The Angband Ladder: Homer VI, Dwarf Necromancer by bboxman

  [Angband 4.2.6 Character Dump]

 Name   Homer VI     Age             46          Self  RB  CB  EB   Best
 Race   Dwarf        Height       3'11"   STR! 18/100  +2  -3 +13 18/***
 Class  Necromancer  Weight     9st 9lb   INT! 18/100  -3  +3 +10 18/200
 Title  ***WINNER*** Turns used:          WIS! 18/100  +2  +0  +2 18/140
 HP     979/979      Game       1106882   DEX! 18/100  -2  +0  +8 18/160
 SP     342/401      Standard    186682   CON! 18/100  +2  -2 +12 18/***
                     Resting      62947

 Level                 50    Armor     [32,+143]    Saving Throw     95%
 Cur Exp          6470442                           Stealth    Very Good
 Max Exp          6470442    Melee       3d9,+49    Disarm - phys.   97%
 Adv Exp         ********    To-hit       83,+45    Disarm - magic  100%
                             Blows      6.0/turn    Magic Devices    116
 Gold              483078                           Searching        72%
 Burden          157.8 lb    Shoot to-dam    +23    Infravision    50 ft
 Overweight      -22.1 lb    To-hit       31,+53    Speed      30 (3.8x)
 Max Depth   5000' (L100)    Shots      1.0/turn

 You are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, straight brown hair, a three foot
 beard, and a dark complexion.

Resistances         Abilities
 Acid:+..++....*... pFear:...+........!
 Elec:...+......... pBlnd:......+.....+
 Fire:+..*......... pConf:...++........
 Cold:+..+......... pStun:.......+.....
 Pois:......+...... HLife:...+....+....
Light:...+.+....... Regen:...+.........
 Dark:...+........+   ESP:.+...........
Sound:............. S.Inv:+........+...
Shard:............. FrAct:.+.+.....+...
Nexus:........+.... Feath:.............
Nethr:............+ S.Dig:...++........
Chaos:...+......... TrpIm:.............
Disen:+.......++... Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:.....+.+.....
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:............+
NoTel:............. Speed:..+++......+.
DrExp:............. Blows:+............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:...+.-.......
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Quarterstaff of Losgablu (3d9) (+12,+14) [+31] <+2>
     Dropped by a banshee at 3050 feet (level 61)
     
     +2 extra blows.
     Slays undead (powerfully), dragons, trolls, evil creatures.
     Provides resistance to acid, fire, cold, disenchantment.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 819.7 vs undead, 616.2 vs dragons and
     trolls, 514.5 vs evil creatures, and 412.7 vs. others.
     
b) a Short Bow of Lothlórien (x4) (+20,+23) <+5, +2>
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     +5 dexterity.
     +2 shooting power.
     Cannot be harmed by acid, fire.
     Grants telepathy.  Prevents paralysis.  
     
c) a Ring of Speed <+15>
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     +15 speed.
     
d) the Ring of Tumbar <+5, +4, +2, +3, +1>
     Taken from a chest found at 4850 feet (level 97)
     
     +5 strength.
     +4 intelligence.
     +2 wisdom.
     +3 dexterity.
     +4 constitution.
     +2 speed.
     +1 light.
     Provides immunity to fire.
     Provides resistance to acid, lightning, cold, light, dark, chaos.
     Provides protection from fear, confusion.
     Cannot be harmed by lightning.
     Sustains wisdom, constitution.
     Slows your metabolism.  Speeds regeneration.  Prevents paralysis. 
     Sustains your life force.  
     
     When activated, it fires a ball of acid with radius 2, dealing 120
     damage at the centre, which your device skill increases by 30% for
     an average of 156.0 damage.
     Takes 342 to 418 turns to recharge at your current speed.
     Your chance of success is 97.5%
     
e) the Jewel of Nathalfin (+3,+4) <+5, +3>
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     +5 intelligence.
     +3 speed.
     Provides resistance to acid.
     Provides protection from confusion.
     Sustains intelligence.
     Slows your metabolism.  
     
     When activated, it casts a bolt of acid dealing 5d8 damage, which
     your device skill increases by 57% for an average of 34.5 damage.
     Takes 125 to 136 turns to recharge at your current speed.
     Your chance of success is 98.2%
     
f) a Lantern of Shadows (0 turns) <+2, -4>
     Dropped by a young multi-hued dragon at 3050 feet (level 61)
     
     +2 stealth.
     -4 light.
     Provides resistance to light.
     Cannot be harmed by fire.
     Intensity -1 light.
     
g) the Studded Leather Armour of Minnar (+0,+7) [12,+11] <+3>
     Dropped by Smaug the Golden at 4800 feet (level 96)
     
     +3 strength.
     +3 constitution.
     Provides resistance to poison.
     Provides protection from blindness.
     Cannot be harmed by acid, fire.
     
i) a Cloak of the Magi [1,+20] <+1, +3>
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     +1 intelligence.
     +3 stealth.
     Provides protection from stunning.
     Cannot be harmed by acid.
     Sustains intelligence.
     
m) a Mithril Shield of Preservation [16,+29]
     Dropped by Ossë, Herald of Ulmo, at 4800 feet (level 96)
     
     Provides resistance to nexus, disenchantment.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
n) the Golden Crown of Dronwe [0,+17] <+5>
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     +5 constitution.
     Provides immunity to acid.
     Provides resistance to disenchantment.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
o) a Set of Gauntlets of Power (+4,+4) [3,+18] <+5>
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     +5 strength.
     
p) a Pair of Ethereal Slippers of Speed [0,+16] <+10>
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     +10 speed.
     Cannot be harmed by acid, fire.
     




  [Character Inventory]

a) a Necromantic Tome [Into the Shadows]
     
     You can read this book.
     
b) a Necromantic Tome [Dark Rituals]
     
     You can read this book.
     
c) a Necromantic Tome [Fear and Torment]
     
     You can read this book.
     
d) a Necromantic Tome [Deadly Powers]
     Cannot be harmed by fire.
     
     You can read this book.
     
e) a Necromantic Tome [Corruption of Spirit]
     Cannot be harmed by fire.
     
     You can read this book.
     
f) 3 Rations of Food
g) 3 Potions of Healing
i) 9 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
m) 11 Potions of Life
     It can be thrown at creatures with damaging effect.
     
n) 21 Potions of Restore Mana
o) 12 Potions of Speed
p) 27 Scrolls of Phase Door
q) 10 Scrolls of Teleport Level
r) 10 Scrolls of Banishment
s) 11 Scrolls of Mass Banishment
t) 4 Scrolls of Word of Recall
u) 2 Rods of Detection
     Cannot be harmed by lightning.
     
v) 10 Rods of Slow Monster (3 charging)
w) 6 Rods of Teleport Other
x) a Rod of Speed
     Cannot be harmed by lightning.
     




  [Character Quiver]

0) 7 Seeker Arrows of Holy Might (4d4) (+27,+21)
     Slays undead, demons, evil creatures.
     Cannot be harmed by acid, fire.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 404.2 vs undead and demons, 346.5 vs evil
     creatures, and 231.1 vs. others.
     35% chance of breaking upon contact.
     
1) 6 Seeker Arrows of Holy Might (4d4) (+25,+29)
     Slays undead, demons, evil creatures.
     Cannot be harmed by acid, fire.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 463.3 vs undead and demons, 397.2 vs evil
     creatures, and 264.9 vs. others.
     35% chance of breaking upon contact.
     
2) 35 Mithril Arrows of Holy Might (3d4) (+21,+21)
     Slays undead, demons, evil creatures.
     Cannot be harmed by acid, fire.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 383.7 vs undead and demons, 328.9 vs evil
     creatures, and 219.4 vs. others.
     35% chance of breaking upon contact.
     
3) 32 Mithril Arrows of Holy Might (3d4) (+29,+21)
     Slays undead, demons, evil creatures.
     Cannot be harmed by acid, fire.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 386 vs undead and demons, 330.9 vs evil
     creatures, and 220.7 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Necromantic Tome [Deadly Powers]
     Cannot be harmed by fire.
     
     You can read this book.
     
b) 7 Mushrooms of Vigor
c) 2 Rods of Detection
     Cannot be harmed by lightning.
     
d) 3 Rods of Probing
e) the Band of Felth <+2, +4, +3>
     Dropped by Smaug the Golden at 4800 feet (level 96)
     
     +2 strength.
     +4 intelligence.
     +3 dexterity.
     +4 tunneling.
     Provides resistance to cold, poison, light, chaos.
     Provides protection from confusion.
     Cannot be harmed by lightning.
     Sustains constitution.
     Slows your metabolism.  Speeds regeneration.  
     
f) an Amulet of Trickery <+5, +3, +7>
     Found lying on the floor in a vault at 4900 feet (level 98)
     
     +5 dexterity.
     +3 stealth.
     +7 searching skill.
     +5 infravision.
     +3 speed.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
g) the Jewel of Baraxe <+3, +4, +1>
     Found lying on the floor in a vault at 2550 feet (level 51)
     
     +3 intelligence.
     +4 searching skill.
     +1 light.
     Provides resistance to acid, lightning, fire, light,
     disenchantment.
     Sustains your life force.  
     
     When activated, it restores 10 hit points, removes fear and grants
     you resistance to fear and +12 to-hit for 1d25+25 turns.
     Takes 216 to 239 turns to recharge at your current speed.
     Your chance of success is 98.1%
     
h) a Lantern of True Sight (0 turns)
     Bought from a store
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Intensity 3 light.
     
i) the Green Dragon Scale Mail of Idrian (-2) [20,+39] <+4>
     Found lying on the floor in a vault at 4900 feet (level 98)
     
     +4 speed.
     Provides resistance to lightning, fire, cold, poison, sound,
     chaos.
     Provides protection from fear.
     Slows your metabolism.  Prevents paralysis.  
     
     When aimed, it breathes a cone of poison gas with width 20
     degrees, dealing 150 damage at the source.
     Takes 190 turns to recharge at your current speed.
     Your chance of success is 97.9%
     
j) Power Dragon Scale Mail (Dwarven) (-3) [60,+32] <+2, +1, +4>
     Found lying on the floor at 4850 feet (level 97)
     
     +2 strength.
     +1 constitution.
     +4 infravision.
     Provides resistance to acid, lightning, fire, cold, poison, light,
     dark, sound, shards, chaos, disenchantment.
     Provides protection from confusion.
     Prevents paralysis.  
     
k) a Fur Cloak of the Magi [3,+11] <+2, +3>
     Found lying on the floor at 1550 feet (level 31)
     
     +2 intelligence.
     +3 stealth.
     Cannot be harmed by acid.
     Sustains intelligence.
     Sustains your life force.  
     
l) the Wicker Shield of Amrost [2,+13] <+2, +1>
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     +2 infravision.
     +1 extra blows.
     Provides resistance to acid, lightning, fire, cold,
     disenchantment.
     Cannot be harmed by acid.
     
m) the Wicker Shield of Elegor [2,+23] <+4, +1, +3>
     Dropped by Tevildo, Prince of Cats, at 4800 feet (level 96)
     
     +4 intelligence.
     +1 wisdom.
     +3 stealth.
     Provides immunity to acid.
     Provides resistance to lightning, fire, cold, light.
     Provides protection from fear.
     Cannot be harmed by acid.
     Sustains intelligence.
     Speeds regeneration.  
     
n) a Small Metal Shield (Dwarven) (+4,+3) [5,+22] <+2>
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     +2 strength.
     +2 constitution.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
o) the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}
     Dropped by Morgoth, Lord of Darkness, at 5000 feet (level 100)
     
     You do not know the full extent of this item's powers.
     +50 strength.
     +50 intelligence.
     +50 wisdom.
     +50 dexterity.
     +50 constitution.
     +50 infravision.
     +1 light.
     Provides resistance to acid, lightning, fire, cold, poison, light,
     dark, nexus, nether.
     Provides protection from fear, confusion.
     Cannot be harmed by acid.
     Grants telepathy.  Grants the ability to see invisible things.  
     
p) the Set of Gauntlets of Nienglin [3,+15] <+4>
     Dropped by an uruk at 1600 feet (level 32)
     
     +4 wisdom.
     Provides protection from confusion.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
q) a Pair of Iron Shod Boots of Elvenkind [4,+17] <+4, +9>
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     +4 stealth.
     +9 speed.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     
r) the Short Sword of Mariandir (1d7) (+19,+10) <+4, +1>
     Dropped by Lokkak, the Ogre Chieftain, at 2250 feet (level 45)
     
     +4 dexterity.
     +1 light.
     Slays undead (powerfully), demons (powerfully), dragons, giants,
     trolls, orcs, evil creatures.
     Provides resistance to cold, light.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Feather Falling.  Grants telepathy.  Grants the ability to see
     invisible things.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 276.8 vs undead and demons, 241.2 vs
     dragons, giants, trolls, and orcs, 223.4 vs evil creatures, and
     205.6 vs. others.
     
s) the Executioner's Sword of Teilpion (5d5) (+7,+15) [+12] <+4, +5>
     Dropped by Thuringwethil, the Vampire Messenger, at 4850 feet
     (level 97)
     
     +4 intelligence.
     +5 dexterity.
     +4 tunneling.
     Slays demons.
     Cannot be harmed by acid.
     Slows your metabolism.  Grants the ability to see invisible
     things.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 428.3 vs demons and 287 vs. others.
     
t) the Awl-Pike 'Ornil' (3d8) (+10,+32) <+3>
     Dropped by a mummified chieftain at 2300 feet (level 46)
     
     +3 wisdom.
     Slays undead (powerfully), dragons (powerfully), trolls, animals.
     Branded with weak cold, poison.
     Provides resistance to fire, cold, poison, dark.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  Prevents paralysis.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 594.7 vs undead and dragons, 472.4 vs trolls
     and creatures not resistant to poison, 411.3 vs creatures not
     resistant to cold and animals, and 350.2 vs. others.
     
u) the Pike 'Ormingirn' (2d5) (+17,+12) [+19] <+2, +1>
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     +2 dexterity.
     +2 constitution.
     +2 speed.
     +1 light.
     Slays undead (powerfully), demons (powerfully), giants, trolls,
     animals, evil creatures.
     Branded with fire.
     Provides resistance to acid, lightning, fire, light, dark.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  Grants the ability to see invisible
     things.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 332.8 vs undead and demons, 278.8 vs giants,
     trolls, and creatures not resistant to fire, 251.8 vs evil
     creatures and animals, and 224.8 vs. others.
     
v) the Lance 'Elion' (4d8) (+22,+17) <+3, +2>
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     +3 constitution.
     +2 infravision.
     Slays undead (powerfully), demons (powerfully), dragons, trolls,
     animals.
     Branded with weak lightning.
     Provides resistance to lightning, cold, shards, disenchantment.
     Cannot be harmed by acid, fire.
     Sustains intelligence.
     Feather Falling.  Grants the ability to see invisible things. 
     Prevents paralysis.  
     
     When activated, it fires a ball of fire with radius 3, dealing 200
     damage at the centre, which your device skill increases by 20% for
     an average of 240.0 damage.
     Takes 402 to 494 turns to recharge at your current speed.
     Your chance of success is 96.8%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 665.8 vs undead and demons, 491.3 vs dragons
     and trolls, 404 vs animals and creatures not resistant to
     lightning, and 316.8 vs. others.
     
w) the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
     Dropped by Morgoth, Lord of Darkness, at 5000 feet (level 100)
     
     Slays undead (powerfully), dragons (powerfully), demons
     (powerfully), trolls, orcs, animals, evil creatures.
     Cannot be harmed by acid, fire.
     Grants telepathy.  Grants the ability to see invisible things. 
     Sometimes creates earthquakes on impact.  Aggravates creatures
     nearby.  
     
     Combat info:
     3.3 blows/round.
     With +0 STR and +2 DEX you would get 4.0 blows
     Average damage/round: 1551 vs undead, dragons, and demons, 1041.2
     vs trolls and orcs, 786.3 vs animals and evil creatures, and 531.4
     vs. others.
     
x) the Light Crossbow of Avathoron (x5) (+12,+14) <+2, +1>
     Dropped by Gothmog, the High Captain of Balrogs, at 4900 feet
     (level 98)
     
     +2 strength.
     +1 constitution.
     +2 shooting power.
     Provides resistance to nexus.
     Provides protection from blindness.
     Cannot be harmed by acid, fire.
     
     When activated, it increases your AC and to-hit bonus for 1d12+6
     turns.
     Takes 186 to 205 turns to recharge at your current speed.
     Your chance of success is 98.1%
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       422     50'  Reached level 2
      2033      0'  Killed Farmer Maggot
      2216     50'  Reached level 3
      2489    100'  Reached level 4
      2820    100'  Reached level 5
      3685    150'  Reached level 6
      3859    400'  Reached level 7
      4368    450'  Reached level 8
      5361    450'  Reached level 9
      5861    450'  Killed Bullroarer the Hobbit
      5865    450'  Reached level 10
      6396    500'  Reached level 11
      7263    600'  Reached level 12
      8336    500'  Reached level 13
      9446    650'  Reached level 14
     11135    700'  Reached level 15
     12745    700'  Reached level 16
     13829    750'  Reached level 17
     18045    800'  Reached level 18
     20627    850'  Killed Grip, Farmer Maggot's Dog
     20627    850'  Reached level 19
     22027    900'  Reached level 20
     24002    800'  Reached level 21
     24538    850'  Killed Lagduf, the Snaga
     24982    850'  Killed Orfax, Son of Boldor
     26193    900'  Reached level 22
     28257   1000'  Reached level 23
     31690   1150'  Reached level 24
     33916   1200'  Reached level 25
     36705   1300'  Killed Brodda, the Easterling
     37512   1350'  Killed Grishnákh, the Hill Orc
     38394   1400'  Reached level 26
     42248   1600'  Reached level 27
     43196   1550'  Killed Gorbag, the Orc Captain
     46097   1550'  Reached level 28
     51406   1600'  Reached level 29
     54324   1550'  Killed Wormtongue, Agent of Saruman
     54329   1550'  Found the Star 'Aladal' (LOST)
     58764   1600'  Found the Set of Gauntlets of Nienglin
     58825   1600'  Killed Lugdush, the Uruk
     59021   1600'  Found the Jewel of Nathalfin
     60970   1600'  Reached level 30
     61457   1650'  Found the Iron Helm of Ereglion (LOST)
     61633   1650'  Killed Khîm, Son of Mîm
     62013   1650'  Killed Angamaitë of Umbar
     62164   1650'  Killed Sangahyando of Umbar
     62168   1650'  Found the Pair of Leather Boots 'Breth' (LOST)
     63835   1650'  Found the Arkenstone 'Egladuan' (LOST)
     64990   1700'  Killed Ibun, Son of Mîm
     65683   1650'  Reached level 31
     68058   1700'  Killed Uldor the Accursed
     68400   1650'  Found the Wooden Torch of Borodron (LOST)
     69680   1600'  Found the Wooden Torch 'Hilome' (LOST)
     70732   1600'  Killed Ulwarth, Son of Ulfang
     70878   1600'  Killed Ulfast, Son of Ulfang
     72814   1650'  Reached level 32
     75182   1750'  Killed Ufthak of Cirith Ungol
     75641   1750'  Killed Shagrat, the Orc Captain
     76568   1800'  Killed Draebor, the Imp
     77757   1850'  Killed Ulfang the Black
     78347   1850'  Killed Bill the Stone Troll
     78626   1850'  Killed Bert the Stone Troll
     79072   1850'  Killed Tom the Stone Troll
     79705   1850'  Reached level 33
     79895   1850'  Killed Golfimbul, the Hill Orc Chief
     79895   1850'  Killed Mîm, Betrayer of Turin
     82037   1950'  Found the Pick of Avaldunar (LOST)
     82889   2000'  Killed Nár, the Dwarf
     84080   2000'  Killed Castamir the Usurper
     89928   2100'  Reached level 34
     91958   2250'  Killed Lokkak, the Ogre Chieftain
     91960   2250'  Found the Short Sword of Mariandir
     91962   2250'  Found the Pair of Mithril Shod Boots 'Hurant' (LOST)
     91965   2250'  Found the Arkenstone of Lumlamair (LOST)
     92322   2250'  Killed The Queen Ant
     93163   2250'  Killed Boldor, King of the Yeeks
     95017   2250'  Killed Bolg, Son of Azog
     96323   2250'  Found the Band 'Saelduin' (LOST)
     98766   2300'  Found the Awl-Pike 'Ornil'
    100000   2350'  Reached level 35
    102233   2300'  Found the Set of Leather Gloves of Marmengor (LOST)
    106520   2450'  Found the Robe of Kemelerad (LOST)
    107962   2600'  Found the Cloak of Hithras (LOST)
    108038   2600'  Found the Rapier 'Armel' (LOST)
    108933   2600'  Reached level 36
    109035   2550'  Killed Lorgan, Chief of the Easterlings
    111188   2550'  Found the Jewel of Baraxe
    111210   2550'  Found the Metal Cap 'Niphelbel' (LOST)
    111601   2550'  Reached level 37
    112313   2600'  Killed Rogrog the Black Troll
    113233   2600'  Killed Old Man Willow
    113402   2600'  Killed Kavlax the Many-Headed
    113405   2600'  Found the Elven Cloak of Hirulin (LOST)
    114021   2600'  Killed Eöl, the Dark Elf
    114022   2600'  Found the Main Gauche 'Annhievar' (LOST)
    117447   2650'  Reached level 38
    118195   2600'  Killed Uglúk, the Uruk
    118811   2600'  Killed Mughash the Kobold Lord
    118910   2600'  Killed Waldern, King of Water
    121419   3050'  Reached level 39
    125556   3050'  Found the Quarterstaff of Losgablu
    127190   3150'  Reached level 40
    127225   3150'  Found the Band of Nendisil (LOST)
    127899   3150'  Killed Gorlim, Betrayer of Barahir
    129005   3150'  Found the Set of Mithril Gauntlets of Eland (LOST)
    130208   3450'  Found the Elfstone of Imrod (LOST)
    132396   3850'  Killed Beorn, the Shape-Changer
    136060   4900'  Reached level 41
    138866   4850'  Found the Lead-Filled Mace of Kembar (LOST)
    138868   4850'  Found the Short Sword of Narguilor (LOST)
    143645   4900'  Found the Light Crossbow 'Eraglos' (LOST)
    144127   4850'  Found the Ring of Tumbar
    144515   4800'  Killed Itangast the Fire Drake
    146675   4850'  Reached level 42
    148238   4850'  Killed Wiruin, the Maelstrom
    149052   4850'  Killed Harowen the Black Hand
    150778   4850'  Reached level 43
    151321   4850'  Found the Lance of Athri (LOST)
    151738   4850'  Killed The Balrog of Moria
    153147   4850'  Killed Qlzqqlzuup, the Emperor Quylthulg
    153550   4800'  Killed Smaug the Golden
    153553   4800'  Found the Studded Leather Armour of Minnar
    153556   4800'  Found the Band of Felth
    154122   4800'  Reached level 44
    154127   4800'  Found the Awl-Pike 'Norlarod' (LOST)
    154231      0'  Reached level 44
    156118   4850'  Killed Makar, the Warrior
    156258   4850'  Killed Khamûl, the Black Easterling
    156452   4850'  Killed Hoarmurath of Dir
    156776   4850'  Found the Rapier of Firim (LOST)
    157059   4850'  Killed Ren the Unclean
    157111   4850'  Found the Wicker Shield of Amrost
    157158   4850'  Found the Lance 'Elion'
    157269   4850'  Reached level 45
    157630   4850'  Killed The Witch-King of Angmar
    158949   4850'  Killed Saruman of Many Colours
    159703   4850'  Killed Akhorahil the Blind
    159818   4850'  Found the Golden Crown of Dronwe
    160235   4900'  Killed Feagwath, the Undead Sorcerer
    160739   4900'  Killed Scatha the Worm
    160896   4900'  Reached level 46
    161027   4900'  Killed Ancalagon the Black
    161462   4850'  Killed Gilim, the Giant of Eruman
    161530   4850'  Found the Short Sword of Arthor (LOST)
    161618   4850'  Killed Shelob, Spider of Darkness
    161813   4850'  Killed Cantoras, the Skeletal Lord
    162425   4900'  Killed The Phoenix
    162651   4900'  Killed Adunaphel the Quiet
    162762   4900'  Killed Ungoliant, the Unlight
    162762   4900'  Reached level 47
    163608   4900'  Killed Gothmog, the High Captain of Balrogs
    163611   4900'  Found the Light Crossbow of Avathoron
    164981   4900'  Killed Fundin Bluecloak
    166182   4850'  Killed Lungorthin, the Balrog of White Fire
    166184   4850'  Found the Halberd of Idrelf (LOST)
    166887   4800'  Killed The Mouth of Sauron
    167695   4800'  Found the Pike 'Ormingirn'
    167819   4800'  Reached level 48
    168848   4850'  Killed Pazuzu, Lord of Air
    169060   4850'  Killed Thuringwethil, the Vampire Messenger
    169060   4850'  Found the Executioner's Sword of Teilpion
    169761   4850'  Found the Short Bow of Ondunint (LOST)
    171382   4850'  Killed Ji Indur Dawndeath
    171908   4850'  Killed Dwar, Dog Lord of Waw
    172075   4850'  Killed Vargo, Tyrant of Fire
    172224   4850'  Killed Vecna, the Emperor Lich
    172554   4800'  Killed Uvatha the Horseman
    172554   4800'  Reached level 49
    172987   4800'  Killed Ar-Pharazôn the Golden
    173506   4800'  Found the Executioner's Sword of Athamlor (LOST)
    174145   4800'  Killed Tevildo, Prince of Cats
    174149   4800'  Found the Wicker Shield of Elegor
    174666   4800'  Found the Small Metal Shield of Ilomiri (LOST)
    175393   4800'  Found the Lance of Gabluria (LOST)
    175661   4800'  Reached level 50
    176578   4850'  Killed Tselakus, the Dreadlord
    178052   4800'  Killed Ossë, Herald of Ulmo
    179273   4800'  Found the Jewel Encrusted Crown of Tolfin (LOST)
    179590   4800'  Found the Iron Helm 'Brando' (LOST)
    183101   4900'  Found the Green Dragon Scale Mail of Idrian
    183164   4900'  Found the Full Plate Armour of Eregren (LOST)
    184034   4900'  Killed Baphomet the Minotaur Lord
    184542   4900'  Killed Draugluin, Sire of All Werewolves
    185618   4950'  Killed Glaurung, Father of the Dragons
    185886   4950'  Killed Sauron, the Sorcerer
    186539   5000'  Killed Morgoth, Lord of Darkness
    186539   5000'  Found the Massive Iron Crown of Morgoth
    186545   5000'  Found the Mighty Hammer 'Grond'


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use autoexplore commands                     : no  (autoexplore_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)

  [Randart seed]

0ac6349a


Posted on 19.1.2026 22:24

Download this dump

5348. on the Ladder (of 19362)
2125. on the Angband Ladder (of 6691)
18. for this player (

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On 19.1.2026 22:24 bboxman wrote:
Proving dwarves are the best at everything... A Dwarf Necromancer.

Early game mostly relied on devices, some magic - particularly the crush spell, and ranged. Had stealth fairly early (+6 Stealth +4 Int rantart boots - which I had one until late stat gain), though it was a bit tougher before I had stealth gear.

Of course, this being a necromancer, I found *FIVE* randart light sources before finishing stat gain - of course all of them being useless for a Necromancer.

Late game, meleed quite a bit with warg form - including against Morgoth. The additional HPs + fighting skill from Dwarf made this viable.

Most of the game had slightly lower speed but higher stealth. I swapped out the +4 stealth Elvenkind boots for +10 speed boots - to get to +30 unhasted.

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