The Angband Ladder: IronorI, Dunadan Druid by malcontent

  [Angband 4.2.3 Character Dump]

 Name   IronorI      Age             55          Self  RB  CB  EB   Best
 Race   Dunadan      Height       6'11"   STR! 18/100  +1  -2  +7 18/160
 Class  Druid        Weight    13st 3lb   INT! 18/100  +2  +0  +3 18/150
 Title  ***WINNER*** Turns used:          WIS! 18/100  +2  +3  +6 18/210
 HP     856/876      Game        331296   DEX! 18/100  +2  -2 +12 18/***
 SP     244/387      Standard     65315   CON! 18/100  +3  +0  +6 18/190
                     Resting       9480

 Level                 49    Armor     [78,+124]    Saving Throw    100%
 Cur Exp          4852931                           Stealth       Superb
 Max Exp          4852931    Melee       5d8,+28    Disarm - phys.   82%
 Adv Exp          5400000    To-hit       52,+40    Disarm - magic   77%
                             Blows      4.0/turn    Magic Devices     87
 Gold            10350588                           Searching        98%
 Burden          233.1 lb    Shoot to-dam    +22    Infravision    70 ft
 Overweight       53.2 lb    To-hit       65,+48    Speed      3.5x (25)
 Max Depth   5000' (L100)    Shots      2.0/turn

 You are the first child of a Serf.  You are the black sheep of the
 family.  You have brown eyes, straight blond hair, and an average
 complexion.

Resistances         Abilities
 Acid:......+*..... pFear:+............
 Elec:......+.+.... pBlnd:.....+...+...
 Fire:......+...... pConf:......+.+....
 Cold:......+...... pStun:.............
 Pois:....+.+...... HLife:........+....
Light:......+...+.. Regen:.............
 Dark:......+......   ESP:.........+...
Sound:......+...... S.Inv:+....+.+.....
Shard:......+.+.... FrAct:......++..+..
Nexus:....+........ Feath:.............
Nethr:............. S.Dig:.............
Chaos:......+...... TrpIm:.............
Disen:.+....+...... Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:.+..+..+.....
ImpSP:............. Sear.:....+........
 Fear:............. Infra:....+.+......
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.+.++......+!
DrExp:............. Blows:.............
Stick:............. Shots:.+...........
Fragl:............. Might:.............
                    Light:..........+..
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> Morgoth, Lord of Darkness sneers.
> Morgoth, Lord of Darkness is targeted.
> Morgoth, Lord of Darkness sneers.
> Morgoth, Lord of Darkness is targeted.
> Morgoth, Lord of Darkness sneers.
> Morgoth, Lord of Darkness is targeted.
> Morgoth, Lord of Darkness winces.
> Welcome to level 49.
> A magical staircase appears...
> *** CONGRATULATIONS ***
> You have won the game!
> You may retire (commit suicide) when you are ready.
> Morgoth, Lord of Darkness dies.
> Character dump successful.
> Illegal command for target mode!

Killed by Ripe Old Age.

  [Character Equipment]

a) a Mace of Disruption (Holy Avenger) (5d8) (+12,+11) [+2] <+3>
     Found lying on the floor in a vault at 3350 feet (level 67)
     
     +3 wisdom.
     Slays undead, demons, evil creatures.
     Provides protection from fear.
     Sustains dexterity.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 482 vs undead and demons, 364 vs evil
     creatures, and 246.4 vs. others.
     
b) the Long Bow 'Belthronding' (x3) (+20,+22) <+3, +1, +10>
     Dropped by a mature gold dragon at 5000 feet (level 100)
     
     +3 dexterity.
     +1 stealth.
     +1 speed.
     +10 shooting speed.
     Provides resistance to Disenchantment.
     Cannot be harmed by Acid, Fire.
     
c) a Ring of Strength <+6>
     Found lying on the floor of a special room at 4600 feet (level 92)
     
     +6 strength.
     Sustains strength.
     
d) a Ring of Speed <+14>
     Found lying on the floor at 4950 feet (level 99)
     
     +14 speed.
     
e) an Amulet of Trickery <+5, +2, +4>
     Dropped by Ji Indur Dawndeath at 3950 feet (level 79)
     
     +5 dexterity.
     +2 stealth.
     +5 searching skill.
     +4 infravision.
     +2 speed.
     Provides resistance to Poison, Nexus.
     Sustains dexterity.
     
f) a Lantern of True Sight (14781 turns)
     Dropped by a great crystal drake at 3950 feet (level 79)
     
     Provides protection from blindness.
     Cannot be harmed by Fire.
     Grants the ability to see invisible things.  
     Intensity 3 light.
     
g) Power Dragon Scale Mail (Dwarven) (-3) [60,+38] <+1, +2, +3>
     Found lying on the floor in a vault at 4550 feet (level 91)
     
     +1 strength.
     +2 constitution.
     +3 infravision.
     Provides resistance to Acid, Lightning, Fire, Cold, Poison, Light,
     Dark, Sound, Shards, Chaos, Disenchantment.
     Provides protection from confusion.
     Prevents paralysis.  
     
h) the Ethereal Cloak of Tuor [6,+12] <+4>
     Found lying on the floor at 3950 feet (level 79)
     
     +4 dexterity.
     +4 stealth.
     Provides immunity to Acid.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
i) the Wicker Shield of Elros [2,+18] <+1, +4>
     Found lying on the floor at 2400 feet (level 48)
     
     +1 intelligence.
     +1 wisdom.
     +4 constitution.
     Provides resistance to Lightning, Shards.
     Provides protection from confusion.
     Cannot be harmed by Acid.
     Sustains your life force.  
     
j) the Hard Leather Cap of Thranduil [2,+11] <+2>
     Dropped by Ulfang the Black at 3750 feet (level 75)
     
     +2 intelligence.
     +2 wisdom.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     Grants telepathy.  
     
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Found lying on the floor in a vault at 3550 feet (level 71)
     
     +1 light.
     Provides resistance to Light.
     Cannot be harmed by Acid, Fire.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it casts a bolt or beam of a missile dealing 3d4
     damage, which your device skill increases by 38% for an average of
     9.6 damage.
     Takes 8 turns to recharge at your current speed.
     Your chance of success is 96.7%
     
l) a Pair of Steel Shod Boots of Speed [7,+18] <+10>
     Taken from a chest found at 5000 feet (level 100)
     
     +10 speed.
     Cannot be harmed by Fire.
     




  [Character Inventory]

a) 3 Books of Nature Magics [Lesser Charms]
     
     You can read this book.
     
b) 3 Books of Nature Magics [Gifts of Nature]
     
     You can read this book.
     
c) 2 Books of Nature Magics [Creature Dominion]
     Cannot be harmed by Fire.
     
     You can read this book.
     
d) 2 Books of Nature Magics [Nature Craft]
     Cannot be harmed by Fire.
     
     You can read this book.
     
e) a Book of Nature Magics [Wild Forces]
     Cannot be harmed by Fire.
     
     You can read this book.
     
f) 32 Potions of Cure Critical Wounds
g) 17 Potions of Healing
h) 8 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
i) 7 Potions of Restore Mana
j) 38 Scrolls of Phase Door
k) 4 Scrolls of Teleport Level
l) a Scroll of Mass Banishment
m) 5 Scrolls of *Destruction*
n) 5 Rods of Detection (2 charging)
     Cannot be harmed by Lightning.
     
o) 7 Rods of Teleport Other (1 charging)
p) a Wand of Annihilation (1 charge)
     Cannot be harmed by Lightning.
     
q) 4 Staves of *Destruction* (0 charges)
r) the Cloak of Thingol [1,+16] <+3>
     Found under some rubble at 650 feet (level 13)
     
     +3 dexterity.
     Provides resistance to Acid, Fire, Cold.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
     When activated, it tries to recharge a wand or staff, destroying
     the wand or staff on failure.
     Takes 280 turns to recharge at your current speed.
     Your chance of success is 96.8%
     
s) the Iron Helm of Dor-Lómin [7,+20] <+4, +2, -1>
     Found lying on the floor in a vault at 4300 feet (level 86)
     
     +4 strength.
     +2 dexterity.
     +4 constitution.
     -1 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold.
     Provides protection from fear.
     Cannot be harmed by Acid.
     Grants telepathy.  Grants the ability to see invisible things.  
     
t) the Pair of Leather Boots 'Dal-i-thalion' [2,+14] <+5>
     Found lying on the floor in a vault at 2800 feet (level 56)
     
     +5 dexterity.
     +5 speed.
     Provides resistance to Nether.
     Provides protection from confusion.
     Cannot be harmed by Acid, Fire.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it cures you of fear and poison.
     Takes 20 turns to recharge at your current speed.
     Your chance of success is 96.7%
     




  [Character Quiver]

0) 29 Mithril Arrows of Slay Evil (3d4) (+6,+11) {@t0}
     Slays evil creatures.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 421.2 vs evil creatures and 252.6 vs.
     others.
     35% chance of breaking upon contact.
     
1) an Arrow of Flame (1d4) (+7,+11)
     Branded with fire.
     Cannot be harmed by Fire.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 443 vs creatures not resistant to fire and
     221.4 vs. others.
     35% chance of breaking upon contact.
     
2) 22 Arrows of Acid (1d4) (+12,+13)
     Branded with acid.
     Cannot be harmed by Acid.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 472.4 vs creatures not resistant to acid and
     236.2 vs. others.
     35% chance of breaking upon contact.
     
3) 11 Seeker Arrows of Slay Dragon (4d5) (+10,+12)
     Slays dragons.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 579.6 vs dragons and 289.8 vs. others.
     35% chance of breaking upon contact.
     
4) a Mithril Arrow of Slay Undead (3d4) (+13,+11)
     Slays undead.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 510.2 vs undead and 255.2 vs. others.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       939      0'  Killed Farmer Maggot
      1122     50'  Reached level 2
      1653     50'  Reached level 3
      2007     50'  Reached level 4
      2236    300'  Killed Fang, Farmer Maggot's Dog
      2244    300'  Reached level 5
      2406    350'  Reached level 6
      2529    350'  Reached level 7
      2900    400'  Reached level 8
      3207    400'  Reached level 9
      3512    400'  Reached level 10
      3916    400'  Killed Lagduf, the Snaga
      4442    400'  Reached level 11
      4992    450'  Reached level 12
      5291    500'  Killed Brodda, the Easterling
      5654    500'  Reached level 13
      6427    550'  Reached level 14
      6874    600'  Reached level 15
      7864    600'  Killed Wormtongue, Agent of Saruman
      8206    650'  Reached level 16
      8643    650'  Found the Cloak of Thingol
      9245    700'  Reached level 17
     10280    750'  Reached level 18
     10371    750'  Killed Ufthak of Cirith Ungol
     10371    750'  Found the Katana 'Aglarang'
     10802    750'  Found the Set of Gauntlets 'Pauraegen'
     10954    800'  Reached level 19
     11240    850'  Reached level 20
     11606    850'  Killed Ulfast, Son of Ulfang
     11816    850'  Reached level 21
     12921    950'  Reached level 22
     12979    950'  Killed Gorbag, the Orc Captain
     13072    950'  Killed Shagrat, the Orc Captain
     13576   1000'  Reached level 23
     13949   1050'  Killed Bullroarer the Hobbit
     14077   1050'  Reached level 24
     14529   1100'  Killed Mughash the Kobold Lord
     14900   1100'  Found the Broad Axe 'Barukkheled'
     15061   1100'  Reached level 25
     16114   1200'  Killed Old Man Willow
     16114   1200'  Reached level 26
     17118   1250'  Killed Azog, Enemy of the Dwarves
     17137   1250'  Killed Bolg, Son of Azog
     17559   1300'  Reached level 27
     19833   1400'  Reached level 28
     20584   1450'  Killed Draebor, the Imp
     21242   1450'  Found the Soft Leather Armour 'Hithlomir'
     23694   1700'  Reached level 29
     24651   1850'  Found the Long Sword 'Elvagil'
     25675   1850'  Found the Long Sword 'Andúril'
     26631   1950'  Reached level 30
     28436   2050'  Killed The Queen Ant
     28865   2100'  Reached level 31
     30240   2200'  Killed Golfimbul, the Hill Orc Chief
     31112   2250'  Found the Leather Shield of the Haradrim
     31755   2300'  Killed Castamir the Usurper
     32476   2350'  -- Note: Telepathy cap, Yay!
     32970   2400'  Found the Wicker Shield of Elros
     34273   2550'  Reached level 32
     34568   2600'  Found the Iron Helm of Gorlim
     34981   2600'  Found the Necklace of the Dwarves
     35552   2600'  Reached level 33
     36476   2650'  Found the Pike 'Til-i-arc'
     37858   2800'  Found the Pair of Leather Boots 'Dal-i-thalion'
     39095   2900'  Reached level 34
     39214   2900'  Killed Itangast the Fire Drake
     40485   3000'  Found the Set of Gauntlets 'Paurhach'
     40964   3050'  Reached level 35
     42643   3150'  Reached level 36
     42754   3150'  Killed Uldor the Accursed
     44939   3300'  Reached level 37
     45403   3300'  Killed Rogrog the Black Troll
     46526   3350'  Reached level 38
     47060   3350'  Found the Metal Brigandine Armour of the Rohirrim
     47446   3400'  Found the Full Plate Armour of Isildur
     48871   3550'  Reached level 39
     49037   3550'  Reached level 39
     49268   3550'  Found the Set of Leather Gloves 'Cammithrim'
     49759   3600'  Killed Shelob, Spider of Darkness
     49759   3600'  Reached level 40
     50857   3650'  Killed Maeglin, the Traitor of Gondolin
     51259   3750'  Found the Quarterstaff 'Nar-i-vagil'
     51320   3750'  Killed Ulfang the Black
     51321   3750'  Found the Hard Leather Cap of Thranduil
     51399   3750'  Reached level 41
     52495   3900'  Reached level 42
     52776   3900'  Killed Nan, the Giant
     52783   3900'  Found the Pendant of Ingwë
     53564   3950'  Killed Ji Indur Dawndeath
     53608   3950'  Found the Ethereal Cloak of Tuor
     53727   3950'  Reached level 43
     53916   3950'  Killed Qlzqqlzuup, the Emperor Quylthulg
     53930   3950'  Found the Elfstone 'Elessar'
     54254   3950'  Killed Ren the Unclean
     54644   4000'  Killed Akhorahil the Blind
     54644   4000'  Reached level 44
     56187   4250'  Reached level 45
     56985   4300'  Found the Iron Helm of Dor-Lómin
     57142   4300'  Found the Beaked Axe of Húrin
     57297   4300'  Killed Khamûl, the Black Easterling
     57506   4400'  Reached level 46
     58516   4500'  Found the Metal Cap of Celebrimbor
     59254   4550'  Reached level 47
     62027   4850'  Reached level 48
     62224   4850'  Killed Gothmog, the High Captain of Balrogs
     63909   4950'  Killed Sauron, the Sorcerer
     64557   5000'  Found the Long Bow 'Belthronding'
     65310   5000'  Killed Morgoth, Lord of Darkness
     65310   5000'  Reached level 49
     65313   5000'  Found the Mighty Hammer 'Grond'
     65314   5000'  Found the Massive Iron Crown of Morgoth


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                 : yes (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : yes (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 23.8.2021 08:00

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5875. on the Ladder (of 18973)
2462. on the Angband Ladder (of 6502)
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Comments

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On 23.8.2021 08:05 malcontent wrote:
Ironman win with a Druid. Druid is a great class for an Ironman style game - Food is never an issue and doesn't rely too much on consumables to win the final battles. Rods of TO are always helpful (though not technically a consumable). Potions of Restore Mana are the most important consumable and as usual the dungeon provides lots of those.

PDSM always helps, but was very surprised at the high failure rate for activating PDSM as a level 48 Druid - might as well not have an activation :/

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