The Angband Ladder: Jehrak, Spider Ancient Master by <Will Klein>
[FuryMod Town Version 1.0.3 Character Sheet] Name : Jehrak Age 1 STR: 40 Sex : Male Height 0 INT: 40 Race : Spider Ancient Weight 1 WIS: 40 Class : Master Social Class 1 DEX: 40 Body : Player CON: 40 God : Eru Iluvatar CHR: 40 + To Melee Hit 87 Level 50 Max Hit Points 384 + To Melee Damage 82 Experience 22240289 Cur Hit Points 384 + To Ranged Hit 87 Max Exp 22240289 Max SP (Mana) 2305 + To Ranged Damage 0 Exp to Adv. ***** Cur SP (Mana) 2305 AC 36+222 Gold 10547117 Piety -14249 (Miscellaneous Abilities) Fighting : Legendary[45]Perception : Good Blows/Round: 29 Bows/Throw : Legendary[15]Searching : Very Good Shots/Round: 1 Saving Throw: Very Good Disarming : Bad Mel.dmg/Rnd: 2436-7018 Stealth : Excellent Magic Device: Bad Infra-Vision: 1430 feet Tactic: berserker Explor: running (Character Background) [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Angband: Level 112 (5600') Your body was a Player. You have defeated 3147 enemies. You saved 48 princesses. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 5th Quelle of the 2890th year of the third age. Your adventure lasted 19 days. Your Attributes: You are dead, killed by Ripe Old Age in the town of Bree. You are able throw a thick and very resistant spider web. You are protected by a mystic shield. Your eyes are sensitive to infrared light. You can see invisible creatures. You levitate just over the ground. You can climb high mountains. You have free action. You regenerate quickly. Your appetite is small. You have ESP. You are very lucky. You have a firm hold on your life force. You are carrying a permanent light. You are completely immune to acid. You are completely immune to lightning. You are completely immune to fire. You are completely immune to cold. You are resistant to poison. You are resistant to bright light. You are resistant to darkness. You are resistant to confusion. You are resistant to sonic attacks. You are resistant to disenchantment. You are resistant to chaos. You are resistant to blasts of shards. You are resistant to nexus attacks. You are resistant to nether forces. You are completely fearless. Your eyes are resistant to blindness. Your strength is sustained. Your intelligence is sustained. Your wisdom is sustained. Your constitution is sustained. Your dexterity is sustained. Your charisma is sustained. Your strength is affected by your equipment. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your charisma is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your infravision is affected by your equipment. Your speed is affected by your equipment. Your attack speed is affected by your equipment. Skills (points left: 0) - Combat 13.600 [0.300] . Barehand-combat 43.000 [0.500] - Sneakiness 01.000 [0.900] . Stealth 00.000 [0.400] . Disarming 01.000 [0.300] - Powers 50.000 [1.000] . Devices 01.000 [1.000] . Power 50.000 [0.600] . Mastery 50.000 [1.200] . Energy 00.900 [0.900] - Geomancy 01.000 [0.300] . Fire 03.000 [1.000] . Water 01.000 [1.000] . Air 04.000 [1.000] . Earth 01.000 [1.000] . Meta 01.000 [1.000] . Movement 01.000 [1.000] . Knowledge 01.000 [1.000] . Temporal 01.000 [1.000] . Mind 01.000 [1.000] . Nature 01.000 [1.000] . Runecraft 00.000 [0.900] . Innate 00.000 [0.900] - Spirituality 29.050 [0.550] . Prayer 00.000 [0.500] - Monster-lore 00.000 [0.800] . First-aid 01.000 [0.600] Abilities * Perfect casting [Fates] You are fated to meet a White midge on level 18. You are fated to die on level 1. You are fated to find a 0 on level 1. You are fated to meet a Blue jelly on level 18. [Character Equipment] e) The Ring of Power 'Nenya' (+9,+9) (+2) {cursed} It can be activated for healing (800) every 100+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, stealth, speed and luck by 2. It sustains your intelligence, wisdom and charisma. It provides immunity to cold. It provides immunity to paralysis. It provides resistance to life draining and blindness. It allows you to see invisible monsters. It gives telepathic powers. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Nodens, Lord of the Great Abyss on level 97 of Angband. f) The Ring of Power 'Vilya' (+12,+12) (+3) It can be activated for greater healing (900) every 200+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, speed and luck by 3. It sustains your strength, dexterity and constitution. It provides immunity to electricity. It provides immunity to paralysis. It provides resistance to life draining, poison and disenchantment. It allows you to levitate. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Shub-Niggurath, Black Goat of the Woods on level 112 of Angband. g) The Ring of Power 'Narya' (+6,+6) (+1) It can be activated for healing (500) every 200+d100 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, speed and luck by 1. It sustains your strength, wisdom, constitution and charisma. It provides immunity to fire. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to nether. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Ice Worm on level 73 of Angband. h) The Ring 'Kemban' (+9) It increases your speed and ability to score critical hits by 9. It makes you completely fearless. It provides resistance to cold, light, dark, blindness and nether. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Nyogtha, the Thing that Should not Be on level 100 of Angband. i) The Ring 'Heruntin' (+6) It increases your searching, infravision, speed, attack speed and ability to score critical hits by 6. It sustains your intelligence. It provides resistance to dark and sound. It allows you to fly. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 96 of Angband. j) The Speed Ring of Lornen (+17 to speed) It increases your dexterity, constitution, stealth, speed, attack speed and ability to score critical hits by 17. It sustains your strength, intelligence , wisdom, dexterity and constitution. It provides resistance to acid, electricity, blindness, confusion, shards, nether and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Greater Balrog on level 73 of Angband. k) The Elfstone 'Elessar' (+7,+7) [+10] (+4) It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Fluithuin the Ogress, Consort of Morgoth on level 75 of Angband. m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolisk on level 63 of Angband. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, poison and shards. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Worm of Perplexity on level 98 of Angband. o) The Cloak 'Holcolleth' [1,+4] (+2) It can be activated for sleep nearby monsters every 55 turns if it is being worn. It increases your intelligence, wisdom, stealth and speed by 2. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) The Shield of Deflection of Gil-galad [10,+20] (+5) It can be activated for starlight (75) every 75+d75 turns if it is being worn. It provides light (radius 1) forever. It increases your wisdom, charisma, searching and luck by 5. It sustains your wisdom, dexterity and charisma. It provides resistance to acid, electricity, dark and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ancalagon the Black on level 72 of Angband. q) The Small Mithril Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides immunity to paralysis. It provides resistance to sound, shards and chaos. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Unicorn of Order on level 106 of Angband. s) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} It provides light (radius 1) forever. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma and infravision by 125. It provides resistance to acid, electricity, fire , cold, poison, light, dark, confusion, nether and nexus. It allows you to see invisible monsters. It gives telepathic powers. It is permanently cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Munchkin on level 77 of Angband. u) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4) It can be activated for frost bolt (6d8) every 7+d7 turns if it is being worn. It can be used to store a spell. It increases your constitution by 4. It sustains your constitution. It provides resistance to cold . It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. v) a Set of Mithril Gauntlets of Free Action [4,+17] x) a Pair of Soft Leather Boots of Speed [2,+7] (+10) y) The Pair of Hard Leather Boots of Feanor [3,+20] (+15) It can be activated for speed (dur 20+d20) every 250 turns if it is being worn. It increases your speed by 15. It provides resistance to nexus. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 99 of Angband. z) (nothing) {) (nothing) |) The Rod of Annuminas (+4) It can be activated for rune of protection every 400 turns if it is being worn. It can be used to store a spell. It increases your charisma and luck by 4. It provides immunity to paralysis. It provides resistance to confusion. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Worm of Balance on level 73 of Angband. [Character Inventory] a) 3 Potions of *Healing* b) The Crumpled Scroll of Mass Resurrection It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Oathbreaker on level 76 of Angband. c) The Ring of Power of Akhorahil the Blind (+1) {cursed} It provides light (radius 3) forever. It increases your charisma by 1 . It makes you invisible. It sustains your intelligence. It provides resistance to fire, nether and nexus. It allows you to levitate. It allows you to see invisible monsters. It produces a fiery sheath. It drains experience. It is heavily cursed. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Akhorahil the Blind on level 99 of Angband. d) a Glowing Ring of Intelligence (+6) It provides light (radius 1) forever. It increases your intelligence by 6. It sustains your intelligence. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. e) a Draconic Ring of Intelligence (+4,+2) [+2] (+6) It increases your intelligence by 6. It sustains your intelligence. It allows you to sense the presence of dragons. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. f) a Demonic Ring of Speed (+11) g) a Dazzling Ring of Speed (+11) h) The Ring of Vandil (+9) It increases your charisma and speed by 9. It provides resistance to poison, blindness, confusion and nexus. It allows you to fly. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Worm of Balance on level 73 of Angband. i) a Blessed Ring of Speed [+7] (+7) j) The Ring of Barahir (+1) It can be activated for dispel small life every 55+d55 turns if it is being worn. It increases your strength, intelligence, wisdom , dexterity, constitution, charisma, stealth and searching by 1. It provides resistance to poison and dark. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolisk on level 59 of Angband. k) a Lucky Amulet of the Magi (-4,-4) (+4 to searching) It can be used to store a spell. It increases your intelligence, searching and luck by 4. It sustains your intelligence. It provides immunity to paralysis. It provides resistance to blindness and confusion. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient black dragon on level 105 of Angband. l) The Amulet of Carlammas (+2) It can be activated for protection from evil (dur level*3 + d25) every 225+d225 turns if it is being worn. It increases your constitution by 2. It provides resistance to fire. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Corwin, Lord of Avalon on level 97 of Angband. m) The Amulet of Onumlada (+3) It increases your dexterity, stealth, infravision and speed by 3. It sustains your dexterity. It provides resistance to poison, dark, shards, nexus and disenchantment. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Cantoras, the Skeletal Lord on level 98 of Angband. n) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength, dexterity and speed by 2. It makes you completely fearless. It provides resistance to acid, electricity, fire, cold, confusion, sound and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 61 of Angband. o) a Shield of Deflection of Resistance [10,+28] It provides resistance to acid, electricity, fire and cold. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Worm of Perplexity on level 98 of Angband. p) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5) It can be activated for remove fear and cure poison every 5 turns if it is being worn. It increases your dexterity and charisma by 5. It sustains your constitution and charisma. It provides immunity to paralysis. It provides resistance to confusion, nether and chaos. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. q) The Katana 'Arahtar' (3d4) (+4,+17) (+3 attacks) r) The Great Scimitar 'Anyaraur' (4d5) (+17,+14) (+3 attacks) It must be wielded two-handed. It increases your attack speed by 3. It produces chaotic effects. It is very sharp and can make your foes bleed. It strikes at undead with holy wrath. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Bile Worm on level 96 of Angband. s) The Key of Thorin It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Sauron, the Sorcerer on level 99 of Angband. t) The Parchment - Map of Thror u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Star of Elendil (+1) It can be activated for light (dam 2d15) & map area every 50+d50 turns if it is being worn. It grants you the power of detect curses if it is being worn. It provides light (radius 4) forever. It increases your speed by 1. It provides resistance to life draining. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Ice Worm on level 73 of Angband. b) The Silmaril of the Seas (+2) {cursed} It can be activated for word of recall every 200 turns if it is being worn. It grants you the power of banish evil if it is being worn. It provides light (radius 5) forever. It increases your intelligence by 2. It provides resistance to light, dark, nether, nexus and chaos. It allows you to see invisible monsters. It allows you to sense the presence of evil beings. It drains life and experience. It is heavily cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Atlas, the Titan on level 77 of Angband. c) The Pair of Soft Leather Boots of Wormtongue (-10,-10) [2,+10] (+3) d) The Long Sword 'Sereghathol' (E:25, L:2) (5d5) (+32,+32) (+2 to speed) e) The Mighty Hammer 'Grond' (E:25, L:2) (9d9) (+25,+25) [+10] It must be wielded two-handed. It can be activated for alter reality every 100 turns if it is being worn. It can cause earthquakes. It is a great bane of dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is a great bane of demons. It is a great bane of undead. It fights against evil with holy fury. It is especially deadly against natural creatures. It provides resistance to acid, electricity, fire and cold. It allows you to see invisible monsters. It gives telepathic powers. It produces an anti-magic shell. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Worm of Balance on level 73 of Angband. |
Posted on 10.8.2005 12:47
1578. on the Ladder (of 19090)
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