The Angband Ladder: Micheal, Elf Bard by <Leaf_fan25@hotmail.com>

  [EyAngband 0.4.0c Character Dump]

 Name   Micheal                                CB  Base  RB  EB  Stat
 Sex    Male         Age            126  STR: (+0)  12   -1  +2   13
 Race   Elf          Height          72  INT: (+1)   9   +2  +2   13
 Class  Bard         Weight         166  WIS: (-1)  10   -1  +2   11
 Title  Courtier     Status          98  DEX: (+1)  12   +2  +1   15
 HP     -1/176                          CON: (+0)   8   +1  +0    9
 SP     238/238      Max Depth       25  CHR! (+2)  20   +3  +4   27


 Level           29  Armor     [11,+31]  Infra    40 ft  Saving Throw    Superb
 Cur Exp      86582  Fight      (+3,+1)                  Stealth         Superb
 Max Exp      86582  Melee     (+12,+6)  Racial Ability  Fighting        Heroic
 Adv Exp     116250  Shoot      (+3,+0)  None            Shooting        Heroic
                                                         Throwing        Superb
 Gold        173857  Blows       1/turn                  Disarming    Excellent
 Burden   105.0 lbs  Shots       0/turn                  Bypass Trap       Fair
                                                         Magic Device    Superb
 You are one of several children of a city-born Elf      Searching         Fair
 King.  You have light grey eyes, wavy black hair, and   Search Freq.      Fair
 a fair complexion.                                      Digging            Bad
                                                         Alchemy         Superb

  [Resists & Abilities]

  No  Blind:.........+.....     Light:.....*.........     Blows:...............
  Free Actn:...........+...     Regen:...............     Shots:...............
  Hold Life:............... Telepathy:.........+.....      Mana:...............
    Bravery:............... See Invis:...............    Health:...............
  No Dsease:............... Invisible:...............     Might:...............
  No   Stun:...............      Luck:...............   Disrupt:...............
  No Poison:...............   Stealth:+.............. Drn Items:...............
  No    Cut:...............    Search:............... Drn   Exp:...............
  No   Conf:.........+..... Infra-vsn:...............  Teleport:...............
  S. Digest:............... Tunneling:............... Aggravate:...............
  Fthr Fall:...............     Speed:...............

  Resistances:
  Acid :43% ..+..........+. Dises:20% .............+. Nexus:8%  .............+.
  Elec :49% ..+..........+. Light:50% +............+. Nethr:5%  .............+.
  Fire :53% +.......+....+. Dark :48% .....+.......+. Chaos:11% .............+.
  Cold :14% .............+. Confu:23% .............+. Time :2%  .............+.
  Water:33% ......+......+. Sound:17% .............+.
  Poisn:20% .............+. Shard:31% .......+.....+.
            abcdefghijklm@*           abcdefghijklm@*           abcdefghijklm@*
            | =="~(()]]]/             | =="~(()]]]/             | =="~(()]]]/



  [Character Equipment]

a) a Bastard Sword of the Moon (3d4) (+9,+5) (+4 stealth) {@w0, uncursed}
   It was bought in a store.
b) (nothing)
c) a Ring of Resist Acid and Electricity
d) a Ring of Strength (+2)
e) an Amulet of Charisma (+2)
f) a Lantern of Brightness <10956>
g) Soft Leather Armor of Resist Water [3,+5] {uncursed}
   It was lying on the floor on dungeon level 11
h) a Fur Cloak of Protection [2,+7]
   It was lying on the floor on dungeon level 23
i) a Wooden Shield of Resist Fire [1,+2] {uncursed}
   It was bought in a store.
j) The Hard Leather Cap of Thranduil [1,+6] (+2)
   It was a reward for your exploits on dungeon level 21
k) a Set of Leather Gloves of Agility [1,+5] (+1)
   It was bought in a store.
l) a Pair of Spiked Leather Boots of Free Action [3,+4] {uncursed}
   It was a reward for your exploits on dungeon level 16
m) a Horn (+2) {@w0}


  [Character Inventory]

a) 2 Mushrooms of Cure Poison
b) 10 Mushrooms of Cure Disease
c) 18 Mushrooms of Cure Serious Wounds
d) 8 Lantern Oils
e) an Oil of Burning
f) 9 Powder vials of Freezing
g) 9 Powder vials of Incineration
h) a Powder vial of Ice blast {10% off}
i) 14 Potions of Cure Critical Wounds
j) a Potion of Healing
k) 14 Scrolls of Phase Door {75% off}
l) a Rod of Recall
m) 3 Rods of Illumination {@z0}
n) a Wand of Teleport Other (7 charges)
o) a Wand of Stinking Cloud (11 charges) {40% off}
p) a Staff of Teleportation (9 charges) {10% off}
q) a Staff of Perception (20 charges) {@u0}
r) a Flute (+3) {@w2}
s) a Lute (+2) {@w1}
t) a Drum (+3) {@w0, 50% off}


  [Home Inventory]

a) 6 Potions of Detect Invisible
b) 12 Potions of Restore Life Levels
c) 3 Scrolls of *Identify*
d) a Lyre (+1)
e) a Harp (+3)
f) a Ring of Sustain Strength and Charisma
g) a Ring of Resist Fire and Cold
h) a Ring of Bravery
i) a Ring of Accuracy (+11)
j) a Ring of Damage (+10)
k) a Large Leather Shield of Resist Cold [4,+5]
   It was lying on the floor on dungeon level 22

  [Last Messages]
>You die.

  [Current Quest]

To fulfill your task, you must kill 9 5-headed dracohydras on dungeon level 28.


  [Discarded/Sold Artifacts]

- The Phial of Galadriel
- The Beacon of Om
- The Dagger 'Narthanc' (1d4) (+4,+5)
- The Dagger 'Adrost' (1d4) (+4,+4)
- The Long Sword 'Elvagil' (2d6) (+5,+6) (+2)


  [Uniques]

Farmer Maggot                        has been killed in the town
Snarl, the small kobold              has been killed on level 1 
Squish                               has been killed on level 1 
Smeagol                              has been killed on level 4 
Mughash the kobold lord              has been killed on level 24 
Lagduf, the snaga                    has been killed on level 22 
Brodda, the Easterling               has been killed on level 8 
Wormtongue, agent of Saruman         has been killed on level 10 
Puck                                 has been killed on level 7 
Grishnakh, the hill orc              has been killed on level 10 
Ufthak of Cirith Ungol               has been killed on level 19 
Ulfast, son of Ulfang                has been killed on level 19 
Nar, the dwarf                       has been killed on level 21 
Gorbag, the Orc Captain              has been killed on level 21 
Ugluk, the uruk                      has been killed on level 23 
Lugdush, the uruk                    has been killed on level 6 
Azog, king of the Uruk-Hai           has been killed on level 24 
Total: 17 uniques killed


  [Options]

Birth options:
Allow purchase of stats using points         : yes (birth_point_based)
Allow specification of minimal stats         : no  (birth_auto_roller)
Preserve artifacts when leaving level        : yes (birth_preserve)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Generate better (harder) levels              : yes (birth_autoscum)
No level feelings                            : no  (birth_no_feelings)
Pre-shop for some basic items                : yes (birth_start_kit)
Monsters act smarter in groups               : yes (birth_smart_packs)
Monsters exploit players weaknesses          : no  (birth_smart_cheat)
Monsters chase current location              : yes (birth_flow_by_sound)
Monsters chase recent locations              : yes (birth_flow_by_smell)
Generate hitpoints randomly                  : yes (birth_random_hp)
All levels will be generated as small        : no  (birth_force_small_lev)
Easy mode                                    : no  (birth_easy_mode)
Nightmare mode                               : no  (birth_nightmare_mode)
Retain squelch settings                      : yes (birth_retain_squelch)
Cheat options:
Peek into object creation                    : no  (cheat_peek)
Peek into monster creation                   : no  (cheat_hear)
Peek into dungeon creation                   : no  (cheat_room)
Know complete monster info                   : no  (cheat_know)
Allow player to avoid death                  : no  (cheat_live)
No automatic saves upon death                : no  (cheat_no_save)
Allow access to debug mode                   : no  (cheat_debug)
Activate wizard mode                         : no  (cheat_wizard)
No respawning monsters                       : no  (cheat_no_respawn)



Posted on 27.1.2002 23:58
Last updated on 5.3.2002 18:59

Download this dump

12796. on the Ladder (of 19090)
155. on the EyAngband Ladder (of 302)
Third best for this player (

Comments

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On 26.1.2002 17:34 Leaf_fan25 wrote:
Second try with a bard, I luv stunning note... I killed Lugdush, the uruk on Dlvl 6 with it and a few phase door ?s (it was a hard quest for 14 urks I think.)
I only take hard quests. :)

On 26.1.2002 18:02 pav wrote:
Bards, my favourite class.

Check that +3 Drum at your home if you can play Haste tempo.

Are you using your sword? If yes, consider using damage ring over sustains.

How do you lighting up rooms? I don't see rod, you don't have it in music and you sold Phial.

Beacon of Om sold - it's useless artifact. OTOH Thranduil is really nice.

Post your progress! I love bards.

On 26.1.2002 22:11 Leaf_fan25@hotmail.com wrote:
Gained a level... got a rod of Illumination, and
I am now using drum for haste.

I made a keymap to weild the drum, play haste, and then weild the horn again. :)

I finally found a +2 flute, so now I have a source of healing other than CCW. (at last!)

On 27.1.2002 03:23 Leaf_fan25@hotmail.com wrote:
Clvl 28, recall depth Dlvl 23.

I'll try to update every time I level.

On 27.1.2002 10:32 pav wrote:
Which accident cursed your equipment?

On 27.1.2002 17:27 Leaf_fan25@hotmail.com wrote:
Probably a group of preists.


On 27.1.2002 19:09 eytanzw@yahoo.com wrote:
In Ey, monsters can't curse your stuff. You either read a scroll of curse equipment (unlikely), a scroll of *curse equipment* (very unlikely, since you wouldn't forget that), or stumbled into a cursing trap (probably).

Eytan

On 27.1.2002 23:58 Leaf_fan25@hotmail.com wrote:
I remember now. It was when a group of rouges cast create traps. I had set off a buch of the traps by accident before I realized what had happened.

On 29.1.2002 16:29 Leaf_fan25@hotmail.com wrote:
YASD. char dump was tho lost, sorry.

He died almost right after I uploaded last, tho, so the dump wouldn't have changed much.

Died very stupidly from poison while clearing my second $ pit. And to make it worse, I had plenty !s of CCW, a staff of teleport, AND I was tring to kill the #$%@ thing with my powders! stupid creeping adaminite coins.. :) I guess this one goes down to the "Just one more hit" syndrome. :) LOL.


On 2.3.2002 22:24 Leaf_fan25@hotmail.com wrote:
modified dump so he is marked as dead

On 2.3.2002 22:28 Leaf_fan25@hotmail.com wrote:
didn't work. oh well, it was worth a try. :P
(ditto for Micheal II)

On 3.3.2002 19:24 pav wrote:
If you want The Ladder to recognize your char as dead, add this row somewhere:

[ Last Messages ]
You die.


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