The Angband Ladder: Shamil, Vargr Paladin by <rkyllo@shaw.ca>

  [EyAngband 0.4.5b Character Dump]

 Name   Shamil                                 CB  Base  RB  EB  Stat
 Sex    Male         Age             17  STR! (+2)  20   +1 +14   35
 Race   Vargr        Height          65  INT! (-2)  20   +1  +5   26
 Class  Paladin      Weight         173  WIS! (+1)  20   +1  +5   26
 Title  Paladin-Lord Status           1  DEX! (+0)  20   +1  +9   30
 HP     -48/1248                         CON! (+1)  20   +1 +11   32
 SP     397/405      Max Depth  4950 Ft  CHR! (+1)  20   +0  +3   23


 Level           50  Armor     [47,+66]  Infra    20 ft  Saving Throw Legendary
 Cur Exp   40084325  Fight    (+38,+30)                  Stealth      Very Good
 Max Exp   40084325  Melee    (+54,+45)  Racial Ability  Fighting     Legendary
 Adv Exp   ********  Shoot     (+38,+0)  None            Shooting     Legendary
                                                         Throwing     Legendary
 Gold       5765803  Blows       7/turn                  Disarming       Superb
 Burden   225.2 lbs  Shots       1/turn                  Bypass Trap       Fair
                                                         Magic Device    Heroic
 You come from a litter of six. Your parents were both   Searching         Fair
 hunters. Your eyes are yellow, and your fur is brown.   Search Freq.      Fair
                                                         Digging         Superb
                                                         Alchemy      Excellent

  [Resists & Abilities]

  No  Blind:...+.++..+....      Light:.....*........      Blows:+.........+...
  Free Actn:..++....+..+..      Regen:..+++.........      Shots:..............
  Hold Life:...++.........  Telepathy:.....+...+....       Mana:.......+......
    Bravery:..+...+.+++...  See Invis:+.++.+...+....     Health:....+.........
  No Dsease:..............  Invisible:.......+......      Might:..............
  No   Stun:..........+...       Luck:..............      Taint:..............
  No Poison:....+.........    Stealth:.......+......    Disrupt:..............
  No    Cut:..............     Search:.....+........  Drn Items:..............
  No   Conf:.....+........  Infra-vsn:.....+........  Drn   Exp:..............
  S. Digest:..+...........  Tunneling:..............   Teleport:..............
  Fthr Fall:...+.......+..      Speed:.+++.......+..  Aggravate:.....+........

  Resistances:
  Acid :100%......+.++..+.  Dises:55% ....+.+.....+.  Nexus:40% ......+.....+.
  Elec :55% ......+..+..+.  Light:50% +.....+..+..+.  Nethr:50% ..+...+.....+.
  Fire :100%.++...+..+..+.  Dark :50% +.....+.....+.  Chaos:40% ......+.+...+.
  Cold :100%...+..+..+..+.  Confu:50% ...+..+.....+.  Time :30% .......+......
  Water:50% ......+.....+.  Sound:40% ......+.+...+.
  Poisn:55% ....+.+.....+.  Shard:40% ......+.....+.
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            /}=="~[()]]]              /}=="~[()]]]              /}=="~[()]]]



  [Last Messages]

> The Bronze golem misses you.
> The Horned reaper misses you. <4x>
> You miss the Bronze golem.
> You hit the Bronze golem.
> You miss the Bronze golem.
> You hit the Bronze golem.
> It was a superb hit!
> You miss the Bronze golem.
> You hit the Bronze golem. <2x>
> The Pit fiend casts a fearful illusion.
> You refuse to be frightened.
> The Greater balrog creates a mesmerising illusion.
> You disbelieve the feeble spell.
> The Horned reaper hits you.
> You die.


  [Character Equipment]

a) The Trident of Wrath (3d8) (+16,+15) (+2) {@0!d}
   It was dropped by Saruman of Many Colours at a depth of 2900 ft
b) The Light Crossbow 'Cubragol' (x3) (+0,+0) (+10 speed) {@1!d}
   It was a reward for your exploits at a depth of 2500 ft
c) The Ring of Power 'Narya' (+5,+5) (+1) {@2}
   It was dropped by a Greater balrog at a depth of 4000 ft
d) The Ring of Power 'Nenya' (+6,+6) (+2) {@2}
   It was dropped by an Unspeakable horror at a depth of 4650 ft
e) The Amulet 'Heartstone' (+3 health)
   It was dropped by a Nightwalker at a depth of 3250 ft
f) The Palantir of Westernesse (+2)
   It was dropped by a Grand wyrm of many colours at a depth of 3750 ft
g) Power Dragon Scale Mail (-3) [30,+9]
   It was dropped by a Battle-scarred cave orc at a depth of 700 ft
h) The Shadow Cloak 'Moondancer' [4,+9] (+2)
   It was dropped by a Lizardman berserker at a depth of 3750 ft
i) The Small Metal Shield of Thorin [3,+6] (+4)
   It was lying on the floor at a depth of 2400 ft
j) The Knight's Helm of Dor-Lomin [6,+9] (+4)
   It was a reward for your exploits at a depth of 2700 ft
k) The Set of Cesti of the Gladiators (+0,+4) [4,+9] (+1)
   It was dropped by a Lesser balrog at a depth of 2400 ft
l) The Pair of Leather Sandals of Hermes [0,+9] (+15 speed)
   It was a reward for your exploits at a depth of 2250 ft


  [Character Inventory]

a) a Holy Book of Prayers [Beginner's Handbook]
b) a Holy Book of Prayers [Words of Wisdom]
c) a Holy Book of Prayers [Chants and Blessings]
d) a Holy Book of Prayers [Exorcism and Dispelling]
e) a Holy Book of Prayers [Ethereal Openings]
f) a Holy Book of Prayers [Godly Insights] {@m5}
   It was dropped by Scatha the Worm at a depth of 1950 ft
g) a Holy Book of Prayers [Purifications and Healing]
h) a Holy Book of Prayers [Holy Infusions]
i) a Holy Book of Prayers [Wrath of God]
j) 30 Potions of Speed
k) 15 Potions of Healing
l) 11 Potions of *Healing*
m) 18 Potions of Restore Mana {25% off}
n) 2 Potions of *Resistance*
o) 63 Scrolls of Teleportation {50% off}
p) 7 Scrolls of Genocide
q) 7 Scrolls of Mass Genocide
r) 4 Rods of Healing {@z2!d}
s) 4 Rods of Healing {@z0!d}
t) 4 Rods of Restoration {@z1!d}
u) 5 Talismans of Teleport Other {@y7!d}
v) 5 Talismans of Stone to Mud (2 charging) {@y8!d}
w) The Ring of Tulkas (+4)
   It was dropped by an Unspeakable horror at a depth of 4650 ft


  [Home Inventory]

a) 2 Potions of Berserk Strength
b) 3 Potions of Life
c) 22 Scrolls of *Identify*
d) 5 Talismans of Rapid Frost Bolts {@y1!d}
e) 5 Talismans of Cold Balls {@y5!d}
f) a Ring of Speed (+13)
g) The Ring of Calfin (+4)
   It was dropped by a Dracolich at a depth of 2400 ft
h) The Arkenstone of Thrain
   It was dropped by a Grand wyrm of many colours at a depth of 3150 ft
i) The Cloak 'Colannon' [1,+10] (+3)
   It was dropped by a Dracolisk at a depth of 2850 ft
j) The Cloak of Thingol [1,+10] (+3)
   It was dropped by Khamul the Easterling at a depth of 3300 ft
k) The Wooden Shield of the Elder Forest [1,+10] (+3 con)
   It was a reward for your exploits at a depth of 3000 ft
l) a Large Metal Shield of Preservation [5,+14]
   It increases resistances: +25% light.  
   It was dropped by a Mature multi-hued dragon at a depth of 4850 ft
m) The Elven Long Sword 'Ringil' (4d5) (+15,+12) (+10 speed) {@0!d}
   It was a reward for your exploits at a depth of 4150 ft
n) The Long Sword 'Anduril' (4d5) (+8,+11) [+9] (+4)
   It was dropped by an Ancient bronze dragon at a depth of 4850 ft
o) The Great Axe of Eonwe (4d4) (+15,+15) [+7] (+2)
   It was dropped by Gothmog, the High Captain of Balrogs at a depth of
   4300 ft
p) a Lizardman Ball-and-Chain (Holy Avenger) (2d4) (+15,+12) [+1] (+2 wis)
   It sustains dexterity.  
   It was dropped by a Water troll at a depth of 4850 ft
q) The War Hammer of Aule (9d3) (+18,+18) [+4] (+4 wis) {@0!d}
   It was a reward for your exploits at a depth of 2100 ft
r) The Long Bow 'Belthronding' (x3) (+20,+18) (+1) {@1}
   It was dropped by a Bile Demon at a depth of 3550 ft


  [Discarded/Sold Artifacts]

- The Phial of Galadriel
- The Beacon of Om
- The Star of Elendil
- The Lantern of Time Reduction <0> (-5 speed)
- The Great Lamp of Cheradenine <0>
- The Amulet of Carlammas (+2 con)
- The Amulet of Ingwe (+3)
- The Necklace of the Dwarves (+3)
- The Ring of Barahir (+1)
- The Ring of Saturn
- The Ancient tome [The Necronomicon]
- The Ancient tome [The Codex of Ultimate Wisdom]
- The Pipes of Pan (+5)
- The Robe of Brutha [1,+5] (+4)
- The Hard Leather Armour 'Hithlomir' [4,+10] (+4 stealth)
- The Leather Scale Mail 'Thalkettoth' (-1) [6,+15] (+3)
- The Chain Mail of Arvedui (-2) [10,+10] (+2)
- The Chain Mail 'Winterworn' (-2) [10,+8]
- The Augmented Chain Mail of Caspanion (-2) [11,+10] (+3)
- The Full Plate Armour of Isildur [19,+15] (+1 con)
- The Brigandine Armour of the Rohirrim [14,+10] (+2)
- The Mithril Chain Mail 'Belegennon' [12,+10] (+4 stealth)
- The Wizard's Robe of Mordenkainen [3,+10] (+3)
- The Mithril Full Plate Armour of Celeborn (-2) [21,+15] (+4)
- The Hard Leather Armour of Himring [4,+10]
- The Partial Plate Armour of the Underlight (-5) [17,+8] (+1 stealth)
- The Adamantite Ribbed Plate Armour 'Soulkeeper' (-4) [25,+10] (+2)
- The Large Leather Shield of Celegorm [4,+10]
- The Small Metal Shield of the Thieves [3,+7] (+3)
- The Large Metal Shield of Anarion [5,+10]
- The Kite Shield 'Stormguard' [7,+15]
- The Iron Crown of Beruthiel [0,+20] (-3)
- The Hard Leather Cap of Thranduil [1,+6] (+2)
- The Metal Cap of Thengel [2,+7] (+3)
- The Steel Helm of Hammerhand [4,+10] (+3)
- The Iron Helm 'Holhenneth' [3,+7] (+2)
- The Iron Helm of Gorlim [3,+10] (-5)
- The Jewel Encrusted Crown of Numenor [0,+12] (+3)
- The Jewel Encrusted Crown of the Fallen Star [0,+10] (+5 infravision)
- The Jewel Encrusted Crown of the Shadows [0,+15] (+2)
- The Cloak 'Colluin' [1,+10]
- The Cloak 'Holcolleth' [1,+4] (+2)
- The Cloak of Thorongil [1,+6]
- The Fur Cloak of Thor [2,+8] (+2)
- The Elven Cloak of Orodreth [3,+8] (+2 stealth)
- The Set of Silk Gloves of Raal [5,+5] (+4 mana)
- The Set of Leather Gloves 'Paurnimmen' [1,+10]
- The Set of Leather Gloves 'Pauraegen' [1,+10]
- The Set of Leather Gloves 'Paurnen' [1,+10]
- The Set of Gauntlets 'Cambeleg' (+8,+6) [2,+10] (+2)
- The Set of Gauntlets 'Camlost' (-5,-5) [2,+10] (-3)
- The Set of Cesti of Fingolfin (+10,+8) [4,+10] (+4 dex)
- The Pair of Hard Leather Boots of the Long Journey [2,+4] (+2)
- The Pair of Soft Leather Boots 'Dal-i-thalion' [1,+10] (+5 dex)
- The Pair of Metal Shod Boots of Thror [4,+12] (+3)
- The Pair of Spiked Leather Boots 'Silent Walker' [3,+12] (+3)
- The Dwarven Dagger 'Angrist' (2d4) (+10,+12) [+5] (+4)
- The Dagger 'Narthanc' (1d4) (+4,+5)
- The Dagger 'Idrost' (1d4) (+4,+4) (+4 stealth)
- The Dagger 'Adrost' (1d4) (+4,+4)
- The Broad Sword 'Arunruth' (3d5) (+20,+12) (+4 dex)
- The Elven Broad Sword 'Glamdring' (2d5) (+10,+12) (+1 searching)
- The Elven Broad Sword 'Orcrist' (2d5) (+10,+12) (+3 stealth)
- The Runed Two-Handed Sword 'Gurthang' (4d5) (+11,+17) (+2 str)
- The Runed Two-Handed Sword 'Mormegil' (4d5) (-17,-12) (-5 speed)
- The Cutlass 'Gondricam' (2d3) (+10,+10) (+3)
- The Long Sword 'Elvagil' (2d6) (+5,+6) (+2)
- The Rapier 'Forasgil' (1d6) (+12,+14)
- The Sabre 'Careth Asdriag' (1d7) (+6,+7) (+1 attack)
- The Elven Short Sword 'Sting' (1d7) (+7,+6) (+2)
- The Scimitar 'Haradekket' (2d5) (+9,+10) (+2)
- The Spear of Melkor (4d6) (+12,+17) (-4)
- The Beaked Axe of Theoden (2d6) (+8,+8) (+3)
- The Glaive of Pain (9d6) (+0,+25)
- The Halberd 'Osondir' (3d5) (+6,+8) (+3 chr)
- The Pike 'Til-i-arc' (2d5) (+10,+10) [+10] (+2 int)
- The Spear 'Nimloth' (1d6) (+9,+10) (+3 stealth)
- The Cleaver of Fendilo (2d4) (+16,+10) (+4)
- The Dwarven Great Axe of Durin (4d4) (+10,+16) [+10] (+3)
- The Battle Axe of Balli Stonehand (3d8) (+8,+8) [+5] (+3)
- The Lochaber Axe 'Mundwine' (3d8) (+12,+12)
- The Broad Axe 'Barukkheled' (2d6) (+13,+13) (+3 con)
- The Scythe 'Avavir' (5d3) (+8,+8) [+10] (+3)
- The Ursan Wooden Club 'Skullbasher' (3d8) (+10,+25) (+10 str)
- The Flail 'Totila' (3d6) (+6,+6) (+2 stealth)
- The Morning Star 'Bloodspike' (2d6) (+8,+20) (+4 str)
- The Morning Star 'Firestar' (2d6) (+5,+6) [+2]
- The Quarterstaff 'Eriril' (1d9) (+3,+5) (+4)
- The Lucerne Hammer 'Turmil' (2d5) (+10,+6) [+5] (+4)
- The Whip 'Oiond' (1d6) (+4,+7) (+2 attacks)
- The Short Bow of Amrod (x4) (+12,+12) (+2)
- The Short Bow of Amras (x3) (+12,+12) (+1)
- The Long Bow of Bard (x5) (+17,+17) (+2)
- The Heavy Crossbow of Umbar (x6) (+18,+18) (+2)
- The Dwarven Pick of Glod (3d6) (+12,+15) (+4)
- The Mattock of Nain (3d8) (+12,+15) (+6)


  [Uniques]

Farmer Maggot                        has been killed in the town
Snarl, the small kobold              has been killed at a depth of 50 ft
Squish                               has been killed at a depth of 50 ft
Fang, Farmer Maggot's dog            has been killed at a depth of 200 ft
Grip, Farmer Maggot's dog            has been killed at a depth of 200 ft
Smeagol                              has been killed at a depth of 300 ft
Mughash the kobold lord              has been killed at a depth of 350 ft
Lagduf, the snaga                    has been killed at a depth of 200 ft
Brodda, the Easterling               has been killed at a depth of 400 ft
Wormtongue, agent of Saruman         has been killed at a depth of 350 ft
Puck                                 has been killed at a depth of 550 ft
Grishnakh, the hill orc              has been killed at a depth of 950 ft
Golfimbul, the hill orc chief        has been killed at a depth of 550 ft
Ufthak of Cirith Ungol               has been killed at a depth of 700 ft
Aello                                has been killed at a depth of 800 ft
Celaeno                              has been killed at a depth of 1000 ft
Ocypete                              has been killed at a depth of 1100 ft
Ulfast, son of Ulfang                has been killed at a depth of 950 ft
Nar, the dwarf                       has been killed at a depth of 950 ft
Shagrat, the Orc Captain             has been killed at a depth of 1650 ft
Gorbag, the Orc Captain              has been killed at a depth of 1800 ft
Ugluk, the uruk                      has been killed at a depth of 750 ft
Bolg, son of Azog                    has been killed at a depth of 1100 ft
Lugdush, the uruk                    has been killed at a depth of 950 ft
Azog, king of the Uruk-Hai           has been killed at a depth of 1000 ft
Jenny Greenteeth                     has been killed at a depth of 1200 ft
Mime, the nibelung                   has been killed at a depth of 1300 ft
Ibun, Son of Mim                     has been killed at a depth of 1400 ft
Khim, Son of Mim                     has been killed at a depth of 1350 ft
Sangahyando of Umbar                 has been killed at a depth of 1250 ft
Angamaite of Umbar                   has been killed at a depth of 1350 ft
Ulwarth, son of Ulfang               has been killed at a depth of 1300 ft
Bigfoot                              has been killed at a depth of 1350 ft
Mim, betrayer of Turin               has been killed at a depth of 1350 ft
Beorn, the Shape-Changer             has been killed at a depth of 1350 ft
Uldor the Accursed                   has been killed at a depth of 950 ft
Draebor, the imp                     has been killed at a depth of 1400 ft
Scuttle                              has been killed at a depth of 1450 ft
Shelob, Spider of Darkness           has been killed at a depth of 1500 ft
Lokkak, the ogre chieftain           has been killed at a depth of 1600 ft
Ulfang the Black                     has been killed at a depth of 2050 ft
Bert the stone troll                 has been killed at a depth of 2700 ft
Bill the stone troll                 has been killed at a depth of 4750 ft
Tom the stone troll                  has been killed at a depth of 3700 ft
The colossus                         has been killed at a depth of 2200 ft
Lorgan, chief of the Easterlings     has been killed at a depth of 1350 ft
The Queen Ant                        has been killed at a depth of 1550 ft
Vargo, Tyrant of Fire                has been killed at a depth of 2000 ft
Castamir the Usurper                 has been killed at a depth of 2050 ft
Kavlax the Many-Headed               has been killed at a depth of 2000 ft
Waldern, King of Water               has been killed at a depth of 2050 ft
Uvatha the Horseman                  has been killed at a depth of 2000 ft
Medusa, the Gorgon                   has been killed at a depth of 2200 ft
Gorlim, Betrayer of Barahir          has been killed at a depth of 2350 ft
Rogrog the Black Troll               has been killed at a depth of 2900 ft
Adunaphel the Quiet                  has been killed at a depth of 2400 ft
Black Annis                          has been killed at a depth of 2050 ft
Quaker, Master of Earth              has been killed at a depth of 2050 ft
Ariel, Queen of Air                  has been killed at a depth of 2350 ft
Akhorahil the Blind                  has been killed at a depth of 2350 ft
Scatha the Worm                      has been killed at a depth of 1950 ft
Itangast the Fire Drake              has been killed at a depth of 2350 ft
Smaug the Golden                     has been killed at a depth of 2400 ft
The Hoard                            has been killed at a depth of 2350 ft
Eol, the Dark Elf                    has been killed at a depth of 2400 ft
The Balrog of Moria                  has been killed at a depth of 2600 ft
Harowen the Black Hand               has been killed at a depth of 2600 ft
Ji Indur Dawndeath                   has been killed at a depth of 2750 ft
The Phoenix                          has been killed at a depth of 2400 ft
Khamul the Easterling                has been killed at a depth of 3300 ft
Thuringwethil, the vampire messenger has been killed at a depth of 2250 ft
The Lernaean Hydra                   has been killed at a depth of 3000 ft
First True Horror                    has been killed at a depth of 2950 ft
Second True Horror                   has been killed at a depth of 2950 ft
Baphomet the Minotaur Lord           has been killed at a depth of 2850 ft
Fundin Bluecloak                     has been killed at a depth of 2850 ft
The Cat Lord                         has been killed at a depth of 3000 ft
Saruman of Many Colours              has been killed at a depth of 2900 ft
Oberon, the Faery King               has been killed at a depth of 3250 ft
Hoarmurath of Dir                    has been killed at a depth of 2700 ft
Third True Horror                    has been killed at a depth of 2850 ft
Atlas, the Titan                     has been killed at a depth of 3750 ft
Imhotep                              has been killed at a depth of 3750 ft
Glaurung, Father of the Dragons      has been killed at a depth of 3700 ft
Tselakus, the Dreadlord              has been killed at a depth of 3300 ft
Draugluin, Sire of All Werewolves    has been killed at a depth of 4150 ft
Maeglin, the Traitor of Gondolin     has been killed at a depth of 4150 ft
The Negative Astral Hound            has been killed at a depth of 3400 ft
The Positive Astral Hound            has been killed at a depth of 3400 ft
Pazuzu, Lord of Air                  has been killed at a depth of 3900 ft
The Behemoth                         has been killed at a depth of 4100 ft
The Tarrasque                        has been killed at a depth of 4800 ft
Kronos, Lord of the Titans           has been killed at a depth of 4800 ft
Cerberus, Guardian of Hades          has been killed at a depth of 4150 ft
Lungorthin, the Balrog of White Fire has been killed at a depth of 4750 ft
Lord Voldemort                       has been killed at a depth of 3900 ft
Omarax the Eye Tyrant                has been killed at a depth of 4000 ft
Chun the Unavoidable                 has been killed at a depth of 4800 ft
Ungoliant, the Unlight               has been killed at a depth of 4300 ft
Feagwath, the Undead Sorcerer        has been killed at a depth of 4450 ft
Gothmog, the High Captain of Balrogs has been killed at a depth of 4300 ft
Archimago                            has been killed at a depth of 4700 ft
The Witch-King of Angmar             has been killed at a depth of 4300 ft
Vecna, the Emperor Lich              has been killed at a depth of 4700 ft
The Great Storm of Unmagic           has been killed at a depth of 4800 ft
Ancalagon the Black                  has been killed at a depth of 4750 ft
Cantoras, the Skeletal Lord          has been killed at a depth of 4750 ft
The Shrike                           has been killed at a depth of 4700 ft
Sauron, the Sorcerer                 has been killed at a depth of 4750 ft
Total: 109 uniques killed


  [Options]

Birth options:
Allow purchase of stats using points         : no  (birth_point_based)
Allow specification of minimal stats         : no  (birth_auto_roller)
Preserve artifacts when leaving level        : yes (birth_preserve)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Generate better (harder) levels              : no  (birth_autoscum)
No level feelings                            : no  (birth_no_feelings)
Pre-shop for some basic items                : no  (birth_start_kit)
Monsters act smarter in groups               : no  (birth_smart_packs)
Monsters exploit players weaknesses          : no  (birth_smart_cheat)
Monsters chase current location              : yes (birth_flow_by_sound)
Monsters chase recent locations              : yes (birth_flow_by_smell)
Generate hitpoints randomly                  : yes (birth_random_hp)
All levels will be generated as small        : no  (birth_force_small_lev)
Easy mode                                    : no  (birth_easy_mode)
Nightmare mode                               : no  (birth_nightmare_mode)
Retain squelch settings                      : no  (birth_retain_squelch)
Allow specification of stat weighings        : no  (birth_weighted_roller)
Cheat options:
Peek into object creation                    : no  (cheat_peek)
Peek into monster creation                   : no  (cheat_hear)
Peek into dungeon creation                   : no  (cheat_room)
Know complete monster info                   : no  (cheat_know)
Allow player to avoid death                  : no  (cheat_live)
No automatic saves upon death                : no  (cheat_no_save)
Allow access to debug mode                   : no  (cheat_debug)
Activate wizard mode                         : no  (cheat_wizard)
No respawning monsters                       : no  (cheat_no_respawn)



Posted on 8.6.2002 00:11
Last updated on 25.6.2002 05:47

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589. on the Ladder (of 19090)
3. on the EyAngband Ladder (of 302)
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Comments

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On 8.6.2002 00:11 rkyllo@shaw.ca wrote:
Wasn't going to post this character yet, but that last level was so nice I changed my mind. Not only did Smeagol drop a LSoSlayUndead, but also on the floor was the AoResistTime.

On 8.6.2002 01:55 rkyllo@shaw.ca wrote:
I think the RNG is just luring me on. The SBofExtraMight on the floor, then tantalizing me with a vault I coudn't get into 'cause I didn't have a good enough digger. Now, a special quest. Maybe that's where it's going to nail me...

On 8.6.2002 05:24 rkyllo@shaw.ca wrote:
Survived the quest and got Skullbasher as a reward. I hate to think what the RNG has in store for me.

On 9.6.2002 03:00 rkyllo@shaw.ca wrote:
I just don't believe this! The BM had a RoSeeInvis so I left the sword and spell books behind and went skullbashing with Skullbasher. Found BDSM, and now a short time later PDSM.

On 9.6.2002 07:34 rkyllo@shaw.ca wrote:
Another couple of trips into the dungeon and I now have SB of Lothlorien, RoSustAll, Thengel, and Gloves of Agility. The FA on the bow lets me swap the gloves, and now I have 2 blows with Skullbasher.

On 10.6.2002 05:00 rkyllo@shaw.ca wrote:
The stream of good stuff has finally slowed down. Swapped my CoP for a CoStealth since I didn't need double shards. Starting to find a few stat gain potions, so I guess that is the next step.

On 10.6.2002 22:36 rkyllo@shaw.ca wrote:
Next trip down I found Fendillo, and then got Godly Insights as a quest reward. Now if I can just get my WIS up to a decent level I might start carrying the books and being a paladin again.

On 12.6.2002 21:00 rkyllo@shaw.ca wrote:
With Bard, Hammerhand, and +5 Gloves of Agility I am now up to 4 blows with Skullbasher :-) Someday I'll go back to the holy books - but not just yet.

On 14.6.2002 01:06 rkyllo@shaw.ca wrote:
Stat gain is finished save for 1pt of DEX, and I've been back with the books for a while now - since I've had enough SP to be able to do the stuff I was doing with rods, etc.

On 15.6.2002 17:19 rkyllo@shaw.ca wrote:
I liked the 'Silent Walker' boots for the activation, but +15 speed with Hermes is very nice. Aule was also a great quest reward.

On 15.6.2002 21:13 rkyllo@shaw.ca wrote:
My first horror pit - hours of fun, two levels, and four artifacts, although none useful to me (Raal, Adrost, Gurthang, and Oiond)

On 16.6.2002 06:49 rkyllo@shaw.ca wrote:
Slipped through not one, but two trap doors hidden under piles of loot, and ended up on a quest level that I didn't really want to be at yet - 18 dracolichs. In addition the level had two vaults, a horror pit, Adunaphel, Smaug, and the Phoenix. Managed to survive and complete the quest (partly thanks to a staff of genocide that I found that dosposed of the horrors) and came home with six new artifacts including the quest reward. Gear selection took a bit of figuring, but I think I've got a good arrangement now - though I'm not entirely happy about leaving resist time at home. We'll see how it goes.

On 16.6.2002 21:51 rkyllo@shaw.ca wrote:
It was very satisfying to defeat the Balrog after it killed my last good character (Shagar)

On 17.6.2002 23:48 rkyllo@shaw.ca wrote:
The PDSM has made equipment choices fairly easy so far, but now I have to choose 2 from the 4 rings - RoS+8, Calfin (200+hp), RDisenchant, and RoDam+10. I left the RoDam behind last time and missed it - spent a long time pounding on the 3rd True Horror before I finally killed it. I've got +23 speed without the ring, so maybe I'll leave it for the time being.

On 19.6.2002 19:02 rkyllo@shaw.ca wrote:
Made level 50

On 22.6.2002 05:13 rkyllo@shaw.ca wrote:
Diving fairly quickly now, though pause once in a while to see if I can rearrange my equipment. Got a little careless clearing a multi-colored dragon pit and let a Grand wyrm of many colors get me down to 16hp. Glad to survive that one!

On 25.6.2002 05:47 rkyllo@shaw.ca wrote:
Died of boredom/carelessness. :( Met Morgoth a couple of times but wasn't able to hurt him in spite of all the gear. Scumming for healing stuff and got careless with some demons.

On 25.6.2002 10:14 Alex.Stoizner@gmx.net wrote:
Sorry for your death..

What kind of problems did you have with Morgoth? I can't think of any items which would have made him much easier to hurt - although personally I would have used the Glaive of Pain and maybe a good Ring of Damage to kill him. You just need some patience and don't expect him to drop in a few turns.

(btw, why does your recall depth show 4950ft? ;-)


On 25.6.2002 16:11 rkyllo@shaw.ca wrote:
Well, after hitting him for quite a while without even getting a star off of him, and seeing the rate I was going through my healing, I decided I had better retreat and restock, and maybe try to find a way to inflict more damage. I had found and sold the Glaive long before - didn't really have any idea what I would need against Morgoth, and the Glaive didn't give me any useful abilities or resistances.

Recall depth shows 4950 because I had just gone down there to try and find something interesting. What I should have done was gone and read a book, or trimmed the hedge. ;) Why? Is there something special about 4950? I assumed Morgoth normally lurked at 5000.

On 26.6.2002 11:53 Alex.Stoizner@gmx.net wrote:
Your damage was ok IMO.. you can't get significantly higher than that.
Have you used healing spells during the fight? It should be safe to use the 60% healing spell everytime you get to about 800HP - you won't use up healing potions that quickly then.
Also look out for summoned monsters - if they are dangerous genocide or teleport them away immediatly, if they are weak just leave them but never fight any summoned monsters.
Oh and I was wondering about the recall depth because according to the dump you've never been to 5000ft and that's where Morgoth resides.


On 26.6.2002 19:19 rkyllo@shaw.ca wrote:
Yes, I was using 60% heal spell - in fact that was just about all I was using since when I first met him at 4850' my healing/genocide stuff was mostly stored at home. I was very surprised when the black G started boring through walls towards me. I'd never seen Gugs do that before ;) The second time was at 4900', and I wasn't really prepared to fight him then either so left the level without trying to kill him. I then started carrying all that stuff with me but didn't survive to meet him a third time.

On 26.6.2002 19:33 Alex.Stoizner@gmx.net wrote:
Hmm.. this sounds like a bug - Morgoth should only appear at 5000ft and I just noticed that you killed Sauron at 4750 although he should only spawn on 4950.


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