The Angband Ladder: Shpiga, Titan Blackguard by <lolyakeka@gmail.com>

  [Tangaria 1.6.0 T-11 Character Dump]

 Name   Shpiga        Age            118         Self  RB  CB  EB   Best
 Sex    Male          Height       15'0"  STR:     17  +3  +2  +0  18/40
 Race   Titan         Weight    36st 1lb  INT:     17  -3  +0  +0     14
 Class  Blackguard    Turns used:         WIS:     10  -3  -3  +0      4
 Title  Raider        Game         43307  DEX:     10  -2  +0  +0      8
 HP     -10/393       Player       89373  CON:     14  +3  +2  +1  18/20
 SP     43/43         Active       30863  CHR:     10  +0  -1  +0      9

 Level                 26    Armor       [48,+2]    Saving Throw     41%
 Cur Exp            24819                           Stealth          Bad
 Max Exp            24819    Melee        4d4,+5    Disarm - phys.    6%
 Adv Exp            31250    To-hit        64,+4    Disarm - magic    2%
                             Blows      2.0/turn    Magic Devices      1
 Gold                7464                           Searching        29%
 Burden          180.2 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight       12.3 lb    To-hit        19,-1    Speed             -1
 MaxDepth     1200' (L24)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:....+......... Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..+...........
Shar:.............. FAct:..........+...
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............+ Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............. Tunn:.............+
-Tel:.............+  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:.....+........
Hung:.....+.......+ DRed:.............+
Time:.............. Move:.............+
Mana:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> You are no longer confused.
> You are no longer stunned.
> You have 15 Potions of Cure Critical Wounds (e).
> The dark elven warlock casts a bolt of raw magic.
> You are no longer resistant to confusion.
> You are no longer resistant to amnesia.
> The dark elven warlock casts a bolt of raw magic.
> Something mumbles.
> Darkness surrounds you.
> The dark elven warlock fires a magic missile.
> Something mumbles.
> Darkness surrounds you.
> The dark elven warlock tries to cast a spell, but fails.
> The dark elven warlock fires a magic missile. (x2)
> You die.

Killed by a dark elven warlock.


  [Character Equipment]

a) a Maul (4d4) (+5,+2)
     Found lying on the floor at 250 feet (level 5).

     Combat info:
     2.0 blows/round.
     With +2 STR and +0 DEX you would attack a bit faster.
     With +6 STR and +0 DEX you would get 2.1 blows/round.
     With +0 STR and +2 DEX you would attack a bit faster.
     With +2 STR and +2 DEX you would get 2.1 blows/round.
     With +0 STR and +9 DEX you would get 2.1 blows/round.
     Average damage/round: 32.2.

c) a Ring of See Invisible
     Bought from a store on the surface.

     Grants the ability to see invisible things.

d) a Ring of Protection [+12]
     Bought from a store on the surface.

e) an Amulet of Resist Acid <+1>
     Bought from a store on the surface.

     +1 constitution.
     Provides resistance to Acid.

f) the Phial 'Brome' <+4>
     Found lying on the floor of a labyrinth at 900 feet (level 18).

     +4 light.
     Cannot be harmed by Fire.
     Makes you need more food.
     Intensity 4 light.

     When activated, it creates a radius-3 light ball around you that inflicts
     2d15 points of damage for an average of 16.0 damage and lights up the
     surrounding area.
     Takes 9 to 18 turns to recharge at your current speed.
     Your chance of success is 46.8%

g) Chain Mail (-2) [32,+0]
     Found lying on the floor at 900 feet (level 18).

m) a Leather Shield [8,-8]
     Found lying on the floor at 800 feet (level 16).

n) a Metal Cap [3,-3]
     Dropped by an uruk at 800 feet (level 16).

o) a Set of Leather Gloves of Free Action [1,-1] {Ulfast, Son of Ulfang}
     Dropped by Ulfast, Son of Ulfang, at 900 feet (level 18).

     Prevents paralysis.

p) a Pair of Iron Shod Boots [4,+2]
     Found lying on the floor at 1000 feet (level 20).

     Cannot be harmed by Fire.

q) a Spade
     Dropped by a cave orc at 600 feet (level 12).


  [Character Quiver]

0) 27 Rounded Pebbles (1d2) (+5,+3)
     Combat info:
     Average thrown damage: 9.1.

1) 17 Rounded Pebbles of Slay Animal (1d2) (+3,+4)
     Slays animals.

     Combat info:
     Average thrown damage: 22.2 vs animals and 11.1 vs. others.

2) 19 Iron Shots (1d4) (+0,+0)
     Combat info:
     Average thrown damage: 5.


  [Character Inventory]

a) 2 Books of Shadows [Shadows for Beginners]
     You can read this book.

b) 2 Books of Shadows [Dark Conjurings]
     You can read this book.

c) a Book of Shadows [Shadows and Illusions]
     You can read this book.

d) 15 Potions of Cure Light Wounds

e) 15 Potions of Cure Critical Wounds

f) a Potion of Restore Life Levels

g) 36 Scrolls of Phase Door

i) a Scroll of Detect Invisible

m) 2 Scrolls of Word of Recall

n) 3 Wands of Wonder (19 charges)
     Cannot be harmed by Lightning.

o) a Wand of Stun Monster (3 charges)

p) Old Rusty Chain Mail (-5) [27,-9] {Grishnukh, the Hill Orc}
     Dropped by Grishnukh, the Hill Orc, at 400 feet (level 8).


  [Home Inventory]

a) a Scroll of Cabin Creation
     Cannot be harmed by Acid, Fire.
     You don't want to drop it on the ground.

b) 2 Rings of Protection [+10]

c) 2 Rings of Protection [+9]

d) the Blue Stone of Uinwe {Ufthak of Cirith Ungol, ??}
     Dropped by Ufthak of Cirith Ungol at 750 feet (level 15).

     You do not know the full extent of this item's powers.

e) a Mithril Amulet {??}
     Dropped by an unknown monster at 900 feet (level 18).

     You do not know the full extent of this item's powers.

f) the Broad Sword of Ulion (3d5) (+8,+20)
     Found lying on the floor at 650 feet (level 13).

     Cannot be harmed by Acid.

     Combat info:
     2.0 blows/round.
     With +3 STR and +0 DEX you would get 2.1 blows/round.
     With +0 STR and +2 DEX you would get 2.1 blows/round.
     Average damage/round: 69.9.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:05   100ft     4     Defeated Grip, Farmer Maggot's Dog
00:00:07   100ft     5     Reached level 5
00:00:08   150ft     5     Defeated Fang, Farmer Maggot's Dog
00:00:15   250ft     7     Defeated Farmer Maggot
00:00:21   350ft     10    Reached level 10
00:00:24   350ft     11    Killed Vort the Kobold Queen
00:00:28   400ft     13    Killed Lagduf, the Snaga
00:00:28   400ft     13    Found the Jewel 'Ellennal'
00:00:44   450ft     14    Killed Brodda, the Easterling
00:00:48   550ft     15    Reached level 15
00:00:59   400ft     15    Killed Grishnukh, the Hill Orc
00:01:01   400ft     16    Killed Bloodfang, the Wolf
00:02:39   600ft     14    Defeated Wolf, Farmer Maggot's Dog
00:02:53   600ft     15    Defeated The wounded bear
00:03:05   650ft     18    Killed Orfax, Son of Boldor
00:03:05   650ft     18    Found the Dagger of Ranfal
00:03:25   650ft     19    Found the Broad Sword of Ulion
00:03:30   650ft     20    Reached level 20
00:04:14   750ft     21    Killed Golfimbul, the Hill Orc Chief
00:04:14   750ft     21    Defeated Bullroarer the Hobbit
00:04:15   750ft     21    Killed Ufthak of Cirith Ungol
00:04:15   750ft     21    Found the Blue Stone of Uinwe
00:04:28   800ft     22    Killed Mughash the Kobold Lord
00:09:14   900ft     24    Killed The Rat King
00:09:14   900ft     24    Found the Phial 'Brome'
00:10:38   900ft     25    Reached level 25
00:10:54   900ft     25    Killed Ulfast, Son of Ulfang
00:11:03   950ft     25    Found the Iron Shot 'Andilir'
00:12:01   1200ft    26    Was killed by a dark elven warlock


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

             ^ ..^^                                                            
             ^ **> ^                                                           
             ^   ^^                                                            
            **^.  ^                                                            
              ^.#^:                                                            
              ^  ^                                                             
              ^ *^                                                             
            ^^^  ^                                                             
            ^*hh ^                                                             
            ^ . *                                                              
            ^@ .. ....                                                         
            **..*.^..*                                                         
           ^.*..*..*...*.*..                                                   
           ^^.*...**.*......                                                   
    *^^^  ^^....**...*..****  ^ ^                                              
^^^::^.:  ^.*.^^^^....        .^*^^^        *                                  
^.*....^^^^...^   **..       ^^.^:..^:^^   .                                   
^.**......*..**.**   : ^^ ^^^^..*.**.*..*..*..**..**.*                         
^....**...*.*.**.   ^.^.^^:....:.*.^^^.^ *                                     
^%^.*.^^...*.**    :^.:.^:*^..*#*^.^.^.^.                                      
^*^^..^ **:.*^^    .:..**.^^^^.^**..^.^*#                                      

1200' (L24)  LF:5-? Light 4 Moves +7 Study (5) Fed 72 % Rocky grass            


Posted on 22.7.2022 15:26

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14533. on the Ladder (of 19090)
30. on the Tangaria Ladder (of 145)

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