The Angband Ladder: ant, Human Druid by <horii@excite.com>

  [Kangband 2.9.3r1 Character Dump]

 Name   ant                                      Self  RB  CB  EB   Best
 Sex    Male              Age        19   STR! 18/100  +0  -1 +13018/1390
 Race   Human             Height     65   INT! 18/100  +0  -3 +12818/1350
 Class  Druid             Weight    136   WIS! 18/100  +0  +3 +13118/1440
 Title  ***WINNER***      Status     64   DEX! 18/100  +0  -1 +13118/1400
 HP     968/968           Maximize    Y   CON! 18/100  +0  +0 +13018/1400
 SP     329/399           Preserve    Y   CHR! 18/100  +0  +2 +13118/1430

 Level           50       Armor    [47,+112]     Saving Throw  Legendary
 Cur Exp   41794883       Fight    (+36,+28)     Stealth            Fair
 Max Exp   41794883       Melee    (+58,+53)     Fighting      Legendary
 Adv Exp   ********       Shoot    (+56,+22)     Shooting      Legendary
                          Blows       8/turn     Disarming        Superb
 Gold      13937659       Shots       2/turn     Magic Device     Heroic
                                                 Perception         Fair
 Burden   162.0 lbs       Infra      1280 ft     Searching          Poor

     You are one of several children of a Guildsman.  You are a
     well liked child.  You have blue eyes, straight blond hair,
     and a very fair complexion.



  [Character Equipment]

a) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 to speed)
     It can be activated for...
     frost ball (100)
     ...if it is being worn.
     It affects your speed.
     It fights against evil with holy fury.
     It strikes at undead with holy wrath.
     It strikes at demons with holy wrath.
     It is especially deadly against trolls.
     It does extra damage from frost.
     It provides resistance to cold.
     It provides resistance to light.
     It slows your metabolism.
     It provides permanent light.
     It speeds your regenerative powers.
     It allows you to see invisible monsters.
     It provides immunity to paralysis.
b) The Long Bow 'Belthronding' (x3) (+20,+22) (+1)
     It affects your dexterity.
     It affects your stealth.
     It affects your shooting speed.
     It provides resistance to disenchantment.
c) The Ring of Power (Narya) (+1)
     It can be activated for...
     large fire ball (120)
     ...if it is being worn.
     It affects your strength.
     It affects your intelligence.
     It affects your wisdom.
     It affects your dexterity.
     It affects your constitution.
     It affects your charisma.
     It affects your speed.
     It sustains your strength.
     It sustains your dexterity.
     It provides immunity to fire.
     It slows your metabolism.
     It speeds your regenerative powers.
     It allows you to see invisible monsters.
     It provides immunity to paralysis.
d) a Topaz Ring of Extra Attacks (+3 attacks)
e) The Amulet of Ingwe (+3)
     It can be activated for...
     dispel evil (x5)
     ...if it is being worn.
     It affects your wisdom.
     It affects your charisma.
     It affects your infravision.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to cold.
     It allows you to see invisible monsters.
     It provides immunity to paralysis.
f) The Arkenstone of Thrain
     It can be activated for...
     detection
     ...if it is being worn.
     It provides light (radius 3) forever.
     It provides resistance to light.
     It provides resistance to dark.
     It allows you to see invisible monsters.
     It provides resistance to life draining.
g) Balance Dragon Scale Mail (-2) [30,+12]
h) The Shadow Cloak of Luthien [6,+20] (+2)
     It can be activated for...
     restore life levels
     ...if it is being worn.
     It affects your intelligence.
     It affects your wisdom.
     It affects your charisma.
     It provides resistance to acid.
     It provides resistance to fire.
     It provides resistance to cold.
i) The Small Metal Shield of Thorin [3,+25] (+4)
     It affects your strength.
     It affects your constitution.
     It provides immunity to acid.
     It provides resistance to confusion.
     It provides resistance to sound.
     It provides resistance to chaos.
     It provides immunity to paralysis.
j) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
     It affects your strength.
     It affects your intelligence.
     It affects your wisdom.
     It affects your dexterity.
     It affects your constitution.
     It affects your charisma.
     It affects your infravision.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to poison.
     It provides resistance to light.
     It provides resistance to dark.
     It provides resistance to confusion.
     It provides resistance to nexus.
     It provides permanent light.
     It gives telepathic powers.
     It allows you to see invisible monsters.
     It is permanently cursed.
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
     It can be activated for...
     a magical arrow (150)
     ...if it is being worn.
     It affects your dexterity.
     It provides resistance to acid.
     It provides immunity to paralysis.
l) The Pair of Hard Leather Boots of Feanor [3,+20] (+15 to speed)
     It can be activated for...
     haste self (20+d20 turns)
     ...if it is being worn.
     It affects your speed.
     It provides resistance to nexus.


  [Character Inventory]

a) a Book of Nature [Natures Handbook]
b) a Book of Nature [Natural States] {50% off}
c) a Book of Nature [Wilderness Guide]
d) a Book of Nature [Call of the Wild] {10% off}
e) a Book of Nature [Druidic Insights]
f) a Book of Nature [Growth & Destruction]
g) a Book of Nature [Nature's Wrath]
h) a Book of Nature [Druidic Alterations]
i) a Book of Nature [Commune with Nature]
j) 21 Pieces of Elvish Waybread
k) 9 Chartreuse Potions of Healing
l) 2 Light Blue Potions of *Healing*
m) 4 Tangerine Potions of Life
n) 17 Grey Potions of Restore Mana
o) a Scroll titled "oxyplu nih" of *Remove Curse*
p) The Rod of Delving
q) The Rod of Hidden Ways
r) The Rod of Illusions
s) a Mistletoe Staff of Genocide (1 charge)
t) a Hawthorn Staff of *Destruction*
u) a Fluorite Ring of Speed (+13)
v) The Adamantite Plate Mail 'Soulkeeper' (-4) [40,+20] (+2) (charging)
     It can be activated for...
     heal (1000)
     ...if it is being worn.
     It affects your constitution.
     It sustains your constitution.
     It provides resistance to acid.
     It provides resistance to cold.
     It provides resistance to dark.
     It provides resistance to confusion.
     It provides resistance to nexus.
     It provides resistance to nether.
     It provides resistance to chaos.
     It provides resistance to life draining.
w) 15 Seeker Arrows of Wounding (4d4) (+21,+14)


  [Home Inventory]

a) 15 Scrolls titled "nin ha seeer" of *Destruction*
b) a Gold Rod of Recall
c) a Steel Rod of Teleport Other
d) The Rod of Unsung Heroes
e) a Fluorite Ring of Speed (+12)
f) The Ring of Barahir (+1)
     It affects your strength.
     It affects your intelligence.
     It affects your wisdom.
     It affects your dexterity.
     It affects your constitution.
     It affects your charisma.
     It affects your stealth.
     It provides resistance to poison.
g) The Ring of Tulkas (+4)
     It can be activated for...
     haste self (75+d75 turns)
     ...if it is being worn.
     It affects your strength.
     It affects your dexterity.
     It affects your constitution.
h) The Ring of Power (Nenya) (+2)
     It can be activated for...
     large frost ball (200)
     ...if it is being worn.
     It affects your strength.
     It affects your intelligence.
     It affects your wisdom.
     It affects your dexterity.
     It affects your constitution.
     It affects your charisma.
     It affects your speed.
     It sustains your intelligence.
     It sustains your wisdom.
     It provides immunity to cold.
     It induces feather falling.
     It speeds your regenerative powers.
     It allows you to see invisible monsters.
     It provides immunity to paralysis.
     It provides resistance to life draining.
i) The Ring of Power (Vilya) (+3)
     It can be activated for...
     large lightning ball (250)
     ...if it is being worn.
     It affects your strength.
     It affects your intelligence.
     It affects your wisdom.
     It affects your dexterity.
     It affects your constitution.
     It affects your charisma.
     It affects your speed.
     It sustains your strength.
     It sustains your intelligence.
     It sustains your wisdom.
     It sustains your dexterity.
     It provides immunity to electricity.
     It slows your metabolism.
     It induces feather falling.
     It speeds your regenerative powers.
     It allows you to see invisible monsters.
     It provides immunity to paralysis.
     It provides resistance to life draining.
j) an Obsidian Amulet of DOOM [-5] (-1) {uncursed}
k) a Brass Amulet of Perceiving (+6 to searching)
l) The Multi-Hued Dragon Scale Mail 'Razorback' (-4) [30,+25]
     It can be activated for...
     star ball (150)
     ...if it is being worn.
     It provides resistance to acid.
     It provides immunity to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to poison.
     It provides resistance to light.
     It provides resistance to dark.
     It provides permanent light.
     It allows you to see invisible monsters.
     It provides immunity to paralysis.
     It aggravates nearby creatures.
m) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
     It can be activated for...
     door and trap destruction
     ...if it is being worn.
     It affects your intelligence.
     It affects your wisdom.
     It affects your constitution.
     It provides resistance to acid.
     It provides resistance to poison.
     It provides resistance to confusion.
n) The Full Plate Armour of Isildur [25,+25] (+1)
     It affects your constitution.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to confusion.
     It provides resistance to sound.
     It provides resistance to nexus.
o) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) (charging)
     It can be activated for...
     genocide
     ...if it is being worn.
     It affects your strength.
     It affects your charisma.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to dark.
     It provides resistance to disenchantment.
p) The Shield of Deflection of Gil-galad [10,+20] (+5)
     It affects your wisdom.
     It affects your charisma.
     It sustains your wisdom.
     It sustains your dexterity.
     It sustains your charisma.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to dark.
     It provides resistance to disenchantment.
     It provides permanent light.
q) The Golden Crown of Gondor [0,+15] (+3)
     It can be activated for...
     heal (500)
     ...if it is being worn.
     It affects your strength.
     It affects your wisdom.
     It affects your constitution.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to light.
     It provides resistance to blindness.
     It provides permanent light.
     It speeds your regenerative powers.
     It allows you to see invisible monsters.
r) The Jewel Encrusted Crown of Numenor [0,+18] (+3)
     It affects your intelligence.
     It affects your dexterity.
     It affects your charisma.
     It affects your searching.
     It affects your speed.
     It provides resistance to cold.
     It provides resistance to light.
     It provides resistance to dark.
     It provides resistance to blindness.
     It provides resistance to sound.
     It provides resistance to shards.
     It provides permanent light.
     It allows you to see invisible monsters.
     It provides immunity to paralysis.
s) The Hard Leather Cap of Thranduil [2,+9] (+2)
     It affects your intelligence.
     It affects your wisdom.
     It provides resistance to blindness.
     It gives telepathic powers.
t) The Iron Helm of Dor-Lomin [5,+20] (+4)
     It affects your strength.
     It affects your dexterity.
     It affects your constitution.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to light.
     It provides resistance to blindness.
     It provides permanent light.
     It gives telepathic powers.
     It allows you to see invisible monsters.
u) The Whip of the Balrogs (3d6) (+13,+15) (-2) {uncursed}
     It can be activated for...
     large fire ball (120)
     ...if it is being worn.
     It affects your intelligence.
     It affects your wisdom.
     It affects your dexterity.
     It is especially deadly against natural creatures.
     It is especially deadly against trolls.
     It is especially deadly against giants.
     It is a great bane of dragons.
     It does extra damage from fire.
     It provides resistance to electricity.
     It provides immunity to fire.
     It provides resistance to dark.
     It provides permanent light.
     It aggravates nearby creatures.
v) a Mace of Disruption (Holy Avenger) (5d8) (+18,+18) [+4] (+2)
     It sustains your charisma.
w) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
     It is especially deadly against natural creatures.
     It fights against evil with holy fury.
     It strikes at undead with holy wrath.
     It strikes at demons with holy wrath.
     It is especially deadly against orcs.
     It is especially deadly against trolls.
     It is a great bane of dragons.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It gives telepathic powers.
     It allows you to see invisible monsters.
     It induces earthquakes.
     It aggravates nearby creatures.


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 11.3.2006 00:29

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538. on the Ladder (of 19064)
1. on the Kangband Ladder (of 24)

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On 11.3.2006 00:29 horii@excite.com wrote:
Took awhile but finally killed Morgy. Found the Boots of Feanor somewhat early which helped tremendously. Found about 95% of all the artifacts (never the one ring though). may play a bit more just to see if it drops at some point.

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