The Angband Ladder: Birach, Dunadan Sorceror by <craigm@kowboy.org>
[ToME 2.2.5 Character Dump] Name : Birach Age 74 STR: 15 Sex : Male Height 83 INT: 25 Race : Vampire Dunadan Weight 166 WIS: 11 Class : Sorceror Social Class 8 DEX: 12 Body : Player CON: 22 God : Eru Iluvatar CHR: 9 + To Melee Hit -25 Level 28 Max Hit Points 150 + To Melee Damage -34 Experience 116520 Cur Hit Points 150 + To Ranged Hit -16 Max Exp 116520 Max SP (Mana) 252 + To Ranged Damage 0 Exp to Adv. 155000 Cur SP (Mana) 252 AC 18+78 Gold 193487 Piety 4840 (Miscellaneous Abilities) Fighting : Very Bad Perception : Very Good Blows/Round: 1 Bows/Throw : Very Bad Searching : Fair Shots/Round: 1 Saving Throw: Excellent Disarming : Excellent Mel.dmg/Rnd: 1d4-34 Stealth : Superb Magic Device: Excellent Infra-Vision: 0 feet Tactic: coward Explor: brisk (Character Background) You are one of several children of a Townsman. You are the black sheep of the family. You have green eyes, straight black hair, and an average complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 15 (750') Barrow-Downs: Level 10 (500') Orc Cave: Level 22 (1100') The Old Forest: Level 25 (1250') Your body is a Player. You are currently in the town of Lothlorien. You have defeated 4311 enemies. You saved 4 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 1st Enderi of the 2890th year of the third age. You have been adventuring for 12 days. adefkmnopsuxz{|@ Add Str : .3.............. Add Wis : ...2............ Add Con : .3.............. Mul SPower: +............... Add Stea. : ......3....1.... Add Sear. : ...2............ Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ...+............ Sust Con : ...+.....++....+ Sust Chr : ................ Invisible : ..+............. Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ..........+..... Hold Life : ...............+ Res Acid : ......+......... Res Elec : ......+......... Res Fire : .+....++........ Res Cold : ......+........+ Res Pois : ......+........+ Res Fear : .+.............. Res Lite : ..........+..... Res Dark : .........+.....+ Res Blind : ................ Res Conf : ................ Res Sound : ................ Res Shard : .........+...... Res Neth : ...............+ Res Nexus : ................ Res Chaos : ...+.....+...... Res Disen : ................ Aura Fire : .......+........ Levitate : ...+............ Lite : ..........+....+ See Invis : ...+............ Regen : ........+......+ Activate : .+........+..... Aggravate : .+.............. Orc.ESP : ......+......... Corruption list: Vampiric Teeth: Your teeth allows you to drain blood to feed yourself However your stomach now only accepts blood. Vampiric Strength: Your body seems somewhat dead In this near undead state it has improved strength, constitution and intelligence But reduced dexterity, wisdom and charisma. Vampire: You are a Vampire. As such you resist cold, poison, darkness and nether. Your life is sustained, but you cannot stand the light of the sun. Skills (points left: 0) . Sneakiness 01.000 [0.900] - Magic 31.640 [1.000] . Magic-Device 01.000 [1.000] . Spell-power 32.400 [0.600] . Sorcery 32.500 [0.700] . Mana 00.000 [0.600] . Fire 00.000 [0.700] . Water 00.000 [0.700] . Air 00.000 [0.700] . Earth 00.000 [0.700] . Meta 00.000 [0.700] . Conveyance 00.000 [0.700] . Divination 00.000 [0.700] . Temporal 00.000 [0.700] . Mind 00.000 [0.700] . Nature 00.000 [0.700] . Necromancy 18.900 [0.900] . Runecraft 00.000 [0.900] . Thaumaturgy 00.000 [0.900] - Spirituality 03.750 [0.550] . Prayer 00.000 [0.500] . Mindcraft 01.000 [0.300] . Monster-lore 00.000 [0.500] Abilities * Perfect casting [Character Equipment] a) a Mage Staff of Power [Noxious Cloud] (1d4) (-6,-11) (+2) It can be wielded two-handed. It has a spell stored inside. It increases your spell power by 2. It was given to you as a reward. d) The Horn of Boromir (+3) It can be activated for mass human summoning every 1000 turns if it is being worn. It increases your strength and constitution by 3. It makes you completely fearless. It provides resistance to fire. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 25 of The Old Forest. e) a Ring of Invisibility f) The Ring 'Annin' (+2 to searching) It increases your wisdom and searching by 2. It sustains your dexterity and constitution. It provides resistance to chaos. It allows you to levitate. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Hill troll on level 21 of The Old Forest. k) an Amulet of Spell [Stone Skin] m) (nothing) n) Elven Soft Leather Armour of Resist Fire [4,+13] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, electricity, fire, cold and poison. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Cave orc on level 19 of Orc Cave. o) a Fur Cloak of Immolation [3,+16] It provides resistance to fire. It produces a fiery sheath. It cannot be harmed by acid. It cannot be harmed by fire. You bought it from the Black Market. p) a Demonshield [5,+5] s) The Metal Cap of Uranol [3,+8] It sustains your constitution. It provides resistance to dark, shards and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Snotling on level 19 of Orc Cave. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Soft Leather Boots of Stealth [2,+11] (+1 to stealth) It increases your stealth by 1. You bought it from the Black Market. z) (nothing) {) (nothing) |) (nothing) [Character Inventory] a) a Fireproof Tome of the Time {100% off} It cannot be harmed by fire. You stole it from the Black Market. b) 3 Books of Beginner Cantrips c) a Book of Summoning d) a Spellbook of Elemental Shield e) a Spellbook of Vision f) a Spellbook of Fireflash g) a Spellbook of Identify h) Boccob's Magical Mish-mash i) 3 Potions of Cure Light Insanity j) 12 Potions of Cure Critical Wounds {25% off} k) 2 Potions of Healing l) 5 Scrolls of Teleportation {25% off} m) 4 Scrolls of Word of Recall {75% off} n) The Wand of Digging of Thrain (10 charges) You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. o) a Staff of Shake[1|9] of Plenty (14 charges) p) The Cloak 'Holcolleth' [1,+4] (+2) q) a Broad Axe of Slay Undead (2d6) (+10,+12) r) a Chaotic Morning Star of Slay Orc (2d6) (+5,+6) s) 9 Empty Bottles t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Book of Beginner Cantrips b) a Book of Teleportation c) 3 Books of Summoning d) a Spellbook of Invisibility e) a Spellbook of Vision f) a Fireproof Spellbook of Noxious Cloud It cannot be harmed by fire. You bought it from the Book Store. g) a Spellbook of Vapor h) a Spellbook of Stone Skin i) a Spellbook of Geyser j) 5 Mushrooms of Restore Strength k) 6 Mushrooms of Restore Constitution l) a Potion of Cure Critical Insanity m) a Potion of Enlightenment n) 7 Scrolls of Word of Recall {25% off} o) 3 Scrolls of *Identify* p) 3 Scrolls of Remove Curse {25% off} q) a Scroll of *Remove Curse* r) a Scroll of Recharging s) 2 Rod Tips of Lightning Bolts (30 Mana to cast) t) a Ring of Flying u) an Indestructible Ring of Spell It can be used to store a spell. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 20 of The Old Forest. v) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4) It can be activated for frost bolt (6d8) every 7+d7 turns if it is being worn. It can be used to store a spell. It increases your constitution by 4. It sustains your constitution. It provides resistance to cold. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Novice rogue on level 17 of Orc Cave. w) a Gnomish Shovel of Digging (+9,+7) (+6) [The Mathom-house Inventory - Bree ] a) Jor's Buckler of Missile Attraction It can be activated for cure cuts. You found it in the remains of a Green glutton ghost on level 5 of Barrow-Downs. b) Agannazar's Antique Acorn It can be activated for teleport (range 100) every 45 turns. You found it lying on the ground on level 20 of The Old Forest. c) The Arrow 'Harnie' (1d4) (+2,-1) {cursed} It does extra damage from acid and fire. It is especially deadly against orcs. It is a great bane of demons. It induces random teleportation. It aggravates nearby creatures. It is heavily cursed. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 16 of The Old Forest. |
Posted on 22.1.2004 22:05
13026. on the Ladder (of 19090)
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