom. u) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) x) a Pair of Soft Leather Boots of Speed [2,+11] (+10) It increases your speed by 10. You bought it from the Armoury. z) a Master quylthulg (2863 hp) {) 26 Silver Bolts (3d5) (+4,+7) |) The Mattock of Nain (+12,+18) (+6 to searching) It can be activated for stone to mud every 5 turns if it is being worn. It increases your strength, searching, infravision and ability to tunnel by 6. It does extra damage from acid. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides resistance to acid, dark and disenchantment. It allows you to climb mountains. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. [Character Inventory] a) The Demonblade of Gothmog (7d6) (+0,+0) (-20) It provides light (radius 1) forever. It decreases your luck by 20. It does extra damage from fire. It poisons your foes. It produces chaotic effects. It is very sharp and can make your foes bleed. It strikes at demons with holy wrath. It fights against evil with holy fury. It can re-curse itself. It can resist being shattered by morgul beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Serpent man on level 63 of Mordor. b) the Eye of Vecna {Heal} It can be activated for heal 700 hit points every 100 turns. You found it in the remains of a Moon beast on level 16 of Orc Cave. c) 3 Potions of Healing d) 16 Potions of *Healing* {100% off} e) a Potion of Enlightenment f) a Potion of Resistance g) 21 Scrolls of Phase Door h) 10 Scrolls of Teleportation i) 56 Scrolls of *Identify* {100% off} j) 76 Scrolls of Satisfy Hunger {75% off} k) a Silver Rod of Cheapness of Recall (84/100) l) a Golden Rod of Quickness of Disarming (125/125) It can cast spells faster. You bought it from the Magic shop. m) a Mithril Rod of the Istari of Healing (320/320) n) a Mithril Rod of the Istari of Detection (320/320) {!k!k!k} o) a Mithril Rod of Charging of Perception (160/160) p) The Golden Horn of the Thunderlords (6 charges) {100% off} q) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} r) The Mighty Hammer 'Grond' (E:37, L:2) (9d9) (+25,+25) [+10] s) 25 Bolts of Frost (1d5) (+13,+13) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 8 Sprigs of Athelas {100% off} b) 3 Wands of Stone Prison[1|5] (24 charges) {100% off} c) The Phial of Galadriel (+4) d) The Pair of Soft Leather Boots of Wormtongue (-10,-10) [2,+10] (+3) e) The Short Sword 'Sting' (E:377048, L:48) (1d7) (+37,+16) (+5 to speed) It provides light (radius 1) forever. It increases your strength, dexterity, constitution, charisma, speed and attack speed by 5. It does extra damage from electricity and fire. It poisons your foes. It drains life from your foes. It can cause earthquakes. It is especially deadly against orcs. It strikes at undead with holy wrath. It fights against evil with holy fury. It is especially deadly against natural creatures. It sustains your charisma. It provides immunity to paralysis. It provides resistance to acid, electricity, fire, poison and light. It allows you to see invisible monsters. It allows you to sense the presence of orcs, trolls, spiders, giants and undead. It produces a fiery sheath. It produces an electric sheath. It drains experience. It induces random teleportation. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Shelob, Spider of Darkness on level 50 of Cirith Ungol. f) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2 attacks) It increases your strength, constitution and attack speed by 2. It produces chaotic effects. It drains life from your foes. It provides immunity to paralysis. It provides resistance to life draining, confusion, nether, nexus and chaos. It prevents teleportation. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Stormbringer on level 38 of Mordor. g) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} [Home Inventory - Gondolin ] a) The Demonshield of Gothmog [13,+13] (+4) b) The Demonhorn of Gothmog [2,+13] (-5) It provides light (radius 2) forever. It decreases your charisma by 5 . It allows you to see invisible monsters. It allows you to sense the presence of demons. It slows your metabolism. It speeds your regenerative powers. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Quasit on level 36 of Moria. c) The Gem of Wisdom {NoInsane} It can be activated for cure insanity every 200 turns. You bought it from the Magic shop. d) a Sprig of Athelas e) 18 Potions of Cure Critical Wounds {25% off} f) a Potion of Life {100% off} g) a Potion of Restore Mana h) 8 Potions of Enlightenment {100% off} i) 2 Scrolls of *Remove Curse* {100% off} j) a Rod Tip of Havoc (90 Mana to cast) k) The Great Rod Tip of Home Summoning (75 Mana to cast) l) The Wand of Digging of Thrain (16 charges) m) a Blessed Ring of Speed [+9] (+10) {100% off} It increases your wisdom and speed by 10. It provides resistance to life draining. It allows you to see invisible monsters. It has been blessed by the gods. You stole it from the Rare Jewelry Shop. n) an Elven Ring of Speed (+15) {100% off} It increases your stealth, searching, infravision, speed and luck by 15. It provides resistance to sound. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Rare Jewelry Shop. o) The Ring of Durin (+2) {cursed} p) The Necklace 'Nauglamir' (+3) q) a Radiant Amulet of the Serpents [+4] (+4) r) Aquatic Soft Studded Leather [5,+12] s) The Cloak 'Colluin' [1,+20] t) an Elven Cloak [4,+10] (+3 to stealth) {100% off} It increases your stealth, searching and luck by 3. It cannot be harmed by acid, cold, lightning or fire. u) The Dagger 'Nimthanc' (E:15, L:1) (1d4) (+4,+6) v) The Long Sword of the Dawn (E:37, L:2) (3d5) (+20,+20) (+3 to infravision) [Home Inventory - Lothlorien ] a) a Fireproof Tome of Translocation {100% off} It cannot be harmed by fire. You stole it from the Black Market. b) an Indestructible Tome of Knowledge c) The Tome of Elven Household Magic {assGen} It can be activated for mass genocide every 1000 turns. You found it in the remains of a Sand-dweller on level 49 of Mordor. d) 2 Sprigs of Athelas {100% off} e) a Potion of Restore Mana f) The Crumpled Scroll of Mass Resurrection g) The Ring of Flare (+3) h) The Elfstone 'Elessar' (+7,+7) [+10] (+4) It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Pit Fiend in the town of Khazad-dum . i) The Anchor of Space-Time j) The Black Banner of Gondor (-3) It can be activated for summon undead every 666+d333 turns if it is being worn. It provides light (radius 1) forever. It decreases your stealth by 3. It makes you invisible. It provides resistance to dark , nether and chaos. It allows you to sense the presence of undead. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Pit Fiend in the town of Khazad-dum . k) The Golden Key of Ambarannon l) Aquatic Mumak Hide Armour (-1 to accuracy) [8,+16] m) The Cloak 'Holcolleth' [1,+4] (+2) {100% off} It can be activated for sleep nearby monsters every 55 turns if it is being worn. It increases your intelligence, wisdom, stealth and speed by 2. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Armoury. n) The Golden Crown of Gondor [0,+15] (+3) It can be activated for heal 700 hit points every 250 turns if it is being worn. It provides light (radius 1) forever. It increases your strength, wisdom, constitution and speed by 3. It provides resistance to electricity, fire, cold, light, blindness, confusion, sound, nexus and chaos. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 55 of Mordor. o) The Dragon Helm of Dor-Lomin [8,+20] (+4) It can be activated for rays of fear in every direction if it is being worn. It provides light (radius 1) forever. It increases your strength, dexterity and constitution by 4. It provides resistance to acid, electricity, fire, cold, light and blindness. It allows you to see invisible monsters. It allows you to sense the presence of dragons and thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Glaurung, Father of the Dragons on level 72 of Erebor. p) The Two-Handed Sword 'Gurthang' (E:105, L:4) (6d7) (+0,+0) [-20] (+2 to speed) It must be wielded two-handed. It generates an antimagic field. It increases your speed and attack speed by 2. It does extra damage from fire. It is especially deadly against dragons. It provides immunity to fire. It makes you completely fearless. It provides resistance to chaos and disenchantment. It drains mana, life and experience. It aggravates nearby creatures. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Ice Wyrm on level 56 of Mordor. q) The Sling of the Thain (x6) (+15,+15) (+4) r) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) It increases your dexterity and stealth by 3. It provides resistance to disenchantment. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest. s) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) t) The Seeker Arrow of Gondor (10d8) (+10,+20) {100% off} It strikes at demons with holy wrath. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Weaponsmith. u) a Climbing Set {!k!k!k} [The Mathom-house Inventory - Bree ] a) The Ring of Estel {cursed} It provides resistance to acid, cold and nexus. It allows you to levitate. It slows your metabolism. It drains experience. It induces random teleportation. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Watcher in the Water on level 34 of The Small Water Cave. b) The Broad Sword 'Ilthil' (2d5) (+2,-4) It drains life from your foes. It induces random teleportation. It aggravates nearby creatures. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Wormtongue, Agent of Saruman on level 10 of Barrow-Downs. |
Posted on 6.8.2006 03:15
751. on the Ladder (of 19090)
Comments Seen 1690 times. |