The Angband Ladder: Sexy Kagome, Dunadan High-Mage by <dzhang@its.caltech.edu>

  [Entroband 1.7.1 Character Dump]

                          Name  : Sexy Kagome

 Sex      : Female           Age                20   STR :   18/65
 Race     : Dunadan          Height             72   INT :  18/139
 Class    : High-Mage        Weight            165   WIS :   18/30
 Magic    : Nature           Social Class        2   Dex :  18/110 18/115
 Patron   : Narjhan          Align          Lawful   CON :   18/83
                                                     CHR :   18/70

 Right hand      (+13,+20)   Hit point    191/ 191   Fighting   : Excellent
                             SP (Mana)    139/ 139   Bows/Throw : Superb
 Blows/Round           3+0                           SavingThrow: Superb
 AverageDmg/Rnd       69+0   Level              21   Stealth    : Superb
                             Experience      13189
 Shooting         (-3,+13)   Max Exp         13189   Perception : Good
 Multiplier          x3.09   Exp to Adv      14280   Searching  : Fair
 Shots/Round          2.00   Gold             3418   Disarming  : Superb
                                                     MagicDevice: Heroic
 AC               [38,+64]   Time      Day 6  1:54
 Speed                (+0)   Play time    01:44:12   Infra-Vision: 0 feet


                         (Character Background)
          You are a modern Japanese girl who can travel back in time
          via an old well.  You seek to restore the Shikon-no-tama.
          You are friends with Inuyasha, Sangou, and Miroku.


          ...Now, you are in Angwil.


                                                               Modification
 Sex   : Female        Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Dunadan       STR :  18/65  1 -4  1  2  18/65         2............
 Class : High-Mage     INT :  18/69  2  4  1  0 18/139         .............
 Level : 21            WIS :     18  2  0  1  0  18/30         .............
 Hits  : 191/191       Dex :  18/35  2  0  1  5 18/115 18/110  .............
 Mana  : 139/139       CON :  18/43  3 -2  1  2  18/83         2...........s
                       CHR :     16  2  1  3  3  18/70         .............
         |)}== ~[(]]]             |)}== ~[(]]]                 |)}== ~[(]]]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .............    Sound : .............    Speed     : .............
 Elec  : .............    Nether: .............    FreeAction: +.........+..
 Fire  : .............    Nexus : .............    SeeInvisi.: +............
 Cold  : .............    Chaos : .............    Hold Life : .............
 Poison: .............    Disnch: .............    Warning   : .............
 Light : .............    Fear  : .............    SlowDigest: .............
 Dark  : .............    Reflct: .............    Regene.   : .............
 Shard : .............    AuFire: .............    Levitation: ............+
 Blind : .............    AuElec: .............    Perm Lite : .............
 Conf  : .............    AuCold: .............    Cursed    : .............

             |)                 |)}== ~[(]]]                   |)}== ~[(]]]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : +..    Telepathy : .............    Add Blows   : .............
 Slay Und. : +..    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: +..    ESP Noliv.: .............    Add Infra   : .............
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : .............
 Slay Anim.: ...    ESP Demon : .............    Add Search  : .............
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .............
 Sharpness : ...    Sust Int  : .............    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .............    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : .............    Aggravate   : ............+
 Chaotic   : ...    Sust Con  : ............+    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .............

 
  [Option Settings]

 Preserve Mode:      OFF
 Small Levels:       ENABLED
 Arena Levels:       ENABLED


  [Recall Depth]

    Angband         : level  13
    Yeek cave       : level   5


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  6
  Warg problem                             (Danger  level:   5) - level 11
  Lousy, the King of Louses                (Dungeon level:   6) - level 12
  Shagrat, the Orc Captain                 (Dungeon level:  12) - level 15
  The Mimic's Treasure                     (Danger  level:  25) - level 20
  Tengu and Death Swords                   (Danger  level:  25) - level 20
  Orc Camp                                 (Danger  level:  15) - level 21
  Old Man Willow Quest                     (Danger  level:  22) - level 21

< Failed Quest >
  The Sewer                                (Danger  level:  15) - level 20


 Arena: 11 Victories


  [Defeated Monsters]

You have defeated 904 enemies including 12 unique monsters in total.

< Unique monsters top 10 >
  Old Man Willow                           (level  22)
  Shagrat, the Orc Captain                 (level  18)
  Golfimbul, the Hill Orc Chief            (level  12)
  Meng Huo, the King of Southerings        (level  12)
  Lousy, the King of Louses                (level   9)
  Bullroarer the Hobbit                    (level   5)
  Freesia                                  (level   2)
  Fang, Farmer Maggot's dog                (level   2)
  Wolf, Farmer Maggot's dog                (level   2)
  Mori Troll                               (level   0)


  [Virtues]

Your alighnment : Lawful

You are somewhat virtuous in Enlightenment.
You are neutral to Mysticism.
You are very virtuous in Knowledge.
You have strayed from the path of Chance.
You are a bitter enemy of Nature.
You are the living embodiment of Temperance.
You have strayed from the path of Sacrifice.
You have sinned against Valour.


 You were born as Beastman.


  [Mutations]

 You are telekinetic.
 You can smell nearby precious metal.
 You can switch locations with another being.
 You can feel the strength of the magics affecting you.
 Chaos deities give you gifts.
 You have wings.


  [Character Equipment]

a) a Main Gauche (Pattern Weapon) (1d5) (+8,+6) (+2)
b) a Small Metal Shield [5,+0]
c) a Long Bow of Extra Shots (x3) (+12,+13)
d) a Corundum Ring of Damage (+11)
e) a Calcite Ring of Protection [+12]
f) (nothing)
g) a Feanorian Lamp
h) Full Plate Armour (-3) [25,+4]
i) The Cloak of Thingol [1,+18] (+3)
j) The Metal Cap of Escapee [3,+20] (+4 to stealth)
k) a Set of Leather Gloves of Free Action [1,+3]
l) a Pair of Hard Leather Boots [3,+0]


  [Character Inventory]

a) a Nature Spellbook [Call of the Wild] {@m1 !k!k}
b) a Nature Spellbook [Nature Mastery] {@m2 !k!k}
c) 13 Rations of Food
d) a Red Potion of Speed {25% off}
e) 22 Violet Potions of Heroism
f) 24 Green Speckled Potions of Cure Critical Wounds
g) 19 Scrolls titled "stafoo lechi" of Teleportation {!*}
h) a Scroll titled "klis glenash" of Identify
i) a Molybdenum Rod of Recall {!*!*}
j) a Cast Iron Rod of Disarming {!k!k!d!d}
k) a Hawthorn Staff of Perception (13 charges)
l) 45 Arrows (1d4) (+0,+0) (47/94) {@f1 =g !k}


  [Home Inventory]

 ( page 1 )
a) 2 Red Potions of Speed {25% off}
b) a Light Blue Potion of Healing {!*}
c) a Scroll titled "klinej ere" of Spell {!*}
d) a Brass Rod of Acid Bolts
e) a Mithril Rod of Acid Balls
f) a Zircon Ring of Sustain Intelligence
g) a Rusty Ring of Sustain Wisdom
h) a Turquoise Ring of Free Action
i) a Turquoise Ring of Free Action {unidentified}
j) a Lapis Lazuli Ring of See Invisible
k) a Mithril Ring of Dexterity (+1)
l) a Dilithium Ring of Light and Darkness Resistance

 ( page 2 )
a) a Bloodstone Ring of Confusion Resistance
b) a Ruby Amulet of Anti-Teleportation and Infravision (+3 to infravision)
c) an Elven Cloak [4,+10] (+2 to stealth)
d) a Hard Leather Cap of Intelligence [2,+4] (+1)
e) a Set of Gauntlets of Magic Mastery [2,+7] (+4)


  [Check Sum: "07d98b188b784e05ec"]


Posted on 6.12.2005 00:59

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Comments

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On 6.12.2005 00:59 dzhang@its.caltech.edu wrote:
[Dlvl 13] [Clvl 21] 1:45

Nature High-Mage!? Why, oh why? Well, first two considerations are eventual 0% Fail Herbal Healing and 0% Fail Wall of Stone.

Plus, Nature also gets Resistance True and Stone Skin. The major sore points of this build are lack of Teleport, lack of Haste, and lack of damage output (Lightning Storm is probably the best damage ratio spell).

I scummed Beastman start until I got a Chaos patron, shamelessly copying off Elliot. The first patron I got, however, was Mabelode, who doesn't do Augmentations. So I had to recreate until I got another one. I got Narjhan after a few tries, which is fine, except he turned me into Dunadan pretty early, which means I get a lot fewer mutations than I was expecting to. Only got Swap Position as useful mutation (was hoping for +4 STR or DEX..)

Still, Narjhan has been pretty nice so far (presenting me with Thingol, in fact), excepting for a Wrath during the Sewer which made me abandon it.


On 6.12.2005 01:36 dzhang@its.caltech.edu wrote:
Gyah! Failed the Dark Elven Lords quest too, because my Lvl 22 "reward" was to shuffle my stats, so that I have high WIS and CHR, at the expense of low DEX and CON. Fortunately, I was fighting near the steps and could retreat, rather than just die.

On 6.12.2005 04:48 Elliott946@aol.com wrote:
Chaos Patrons, like the RNG giveth, and then taketh away. That's why I usually wait a while before posting. Bad things happen quite a bit. I have a few characters whose cause of death was "Wrath of Balor" or the like.

Good choice getting ride of Mabelode. He/she/it is the worst one (though Balor can make your life unpleasant), with no augmentation or great items. If I get Mabelode, I re-roll and try for another, and Mabelode is the only one I do that with.

On 6.12.2005 04:57 Elliott946@aol.com wrote:
I think you're pretty bold going for it with Nature Magic. Nature certainly has great supporting spells, but the crappy offensive spells will be a problem. On the other hand, its hard to think of a mage school which DOES provide enough offense. Even Chaos struggles to get the job done, so perhaps Nature is the way to go.

You know, that gives me an idea...

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