The Angband Ladder: Jaenyt XXXIV, Elf Necromancer by Gelina

  [Angband 4.2.0 Character Dump]

 Name   Jaenyt XXXIV Age            118          Self  RB  CB  EB   Best
 Race   Elf          Height        6'1"   STR! 18/100  -1  -3  +3  18/90
 Class  Necromancer  Weight     6st 4lb   INT! 18/100  +2  +3  +6 18/210
 Title  ***WINNER*** Turns used:          WIS! 18/100  -1  +0  +6 18/150
 HP     762/952      Game       1711571   DEX! 18/100  +1  +0  +0 18/110
 SP     182/401      Standard    422627   CON! 18/100  -1  -2 +14 18/210
                     Resting     189210

 Level                 50    Armor      [33,+86]    Saving Throw     93%
 Cur Exp          8685773                           Stealth       Superb
 Max Exp          8685773    Melee       2d5,+23    Disarm - phys.   95%
 Adv Exp         ********    To-hit       51,+26    Disarm - magic  100%
                             Blows      4.3/turn    Magic Devices    119
 Gold            10928795                           Searching        76%
 Burden          157.2 lb    Shoot to-dam    +13    Infravision    70 ft
 Overweight      -22.7 lb    To-hit       36,+27    Speed      3.9x (33)
 Max Depth   5000' (L100)    Shots      1.0/turn

 You are the only child of an Avarin Archer.  You have light green
 eyes, wavy blond hair, and a fair complexion.


Resistances         Abilities
 Acid:....+........ pFear:.............
 Elec:+...+...+.... pBlnd:.........+...
 Fire:.+........... pConf:....+...+....
 Cold:....+........ pStun:.............
 Pois:......+...... HLife:........+....
Light:+...........+ Regen:.............
 Dark:+............   ESP:.........+...
Sound:............. S.Inv:+...+........
Shard:........+.... FrAct:+...+........
Nexus:.......+..... Feath:...........+.
Nethr:......+...... S.Dig:.............
Chaos:......+...... TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.......+...+.
ImpSP:............. Sear.:.............
 Fear:............. Infra:....+.......+
Aggrv:+.........+.. Tunn.:.............
NoTel:............. Speed:+++....+...+.
DrExp:............. Blows:+............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:+....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You smite the mature multi-hued dragon (37).
> The mature multi-hued dragon conjures up weird things.
> You retain your presence of mind.
> You resist the effect!
> You smite the mature multi-hued dragon (35).
> You miss the mature multi-hued dragon.
> You smite the mature multi-hued dragon (92). It was a superb hit!
> You smite the mature multi-hued dragon (37).
> The mature multi-hued dragon flees in terror!
> You smite the mature multi-hued dragon (35).
> You smite the mature multi-hued dragon (29).
> You smite the mature multi-hued dragon (39).
> You have slain the mature multi-hued dragon.
> You feel something roll beneath your feet.
> You feel yourself yanked upwards!

Killed by Ripe Old Age.

  [Character Equipment]

a) the Long Sword 'Anguirel' (2d5) (+10,+12) <+2, +3, +1>
     Found lying on the floor in a vault at 1950 feet (level 39)
     
     +2 strength.
     +2 constitution.
     +3 speed.
     +1 attack speed.
     +1 light.
     Slays demons, evil creatures.
     Branded with poison.
     Provides resistance to lightning, light, dark.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  Prevents paralysis. 
     Aggravates creatures nearby.  
     
     Combat info:
     4.3 blows/round.
     With +2 STR and +0 DEX you would get 4.5 blows
     With +0 STR and +1 DEX you would get 4.8 blows
     Average damage/round: 189.6 vs. creatures not resistant to poison,
     189.6 vs. demons, 161.5 vs. evil creatures, and 133.3 vs. others.
     
b) the Light Crossbow 'Cubragol' (x3) (+11,+13) <+10>
     Found lying on the floor at 1100 feet (level 22)
     
     +10 speed.
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by acid, fire.
     
c) a Ring of Speed <+11>
     Found lying on the floor in a vault at 2500 feet (level 50)
     
     +11 speed.
     
d) a Ring of Constitution <+6>
     Found lying on the floor at 1750 feet (level 35)
     
     +6 constitution.
     Sustains constitution.
     
e) the Pendant of Ingwë <+3, +4>
     Found lying on the floor in a vault at 1800 feet (level 36)
     
     +3 intelligence.
     +3 wisdom.
     +4 infravision.
     Provides resistance to acid, lightning, cold.
     Provides protection from confusion.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it deals five times your level's damage to all
     evil creatures that you can see.
     Takes 198 to 390 turns to recharge at your current speed.
     Your chance of success is 94.1%
     
f) the Phial of Galadriel <+3>
     Found lying on the floor in a vault at 1300 feet (level 26)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 42 to 78 turns to recharge at your current speed.
     Your chance of success is 98.8%
     
g) the Hard Leather Armour of Himring [20,+13]
     Found lying on the floor in a vault at 1700 feet (level 34)
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 393 to 780 turns to recharge at your current speed.
     Your chance of success is 95.6%
     
h) the Cloak 'Colannon' [1,+13] <+2> (charging)
     Dropped by Shelob, Spider of Darkness at 2000 feet (level 40)
     
     +2 stealth.
     +2 speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, fire.
     
     When activated, it teleports you randomly about 60 per cent of the
     largest distance you could go.
     Takes 175 turns to recharge at your current speed.
     Your chance of success is 98.8%
     
i) the Wicker Shield of Elros [2,+20] <+1, +4>
     Found lying on the floor in a vault at 2550 feet (level 51)
     
     +1 intelligence.
     +1 wisdom.
     +4 constitution.
     Provides resistance to lightning, shards.
     Provides protection from confusion.
     Cannot be harmed by acid.
     Sustains your life force.  
     
j) the Hard Leather Cap of Thranduil [2,+12] <+2>
     Found lying on the floor in a vault at 2000 feet (level 40)
     
     +2 intelligence.
     +2 wisdom.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Grants telepathy.  
     
k) a Set of Mithril Gauntlets of Combat (+5,+6) [6,+12] <+1, +2>
     Dropped by Akhorahil the Blind at 2000 feet (level 40)
     
     +1 strength.
     +2 constitution.
     Cannot be harmed by acid, fire.
     Aggravates creatures nearby.  
     
l) a Pair of Leather Boots of Elvenkind [2,+9] <+3, +7>
     Found lying on the floor in a vault at 2650 feet (level 53)
     
     +3 stealth.
     +7 speed.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     




  [Character Inventory]

a) 2 Necromantic Tomes [Into the Shadows] {!g}
     
     You can read this book.
     
b) 2 Necromantic Tomes [Dark Rituals] {!g}
     
     You can read this book.
     
c) 2 Necromantic Tomes [Fear and Torment] {!g}
     
     You can read this book.
     
d) 2 Necromantic Tomes [Deadly Powers] {!g}
     Cannot be harmed by fire.
     
     You can read this book.
     
e) 3 Mushrooms of Sprinting
f) 23 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
g) 16 Potions of Restore Mana
h) a Scroll of Phase Door
i) a Scroll of Banishment
j) 7 Scrolls of Mass Banishment
k) a Rod of Drain Life
l) 8 Wands of Slow Monster (45 charges)
m) 9 Wands of Teleport Other (38 charges)
n) 8 Wands of Drain Life (0 charges)
o) 2 Wands of Annihilation (0 charges)
     Cannot be harmed by lightning.
     
p) 4 Staves of Speed (19 charges)
q) the Ring of Adamant 'Nenya' (+3,+3) <+2, +5>
     Found lying on the floor in a vault at 4950 feet (level 99)
     
     +2 strength.
     +2 intelligence.
     +2 wisdom.
     +2 dexterity.
     +2 constitution.
     +5 speed.
     Provides immunity to cold.
     Provides protection from blindness.
     Cannot be harmed by lightning.
     Sustains intelligence, wisdom, constitution.
     Feather Falling.  Speeds regeneration.  Grants telepathy.  Grants
     the ability to see invisible things.  Prevents paralysis. 
     Sustains your life force.  
     
     When activated, it restores your experience to full.
     Takes 787 to 1170 turns to recharge at your current speed.
     Your chance of success is 92.2%
     
r) the Main Gauche of Azaghâl (2d5) (+12,+14)
     Dropped by Feagwath, the Undead Sorcerer at 1950 feet (level 39)
     
     Slays dragons (powerfully).
     Provides immunity to fire.
     Provides resistance to acid.
     Provides protection from fear.
     Cannot be harmed by acid.
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 226.8 vs. dragons, and 125.2 vs. others.
     




  [Character Quiver]

0) 4 Bolts of Slay Undead (1d5) (+9,+11)
     Slays undead.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 168.5 vs. creatures not resistant to fire,
     168.5 vs. undead, and 84.2 vs. others.
     25% chance of breaking upon contact.
     
1) 16 Bolts of Slay Undead (1d5) (+15,+13)
     Slays undead.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 180.9 vs. creatures not resistant to fire,
     180.9 vs. undead, and 90.5 vs. others.
     25% chance of breaking upon contact.
     
2) 8 Mithril Bolts of Frost (3d5) (+10,+12)
     Branded with cold.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 212.1 vs. creatures not resistant to cold,
     212.1 vs. creatures not resistant to fire, and 106.1 vs. others.
     25% chance of breaking upon contact.
     
3) 16 Mithril Bolts of Wounding (3d5) (+13,+22)
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 274.5 vs. creatures not resistant to fire,
     and 137.3 vs. others.
     25% chance of breaking upon contact.
     
4) 15 Mithril Bolts of Wounding (3d5) (+19,+18)
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 249.6 vs. creatures not resistant to fire,
     and 124.8 vs. others.
     25% chance of breaking upon contact.
     
5) 13 Mithril Bolts of Holy Might (3d5) (+14,+20)
     Slays undead, demons, evil creatures.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 262.1 vs. creatures not resistant to fire,
     262.1 vs. undead, 262.1 vs. demons, 218.4 vs. evil creatures, and
     131 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) a Necromantic Tome [Corruption of Spirit]
     Cannot be harmed by fire.
     
     You can read this book.
     
b) 7 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
c) 24 Potions of Restore Mana
d) a Potion of Restore Life Levels
e) 5 Wands of Fire Bolts (26 charges)
f) 15 Wands of Acid Bolts (107 charges)
g) 6 Wands of Dragon's Flame (24 charges)
     Cannot be harmed by lightning.
     
h) 10 Staves of Speed (56 charges)
i) a Ring of Speed <+10>
     Found lying on the floor in a vault at 2700 feet (level 54)
     
     +10 speed.
     
j) an Amulet of Weaponmastery (+4,+3) <+3>
     Dropped by The Witch-King of Angmar at 2650 feet (level 53)
     
     +3 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
k) an Amulet of Trickery <+3, +2, +6>
     Found lying on the floor in a vault at 2000 feet (level 40)
     
     +3 dexterity.
     +2 stealth.
     +6 searching skill.
     +6 infravision.
     +2 speed.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
l) the Jewel 'Evenstar' <+2> (charging)
     Found lying on the floor in a pit at 1800 feet (level 36)
     
     +2 wisdom.
     Provides resistance to cold, dark, nether.
     Sustains wisdom, constitution.
     Speeds regeneration.  Sustains your life force.  
     
     When activated, it restores your experience to full.
     Takes 585 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
m) the Augmented Chain Mail of Caspanion (-2) [45,+20] <+2, +3>
     Dropped by E�l, the Dark Elf at 1800 feet (level 36)
     
     +2 intelligence.
     +2 wisdom.
     +3 constitution.
     Provides resistance to acid, poison.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
     When activated, it destroys all doors surrounding you.
     Takes 39 turns to recharge at your current speed.
     Your chance of success is 97.5%
     
n) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2>
     Taken from a chest found at 2000 feet (level 40)
     
     +2 strength.
     +2 dexterity.
     Provides resistance to acid, lightning, fire, cold, sound.
     Provides protection from fear, confusion.
     Cannot be harmed by acid.
     
o) the Cloak of Thingol [1,+18] <+3>
     Dropped by Hoarmurath of Dir at 2550 feet (level 51)
     
     +3 dexterity.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
     When activated, it tries to recharge a wand or staff, destroying
     the wand or staff on failure.
     Takes 273 turns to recharge at your current speed.
     Your chance of success is 98.8%
     
p) the Golden Crown of Gondor [0,+15] <+3, +2, +1>
     Found lying on the floor in a vault at 2650 feet (level 53)
     
     +3 strength.
     +2 wisdom.
     +3 constitution.
     +1 light.
     Provides resistance to fire, cold, light.
     Provides protection from blindness, confusion, stunning.
     Cannot be harmed by acid.
     Speeds regeneration.  Grants the ability to see invisible things. 
     
     
     When activated, it heals 500 hit points.
     Takes 975 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
q) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Found lying on the floor in a vault at 1950 feet (level 39)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 218 to 429 turns to recharge at your current speed.
     Your chance of success is 97.9%
     
r) the Trident of Wrath (3d10) (+16,+18) <+2>
     Found lying on the floor in a vault at 1750 feet (level 35)
     
     +2 strength.
     +2 dexterity.
     Slays undead (powerfully), evil creatures.
     Branded with poison.
     Provides resistance to light, dark.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Blessed by the gods. 
     
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 336 vs. creatures not resistant to poison,
     478.4 vs. undead, 264.8 vs. evil creatures, and 193.6 vs. others.
     
s) 14 Seeker Bolts of Slay Demon (4d5) (+12,+8)
     Slays demons.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 205.9 vs. creatures not resistant to fire,
     205.9 vs. demons, and 102.9 vs. others.
     25% chance of breaking upon contact.
     
t) 21 Seeker Bolts of Acid (4d5) (+9,+9)
     Branded with acid.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 212.1 vs. creatures not resistant to fire,
     212.1 vs. creatures not resistant to acid, and 106.1 vs. others.
     25% chance of breaking upon contact.
     
u) 18 Seeker Bolts of Frost (4d5) (+13,+15)
     Branded with cold.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 249.6 vs. creatures not resistant to cold,
     249.6 vs. creatures not resistant to fire, and 124.8 vs. others.
     25% chance of breaking upon contact.
     
v) 12 Seeker Bolts of Acid (4d5) (+12,+10)
     Branded with acid.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 218.4 vs. creatures not resistant to fire,
     218.4 vs. creatures not resistant to acid, and 109.2 vs. others.
     25% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       316     50'  Reached level 2
      1281     50'  Killed Fang, Farmer Maggot's Dog
      1281     50'  Reached level 3
      1281     50'  Reached level 4
      1547     50'  Reached level 5
      1674     50'  Reached level 6
      5705    100'  Reached level 7
      9591    150'  Reached level 8
     11656    250'  Killed Grip, Farmer Maggot's Dog
     11861    250'  Reached level 9
     14305    600'  Reached level 10
     14402    600'  Reached level 11
     14642    600'  Reached level 12
     15012    600'  Reached level 13
     15114    600'  Killed Lagduf, the Snaga
     15114    600'  Reached level 14
     16311    600'  Reached level 15
     17042    600'  Killed Wormtongue, Agent of Saruman
     17163    600'  Reached level 16
     17322      0'  Killed Farmer Maggot
     17964    600'  Reached level 17
     19750    700'  Reached level 18
     20415    700'  Killed Bullroarer the Hobbit
     20548    700'  Killed Golfimbul, the Hill Orc Chief
     20628    700'  Killed Grishnákh, the Hill Orc
     21882      0'  Reached level 19
     23999    700'  Killed Orfax, Son of Boldor
     24618    950'  Reached level 20
     26582    950'  Reached level 21
     26605    950'  Killed Ufthak of Cirith Ungol
     27389   1000'  Killed Ulfast, Son of Ulfang
     27788   1000'  Reached level 22
     29460   1000'  Killed Nár, the Dwarf
     29460   1000'  Reached level 23
     29685   1000'  Killed Gorbag, the Orc Captain
     29835   1000'  Found the Scimitar 'Haradekket' (LOST)
     30519   1000'  Reached level 24
     31915   1050'  Reached level 25
     33054   1050'  Found the Spear 'Nimloth' (LOST)
     35447   1050'  Killed Lugdush, the Uruk
     35484   1050'  Found the Rapier 'Forasgil' (LOST)
     36407   1100'  Killed Bolg, Son of Azog
     36407   1100'  Reached level 26
     37424   1100'  Found the Light Crossbow 'Cubragol'
     37963   1100'  Killed Uglúk, the Uruk
     39967   1100'  Found the Chain Mail of Arvedui (LOST)
     40050   1100'  Killed Azog, Enemy of the Dwarves
     42247   1100'  Killed Mughash the Kobold Lord
     42575   1100'  Reached level 27
     42587   1100'  Found the Broad Sword 'Glamdring' (LOST)
     43685   1100'  Killed Shagrat, the Orc Captain
     45135   1100'  Killed Beorn, the Shape-Changer
     46342   1100'  Killed Old Man Willow
     49298   1150'  Killed Brodda, the Easterling
     49920   1150'  Reached level 28
     50959   1200'  Killed Khîm, Son of Mîm
     51363   1200'  Killed Sméagol
     55216   1300'  Found the Phial of Galadriel
     56834   1300'  Killed Angamaitë of Umbar
     56846   1300'  Found the Morning Star 'Firestar' (LOST)
     57256   1300'  Killed Sangahyando of Umbar
     57679   1300'  Found the Rapier 'Careth Asdriag' (LOST)
     58364   1300'  Reached level 29
     62508   1300'  Killed Lorgan, Chief of the Easterlings
     66061   1450'  Killed Mîm, Betrayer of Turin
     66147   1450'  Found the Soft Leather Armour 'Hithlomir' (LOST)
     66202   1450'  Killed Ibun, Son of Mîm
     66260   1450'  Killed Uldor the Accursed
     70297   1500'  Reached level 30
     74710   1500'  Killed Bill the Stone Troll
     74712   1500'  Killed Tom the Stone Troll
     74733   1500'  Killed Bert the Stone Troll
     75804   1550'  Found the Iron Helm of Gorlim (LOST)
     78004   1500'  Reached level 31
     84726   1500'  Killed Ulwarth, Son of Ulfang
     88693   1500'  Found the Set of Gauntlets 'Paurhach' (LOST)
     90090   1500'  Found the Set of Gauntlets 'Paurnen' (LOST)
     91198   1500'  Killed Rogrog the Black Troll
     91214   1500'  Reached level 32
     91270   1500'  Found the Quarterstaff 'Eriril' (LOST)
     91884   1500'  Found the Battle Axe 'Lotharang' (LOST)
     94049   1550'  Found the Short Sword 'Dagmor' (LOST)
     95148   1550'  Killed Draebor, the Imp
     95158   1550'  Found the Glaive of Pain (LOST)
     96688   1500'  Found the Dagger 'Nimthanc' (LOST)
     97326   1550'  Found the Zweihander 'Mormegil' (LOST)
     98825   1550'  Found the Leather Shield of Celegorm (LOST)
    103849   1550'  Killed Lokkak, the Ogre Chieftain
    103877   1550'  Found the Broad Axe 'Barukkheled' (LOST)
    104028   1550'  Reached level 33
    105332   1550'  Reached level 34
    110227   1600'  Found the Dagger 'Narthanc' (LOST)
    112530   1600'  Found the Short Sword 'Sting' (LOST)
    113591   1600'  Reached level 35
    122682   1750'  Reached level 36
    123667   1750'  Found the Quarterstaff 'Nar-i-vagil' (LOST)
    126392   1750'  Found the Lance of the Eorlingas (LOST)
    129024   1750'  Found the Flail 'Totila' (LOST)
    130703   1750'  Found the Pair of Leather Boots of Wormtongue
    131381   1750'  Found the Long Sword 'Elvagil' (LOST)
    135151   1700'  Reached level 37
    137288   1750'  Killed Ulfang the Black
    141916   1700'  Killed The Queen Ant
    141943   1700'  Found the Battle Axe of Balli Stonehand (LOST)
    151914   1700'  Reached level 38
    156524   1750'  Found the Star of Elendil (LOST)
    169225   1850'  Reached level 39
    171484   1800'  Killed Boldor, King of the Yeeks
    177072   1750'  Killed Vargo, Tyrant of Fire
    177432   1750'  Found the Pair of Leather Boots of Radagast (LOST)
    179254   1750'  Found the Beaked Axe of Théoden (LOST)
    179305   1750'  Reached level 40
    180194   1700'  Killed Kavlax the Many-Headed
    182949   1700'  Found the Hard Leather Armour of Himring
    187084   1600'  Found the Pick of Erebor (LOST)
    190353   1600'  Killed Harowen the Black Hand
    190355   1600'  Found the Zweihander 'Gurthang' (LOST)
    192753   1600'  Killed Baphomet the Minotaur Lord
    196630   1600'  Killed Gorlim, Betrayer of Barahir
    197599   1600'  Found the Cutlass 'Gondricam' (LOST)
    197928   1600'  Reached level 41
    200387   1700'  Killed Saruman of Many Colours
    202793   1750'  Killed Tselakus, the Dreadlord
    204752   1700'  Killed Thuringwethil, the Vampire Messenger
    205603   1750'  Killed Castamir the Usurper
    207179   1700'  Killed Omarax, the Eye Tyrant
    209777   1700'  Killed Fundin Bluecloak
    209777   1700'  Reached level 42
    214641   1750'  Killed Ar-Pharazôn the Golden
    214641   1750'  Reached level 42
    215616   1750'  Found the Leather Scale Mail 'Thalkettoth' (LOST)
    215924   1750'  Found the Leather Shield of the Haradrim (LOST)
    217393   1800'  Found the Pendant of Ingwë
    221503   1750'  Found the Trident of Wrath
    224226   1800'  Found the Jewel 'Evenstar'
    225325   1800'  Killed Waldern, King of Water
    230449   1800'  Killed Tevildo, Prince of Cats
    230449   1800'  Reached level 43
    230449   1800'  Found the Set of Gauntlets 'Camlost' (LOST)
    230859   1800'  Killed Eöl, the Dark Elf
    230859   1800'  Found the Augmented Chain Mail of Caspanion
    230860   1800'  Found the Dagger 'Dethanc' (LOST)
    233245   1850'  Killed Ariel, Queen of Air
    234039   1900'  Killed Makar, the Warrior
    235595   1950'  Killed The Balrog of Moria
    237969   2000'  Reached level 43
    240068   2000'  Reached level 44
    241069   2000'  Reached level 44
    242018      0'  Reached level 44
    243115   2000'  Killed Quaker, Master of Earth
    244108   2000'  Killed Akhorahil the Blind
    245095   2000'  Killed Ren the Unclean
    245219   2000'  Found the Set of Leather Gloves 'Cammithrim' (LOST)
    248403   1950'  Killed Scatha the Worm
    248653   1950'  Found the Iron Helm 'Holhenneth'
    249286   1950'  Killed Adunaphel the Quiet
    249286   1950'  Reached level 45
    251800   2000'  Reached level 45
    253584      0'  Reached level 45
    255691   1950'  Killed Ungoliant, the Unlight
    257871   1950'  Found the Long Sword 'Anguirel'
    260018   2000'  Killed Itangast the Fire Drake
    260721   2000'  Reached level 46
    265100   1950'  Reached level 46
    268356   1950'  Killed Gilim, the Giant of Eruman
    268367   1950'  Found the Set of Gauntlets 'Pauraegen' (LOST)
    268504   1950'  Killed The Mouth of Sauron
    269153   1950'  Killed Feagwath, the Undead Sorcerer
    269165   1950'  Found the Quarterstaff of Olórin (LOST)
    269166   1950'  Found the Main Gauche of Azaghâl
    272823   2000'  Found the Metal Brigandine Armour of the Rohirrim
    275829   1950'  Reached level 47
    278349   1950'  Killed Smaug the Golden
    280542   2000'  Reached level 47
    281959   2000'  Found the Arkenstone of Thráin (LOST)
    284627   2000'  Killed Shelob, Spider of Darkness
    284633   2000'  Found the Cloak 'Colannon'
    285140   2000'  Found the Hard Leather Cap of Thranduil
    287923   2000'  Killed Nan, the Giant
    295075   2050'  Reached level 48
    295937   2050'  Reached level 48
    303019   2000'  Found the Halberd 'Osondir' (LOST)
    305496   2500'  Killed Carcharoth, the Jaws of Thirst
    305710   2500'  Found the Amulet of Carlammas (LOST)
    306233   2500'  Killed Ji Indur Dawndeath
    307470   2500'  Found the Large Metal Shield of Anárion (LOST)
    307539   2500'  Killed Cantoras, the Skeletal Lord
    309748   2500'  Reached level 49
    312284   2500'  Killed Huan, Wolfhound of the Valar
    313257   2500'  Killed Glaurung, Father of the Dragons
    313259   2500'  Found the Scythe 'Avavir' (LOST)
    313260   2500'  Found the Full Plate Armour of Isildur (LOST)
    319967   2500'  Killed Qlzqqlzuup, the Emperor Quylthulg
    319969   2500'  Found the Long Sword 'Andúril' (LOST)
    319984   2500'  Found the Ring of Barahir (LOST)
    321355   2500'  Reached level 50
    325269   2550'  Reached level 50
    326160   2550'  Found the Wicker Shield of Elros
    328686   2600'  Killed Draugluin, Sire of All Werewolves
    332600   2550'  Found the Cloak 'Holcolleth' (LOST)
    332651   2550'  Found the Lucerne Hammer 'Turmil' (LOST)
    332682   2550'  Found the Mace 'Taratol' (LOST)
    334125   2550'  Killed Lungorthin, the Balrog of White Fire
    334245   2550'  Found the Cloak of Thorongil (LOST)
    334894   2550'  Found the Bastard Sword of Éowyn (LOST)
    335646   2500'  Killed Khamûl, the Black Easterling
    338927   2550'  Killed Hoarmurath of Dir
    338927   2550'  Found the Cloak of Thingol
    338927   2550'  Found the Lochaber Axe 'Mundwine' (LOST)
    339947   2550'  Killed The Phoenix
    342091   2600'  Killed Meássë, the Bloody
    357843   2600'  Killed Pazuzu, Lord of Air
    362122   2600'  Killed Uvatha the Horseman
    364543   2600'  Found the Necklace of the Dwarves
    369181   2700'  Found the Bastard Sword 'Calris' (LOST)
    374917   2600'  Found the Short Bow of Amras (LOST)
    403864   2600'  Killed Dwar, Dog Lord of Waw
    405382   2650'  Found the Golden Crown of Gondor
    405531   2650'  Killed The Witch-King of Angmar
    411724   4950'  Killed Gothmog, the High Captain of Balrogs
    412069   4950'  Killed Sauron, the Sorcerer
    414103   4950'  Killed Maeglin, the Traitor of Gondolin
    415194   4950'  Killed Wiruin, the Maelstrom
    420508   4950'  Found the Ring of Adamant 'Nenya'
    422470   5000'  Killed Morgoth, Lord of Darkness


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : yes (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 28.2.2022 22:17

Download this dump

4388. on the Ladder (of 18974)
1483. on the Angband Ladder (of 6502)
5. for this player (

Comments

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On 28.2.2022 22:17 Gelina wrote:
OMG, I just could not win with this class+race! So many fatal mistakes (and some bad luck), even dying at the hands of Morgoth a couple of times. Finally 18 months later, on attempt #34 (!!) I made it :D :D

Clearly my cautious approach doesn't work great, although I've won much faster with my other classes/races: I try to max my stats before going below level 30, and then focus on finding & killing all the unique monsters while stocking up on nice gear on levels 30-50. Then I dive straight to level 99 using a stack of Deep Descent scrolls.

This might be my final Angband character. It's been enormous fun!

On 1.3.2022 03:39 malcontent wrote:
Why your last @ ???

I think Necromancer is difficult and tedious to play. I think it is intended to be a challenge.

Winning with an elf is very impressive. Are you aware that you are the only person to ever post a winner with that combo?

http://angband.oook.cz/ladder-browse.php?v=Angband&r=Elf&c=Necromancer&n=&e=&s=1

Angband is very cool in that you can alter the situation (race, class, birth options) and have very different games. Not to mention that the RNG will always have its say regardless of the game parameters. I apologize if this is old news :) You can probably find a combo that will be quite fun.

I like to challenge myself on turn count, for lots of reasons, the main one being that the game is not dull if you are always on the thin edge of sanity.

Hope so see another winner of yours soon!

On 1.3.2022 09:44 Gelina wrote:
Many thanks malcontent, I had no idea Necromancer was intentionally hard! I thought I was just being rubbish. And it is quite cool to have the only Elven Necromancer post a win, at least so far :)

I must admit you have me curious about playing to minimise turn count. I've seen players post wins with incredibly low turns, but I have no idea how they do that. So maybe this won't be my final game...

I should read the forums. There seems a lot of knowledge out there that isn't obvious if you just play the game.

On 5.3.2022 19:02 malcontent wrote:
Yes, the forums are helpful. I find it really helpful to just look at the front page of the website because it shows which conversations are recently active and also show the recent character dumps, which is how I came across yours.

Turn count reduction is mostly about finding/using detection/speed/stealth to move/descend through the dungeon to pick your battles (and also knowing which battles to pick). And you accept that you might die suddenly due to a more aggressive approach, especially while you are learning where the fine line is between risk acceptance and insanity.

Good luck!

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