The Angband Ladder: Cuil, Dunadan Warrior by Driftwood
[Angband 4.2.3 Character Dump] Name Cuil Age 60 Self RB CB EB Best Race Dunadan Height 7'0" STR: 18/89 +1 +3 +2 18/149 Class Warrior Weight 16st 2lb Int: 7 +2 -2 +0 7 6 Title Myrmidon Turns used: Wis: 9 +2 -2 +0 9 7 HP 413/413 Game 809498 DEX: 17 +2 +2 +2 18/50 SP 0/0 Standard 76586 CON: 16 +3 +2 +2 18/50 Resting 0 Level 29 Armor [85,+11] Saving Throw 52% Cur Exp 84295 Stealth Poor Max Exp 84295 Melee 3d10,+33 Disarm - phys. 77% Adv Exp 90000 To-hit 71,+40 Disarm - magic 53% Blows 4.5/turn Magic Devices 43 Gold 80916 Searching 47% Burden 170.3 lb Shoot to-dam +9 Infravision 0 ft Overweight -9.6 lb To-hit 65,+39 Speed 1 (1.1x) Max Depth 1500' (L30) Shots 1.0/turn You are one of several children of a Landed Knight. You are a credit to the family. You have dark brown eyes, straight brown hair, and an average complexion. Resistances Abilities Acid:....+...+.... pFear:.........+... Elec:............. pBlnd:............. Fire:............. pConf:.........+... Cold:............. pStun:.........+... Pois:............. HLife:............. Light:+............ Regen:............. Dark:+............ ESP:............. Sound:.........+... S.Inv:+............ Shard:............. FrAct:...........+. Nexus:............. Feath:............. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:+............ Hindrances Modifiers ImpHP:............. Stea.:.......+..... ImpSP:............. Sear.:............. Fear:............. Infra:............. Aggrv:............. Tunn.:............. NoTel:............. Speed:.......+..... DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:............. D.Red:............. Moves:............. [Character Equipment] a) the Trident of Wrath (3d10) (+16,+18) <+2> Dropped by Uldor the Accursed at 1450 feet (level 29) +2 strength. +2 dexterity. Slays undead (powerfully), evil creatures. Branded with poison. Provides resistance to Light, Dark. Cannot be harmed by Acid, Fire. Grants the ability to see invisible things. Blessed by the gods (combat bonuses for holy casters). Combat info: 4.5 blows/round. With +0 STR and +1 DEX you would get 4.7 blows Average damage/round: 603.3 vs undead, 428.1 vs creatures not resistant to poison, 340.5 vs evil creatures, and 252.8 vs. others. b) a Long Bow of Accuracy (x3) (+15,+9) Conjured forth by magic at 1200 feet (level 24) c) a Ring of Slaying (+9,+2) Found lying on the floor in a vault at 1050 feet (level 21) d) a Ring of Constitution <+2> Dropped by an unknown monster at 950 feet (level 19) +2 constitution. Sustains constitution. e) an Amulet of Resist Acid Provides resistance to Acid. f) a Lantern (Everburning) Found lying on the floor of a special room at 1400 feet (level 28) Cannot be harmed by Fire. Intensity 3 light. No fuel required. g) Ribbed Plate Armour (-3) [66,-2] Found lying on the floor in a vault at 1050 feet (level 21) h) an Elven Cloak [6,+0] <+1> Dropped by Beorn, the Shape-Changer at 1400 feet (level 28) +1 stealth. +1 speed. i) a Small Metal Shield of Resist Acid [5,+5] Bought from a store Provides resistance to Acid. Cannot be harmed by Acid. j) an Iron Crown of Serenity [0,+5] Found lying on the floor in a vault at 1400 feet (level 28) Provides resistance to Sound. Provides protection from fear, confusion, stunning. k) a Set of Leather Gloves of Slaying (+5,+3) [1,+0] Found lying on the floor in a pit at 450 feet (level 9) l) a Pair of Steel Shod Boots of Free Action [7,+0] Dropped by an illusionist at 1150 feet (level 23) Cannot be harmed by Fire. Prevents paralysis. [Character Inventory] a) 5 Rations of Food b) 18 Potions of Cure Light Wounds c) 38 Potions of Cure Serious Wounds d) 10 Potions of Cure Critical Wounds e) 10 Potions of Neutralize Poison f) 39 Scrolls of Phase Door g) 2 Scrolls of Magic Mapping h) 3 Scrolls of Treasure Detection i) 7 Scrolls of Light j) 14 Scrolls of Word of Recall k) a Staff of Mapping (6 charges) l) a Staff of Teleportation (6 charges) m) a Pick of Digging (1d3) (+3,+8) <+3> Found lying on the floor in a vault at 1050 feet (level 21) +3 tunneling. Branded with acid. Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows With +0 STR and +1 DEX you would get 2.3 blows Average damage/round: 60.6 vs creatures not resistant to acid and 51 vs. others. [Character Quiver] 0) 9 Arrows (1d4) (+3,+2) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 41.7. 35% chance of breaking upon contact. 1) 6 Arrows (1d4) (+5,+4) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 47.9. 35% chance of breaking upon contact. 2) 11 Arrows of Slay Animal (1d4) (+3,+1) Slays animals. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 64.3 vs animals and 38.6 vs. others. 35% chance of breaking upon contact. [Home Inventory] a) 7 Mushrooms of Second Sight b) 3 Mushrooms of Fast Recovery c) a Mushroom of Vigor d) 3 Sips of Miruvor e) 5 Potions of Enlightenment f) 9 Scrolls of Teleportation g) a Scroll of Teleport Level h) 4 Staves of Detect Invisible (53 charges) i) 5 Staves of Mapping (35 charges) j) a Staff of Starlight (9 charges) k) 3 Staves of Teleportation (20 charges) l) a Ring of Damage (+0,+6) Bought from a store m) a Cloak of Protection [1,+14] Found lying on the floor at 200 feet (level 4) Provides resistance to Shards. Cannot be harmed by Acid, Fire. n) an Iron Helm of Regeneration [7,+1] Bought from a store Speeds regeneration. o) the Set of Gauntlets 'Paurnen' (+3,+3) [3,+14] Dropped by Shagrat, the Orc Captain at 1250 feet (level 25) Provides resistance to Acid. Cannot be harmed by Acid, Fire. Feather Falling. When activated, it casts a bolt of acid dealing 5d8 damage, which your device skill increases by 21% for an average of 26.6 damage. Takes 6 to 11 turns to recharge at your current speed. Your chance of success is 95.1% p) the Set of Gauntlets 'Paurhach' [3,+14] Found lying on the floor in a vault at 1200 feet (level 24) Provides resistance to Fire. Cannot be harmed by Acid, Fire. Speeds regeneration. When activated, it casts a bolt of fire dealing 9d8 damage, which your device skill increases by 21% for an average of 48.4 damage. Takes 9 to 17 turns to recharge at your current speed. Your chance of success is 95.1% q) a Pair of Iron Shod Boots of Stability [4,+11] Found lying on the floor in a vault at 1200 feet (level 24) Provides resistance to Nexus. Cannot be harmed by Fire. Feather Falling. r) the Dagger 'Nimthanc' (1d4) (+9,+12) [+10] Found lying on the floor in a pit at 250 feet (level 5) Branded with cold. Provides resistance to Cold. Cannot be harmed by Acid. When activated, it casts a bolt or beam of cold dealing 6d8 damage, which your device skill increases by 21% for an average of 32.6 damage. Takes 8 to 16 turns to recharge at your current speed. Your chance of success is 95.1% Combat info: 4.1 blows/round. With +0 STR and +1 DEX you would get 4.5 blows Average damage/round: 147.6 vs creatures not resistant to cold and 123.9 vs. others. Average thrown damage: 135.7 vs creatures not resistant to cold and 45.2 vs. others. s) the Dagger 'Dethanc' (1d4) (+9,+12) [+10] Found lying on the floor at 50 feet (level 1) Branded with lightning. Provides resistance to Lightning. Cannot be harmed by Acid. When activated, it casts a beam of lightning dealing 6d6 damage, which your device skill increases by 21% for an average of 25.4 damage. Takes 7 to 13 turns to recharge at your current speed. Your chance of success is 95.1% Combat info: 4.1 blows/round. With +0 STR and +1 DEX you would get 4.5 blows Average damage/round: 147.6 vs creatures not resistant to lightning and 123.9 vs. others. Average thrown damage: 135.7 vs creatures not resistant to lightning and 45.2 vs. others. t) the Rapier 'Forasgil' (1d12) (+12,+19) <+1> Found lying on the floor of a special room at 1500 feet (level 30) +1 light. Slays animals. Branded with cold. Provides resistance to Cold, Light. Cannot be harmed by Acid. Combat info: 4.1 blows/round. With +0 STR and +1 DEX you would get 4.5 blows Average damage/round: 239.2 vs creatures not resistant to cold, 208 vs animals, and 177.2 vs. others. u) the Short Sword 'Dagmor' (1d7) (+13,+11) <+2> Found lying on the floor in a vault at 1050 feet (level 21) +2 extra blows. Slays animals. Branded with poison. Cannot be harmed by Acid. Slows your metabolism. Speeds regeneration. Combat info: 5.5 blows/round. With +1 STR and +0 DEX you would get 5.8 blows With +0 STR and +1 DEX you would get 5.8 blows Average damage/round: 223.9 vs creatures not resistant to poison, 197.7 vs animals, and 171.5 vs. others. v) the Broad Sword 'Glamdring' (2d5) (+10,+15) <+1> Found lying on the floor at 1150 feet (level 23) +1 searching skill. +1 light. Slays demons, orcs, evil creatures. Branded with fire. Provides resistance to Fire, Light. Cannot be harmed by Acid. Slows your metabolism. Blessed by the gods (combat bonuses for holy casters). Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 2.7 blows With +0 STR and +1 DEX you would get 2.7 blows Average damage/round: 126.1 vs demons, orcs, and creatures not resistant to fire, 109 vs evil creatures, and 91.8 vs. others. w) the Flail 'Totila' (3d6) (+16,+12) <+2> Found lying on the floor at 1050 feet (level 21) +2 stealth. +2 speed. Slays evil creatures. Branded with fire. Provides resistance to Fire. Provides protection from confusion. Cannot be harmed by Acid, Fire. When activated, it confuses a target monster. Takes 16 turns to recharge at your current speed. Your chance of success is 92.5% Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 2.7 blows With +0 STR and +1 DEX you would get 2.7 blows Average damage/round: 157 vs creatures not resistant to fire, 126.8 vs evil creatures, and 96.6 vs. others. x) the Quarterstaff 'Eriril' (1d9) (+13,+15) <+4, +1> Dropped by Orfax, Son of Boldor at 800 feet (level 16) +4 intelligence. +4 wisdom. +1 light. Slays evil creatures. Provides resistance to Light. Cannot be harmed by Acid, Fire. Grants the ability to see invisible things. When activated, it detects all objects in the immediate area. Takes 56 to 110 turns to recharge at your current speed. Your chance of success is 92.5% Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 2.7 blows With +0 STR and +1 DEX you would get 2.7 blows Average damage/round: 103.2 vs evil creatures and 89 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 266 50' Reached level 2 364 50' Killed Fang, Farmer Maggot's Dog 364 50' Reached level 3 693 50' Reached level 4 1404 0' Killed Farmer Maggot 3859 100' Reached level 5 4319 100' Reached level 6 5802 150' Reached level 7 7283 200' Reached level 8 9200 200' Reached level 9 9894 200' Killed Grip, Farmer Maggot's Dog 10373 250' Reached level 10 11697 200' Reached level 11 14657 150' Reached level 12 18771 150' Killed Bullroarer the Hobbit 19619 300' Reached level 13 21324 350' Reached level 14 24747 400' Reached level 15 24783 400' Killed Wormtongue, Agent of Saruman 26064 500' Reached level 16 27850 450' Killed Lagduf, the Snaga 27850 450' Reached level 17 29111 50' Found the Dagger 'Dethanc' 34504 250' Reached level 18 34605 250' Reached level 19 34703 250' Found the Dagger 'Nimthanc' 41831 600' Reached level 20 44435 750' Reached level 21 45592 800' Reached level 22 45737 800' Killed Orfax, Son of Boldor 45741 800' Found the Quarterstaff 'Eriril' 46012 800' Reached level 23 46130 800' Killed Grishnákh, the Hill Orc 46142 800' Killed Golfimbul, the Hill Orc Chief 47777 900' Killed Nár, the Dwarf 48399 950' Reached level 24 49031 1000' Killed Bolg, Son of Azog 49387 1000' Reached level 25 50189 1050' Killed Ufthak of Cirith Ungol 50641 1050' Found the Short Sword 'Dagmor' 51424 1050' Found the Flail 'Totila' 53570 1050' Reached level 26 53655 1050' Killed Gorbag, the Orc Captain 57482 1100' Killed Old Man Willow 57858 1150' Killed Mughash the Kobold Lord 58796 1150' Reached level 27 58823 1150' Found the Broad Sword 'Glamdring' 62105 1200' Found the Set of Gauntlets 'Paurhach' 62334 1200' Killed Lugdush, the Uruk 64163 1200' Reached level 28 64424 1200' Killed Ibun, Son of Mîm 65965 1250' Killed Shagrat, the Orc Captain 65966 1250' Found the Set of Gauntlets 'Paurnen' 67173 0' Reached level 28 67406 1250' Killed Khîm, Son of Mîm 67760 1300' Killed Angamaitë of Umbar 67776 1300' Killed Sangahyando of Umbar 68976 1400' Killed Beorn, the Shape-Changer 69012 1400' Reached level 29 72458 1450' Killed Uldor the Accursed 72460 1450' Found the Trident of Wrath 73502 1450' Killed Ulfast, Son of Ulfang 73524 1450' Killed Ulwarth, Son of Ulfang 73955 1500' Killed Mîm, Betrayer of Turin 75753 1500' Found the Rapier 'Forasgil' 76370 1500' Killed Draebor, the Imp [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : yes (birth_know_runes) Know all flavors on birth : yes (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage) |
Posted on 19.11.2022 01:03
12813. on the Ladder (of 19090)
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