The Angband Ladder: Aras, Green-Elf Ranger by Nick

  [FAangband 2.0.1-22-gd6648faef Character Dump]

 Name   Aras         Age             56          Self  RB  CB  EB   Best
 Race   Green-Elf    Height        7'6"   Str:     17  -1  +0  +0     16     13
 Class  Ranger       Weight    15st 2lb   INT:     10  -1  +0  +0      9
 Title  Scout        Turns used:          WIS:     15  +2  +2  +0  18/10
 HP     -1/90        Game         20242   DEX:     12  +2  +1  +0     15
 SP     17/17        Standard      2143   CON:     15  -1  -1  +0     13
 Gold   76           Resting        618

 Level                 12    Armor       [15,+4]    Saving Throw     50%
 Cur Exp              868    Melee       2d5,+5%    Stealth    Very Good
 Max Exp              868    To-hit        35,+3    Disarm - phys.   56%
 Adv Exp              960    Blows      2.0/turn    Disarm - magic   39%
 Burden           50.2 lb    Shoot to-dam     +0    Magic Devices     40
 Overweight      -39.7 lb    To-hit        46,-1    Searching        40%
 Max Depth     900' (L18)    Shots      1.0/turn    Infravision    20 ft
                                                    Speed       3 (1.3x)

 Recall pts: None


 You are of the Nandor.  You are one of several children of a Ranger.
 You have light grey eyes, wavy black hair, and a fair complexion.

  [Specialty Abilities]

Fury

Resistances              Abilities
 Acid:.............   0% pFear:.............
 Elec:.............   0% pBlnd:.............
 Fire:.............   0% pConf:.............
 Cold:.............   0% pStun:.............
 Pois:.............   0% HLife:.............
Light:.............   0% Regen:.............
 Dark:.............   0%   ESP:.............
Sound:.............   0% S.Inv:.............
Shard:.............   0% FrAct:...........+.
Nexus:.............   0% Feath:.............
Nethr:.............   0% S.Dig:.............
Chaos:.............   0% TrpIm:.............
Disen:.............   0% Darkn:.............

Modifiers                Hindrances
Stea.:............. 0    ImpHP:.............
Sear.:............. 0    ImpSP:.............
Infra:............2 2     Fear:.............
Tunn.:............. 0    Aggrv:.............
Speed:............3 3    NoTel:.............
Blows:............. 0    DrExp:.............
Shots:............. 0    Stick:.............
Might:............. 0    Fragl:.............
Light:............. 0
D.Red:............. 0
MMast:............. 0
Moves:............. 0


  [Last Messages]

> The fruit bat bites you.
> The tiger claws you.
> *** LOW HITPOINT WARNING! ***
> The tiger claws you.
> *** LOW HITPOINT WARNING! ***
> The tiger bites you.
> *** LOW HITPOINT WARNING! ***
> The fruit bat bites you.
> *** LOW HITPOINT WARNING! ***
> The tiger claws you.
> *** LOW HITPOINT WARNING! ***
> The tiger misses you.
> The tiger bites you.
> You die.
> You have a Pair of Leather Boots of Free Action [2,+3] (l).

Killed by a tiger.

  [Character Equipment]

a) a Long Sword (2d5) (+4,+1)
     Dropped by an orc shaman in Doriath 16
     
     Combat info:
     2.0 blows/round.
     With +23 STR and +0 DEX you would get 2.3 blows
     With +20 STR and +2 DEX you would get 2.3 blows
     With +16 STR and +5 DEX you would get 2.3 blows
     With +13 STR and +7 DEX you would get 2.3 blows
     With +10 STR and +9 DEX you would get 2.3 blows
     With +7 STR and +11 DEX you would get 2.3 blows
     With +0 STR and +13 DEX you would get 2.3 blows
     Average damage/round: 17.
     
     
     The effectiveness of edged weapons depends on keen edges and sharp
     points.  They tend to be quite light and are easy to use, but some
     may not deal enough damage for your liking.
b) a Short Bow (x2) (+0,+0)
     An inheritance from your family
     
     
     Missile launchers allow you to inflict damage from a distance
     without using magic.
f) a Wooden Torch (4000 turns)
     An inheritance from your family
     
     Intensity 2 light.
     
     
     An adventurer who cannot see is dog food.  The further away your
     illumination ends, the greater your chance to ready yourself for
     desperate combat.
g) Studded Leather Armour (-1) [12,+0]
     Bought from a store
     
     
     Some kind of body protection will become a necessity as you face
     ever more dangerous opponents; rare items of this type may hold
     many and varied protective magics.
h) a Cloak [1,+0]
     Bought from a store
     
     
     Experienced adventurers wrap a cloak around their body.  Some rare
     items of this type may allow you to slip silently around less
     alert enemies.
l) a Pair of Leather Boots of Free Action [2,+3]
     Dropped by The Complainer in Menegroth Town
     
     Prevents paralysis.  
     
     
     Footwear protects the feet only, but some rare items of this type
     have magics to render them fleet, light, or steady.




  [Character Inventory]

a) a Book of Nature Magics [Lesser Charms] {@m0@b0}
     
     You can read this book.
     
     
     A runed volume with earthly and natural magics inscribed in brown
     and rich greens.
b) a Ration of Food
     
     Deep in the murky dungeons strange mushrooms grow, and monsters
     rout about sealed packets of food that their owners will never
     need again.
c) 6 Potions of Cure Light Wounds
     
     Healers, alchemists, and sages create potions in vast quantities,
     and store them in small flasks of clear glass or gleaming crystal.
      Once quaffed, a potion is guaranteed to work, but not every
     strange liquid was mixed for your benefit...
d) 7 Scrolls of Phase Door
     
     One will often find sheets of parchment with magic spells.  They
     are easy to read, and are a warrior or paladin's best chance at
     making use of magic.
e) a Scroll of Detect Invisible
     
     One will often find sheets of parchment with magic spells.  They
     are easy to read, and are a warrior or paladin's best chance at
     making use of magic.
f) 3 Scrolls of Word of Recall
     
     One will often find sheets of parchment with magic spells.  They
     are easy to read, and are a warrior or paladin's best chance at
     making use of magic.
g) 3 Scrolls of Remove Hunger
     
     One will often find sheets of parchment with magic spells.  They
     are easy to read, and are a warrior or paladin's best chance at
     making use of magic.
h) a Ring of Basic Resistance
     Found lying on the floor in Doriath 18
     
     Provides resistance to Lightning (34%), Fire (50%), Cold (50%).
     Cannot be harmed by Lightning.
     
     
     You may wear a ring upon each of your two ring fingers, and
     benefit or suffer from the magics it contains.




  [Character Quiver]

0) 28 Arrows (2d4) (+0,+0)
     Combat info:
     When fired, hits targets up to 80 feet away.
     Average damage/round: 11.5.
     35% chance of breaking upon contact.
     
     
     Bow ammo.


[Player history]
      Turn   Place               Note
         0      Ossiriand Town'  Began the quest to destroy Morgoth.
        55    East Beleriand 8'  Gained the Fury specialty.
        64    East Beleriand 8'  Reached level 3
       199    East Beleriand 8'  Reached level 4
       226    East Beleriand 8'  Reached level 5
       249    East Beleriand 8'  Reached level 6
       422   East Beleriand 10'  Reached level 7
       504   East Beleriand 10'  Reached level 8
       936          Doriath 16'  Reached level 9
      1026          Doriath 16'  Reached level 10
      1296          Doriath 18'  Reached level 11
      1496          Doriath 18'  Reached level 12
      1797      Menegroth Town'  Moved house to Menegroth.
      1898      Menegroth Town'  Killed The Complainer


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : yes (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (currently does nothing): no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (disabled)                 : no  (birth_levels_persist)


Posted on 21.10.2021 11:33

Download this dump

13. on the Competition No.238 Ladder (of 15)

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On 21.10.2021 11:33 Nick wrote:
New plan - head straight for Menegroth. Probably needs some tweaking, there are too many opportunities to die.

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