The Angband Ladder: Yeand, Gambolt Mage by <lemming030@ntlworld.com>

[Gumband 2.2.1 Character Dump]

 Name        : Yeand            Age                 15       STR: 18/199       
 Sex         : Male             Height              58       INT: 18/***       
 Race        : Gambolt          Weight             147       WIS: 18/160       
 Class       : Mage             Social Class         1       DEX: 18/***       
 Magic       : Sorcery          Score           2730637      CON: 18/***       
               Nature                                        CHR: 18/***       
                                                                               
 + To Hit           72      Level             42    Max HP       776           
 + To Damage        58      Experience   2720937    Cur HP       -24           
 + To AC           127      Max Exp      2720937    Max SP       379           
   Base AC          21      Exp to Adv.  2880000    Cur SP       105           
   Speed            29      Gold           98538    Max Dlv       97           
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Godly    323 Perception  : Superb   50  Blows/Round:  4         
 Bows/Throw  : Godly    314 Searching   : Awesome  71  Shots/Round:  2         
 Saving Throw: Heroic   100 Disarming   : Awesome  89  Wpn.dmg/Rnd:  12d6+232  
 Stealth     : Godly    19  Magic Device: Godly    110 Infravision:  100'      
 Tunneling   : Superb   108                                                    
                                                                               
                         (Character Background)                                
          You were just one of a large number of kittens in the                
          litter.  Your fur is creamy and orange striped, with white           
          paws.                                                                
                                                                               

[Miscellaneous information]

 Maximize Mode:      ON
 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       OFF
 Arena Levels:       ON
 Recall Depth:       Level 97 (4850')

 You have defeated 559 enemies.

 You were an astral being.
 Your opponents are behaving stupidly.


[Mutations]

 You are subject to berserker fits.


[Last Messages]

> Target Selected.
> Gor-Gor grunts with pain.
> Gor-Gor grunts with pain.
> Gor-Gor grunts with pain.
> Gor-Gor breathes fire.
> Gor-Gor grunts with pain.
> Gor-Gor breathes gas.
> Too much of a good thing, I guess...
> You are poisoned!
> Goodbye, Yeand!

 You were killed by Gor-Gor.


[Known Resistances and Abilities]

       /}=="*(()] ]           /}=="*(()] ]                  /}=="*(()] ]       
       abcdefghijkl@          abcdefghijkl@                 abcdefghijkl@      
Acid : .......+++...  Sound : ........+....  Speed        : ..++.......++      
Elec : ..+..........  Nether: ....+........  Free Action  : +.++..++.....      
Fire : ...+...+.....  Nexus : .....++..+...  See Invisible: +.+++.......+      
Cold : +......+.....  Chaos : .+...+..+....  Hold Life    : ..+..+.+.....      
Poisn: .............  Disnch: .+......+..+.  Telepathy    : ............+      
Light: .............  Fear  : .....+.......  Slow Digest  : ..++..+.....+      
Dark : ....+........  Reflct: .............  Regeneration : ..+++........      
Shard: .............  AuFire: .............  Levitation   : ..+......+...      
Blind: ....+.+......  AuElec: .............  Perm Lite    : ............+      
Conf : .+....+......  Spines: .............  MasterDevices: ....+.+......      


[Character Equipment]

a) The Great Axe of Eonwe (3d6) (+15,+18) [+8] (+2)
b) The Light Crossbow 'Blood' (x3) (+20,+20)
     It can be activated for...
     summon demon every 666+d333 turns
     ...if it is being worn.
     It provides resistance to confusion.
     It provides resistance to chaos.
     It provides resistance to disenchantment.
     It fires missiles excessively fast.
     It cannot be harmed by the elements.
c) The Ring 'Vilya' (+5,+5) [+5] (+3)
d) The Ring 'Narya' (+15,+15) [+5] (+1)
e) The Rabbit's Foot of Burglary (+4)
f) The Runestaff   (+3,+3) [+3] (+5)
g) The Robe of the Thaumaturgist [2,+3] (+4)
     It affects your intelligence.
     It affects your stealth.
     It provides immunity to paralysis.
     It provides resistance to blindness.
     It provides resistance to confusion.
     It provides resistance to nexus.
     It makes you skilled with magical devices.
     It slows your metabolism.
     It cannot be harmed by the elements.
h) The Elven Cloak of Thingol [4,+18] (+3)
     It can be activated for...
     recharge item I every 70 turns
     ...if it is being worn.
     It affects your dexterity.
     It affects your charisma.
     It affects your stealth.
     It affects your searching.
     It provides immunity to paralysis.
     It provides resistance to life draining.
     It provides resistance to acid.
     It provides resistance to fire.
     It provides resistance to cold.
     It cannot be harmed by the elements.
i) The Wooden Shield of Thorin [3,+25] (+4)
     It affects your strength.
     It affects your constitution.
     It provides immunity to acid.
     It provides resistance to sound.
     It provides resistance to chaos.
     It provides resistance to disenchantment.
     It cannot be harmed by the elements.
j) The Steel Helm of Hammerhand [6,+20] (+3)
     It affects your strength.
     It affects your dexterity.
     It affects your constitution.
     It sustains your strength.
     It sustains your dexterity.
     It sustains your constitution.
     It provides resistance to acid.
     It provides resistance to nexus.
     It allows you to levitate.
     It cannot be harmed by the elements.
l) The Pair of Metal Shod Boots of Thror [6,+20] (+3)
     It affects your strength.
     It affects your constitution.
     It affects your speed.
     It provides resistance to disenchantment.
     It cannot be harmed by the elements.


[Character Inventory]

a) a Sorcery Spellbook [Beginner's Handbook]
b) a Sorcery Spellbook [Master's Handbook]
c) a Sorcery Spellbook [High Sorcery]
d) a Sorcery Spellbook [Grimoire of Power]
e) a Nature Spellbook [Call of the Wild]
f) a Nature Spellbook [Nature Mastery]
g) a Nature Spellbook [Nature's Gifts]
h) a Nature Spellbook [The Book of Storms]
i) 13 Metallic Red Potions of Healing {!*}
j) 16 Grey Potions of *Healing* {!*}
k) a Silver Speckled Potion of Life {!*}
l) 2 Black Potions of Restore Mana {!*}
m) 2 Light Blue Potions of Resilience {!*}
n) 3 Scrolls titled "sripot hekli" of Set Recall {!*}
o) a Scroll titled "ornjah ausevs" of Runes {!*}
p) a Golden Staff of *Destruction* (2 charges)
q) The Ring 'Nenya' (+10,+10) [+5] (+2)
r) The One Ring (+20,+20) [+20] (+5) {!*}
s) The Dragon Shield called 'Salvation' [6,+25] (+4)
     It affects your strength.
     It affects your searching.
     It makes you completely fearless.
     It provides resistance to poison.
     It provides resistance to blindness.
     It provides resistance to nether.
     It provides resistance to chaos.
     It gives telepathic powers.
     It cannot be harmed by the elements.
t) a Set of Cesti [5,+7]
     It cannot be harmed by acid.
u) The Light War Axe 'Limbslicer' (2d5) (+12,+15) (+4)
     It affects your dexterity.
     It is very sharp and can cut your foes.
     It gives telepathic powers.
     It cannot be harmed by the elements.
v) a Heavy Crossbow (x4) (+5,+5)
w) 14 Seeker Bolts of Fire (4d5) (+13,+17)



Posted on 20.9.2005 16:54

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33. on the Gumband Ladder (of 79)
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On 20.9.2005 16:54 lemming030@ntlworld.com wrote:
Man... Gor-Gor's poison breath is nasty. I didn't realise he breathed poison, and that I lacked the resist. Otherwise I wouldn't have been there, playing with him :(

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