The Angband Ladder: Birach, Dunadan Sorceror by <craigm@kowboy.org>

  [ToME 2.2.5 Character Dump]

 Name  : Birach                 Age                 74       STR:     15       
 Sex   : Male                   Height              83       INT:     25       
 Race  : Vampire Dunadan        Weight             166       WIS:     11       
 Class : Sorceror               Social Class         8       DEX:     12       
 Body  : Player                                              CON:     22       
 God   : Eru Iluvatar                                        CHR:      9       
                                                                               
 + To Melee Hit         -25 Level             28    Max Hit Points       150   
 + To Melee Damage      -34 Experience    116520    Cur Hit Points       150   
 + To Ranged Hit        -16 Max Exp       116520    Max SP (Mana)        252   
 + To Ranged Damage       0 Exp to Adv.   155000    Cur SP (Mana)        252   
   AC                 18+78 Gold          193487    Piety               4840   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Very Bad     Perception  : Very Good    Blows/Round:  1         
 Bows/Throw  : Very Bad     Searching   : Fair         Shots/Round:  1         
 Saving Throw: Excellent    Disarming   : Excellent    Mel.dmg/Rnd:  1d4-34    
 Stealth     : Superb       Magic Device: Excellent    Infra-Vision: 0 feet    
                                                       Tactic:       coward    
                                                       Explor:       brisk     
                         (Character Background)                                
          You are one of several children of a Townsman.  You are the          
          black sheep of the family.  You have green eyes, straight            
          black hair, and an average complexion.                               
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 15 (750')
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 25 (1250')

 Your body is a Player.
 You are currently in the town of Lothlorien.
 You have defeated 4311 enemies.
 You saved 4 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 1st Enderi of the 2890th year of the third age.
 You have been adventuring for 12 days.

                    adefkmnopsuxz{|@            
        Add Str   : .3..............            
        Add Wis   : ...2............            
        Add Con   : .3..............            
        Mul SPower: +...............            
        Add Stea. : ......3....1....            
        Add Sear. : ...2............            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ...+............            
        Sust Con  : ...+.....++....+            
        Sust Chr  : ................            
        Invisible : ..+.............            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ..........+.....            
        Hold Life : ...............+            
        Res Acid  : ......+.........            
        Res Elec  : ......+.........            
        Res Fire  : .+....++........            
        Res Cold  : ......+........+            
        Res Pois  : ......+........+            
        Res Fear  : .+..............            
        Res Lite  : ..........+.....            
        Res Dark  : .........+.....+            
        Res Blind : ................            
        Res Conf  : ................            
        Res Sound : ................            
        Res Shard : .........+......            
        Res Neth  : ...............+            
        Res Nexus : ................            
        Res Chaos : ...+.....+......            
        Res Disen : ................            
        Aura Fire : .......+........            
        Levitate  : ...+............            
        Lite      : ..........+....+            
        See Invis : ...+............            
        Regen     : ........+......+            
        Activate  : .+........+.....            
        Aggravate : .+..............            
        Orc.ESP   : ......+.........            

 Corruption list:
Vampiric Teeth:
  Your teeth allows you to drain blood to feed yourself
  However your stomach now only accepts blood.

Vampiric Strength:
  Your body seems somewhat dead
  In this near undead state it has improved strength, constitution and
intelligence
  But reduced dexterity, wisdom and charisma.

Vampire:
  You are a Vampire. As such you resist cold, poison, darkness and nether.
  Your life is sustained, but you cannot stand the light of the sun.


Skills (points left: 0)
 . Sneakiness                                    01.000 [0.900]
 - Magic                                         31.640 [1.000]
          . Magic-Device                         01.000 [1.000]
          . Spell-power                          32.400 [0.600]
          . Sorcery                              32.500 [0.700]
          . Mana                                 00.000 [0.600]
                   . Fire                        00.000 [0.700]
                   . Water                       00.000 [0.700]
                   . Air                         00.000 [0.700]
                   . Earth                       00.000 [0.700]
          . Meta                                 00.000 [0.700]
          . Conveyance                           00.000 [0.700]
          . Divination                           00.000 [0.700]
          . Temporal                             00.000 [0.700]
          . Mind                                 00.000 [0.700]
          . Nature                               00.000 [0.700]
          . Necromancy                           18.900 [0.900]
          . Runecraft                            00.000 [0.900]
          . Thaumaturgy                          00.000 [0.900]
 - Spirituality                                  03.750 [0.550]
          . Prayer                               00.000 [0.500]
          . Mindcraft                            01.000 [0.300]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Perfect casting


  [Character Equipment]

a) a Mage Staff of Power [Noxious Cloud] (1d4) (-6,-11) (+2)
        It can be wielded two-handed.  It has a spell stored inside.  It 
    increases your spell power by 2.  
    It was given to you as a reward.
d) The Horn of Boromir (+3)
    It can be activated for mass human
    summoning every 1000 turns if it is being worn. It increases your 
    strength and constitution by 3.  It makes you completely fearless.  It
    provides resistance to fire.  It aggravates nearby creatures.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 25 of The Old Forest.
e) a Ring of Invisibility
f) The Ring 'Annin' (+2 to searching)
    It 
    increases your wisdom and searching by 2.  It sustains your dexterity
     and constitution.  It provides resistance to chaos.  It allows you to
    levitate.  It allows you to see invisible monsters.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Hill troll on level 21 of The Old Forest.
k) an Amulet of Spell [Stone Skin]
m) (nothing)
n) Elven Soft Leather Armour of Resist Fire [4,+13] (+3 to stealth)
    
    It increases your stealth by 3.  It provides resistance to acid, 
    electricity, fire, cold and poison.  It allows you to sense the
    presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Cave orc on level 19 of Orc Cave.
o) a Fur Cloak of Immolation [3,+16]
    It
    provides resistance to fire.  It produces a fiery sheath.  It cannot
    be harmed by acid.  It cannot be harmed by fire.  
    You bought it from the Black Market.
p) a Demonshield [5,+5]
s) The Metal Cap of Uranol [3,+8]
    It sustains your constitution.  It
    provides resistance to dark, shards and chaos.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Snotling on level 19 of Orc Cave.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It
    can be activated for magic missile (2d6) every 2 turns if it is being
    worn. It provides light (radius 1) forever.  It sustains your 
    constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
x) a Pair of Soft Leather Boots of Stealth [2,+11] (+1 to stealth)
    It increases your 
    stealth by 1.  
    You bought it from the Black Market.
z) (nothing)
{) (nothing)
|) (nothing)


  [Character Inventory]

a) a Fireproof Tome of the Time {100% off}
    It cannot be harmed by fire.  
    You stole it from the Black Market.
b) 3 Books of Beginner Cantrips
c) a Book of Summoning
d) a Spellbook of Elemental Shield
e) a Spellbook of Vision
f) a Spellbook of Fireflash
g) a Spellbook of Identify
h) Boccob's Magical Mish-mash
i) 3 Potions of Cure Light Insanity
j) 12 Potions of Cure Critical Wounds {25% off}
k) 2 Potions of Healing
l) 5 Scrolls of Teleportation {25% off}
m) 4 Scrolls of Word of Recall {75% off}
n) The Wand of Digging of Thrain (10 charges)
    
    You found it in the remains of Azog, King of the Uruk-Hai on level 22 of
    Orc Cave.
o) a Staff of Shake[1|9] of Plenty (14 charges)
p) The Cloak 'Holcolleth' [1,+4] (+2)
q) a Broad Axe of Slay Undead (2d6) (+10,+12)
r) a Chaotic Morning Star of Slay Orc (2d6) (+5,+6)
s) 9 Empty Bottles
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Book of Beginner Cantrips
b) a Book of Teleportation
c) 3 Books of Summoning
d) a Spellbook of Invisibility
e) a Spellbook of Vision
f) a Fireproof Spellbook of Noxious Cloud
    It cannot be harmed by fire.  
    You bought it from the Book Store.
g) a Spellbook of Vapor
h) a Spellbook of Stone Skin
i) a Spellbook of Geyser
j) 5 Mushrooms of Restore Strength
k) 6 Mushrooms of Restore Constitution
l) a Potion of Cure Critical Insanity
m) a Potion of Enlightenment
n) 7 Scrolls of Word of Recall {25% off}
o) 3 Scrolls of *Identify*
p) 3 Scrolls of Remove Curse {25% off}
q) a Scroll of *Remove Curse*
r) a Scroll of Recharging
s) 2 Rod Tips of Lightning Bolts (30 Mana to cast)
t) a Ring of Flying
u) an Indestructible Ring of Spell
    It can be used to store a spell.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 20 of The Old Forest.
v) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4)
    It can be
    activated for frost bolt (6d8) every 7+d7 turns if it is being worn. 
    It can be used to store a spell.  It increases your constitution by 4.
    It sustains your constitution.  It provides resistance to cold.  It
    speeds your regenerative powers.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Novice rogue on level 17 of Orc Cave.
w) a Gnomish Shovel of Digging (+9,+7) (+6)


  [The Mathom-house Inventory - Bree ]

a) Jor's Buckler of Missile Attraction
    
    It can be activated for cure cuts.  
    You found it in the remains of a Green glutton ghost on level 5 of
    Barrow-Downs.
b) Agannazar's Antique Acorn
    It can be activated for teleport (range 100) every 45
    turns.  
    You found it lying on the ground on level 20 of The Old Forest.
c) The Arrow 'Harnie' (1d4) (+2,-1) {cursed}
    It does
    extra damage from acid and fire.  It is especially deadly against
    orcs.  It is a great bane of demons.  It induces random teleportation.
    It aggravates nearby creatures.  It is heavily cursed.  It carries an
    ancient foul curse.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the ground on level 16 of The Old Forest.



Posted on 22.1.2004 22:05
Last updated on 2.2.2004 18:18

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On 23.1.2004 16:49 craigm@kowboy.org wrote:
Finally some decent drops. Hmmm...should I wear the Gauntlets 'Paurnimmen' for the constitution bonus, or the 'Cammithrim'. The CON is tempting, but i've had several characters die while paralyzed.

On 2.2.2004 18:18 craigm@kowboy.org wrote:
Yay! Finnished the Old Forrest. Why is Old Man Willow fire resistant? I mean, Manathrust took him down easily, but my Fireflash had little effect. Anyway, I've finally made it to Lothlorien. This is my best character so far...keeping my fingers crossed.

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