The Angband Ladder: Jeebus, Petty-Dwarf Monk by <shtuph@hotmail.com>

  [ToME 2.3.1 Character Sheet]

 Name  : Jeebus                 Age                 95       STR:     14       
 Sex   : Male                   Height              46       INT:      9       
 Race  : Spectre Petty-Dwarf    Weight              82       WIS:     16       
 Class : Monk                   Social Class        91       DEX:     20       
 Body  : Player                                              CON:     16       
 God   : Manwe Sulimo                                        CHR:      3       
                                                                               
 + To Melee Hit          33 Level             20    Max Hit Points       218   
 + To Melee Damage       33 Experience     11386    Cur Hit Points       197   
 + To Ranged Hit         27 Max Exp        11386    Max SP (Mana)         11   
 + To Ranged Damage       0 Exp to Adv.    13770    Cur SP (Mana)          5   
   AC                 0+-23 Gold           29989    Piety                174   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Heroic       Perception  : Very Bad     Blows/Round:  1         
 Bows/Throw  : Superb       Searching   : Very Bad     Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Very Bad     Mel.dmg/Rnd:  3d4+33    
 Stealth     : Bad          Magic Device: Bad          Infra-Vision: 80 feet   
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Petty-Dwarf Shaman.             
          You are a credit to the family.  You have dark brown eyes,           
          straight black hair, a two foot beard, and a dark                    
          complexion.                                                          


  [Miscellaneous information]

 Joke monsters:        ON
 Maximize mode:        OFF
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 14 (700')
        Barrow-Downs: Level 10 (500')

 Your body is a Player.
 You are currently on level 14 of Mirkwood.
 You have defeated 420 enemies.
 You saved 14 princesses.
 You found none of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 45th Yavie of the 2890th year of the third age.
 You have been adventuring for 2 days.

                    adefkmnopsuxz{|@            
        Sharpness : +...............            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ................            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : +...............            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ................            
        Hold Life : ...............+            
        Res Acid  : ....+...........            
        Res Elec  : ................            
        Res Fire  : ................            
        Res Cold  : ...............+            
        Res Pois  : ...............+            
        Res Fear  : ................            
        Res Lite  : ................            
        Res Dark  : ...............+            
        Res Blind : ................            
        Res Conf  : ................            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ...............+            
        Res Nexus : ................            
        Res Chaos : ................            
        Res Disen : ...............+            
        See Invis : ...............+            
        Digestion : ...............+            

Skills (points left: 30)
 - Combat                                        21.600 [0.900]
          . Weaponmastery                        24.500 [0.500]
          . Archery                              00.000 [0.400]
          . Barehand-combat                      01.000 [0.900]
 - Sneakiness                                    04.650 [0.900]
          . Stealth                              02.000 [0.900]
          . Disarming                            01.300 [0.900]
          . Dodging                              24.500 [0.700]
 - Magic                                         00.000 [0.600]
          . Magic-Device                         01.500 [1.000]
          . Meta                                 00.000 [0.500]
          . Temporal                             00.000 [0.500]
          . Mind                                 00.000 [0.500]
 - Spirituality                                  06.000 [0.900]
          . Prayer                               00.000 [0.500]
          . Music                                00.000 [0.300]
 - Monster-lore                                  01.110 [1.100]
          . Corpse-preservation                  01.000 [0.500]
          . Possession                           00.100 [0.100]


  [Character Equipment]

a) a Sharp Katana of Life (3d4) (+6,+6)(20%)
d) (nothing)
e) an Indestructible Ring of Slaying (+4,+11) {100% off}
        It cannot be harmed by acid, cold, lightning or fire.  
    You stole it from the Black Market.
f) an Indestructible Ring of Accuracy (+12) {100% off}
    It cannot be harmed by acid, cold,
    lightning or fire.  
    You stole it from the Black Market.
k) an Amulet of Acid Resistance
m) a Brass Lantern (with 7250 turns of light)
n) (nothing)
o) (nothing)
p) (nothing)
s) (nothing)
u) (nothing)
x) (nothing)
z) (nothing)
{) (nothing)
|) (nothing)


  [Character Inventory]

a) a Rusty, Slimy Box
b) 10 Potions of Cure Critical Wounds
c) a Light Green Potion
d) 5 Scrolls of Phase Door {25% off}
e) 2 Scrolls of Teleportation
f) 6 Scrolls of Word of Recall {25% off}
g) 8 Scrolls of Satisfy Hunger {25% off}
h) a Scroll of Holy Chant
i) a Scroll titled "wed auser"
j) a Scroll titled "shuglen plu"
k) a Mithril-Plated Wand
l) a Garnet Ring
m) a Small Metal Shield [3]
n) a Pick
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 11 Potions of Cure Light Insanity
b) a Filthy Rag [1]
c) a Soft Leather Armour [4]
d) a Soft Leather Armour [4]
e) a Soft Leather Armour [4]
f) a Padded Armour [4]
g) a Hard Leather Cap [2]
h) a Set of Leather Gloves [1]
i) a Set of Leather Gloves [1]
j) a Set of Leather Gloves [1]
k) a Set of Leather Gloves [1]
l) a Pair of Soft Leather Boots [2]
m) a Broken Dagger (1d1)
n) a Dagger (1d4) (+5,+5)
o) a Main Gauche (1d5)
p) a Rapier (1d6)
q) a Katana (3d4)
r) a Whip (1d6)
s) a Mace (2d4)
t) a Sling (x2)
u) 22 Bolts (1d5)
v) 29 Iron Shots (1d4)


  [Home Inventory - Lothlorien ]

a) The Long Sword 'Durandil' (2d5) (+5,+6) (+3)
    It can be activated for sing a
    cheerful song every 3 turns if it is being worn. It increases your 
    luck by 3.  It makes you completely fearless.  It cannot be harmed by
    acid, cold, lightning or fire.  
    It was given to you as a reward.



Posted on 8.4.2005 06:11

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On 8.4.2005 06:11 shtuph@hotmail.com wrote:
Well, here is my new project. Weapon wielding monk. Pump dodge, use mimicry and wield some weapons. The idea is to find a darksword of nothingness with a BIG minus on it. That way I can wield a primary weapon to kick butt with (that has vamprism hopefully) and the darksword of nothingness on my mimiced offhand (so it will just drop when the duration runs out). This is also why I'm playing a Petty dwarf, because they can find traps when under the influence of anti magic stuff. I'll probably end up putting some points in barehanded just to boost dodging. I'm wielding real weapons for the anti magic effect (whenever I find a nasty darksword) and because they can hit harder and do more damage. Also, two weapons will help fill in some of the resist gaps and stuff like that.

On 8.4.2005 17:20 Elliott946@aol.com wrote:
Interesting idea. Good luck with it!

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