The Angband Ladder: Elmariniel, High-Elf Mage by <trige@seznam.cz>
[Angband 3.0.5 Character Dump] Name Elmariniel Self RB CB EB Best Sex Female Age 129 STR: 18/96 +1 -5 +2 18/76 Race High-Elf Height 77 INT: 18/64 +3 +3 +7 18/194 Class Mage Weight 179 WIS: 18/59 -1 +0 +8 18/129 Title Warlock Status 42 DEX: 18/97 +3 +1 +0 18/137 HP 543/543 Maximize Y CON! 18/100 +1 -2 +8 18/170 SP 280/286 Preserve Y CHR: 18/84 +5 +1 +0 18/144 Level 38 Armor [29,+80] Saving Throw Heroic Cur Exp 1637917 Fight (+14,+10) Stealth Very Good Max Exp 1637917 Melee (+22,+20) Fighting Superb Adv Exp 1955000 Shoot (+26,+15) Shooting Heroic MaxDepth Lev 52 Blows 4/turn Disarming Superb Gold 824395 Shots 1/turn Magic Device Legendary Perception Superb Burden 183.8 lbs Infra 40 ft Searching Very Good You are one of several children of a Telerin Archer. You have light grey eyes, straight brown hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+.+.... Blind:.........+... Elec:........+.... Confu:....+.+..+... Fire:........+.... Sound:............. Cold:........+.... Shard:.......+..... Pois:......+...... Nexus:............. Fear:............. Nethr:............. Lite:............+ Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:+............ Stea.:............. Feath:............. Sear.:....+....+... PLite:............. Infra:............. Regen:............. Tunn.:............. Telep:+............ Speed:...+.......+. Invis:....+....+..+ Blows:............. FrAct:....+........ Shots:............. HLife:............. Might:.+........... [Character Equipment] a) The Beaked Axe of Theoden (2d6) (+8,+10) (+3) It increases your wisdom and constitution by 3. It slays dragons. It slows your metabolism. It grants you the power of telepathy. It activates for drain life (120) every 40 turns. It cannot be harmed by the elements. b) The Short Bow of Amrod (x2) (+12,+15) (+2) It increases your strength and constitution by 2. It increases your shooting power by 2. It cannot be harmed by the elements. It might have hidden powers. c) a Carnelian Ring of Slaying (+5,+6) d) a Tortoise Shell Ring of Speed (+6) It increases your speed by 6. e) a Silver Amulet of the Magi [+5] (+2) It increases your intelligence by 2. It increases your searching by 2. It provides resistance to confusion. It sustains your intelligence. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. f) The Phial of Galadriel It lights the dungeon around you. It cannot be harmed by the elements. It might have hidden powers. g) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) It increases your intelligence, wisdom, and constitution by 3. It provides resistance to acid, poison, and confusion. It activates for door and trap destruction every 10 turns. It cannot be harmed by the elements. h) a Cloak of Protection [1,+8] It provides resistance to shards. It cannot be harmed by the elements. i) The Large Metal Shield of Anarion [5,+20] It provides resistance to acid, lightning, fire, and cold. It sustains all your stats. It cannot be harmed by the elements. j) The Iron Helm 'Holhenneth' [5,+10] (+2) (charging) It increases your intelligence and wisdom by 2. It increases your searching by 2. It provides resistance to blindness and confusion. It grants you the ability to see invisible things. It activates for detection every 55+d55 turns. It cannot be harmed by the elements. k) (nothing) l) a Pair of Soft Leather Boots of Speed [2,+8] (+6) It increases your speed by 6. [Character Inventory] a) 6 Books of Magic Spells [Magic for Beginners] b) 5 Books of Magic Spells [Conjurings and Tricks] c) 4 Books of Magic Spells [Incantations and Illusions] d) 3 Books of Magic Spells [Sorcery and Evocations] e) 2 Books of Magic Spells [Resistances of Scarabtarices] It cannot be harmed by the elements. f) 2 Books of Magic Spells [Raal's Tome of Destruction] It cannot be harmed by the elements. g) 2 Books of Magic Spells [Mordenkainen's Escapes] It cannot be harmed by the elements. h) a Book of Magic Spells [Tenser's Transformations] It cannot be harmed by the elements. i) 3 Dark Red Potions of Healing j) 11 Shimmering Potions of Restore Life Levels k) 2 Indigo Potions of Enlightenment l) a Scroll titled "bot rok nesapp" of *Identify* m) a Scroll titled "snanep elti x" of Enchant Weapon To-Hit n) 7 Scrolls titled "staala snevom" of Enchant Weapon To-Dam o) 2 Scrolls titled "sateep plumar" of *Destruction* p) a Platinum Rod of Enlightenment (charging) q) an Iron Wand of Lightning Balls (5 charges) It cannot be harmed by electricity. r) a Copper Wand of Fire Balls (2 charges) It cannot be harmed by fire. s) 4 Gold-Plated Wands of Cold Balls (13 charges) It cannot be harmed by cold. t) an Oak Staff of the Magi (7 charges) u) 2 Mahogany Staffs of Speed (20 charges) v) a Robe of Elvenkind [2,+20] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, lightning, fire, cold, and sound. It cannot be harmed by the elements. w) an Arrow of Acid (1d4) (+5,+9) It is branded with acid. It cannot be harmed by acid. [Home Inventory] a) 10 Books of Magic Spells [Conjurings and Tricks] b) 2 Books of Magic Spells [Incantations and Illusions] c) 3 Books of Magic Spells [Sorcery and Evocations] d) a Book of Magic Spells [Resistances of Scarabtarices] It cannot be harmed by the elements. e) a Book of Magic Spells [Raal's Tome of Destruction] It cannot be harmed by the elements. f) a Dark Blue Mushroom of Restoring g) a Misty Potion of *Healing* h) 5 Oily Yellow Potions of Restore Strength i) 7 Black Potions of Restore Intelligence j) 8 Pungent Potions of Restore Wisdom k) 4 White Potions of Restore Dexterity l) 7 Azure Potions of Restore Constitution m) 6 Tangerine Potions of Restore Charisma n) a Tangerine Potion of Restore Charisma {10% off} o) 16 Scrolls titled "nagder wuncos" of Word of Recall p) 4 Scrolls titled "bot rok nesapp" of *Identify* q) a Scroll titled "sun blaa con" of *Remove Curse* r) 9 Scrolls titled "snanep elti x" of Enchant Weapon To-Hit s) Green Dragon Scale Mail (-2) [30,+16] It provides resistance to poison. It activates for breathe poison gas (150) every 450+d450 turns. It cannot be harmed by the elements. t) The Set of Gauntlets 'Paurhach' [2,+15] It provides resistance to fire. It speeds your regeneration. It activates for fire bolt (9d8) every 8+d8 turns. It cannot be harmed by the elements. u) a Pair of Hard Leather Boots of Free Action [3,-3] It grants you immunity to paralysis. v) The Mace 'Taratol' (3d4) (+12,+12) (charging) It is especially deadly against dragons. It is branded with electricity. It provides immunity to lightning. It activates for haste self (20+d20 turns) every 100+d100 turns. It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 27.8.2004 22:16
8790. on the Ladder (of 19092)
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