The Angband Ladder: Kevin, Demon (Aewrog) Paladin by <Makkoan@hotmail.com>
[Theme 1.1.3 Character Sheet] Name : Kevin Age 31 STR: 17 Sex : Male Height 144 INT: 12 Race : Demon (Aewrog) Weight 170 WIS: 18/20 Class : Paladin Social Class 100 DEX: 18 Body : Player CON: 18/30 God : Tulkas CHR: 13 + To Melee Hit 43 Level 27 Max Hit Points 246 + To Melee Damage 40 Experience 59795 Cur Hit Points 246 + To Ranged Hit 43 Max Exp 59795 Max SP (Mana) 114 + To Ranged Damage 0 Exp to Adv. 66500 Cur SP (Mana) 114 AC 21+160 Gold 346666 Piety 1788 (Miscellaneous Abilities) Fighting : Legendary[17]Perception : Bad Blows/Round: 4 Bows/Throw : Heroic Searching : Bad Shots/Round: 1 Saving Throw: Bad Disarming : Very Bad Mel.dmg/Rnd: 168-448 Stealth : Bad Magic Device: Legendary[2] Infra-Vision: 40 feet Tactic: berserker Explor: running (Character Background) You have only recently been corrupted, and you consider that to have been your true birth. Your glowing red eyes radiate pure evil. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 11 (550') Barrow-Downs: Level 10 (500') Maze: Level 37 (1850') Orc Cave: Level 10 (500') The Old Forest: Level 25 (1250') The Withered Heath: Level 22 (1100') Isengard: Level 35 (1750') Your body is a Player. You are currently in the town of Caras Galadhon. You have defeated 643 enemies. You saved no princesses. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 50th Yavie of the 2890th year of the third age. You have been adventuring for 7 days. efghkmnopqsuvxz{|@ Add Str : ..........3....... Add Int : .5................ Add Dex : ..........3....... Add Con : ..2.......3....... Add Stea. : ....5............. Add Sear. : .....4............ Add Tun.. : ................7. Sust Str : ..........+....... Sust Int : .+................ Sust Wis : .................. Sust Dex : ....+.....+....... Sust Con : ..+.......+....... Sust Chr : .................+ Invisible : .................. Mul life : .................. Sens Fire : .................. Reflect : .................. Free Act : .......+.........+ Hold Life : .......+.........+ Res Acid : .........++....... Res Elec : .........+........ Res Fire : .+.+.....+.......+ Res Cold : +......+.++....... Res Pois : .................. Res Fear : ..........+......+ Res Lite : .................. Res Dark : ..........+......+ Res Blind : .................. Res Conf : ....+............. Res Sound : .................. Res Shard : .................. Res Neth : .................. Res Nexus : ..........+....... Res Chaos : .................. Res Disen : .................. See Invis : .......+.......... Digestion : ..........+....... Activate : +..+.+.+.......... Fly : .................+ Demon.ESP : .+................ Corruption list: Saruman's Power: Move an object in line of sight to you. Max weight equal to (level) pounds Level=9, Cost=9, Stat=WIS, Difficulty=14 Vampiric Drain: You can drain life from a foe like a vampire. Drains (level+1d(level))*(level/10) hitpoints, heals you and satiates you. Doesn't work on all monsters Level=4, Cost=5, Stat=CON, Difficulty=9 Carcharoth's Nose: You can detect nearby precious metal (treasure). Radius 25 Level=3, Cost=2, Stat=INT, Difficulty=12 Eat Rock: You can consume solid rock with food benefit, leaving an empty space behind. Level=8, Cost=12, Stat=CON, Difficulty=18 Shriek: Fires a sound ball and aggravates monsters. Damage=level*4, Radius=8, centered on player Level=4, Cost=4, Stat=CON, Difficulty=6 Polymorph: You can polymorph yourself at will. Level=18, Cost=20, Stat=CON, Difficulty=18 Resist Elements: You can harden yourself to the ravages of the elements. Level dependant chance of gaining resistances to the four elements and poison. Duration=20 + d20 Level=10, Cost=12, Stat=CON, Difficulty=12 Skills (points left: 0) - Combat 32.400 [0.800] . Weaponmastery 02.000 [1.100] . Archery 01.000 [0.300] . Barehand-combat 32.400 [0.900] - Sneakiness 01.500 [1.100] . Stealth 01.500 [0.800] . Disarming 01.000 [1.100] - Magic 23.262 [1.300] . Magic-Device 32.700 [1.350] . Spell-power 00.000 [0.600] . Mind 01.000 [0.300] - Spirituality 06.700 [1.000] . Prayer 12.200 [1.400] . Mindcraft 32.400 [0.600] . Monster-lore 00.000 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Perfect casting [Character Equipment] e) a Cursed Ring of Ice [+15] {cursed} It can be activated for ball of cold and resist cold every 50+d50 turns if it is being worn. It provides resistance to cold. It is cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. f) a Demonic Ring of Intelligence (+5) It increases your intelligence by 5. It sustains your intelligence. It provides resistance to fire. It allows you to sense the presence of demons. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Halfling slinger on level 37 of Maze. g) a Ring of Constitution (+2) It increases your constitution by 2. It sustains your constitution. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Halfling slinger on level 37 of Maze. h) a Ring of Flames [+13] It can be activated for ball of fire and resist fire every 50+d50 turns if it is being worn. It provides resistance to fire. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. k) The Amulet of Faramir (+18,+0) [+8] (+5) It increases your stealth by 5. It sustains your dexterity. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 22 of The Withered Heath. m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 22 of The Withered Heath. n) (nothing) o) an Ethereal Fur Cloak [3,+21] It can be activated for wraith-form every 50+d50 turns if it is being worn. It provides immunity to paralysis. It provides resistance to life draining and cold. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 22 of The Withered Heath. p) (nothing) q) a Large Metal Shield of Resistance [5,+19] It provides resistance to acid, electricity, fire and cold. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 22 of The Withered Heath. s) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) a Set of Gauntlets of Slaying (+3,+6) [2,+7] You bought it from the Black Market. v) a Set of Cesti of Slaying (+1,+4) [5,+14] You found it lying in a vault on level 22 of The Withered Heath. x) (nothing) z) (nothing) {) (nothing) |) an Orcish Pick of Digging (+7) It increases your ability to tunnel by 7. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 22 of The Withered Heath. [Character Inventory] a) 10 Scrolls of Satisfy Hunger b) a Golden Rod of Simplicity of Recall (125/125) {@z9} c) a Mithril Rod of the Istari of Perception (320/320) {@z1} d) a Rod Tip of Recall (80 Mana to cast) e) a Staff of Disarm[3|17] (13 charges) f) (nothing) g) (nothing) h) (nothing) i) (nothing) j) (nothing) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Spellbook of Divine Aim b) a Potion of Healing c) a Potion of Life d) a Wand of Tidal Wave[3|22] (9 charges) e) a Wand of Ice Storm[2|26] (4 charges) f) a Double Ring Mail of Resist Acid (-2 to accuracy) [15,+8] g) a Large Leather Shield of Reflection [4,+6] h) a Metal Cap of Intelligence [3,+2] (+1) i) The Parchment - Map of Thror [Home Inventory - Caras Galadhon ] a) 2 Fireproof Tomes of the Impenetrable Earth It cannot be harmed by acid. It cannot be harmed by fire. You found it lying in a vault on level 22 of The Withered Heath. b) an Indestructible War Tome of Tulkas It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 22 of The Withered Heath. c) a Potion of Healing d) The Necklace of Girion [10,+0] (+5) It can be activated for grow mushrooms every 50+d50 turns if it is being worn. It increases your charisma by 5. It sustains your charisma. It provides resistance to poison and nexus. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 22 of The Withered Heath. e) The Pearl 'Nimphelos' (+1) It grants you the power of dazzle if it is being worn. It provides light (radius 3) forever. It increases your searching and infravision by 1. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 22 of The Withered Heath. f) a Large Metal Shield of Resist Lightning [5,+12] It provides resistance to electricity. It cannot be harmed by electricity. You found it lying in a vault on level 22 of The Withered Heath. |
Posted on 13.7.2005 23:12
13735. on the Ladder (of 19092)
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