The Angband Ladder: Aletheia, Herald Angel Warrior by <runelady@chorus.net>
[T-Plus 2.2.7 Character Dump] Name : Aletheia Age 14364 STR: 29 Sex : Female Height 69 INT: 20 Race : Herald Angel Weight 131 WIS: 23 Class : Warrior Social Class 18 DEX: 28 Body : Player CON: 32 God : Nobody CHR: 33 + To Melee Hit 56 Level 27 Max Hit Points 496 + To Melee Damage 16 Experience 128323 Cur Hit Points 496 + To Ranged Hit 45 Max Exp 128323 Max SP (Mana) 79 + To Ranged Damage 0 Exp to Adv. 166250 Cur SP (Mana) 79 AC 34+127 Gold 56710 (Miscellaneous Abilities) Fighting : Legendary[27]Perception : Very Good Blows/Round: 6 Bows/Throw : Legendary[2] Searching : Excellent Shots/Round: 1 Saving Throw: Good Disarming : Excellent Mel.dmg/Rnd: 12d4+96 Stealth : Superb Magic Device: Superb Infra-Vision: 10 feet Tactic: normal Explor: normal (Character Background) You have iridescent wings, and your form sheds a clear, holy light. You are a notable follower of a lesser Angel in the heavenly host. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 30 (1500') Barrow-Downs: Level 4 (200') Heart of the Earth: Level 27 (1350') The Old Forest: Level 15 (750') Your opponents are behaving stupidly. Your body is a Player. You are currently in the town of Gondolin. You have defeated 2384 enemies. You saved 15 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 5th Quelle of the 2890th year of the third age. You have been adventuring for 19 days. adefkmnopsuxz{|@ Add Str : ........4....... Add Int : ...........3.... Add Wis : ...2............ Add Dex : ...........3.... Add Con : ........41...... Add Chr : .2.........3.... Add Stea. : ....5......3.... Add Sear. : ...........3.... Add Infra : .........1...... Add Tun.. : ..............3. Add Speed : ...........3.... Slay Troll: +............... Slay Giant: +............... Sust Str : ................ Sust Int : ................ Sust Wis : ...............+ Sust Dex : ....+........... Sust Con : ................ Sust Chr : .+.............+ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : +.......+..+...+ Hold Life : ...+...........+ Imm Acid : .+......*....... Res Elec : .+....+......... Res Fire : .+.......+...... Res Cold : .+.+............ Res Pois : ...............+ Res Fear : +............... Res Lite : ...........+...+ Res Dark : ...........+.... Res Blind : ................ Res Conf : ....+........... Res Sound : ........+......+ Res Shard : ................ Res Neth : .+.............. Res Nexus : ................ Res Chaos : ........+....... Res Disen : ................ Levitate : ...........+...+ Lite : ......+........+ See Invis : ++.+...........+ Digestion : ...............+ Activate : ...+............ Blessed : +..+..+......... Fly : ...............+ Orc.ESP : ........+....... Troll.ESP : +........+...... Dragon.ESP: ..+......+...... Giant.ESP : +............... Demon.ESP : ...............+ Good.ESP : ...........+.... Unique.ESP: ...........+.... Skills (points left: 0) - Combat 26.000 [0.800] - Weaponmastery 23.100 [0.850] . Sword-mastery 00.000 [0.400] . Axe-mastery 00.000 [0.400] . Hafted-mastery 00.000 [0.400] . Polearm-mastery 00.000 [0.400] . Archery 01.000 [0.600] . Antimagic 00.000 [0.550] . Shield-use 01.000 [0.800] . First-aid 00.000 [0.400] - Sneakiness 02.800 [0.900] . Disarming 12.700 [0.900] - Magic 12.935 [0.500] . Magic-Device 17.100 [1.150] - Spirituality 08.860 [0.600] . Music 22.900 [0.600] - Celestial-power 32.500 [1.000] . Divine-voice 29.000 [0.800] . Monster-lore 00.000 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Character Equipment] a) a Khopesh of the Maiar (2d4) (+11,+11) [+1] It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It makes you completely fearless. It allows you to see invisible monsters. It allows you to sense the presence of trolls and giants. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Boldor, King of the Yeeks on level 11 of Mirkwood. d) a Harp of Power (+2) It increases your charisma by 2. It sustains your charisma. It provides resistance to acid, electricity, fire, cold and nether. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Music Shop. e) a Draconic Ring of Accuracy (+16,+3) [+5] It allows you to sense the presence of dragons. You bought it from the Black Market. f) a Blessed Ring of Ice [+18] (+2) {100% off} It can be activated for ball of cold and resist cold every 50+d50 turns if it is being worn. It increases your wisdom by 2. It provides resistance to life draining and cold. It allows you to see invisible monsters. It has been blessed by the gods. It cannot be harmed by cold. You stole it from the Black Market. k) The Amulet of Faramir (+18,+0) [+8] (+5) It increases your stealth by 5. It sustains your dexterity. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. m) (nothing) n) a Celestial Scale Mail of Resist Lightning (-1 to accuracy) [16,+12] {100% of} It provides light (radius 1) forever. It provides resistance to electricity. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. o) a Pair of Wing Tassels [0,+9] p) The Mithril Shield of Thorin [5,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides immunity to paralysis. It provides resistance to sound and chaos. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Gorbag, the Orc Captain on level 33 of Mirkwood. s) a Dwarven Mithril Helm [7,+15] (+1 to infravision) It increases your constitution and infravision by 1. It provides resistance to fire. It allows you to sense the presence of trolls and dragons. It cannot be harmed by acid. You bought it from the Black Market. u) a Set of Mithril Gauntlets [4,+13] x) The Pair of Soft Leather Boots of Wormtongue (-10,-10) [2,+10] (+3) It grants you the power of panic hit if it is being worn. It increases your intelligence, dexterity, charisma, stealth, searching and speed by 3. It provides immunity to paralysis. It provides resistance to light and dark. It allows you to levitate. It allows you to sense the presence of good beings and unique beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Wormtongue, Agent of Saruman on level 10 of Barrow-Downs. z) (nothing) {) (nothing) |) a Dwarven Pick (+0,+0) (+3) [Character Inventory] a) The Shrunken Head of Nightmares It can be activated for acquirement. You found it lying on the ground on level 18 of Mirkwood. b) The Wand Construction Kit It can be activated for light absorption. You found it lying on the ground on level 1 of Barrow-Downs. c) 25 Potions of Cure Critical Wounds {25% off} d) 6 Scrolls of Word of Recall e) (nothing) f) (nothing) g) (nothing) h) (nothing) i) (nothing) j) (nothing) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Potion of Cure Critical Insanity b) 21 Potions of Cure Critical Wounds {25% off} c) 26 Scrolls of Word of Recall d) 3 Scrolls of Remove Curse [Home Inventory - Lothlorien ] a) a Potion of Cure Serious Insanity b) a Potion of Cure Insanity c) 22 Potions of Cure Critical Wounds {25% off} d) 36 Scrolls of Word of Recall e) a Rod Tip of Recall (80 Mana to cast) f) a Large Leather Shield of Reflection [4,+13] It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. g) a Blessed Broad Sword (2d5) (+6,+7) (+3) {90% off} It increases your wisdom by 3. It allows you to sense the presence of good beings. It speeds your regenerative powers. It has been blessed by the gods. [The Mathom-house Inventory - Bree ] a) a Parchment titled ``Household Magic'' It can be activated for decreasing Wisdom. You found it lying on the ground on level 1 of Barrow-Downs. b) 18 Mushrooms of Cure Serious Wounds {100% off} c) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. d) The Flight Arrow of Erethauri (1d3) (+5,+4) It does extra damage from acid and electricity. It is a great bane of dragons. It is especially deadly against natural creatures. It drains experience. It induces random teleportation. It aggravates nearby creatures. It fills you with the Black Breath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Forest troll Priest on level 31 of Mirkwood. |
Posted on 13.12.2004 06:37
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