The Angband Ladder: Hyldan, RohanKnight Alchemist by <marduke77@yahoo.com>
[Fury 2.0.1 Character Sheet] Name : Hyldan Age 21 STR: 31 Sex : Male Height 60 INT: 28 Race : RohanKnight Weight 80 Wis: 27 27 Class : Alchemist Social Class 8 DEX: 29 Body : Player CON: 26 God : Tulkas CHR: 28 + To Melee Hit 60 Level 31 Max Hit Points 290 + To Melee Damage 52 Experience 252180 Cur Hit Points -210 + To Ranged Hit 62 Max Exp 252180 Max SP (Mana) 142 + To Ranged Damage 7 Exp to Adv. 375000 Cur SP (Mana) 109 AC 36+71 Gold 55343 Piety 1953 (Miscellaneous Abilities) Fighting : Legendary[32]Perception : Bad Blows/Round: 6 Bows/Throw : Legendary[7] Searching : Bad Shots/Round: 1 Saving Throw: Poor Disarming : Poor Mel.dmg/Rnd: 12d5+312 Stealth : Superb Magic Device: Bad Infra-Vision: 0 feet Tactic: normal Explor: normal (Character Background) You are the first child of a Devoted Mercenary. You have blue eyes, wavy brown hair, and a fair complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Orc Cave: Level 22 (1100') A lost temple: Level 20 (1000') Your body was a Player. You have defeated 1056 enemies. You saved 10 princesses. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 46th Yavie of the 2890th year of the third age. Your adventure lasted 3 days. Your Attributes: You are dead, killed by a Great Worm of Balance in a part of the Dead Marshes northeast of Edoras. You can use rohir powers. You can see invisible creatures. You levitate just over the ground. You have free action. You are lucky. You have a firm hold on your life force. You are surrounded with electricity. You are resistant to lightning. You are resistant to fire. You are resistant to confusion. You are completely fearless. Your dexterity is sustained. Your strength is affected by your equipment. Your intelligence is affected by your equipment. Your dexterity is affected by your equipment. Your stealth is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. Your attack speed is affected by your equipment. Your weapon is especially deadly against trolls. Your weapon is especially deadly against giants. Skills (points left: 0) - Combat 43.350 [0.700] . Weaponmastery 35.900 [0.900] . Archery 01.500 [0.300] - Sneakiness 03.800 [0.900] . Stealth -8.000 [0.400] . Disarming 01.000 [0.000] - Powers 08.220 [0.900] . Devices 01.500 [1.250] . Fire 00.000 [0.100] . Water 00.000 [0.100] . Air 00.000 [0.100] . Earth 00.000 [0.100] . Meta 00.000 [0.500] . Movement 00.000 [0.100] . Knowledge 29.000 [0.500] . Temporal 00.000 [0.100] . Mind 00.000 [0.100] . Nature 00.000 [0.100] . Runecraft 00.000 [0.700] . Innate 00.000 [0.100] . Alchemy 37.000 [0.800] - Spirituality 03.500 [0.800] . Prayer 00.000 [0.500] - Monster-lore 00.000 [0.500] . Mimicry 01.000 [0.300] . First-aid 01.000 [0.600] Abilities * Perfect casting [Character Equipment] a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to life draining. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. d) The Small Wooden Boomerang of Vangri (1d4) (+14,+7) It does extra damage from acid, electricity and frost. It poisons your foes. It is a great bane of dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Blubbering idiot, agent of black market, Simon the weak on level 3 of Barrow-Downs. e) a Ring of Slaying (+13,+13) It cannot be harmed by acid, cold, lightning or fire. You made it yourself. f) a Ring of Protection [+17] It cannot be harmed by acid, cold, lightning or fire. You made it yourself. k) The Amulet of Faramir (+18,+0) [+8] (+5) It can be activated for word of recall every 200 turns if it is being worn. It increases your stealth by 5. It sustains your dexterity. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Variant Maintainer on level 10 of Barrow-Downs. m) a Brass Lantern of Fearlessness (with 2048 turns of light) It provides light (radius 2) when fueled. It makes you completely fearless. It cannot be harmed by fire. You made it yourself. n) a Red Dragon Scale Mail (-2 to accuracy) [30,+10] It can be activated for breathe fire (200) every 90+d90 turns if it is being worn. It provides resistance to fire. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. o) a Mouse Fur of Electricity [1,+9] It provides resistance to electricity. It produces an electric sheath. It cannot be harmed by acid. It cannot be harmed by electricity. It was given to you as a reward. p) a Dagger (Offhand) of Resist Fire (+3 to damage) [-2,+5] (+2 attacks) It increases your attack speed by 2. It provides resistance to fire. It cannot be harmed by fire. You made it yourself. s) a Metal Cap [3,+6] {90% off} u) a Set of Leather Gloves of Power (+4,+4) [1,+11] (+6) It increases your strength by 6. It provides resistance to confusion. You made it yourself. x) a Pair of Hard Leather Boots of Elvenkind [3,+6] (+7) It increases your stealth and speed by 7. It provides resistance to life draining. It allows you to levitate. It cannot be harmed by acid. It cannot be harmed by fire. You made it yourself. z) (nothing) {) (nothing) |) a Shovel (+1) [Character Inventory] a) 3 Flasks of oil b) a Potion of Detonations c) 6 Potions of Cure Critical Wounds d) 7 Scrolls of Teleportation e) 4 Scrolls of Word of Recall f) 5 Scrolls of Satisfy Hunger g) a Scroll of Nothing h) a Staff of Disarm[1|10] (17 charges) i) an Alchemic Arcanorum It can be activated for absorbing or extracting Essences. It contains 64 Essences of Poison, 12 Essences of Explosion, 51 Essences of Teleport, 64 Essences of Cold, 12 Essences of Fire, 2 Essences of Acid, 136 Essences of Life, 28 Essences of Confusion, 23 Essences of Light, 11 Essences of Chaos, 14 Essences of Time, an Essence of Magic, an Essence of Extra Life, 49 Essences of Darkness, 145 Essences of Knowledge, 103 Essences of Force, 38 Essences of Lightning and 188 Essences of Mana . It cannot be harmed by acid, cold, lightning or fire. j) (nothing) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 3 Rations of Cram b) a Lembas c) a Scroll of *Identify* d) 60 Scrolls of Nothing e) a Silver Rod of Nothing (100/100) f) a Wand of Nothing[1|1] (1 charge) g) a Ring of Slow Digestion It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. h) 3 Rings of Nothing i) 5 Amulets of Nothing j) a Dagger (Offhand) (+1,+4) [-2,-4] (+2 attacks) It increases your attack speed by 2. k) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. l) a Shocking Spiked Dagger (2d4) (+4,+6) It does extra damage from electricity. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It provides resistance to electricity. It cannot be harmed by electricity. You made it yourself. m) a Parchment - Monstrous Compendium 1 n) a Parchment - Monstrous Compendium 8 o) a Parchment - Adventurer's Guide to Middle-earth p) The Parchment - Map of Thror q) 45 Empty Bottles [The Museum Inventory - Bree ] a) The Deck of Wild Magic It can be activated for teleport (range 100) every 100 turns. You found it in the remains of a Random Number Generator on level 10 of Barrow-Downs. b) The Diamond Prism of Light It can be activated for cure light wounds every 50 turns. You found it in the remains of a Random Number Generator on level 10 of Barrow-Downs. c) The Seventeenth Eye of Sauron It can be activated for something weird every 5 turns. You found it lying on the ground on level 10 of Barrow-Downs. d) The Altruistic Assassin It can be activated for Ruination. You found it in the remains of a Random Number Generator on level 10 of Barrow-Downs. |
Posted on 16.7.2005 05:36
11392. on the Ladder (of 19090)
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