The Angband Ladder: Lucky Paris, Half-Titan Red-Mage by <dzhang@its.caltech.edu>

  [Hengband 1.6.1 Character Dump]

                          Name  : Lucky Paris

 Sex      : Male             Age               119    STR :  18/101
 Race     : Half-Titan       Height            107    INT :  18/110
 Class    : Red-Mage         Weight            225    WIS :      13
                             Social Class       24    DEX :   18/76
                             Align            Evil    CON :   18/68
                                                      CHR :   18/40

 Two hands       (+29,+24)   Hit point    423/ 423    Fighting    : Superb
                             SP (Mana)    170/ 170    Bows/Throw  : Excellent
 Blows/Round           6+0                            Saving Throw: Superb
 AverageDmg/Rnd      180+0   Level              31    Stealth     : Superb
                             Experience     319732
 Shooting        (+16,+19)   Max Exp        319732    Perception  : Superb
 Multiplier          x3.18   Exp to Adv     442500    Searching   : Superb
 Shots/Round          0.83   Gold            80393    Disarming   : Excellent
                                                      Magic Device: Amber [5]
 AC               [37,+42]   Time      Day 9  7:02
 Speed                (+7)   Play time    07:55:12    Infra-Vision: 70 feet


                         (Character Background)
          Your father was an unknown Titan.  You are the adopted
          child of a Serf.  You are a credit to the family.  You have
          brown eyes, straight red hair, and an average complexion.


          ...Now, you are in Outpost.


                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Half-Titan    STR :  18/31  5  2 -2  2 18/101         .......2.....
 Class : Red-Mage      INT :  18/80  1  2 -2  2 18/110         2............
 Level : 31            WIS :     12  2 -1 -2  2     13         2............
 Hits  : 423/423       DEX :  18/86 -2  1 -2  2  18/76         .......2.....
 Mana  : 170/170       CON :  18/58  3  0 -2  0  18/68         .............
                       CHR :     15  1 -1  2  5  18/40         ..4......1...
         | }== ![(]]]             | }== ![(]]]                 | }== ![(]]]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .......+.....    Sound : .......+.....    Speed     : ........+....
 Elec  : .......+.....    Nether: +............    FreeAction: ....+........
 Fire  : .......+.....    Nexus : +............    SeeInvisi.: +.......+....
 Cold  : .......+.....    Chaos : +...........+    Hold Life : +............
 Poison: .............    Disnch: +............    Warning   : .............
 Light : .............    Fear  : .............    SlowDigest: .............
 Dark  : ........+....    Reflct: .............    Regene.   : .............
 Shard : ..+..........    AuFire: .............    Levitation: ........+....
 Blind : .............    AuElec: .............    Perm Lite : .............
 Conf  : .......+.....    AuCold: .............    Cursed    : .............

             |                  | }== ![(]]]                   | }== ![(]]]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : +..    Telepathy : .............    Add Blows   : +............
 Slay Und. : +..    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: +..    ESP Noliv.: .............    Add Infra   : ........+....
 Slay Drag.: +..    ESP Good  : .............    Add Device  : ..........+..
 Slay Human: ...    ESP Undead: .............    Add Stealth : ........+..+.
 Slay Anim.: +..    ESP Demon : .............    Add Search  : ......+.+....
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : +............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .............
 Sharpness : ...    Sust Int  : .............    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .............    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : .............    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .............    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .........+...

   

  [Quest information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  3
  Warg problem                             (Danger  level:   5) - level  9
  The Sewer                                (Danger  level:  15) - level 18
  Lagduf, the Snaga                        (Dungeon level:   6) - level 19
  Ufthak of Cirith Ungol                   (Dungeon level:  12) - level 19
  Orc Camp                                 (Danger  level:  15) - level 19
  Old Man Willow Quest                     (Danger  level:  22) - level 20
  Ulwarth, Son of Ulfang                   (Dungeon level:  24) - level 21
  Logrus Master                            (Danger  level:  25) - level 25
  Vapor Quest                              (Danger  level:  25) - level 29
  Dark Elven Lords Quest                   (Danger  level:  25) - level 30
  The Tower                                (Danger  level:  30) - level 30
  The Vault                                (Danger  level:  30) - level 30

< Failed Quest >
  Yibb-Tstll the Patient One               (Dungeon level:  38) - level 31

  [Miscellaneous information]

 Recall Depth:
    Angband         : level  38
   !Yeek cave       : level  13
    Castle          : level  20

 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED
 Num. Random Quests: 10

 Arena: 29 Victories


 You have defeated 3273 enemies.


  [Virtues]

Your alighnment : Evil

You have strayed from the path of Mysticism.
You are an enemy of Valour.
You are a great champion of Harmony.
You have strayed from the path of Sacrifice.
You are a bitter enemy of Justice.
You are the polar opposite of Honour.
You are virtuous in Patience.
You are the living embodiment of Temperance.


  [Mutations]

 There is a white aura surrounding you.


  [Character Equipment]

a) The Scimitar 'Soulsword' (2d5) (+9,+11) (+2 attacks)
{AtInWi;NtNxCaDi;SiHlBs/*DULZ}
b) (wielding with two-hands)
c) The Light Crossbow 'Freezing Blade' (x3) (+5,+19) (+4)
d) a Ring of Damage (+17)
e) a Ring of Free Action and Wizardry
f) (nothing)
g) The Phial of Galadriel (+1 to searching)
h) The Metal Brigandine Armour of the Rohirrim [19,+14] (+2)
i) an Elven Cloak of the Bat (-8,-13) [4,+5] (+7) {!*!*!*!* orc camp quest
reward!}
j) a Kabuto of Beauty [7,+9] (+1)
k) a Set of Leather Gloves of Magic Mastery [1,+7] (+3)
l) a Pair of Metal Shod Boots of Stealth [6,+4] (+2 to stealth)


  [Character Inventory]

a) 2 Crusade Spellbooks [Rites of Initiation] {!k!k}
b) 2 Craft Spellbooks [Handbook for Pupils] {25% off}
c) 2 Arcane Spellbooks [Cantrips for Beginners] {25% off}
d) 2 Trump Spellbooks [Conjurings & Tricks]
e) 2 Death Spellbooks [Black Prayers] {25% off}
f) 2 Chaos Spellbooks [Sign of Chaos] {@m2}
g) 2 Nature Spellbooks [Call of the Wild]
h) 2 Nature Spellbooks [Nature Mastery]
i) 2 Sorcery Spellbooks [Master Sorcerer's Handbook]
j) 2 Life Spellbooks [Book of Common Prayer]
k) 2 Life Spellbooks [High Mass]
l) 17 Potions of Cure Critical Wounds {25% off}
m) 18 Scrolls of Teleportation {!*}
n) a Rod of Recall {!*!*}
o) a Rod of Stone to Mud {!k!k!d!d}
p) a Staff of Speed (6 charges) {!*}
q) 99 Bolts (1d5) (+6,+6) (89/74) {@f1 =g !k}
r) 18 Bolts (1d5) (+6,+6) (89/74) {@f1 =g !k}
s) 8 Arrows of Hurt Animal (1d4) (+4,+5)


  [Home Inventory]

 ( page 1 )
a) 7 Sorcery Spellbooks [Beginner's Handbook]
b) 3 Sorcery Spellbooks [Master Sorcerer's Handbook]
c) 6 Crusade Spellbooks [Rites of Initiation] {!k!k}
d) a Crusade Spellbook [Ways of War]
e) 4 Daemon Spellbooks [Dark Incantations]
f) 8 Craft Spellbooks [Handbook for Pupils] {25% off}
g) 5 Craft Spellbooks [Grade Holder's Book] {25% off}
h) 6 Arcane Spellbooks [Cantrips for Beginners] {25% off}
i) 7 Arcane Spellbooks [Minor Arcana]
j) 2 Arcane Spellbooks [Major Arcana]
k) an Arcane Spellbook [Manual of Mastery]
l) 16 Trump Spellbooks [Conjurings & Tricks]

 ( page 2 )
a) 3 Trump Spellbooks [Deck of Many Things]
b) 10 Death Spellbooks [Black Prayers] {25% off}
c) 4 Death Spellbooks [Black Mass]
d) 24 Chaos Spellbooks [Sign of Chaos]
e) 4 Chaos Spellbooks [Chaos Mastery]
f) 13 Nature Spellbooks [Call of the Wild]
g) 3 Nature Spellbooks [Nature Mastery] {25% off}
h) 14 Life Spellbooks [Book of Common Prayer]
i) a Life Spellbook [High Mass]
j) 3 Potions of Speed
k) 4 Potions of Healing
l) 3 Potions of Restore Mana {50% off}

 ( page 3 )
a) a Potion of Resistance
b) a Potion of Curing
c) 27 Scrolls of *Identify*
d) a Scroll of Genocide
e) a Rod of Detection
f) a Rod of Disarming {!k!k!d!d}
g) a Rod of Drain Life
h) a Ring of Protection [+16]
i) a Ring of Protection [+11]
j) a Ring of Poison Resistance and Damage (+0,+4)
k) a Ring of Constitution (+3)
l) a Ring of Accuracy (+10)

 ( page 4 )
a) a Ring of Light and Darkness Resistance
b) a Ring of Nether Resistance and Fire ball
c) a Ring of Confusion Resistance
d) The Stone of Lore
e) Double Ring Mail of Resistance (-2) [15,+13] {AcElFiCoDi}
f) Rhino Hide Armour of Elvenkind (-1) [8,+10] (+3 to stealth) {!*!*}
g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
h) The Cloak 'Colannon' [1,+15] (+3 to stealth)
i) an Elven Cloak [4,+10] (+3 to stealth)
j) an Elven Cloak [4,+8] (+2 to stealth)
k) a Rapier (Defender) (1d6) (+11,+8) [+8] (+1 to stealth) {!*!*}
l) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks)

 ( page 5 )
a) a Small Sword (Trump Weapon) (1d6) (+16,+8) (+1 to searching)
b) a Katana (Defender) (3d4) (+14,+19) [+8] (+1 to stealth)
{Sl;AcElFiCoPo;FaSiRgLv(Cn}
c) a Bastard Sword (Defender) (3d4) (+9,+6) [+6] (+1 to stealth)
{Sl;AcElFiCoNx;FaSiRgLvWr(In}
d) The Hatchet 'Crusader' (1d5) (+17,+18) (+3)
e) a Guisarme (Holy Avenger) (2d5) (+11,+12) [+2] (+2)
f) The Whip of Dr. Jones (1d6) (+16,+13) (+1)
g) The Morning Star 'Firestar' (2d6) (+5,+7) [+2]
h) a Bo Staff (Trump Weapon) (1d11) (+15,+9) (+2 to searching)
i) a Wizardstaff (1d2) (+5,+7) {!k!k!d!d}
j) a Wizardstaff (1d2) (+5,+4) {Ma}
k) 99 Bolts (1d5) (+6,+6) (89/74) {@f1 =g !k}
l) 99 Bolts (1d5) (+6,+6) (89/74)

 ( page 6 )
a) 99 Bolts (1d5) (+6,+6) (89/74)
b) 99 Bolts (1d5) (+6,+6) (89/74) {@f1 =g !k}
c) 99 Arrows (1d4) (+0,+0)
d) 2 Arrows (1d4) (+0,+0)
e) a Capture Ball (empty) {!*!*}
f) a Capture Ball (empty)


  [Check Sum: "b4eb6f67472a4e05ec"]


Posted on 27.7.2005 00:26
Last updated on 19.8.2005 05:57

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11253. on the Ladder (of 19090)
473. on the Hengband Ladder (of 698)
114. for this player (

Comments

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On 27.7.2005 00:26 dzhang@its.caltech.edu wrote:
Well, Elliot tried a Red-Mage a while ago, but that died :/ so I decided maybe I'll give it a shot (and no, my Monk isn't dead (not yet), I got just frustrated from the Paranoia of having too many high-resist holes).

I have to say that Red-Mages start much much easier than any other class. Levelling to 10 took less than 10 minutes (cleared out Thieves quest first thing, and then headed down to Yeek Cave 5 to clear Wargs, and when I was done, I was clvl 10 already).

I found the Xbow of Velocity fairly early from killing Farmer Maggot, and that became my primary source of damage, well, even now, at clvl 30 O_o.

Had one piece of *extremely* good luck, in the Orc Camp Quest reward. I got the Elven Cloak of the Bat (+7)!! Of course, that means I can't melee attack worth jack, but it's fine. I also managed to buy a Wizardstaff from the Black Market, which decreases the cost of my 8D4 Punishment spell down to only 1! That's a 20 to 1 damage to SP ratio!

The only thing that's a bit upsetting so far (ok, more than just a bit), is the absolute lack of items of Teleport Other. I can cast it at Trump with 5% fail, but I have a bad tendency of not thinking about Teleporting other unless my SP pool is already quite low.

I really do like this class though. And when I finally get Clvl 48, I can double-magic Healing for 600HP of healing! BTW, does anyone know if the double-magic requires both spells be the same, or not?

On 30.7.2005 13:09 dzhang@its.caltech.edu wrote:
Taking a break from the monk (once again) to play the Red-Mage. One big thing happened since I started playiing him again... Soulsword!! That covers most of my high resists, and also gives me a decent number of attacks, so that now melee (for the first time) does more damage. The -todam from Cloak is cutting damage output by a good 30%, but there's no way I've removing it. If only I could find Cambeleg, or even a good pair of Guants of Power..

I can see how that mid-game is definitely much harder for Red-Mage than the rest.

On 19.8.2005 05:32 dzhang@its.caltech.edu wrote:
[Dlvl 38] [Clvl 31]

Loss of Rei Hino who found Colluin to a non-quest Logrus Master was a bit heartbreaking, and the next couple tries of her didn't yield any fantastic early items, so I'm trying to pick up Paris again.

In review:

The Good:

+7 Cloak of Bat!
Soulsword
Decent randart xbow with +19 on damage

The Bad:

FA from a Ring Slot
No source of Haste
Very low AC
No interesting gloves, shield, helm or boots to mention as of yet.
Failed 38 quest.. I know Yibb-Tstll well enough not to tangle with me at only +7+10 speed and 400 HP.


Looking forward:

Need more stat potions. Particularly STR and CON.
Need some source of FA other than Ring, preferably gloves.
Should find some amulet... any amulet, really.
Need to be just more patient and find more items around dlvl 40ish.




On 19.8.2005 05:57 dzhang@its.caltech.edu wrote:
Wait... what the heck!? Isn't Soulsword supposed to have an additional resist, in addition to the fixed Nexus Nether, Chaos and Disenchant? I'm not seeing anything else, comparing to the artifact spoiler. Hm... >_<

On 19.8.2005 06:59 wrote:
Yes, but it seems that the one that picked up by RNG was one of four high-resists the sword already has, and this is not so unusual.

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