The Angband Ladder: Dumdum, Yeek Adventurer by <sav@chello.nl>

  [TomeNET 4.2.0 @ the-key.enix.org Character Dump]

 Name        : Dumdum           Age                 16       STR: 18/***       
 Sex         : Male             Height              67       INT: 18/***       
 Race        : Yeek             Weight             185       Wis: 18/*** 18/***
 Class       : Adventurer       Social Class        57       DEX: 18/***       
 Body        : Gold Dragonrider                              CON: 18/***       
 Mode        : Everlasting (infinite lives)                  CHR: 18/***       
                                                                               
 +To MHit          117      Level             68    Max Hit Points      2166   
 +To MDamage        70      Experience  23221116    Cur Hit Points      -164   
 +To RHit           59      Max Exp     23221116    Max SP (Mana)        210   
 +To RDamage        17      Exp to Adv. 24500000    Cur SP (Mana)        210   
 + To AC           105      Gold         2589948    Cur Sanity     *******--   
   Base AC          35                                                         
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary    Perception  : Good         Blows/Round:  9         
 Bows/Throw  : Legendary    Searching   : Good         Shots/Round:  2         
 Saving Throw: Legendary    Disarming   : Very Good    Spells/Round: 1         
 Stealth     : Heroic       Magic Device: Fair         Infra-Vision: 1290 feet 
 You are at -3050ft of (54, 18).                                               
                                                                               
                         (Character Background)                                
          You are the illegitimate and unacknowledged child of a               
          Landed Knight.  You are a well liked child.  You have green          
          eyes, straight brown hair, and a fair complexion.                    
                                                                               

Skills (points left: 0)
 - Combat                                         17.638 [0.450]
     - Weaponmastery                              32.950 [0.600]
         - Sword-mastery                          50.000 [0.550]
             . Critical-strike                    35.550 [0.450]
         . Axe-mastery                            00.000 [0.550]
         . Hafted-mastery                         00.000 [0.600]
         . Polearm-mastery                        00.000 [0.550]
     - Archery                                    01.000 [0.650]
         . Sling-mastery                          00.000 [0.450]
         . Bow-mastery                            00.000 [0.350]
         . Crossbow-mastery                       00.000 [0.350]
         . Boomerang-mastery                      00.000 [0.600]
     . Martial Arts                               00.000 [0.500]
 - Magic                                          05.696 [0.600]
     . Magic-device                               01.000 [1.100]
     . Spell-power                                00.000 [0.350]
     . Sorcery                                    00.000 [0.300]
     . Mana                                       01.000 [0.500]
     . Fire                                       00.000 [0.600]
     . Water                                      00.000 [0.600]
     . Air                                        00.000 [0.600]
     . Earth                                      00.000 [0.600]
     . Meta                                       00.000 [0.300]
     . Conveyance                                 01.000 [0.650]
     . Divination                                 00.000 [0.500]
     . Temporal                                   00.000 [0.400]
     . Mind                                       00.000 [0.500]
     . Nature                                     00.000 [0.600]
     . Udun                                       00.000 [0.450]
     . Mimicry                                    35.200 [0.400]
     . Holy Offense                               00.000 [0.500]
     . Holy Defense                               00.000 [0.500]
     . Holy Curing                                00.000 [0.500]
     . Holy Support                               00.000 [0.500]
 - Sneakiness                                     05.228 [0.700]
     . Stealth                                    05.200 [0.700]
     . Disarming                                  01.000 [0.700]
     . Trapping                                   00.000 [0.600]
     . Backstabbing                               01.000 [0.500]
     . Stealing                                   00.000 [0.600]
     - Dodging                                    08.640 [0.600]
         . Calmness                               00.000 [0.700]
         . Interception                           50.000 [0.700]
 - Necromancy                                     00.000 [0.500]
     . Aura power                                 00.000 [0.500]
     . Aura of Fear                               00.000 [0.500]
     . Shivering Aura                             00.000 [0.500]
     . Aura of Death                              00.000 [0.500]
     . Antimagic                                  00.000 [0.500]
 - Health                                         10.000 [1.000]
     . Training                                   03.000 [1.000]
     . Swimming                                   01.000 [1.250]
     . Digging                                    01.000 [1.000]
     . Climbing                                   00.000 [0.025]
     . Flying                                     00.000 [0.025]
     . Free Action                                00.000 [0.025]
     . Confusion Resistance                       00.000 [0.025]


  [Character Equipment]

a) Dark Sword 'Glorfindel' {+,45} (5d7) (+16,+2) (+1)                           
 
b) a Heavy Crossbow of the Haradrim {+,48} (x5) (+18,+17)
c) a Tortoise Shell Ring of Speed =) {+,32} (+2,+2) (+11)
d) a Tortoise Shell Ring of Speed =) {+,32} (+2,+2) (+11)
e) a Copper Amulet of Trickery =) {+,30} (+2,+2) (+4)
f) a Feanorian Lamp of Brightness =) {+,19} (+2,+2)
g) Ethereal Dragon Scale Mail {+,37} (-2) [30,+17] {@w1}
h) an Elven Cloak of Invisibility {+,35} (+2,+2) [4,+16] (+3) (+4)
i) Dragon Shield of Preservation {+,44}(-4,-10)[8,+41]{nether/dise}
j) The Massive Iron Crown of Morgoth =) {+,45} [0,+0] (+125)
k) The Set of Gauntlets 'Hathaldir' =) {+,33} [2,+1] (+2)
l) a Pair of Hard Leather Boots of Speed {+,20} (+2,+2) [3,+15] (+9)
m) The Seeker Bolt 'Hareth' {+,36} (4d5) (+0,+0)
n) a Mattock of Digging {+,31} (1d8) (+13,+16) (+3) (+5)




  [Character Inventory]

a) 10 Blue Potions of Speed {+,7} {@q2}
b) 49 Stinking Potions of Healing {+,8} {@q1}
c) a Pungent Potion of *Healing* {+,14} {dumdum}
d) 37 Pungent Potions of *Healing* {+,0} {@q1}
e) 8 Tangerine Potions of Restore Mana {+,24}
f) 12 Green Potions of Restore Life Levels {+,7} {on sale}
g) a Misty Potion of Self Knowledge {+,27}
h) 13 Yellow Speckled Potions of Resistance {+,9} {@q5}
i) 32 Scrolls "nis bit temmur" of Teleportation {+,7} {@r7}
j) 30 Scrolls "eep hex aks" of Word of Recall {+,1} {@R}
k) 45 Scrolls "fanes khople" of Magic Mapping {+,1} {@r2}
l) 85 Scrolls "fanes khople" of Magic Mapping {+,1} {@r2}
m) 36 Scrolls "hatab uun" of Satisfy Hunger {+,1} {@r3}
n) Crystal Dragon Scale Mail {+,39} (+2) [30,+18] {@w1}
o) a Dagger of Extra Attacks {+,40} (1d4) (+14,+14) (+3 attacks)


  [Last Messages]


You hit the Chaos hound for 163 damage.
the Chaos hound is struck by electricity!
You hit the Chaos hound for 124 damage.
the Chaos hound is struck by electricity!
You hit the Chaos hound for 133 damage.
the Chaos hound is struck by electricity!
It was a *GREAT* hit!
You hit the Chaos hound for 288 damage.
the Chaos hound is struck by electricity!
You hit the Chaos hound for 106 damage.
the Chaos hound is struck by electricity!
It was a good hit!
You hit the Chaos hound for 182 damage.
the Chaos hound is struck by electricity!
It was a great hit!
You hit the Chaos hound for 206 damage.
the Chaos hound is struck by electricity!
The Chaos hound flees in terror!
You backstab the fleeing Chaos hound for 104 damage.
the Chaos hound is struck by electricity!
You have slain the Chaos hound.
18 more to go!
You hit the Chaos hound for 124 damage.
the Chaos hound is struck by electricity!
You hit the Chaos hound for 115 damage.
the Chaos hound is struck by electricity!
It was a superb hit!
You hit the Chaos hound for 263 damage.
the Chaos hound is struck by electricity!
the Chaos hound breathes chaos for 278 damage!
the Chaos hound breathes chaos for 339 damage!
You hit the Chaos hound for 109 damage.
the Chaos hound is struck by electricity!
You hit the Chaos hound for 124 damage.
the Chaos hound is struck by electricity!
You hit the Chaos hound for 124 damage.
the Chaos hound is struck by electricity!
the Chaos hound breathes chaos for 217 damage!
You hit the Chaos hound for 124 damage.
the Chaos hound is struck by electricity!
You hit the Chaos hound for 118 damage.
the Chaos hound is struck by electricity!
It was a superb hit!
You hit the Chaos hound for 251 damage.
the Chaos hound is struck by electricity!
the Chaos hound breathes chaos for 207 damage!
the Chaos hound breathes chaos for 208 damage!
You polymorph into a Player !
You die.
You have been annihilated by a Chaos hound.




Posted on 23.2.2004 14:28

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On 23.2.2004 14:28 sav@chello.nl wrote:
What to say about this character... Crit hits with a nice mimic char should be a very promising Netherrealm character, but there are lots of skills needed to max its power. Well, wanting to give it a shot, I did. My intention was to level this char to at least level 69 in Angband, but when reaching 50, I realised I should go to at least level 75 to stand a chance in the Netherrealms like Simic I did. Though Simic I wasn't really that strong, somehow it wasn't scary at all to run around in NR's arena levels. With this char, getting off stairs generally appeared to be dangerous. Partying was needed, but because monsters in NR are really tough, we all wanted to level as much as possible in Angband first because monsters die faster, providing more exp in the same time. Eventually, we did enter NR a few times, but not for long. Siempre and Dumdum killed a Nether Guard. Siempre and Simic once tried one too, but failed. (Simic ran out of *healing*s)

This char was quite strong, but couldn't survive on his own very well. One might say a mimirogue is a teamplayer before kinging, though dumdum partied only with really really strong guys all the time. With the adjusted exp penalty formula, it's not possible at this time to 'fully prepare' for -50 ft NR. Too bad I had to find out after getting way past level 60.

The death was quite nasty. Though the logs appear to contain a fight, I seem to have suffered a lot of lag here. Of course, lag kils lots of people and people often blaim lag, me too, but this time I never had a chance to heal/teleport. The ghost was standing somehwhere in the open, so I tried to move into walls, but it still was laggy; the client hardly responded at all. Then a dread seemed to have ghostkilled Dumdum in several rounds, though i never saw a thing about it.

It seems my ping increased from 22ms to about 400. Darkie pinged me and got a 780 ms reply too, guess something is wrong here and i should have known/noticed in time. Bad luck for me.

Something weird happened too. I think it was the day before today (death) that my eq got some weird boni. It's not just silly inscriptions, it's a bug. It's been reported too. Let's hope it gets fixed.

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