The Angband Ladder: AntonSi47, Elf Paladin by Antom Silkworm

  [Tangaria 1.5.0 Character Dump]

 Name   AntonSi47     Age            144         Self  RB  CB  EB   Best
 Sex    Male          Height        6'7"  Str:     15  -1  +1  +0     15      7
 Race   Elf           Weight     7st 2lb  INT:     12  +2  -3  +0     11
 Class  Paladin       Turns used:         Wis:     13  -1  +1  +0     13     11
 Title  Protector     Game          6885  DEX:     12  +1  -1  +0     12
 HP     -4/128        Player       18114  CON:     17  -1  +2  +0     18
 SP     12/12         Active       12713

 Level                 14    Armor       [16,+2]    Saving Throw     47%
 Cur Exp             1534                           Stealth         Poor
 Max Exp             1534    Melee        1d4,+5    Disarm - phys.   50%
 Adv Exp             1750    To-hit        38,+4    Disarm - magic   41%
                             Blows      1.0/turn    Magic Devices     45
 Gold                  17                           Searching        32%
 Burden          102.1 lb    Shoot to-dam     +0    Infravision    30 ft
 Overweight       48.2 lb    To-hit        32,-1    Speed             -6
 MaxDepth      550' (L11)    Shots      0.0/turn

 You are one of several children of a Sindarin King. You have light grey
 eyes, straight black hair, and a fair complexion.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............+  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> Brodda, the Easterling hits you. (x3)
> Brodda, the Easterling misses you.
> You are no longer resistant to confusion.
> Brodda, the Easterling hits you. (x4)
> You feel resistant to confusion!
> You feel much better.
> You have 14 Potions of Cure Light Wounds (c).
> You are no longer resistant to confusion.
> Brodda, the Easterling misses you.
> Brodda, the Easterling hits you. (x2)
> Brodda, the Easterling misses you.
> The air around you becomes charged...
> You have 4 Scrolls of Word of Recall (j).
> Brodda, the Easterling hits you. (x3)
> You die.

Killed by Brodda, the Easterling.


  [Character Equipment]

a) a Dagger (1d4) (+5,+5)
     Found lying on the floor at 200 feet (level 4).

     Combat info:
     1.0 blows/round.
     With +5 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +5 DEX you would get 1.1 blows/round.
     Average damage/round: 7.9.
     Average thrown damage: 22.7.

f) a Wooden Torch (3409 turns)
     Intensity 2 light.

g) Studded Leather Armour (-1) [12,+0]
     Found lying on the floor at 300 feet (level 6).

h) a Cloak [1,+2]
     Found lying on the floor at 200 feet (level 4).

i) a Wicker Shield [2,+0]
     Found lying on the floor of a special room at 350 feet (level 7).

l) a Pair of Leather Sandals [1,+0]
     Dropped by a scout at 300 feet (level 6).

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 20 Rounded Pebbles (1d2) (+2,+1)
     Combat info:
     Average thrown damage: 5.

b) 25 Rocks (1d6) (+7,+4)
     Branded with stunning.

     Combat info:
     Average thrown damage: 15.1 vs creatures not resistant to stunning and
     15.1 vs. others.


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
     You can read this book.

b) a Mushroom of Emergency

c) 14 Potions of Cure Light Wounds

d) 4 Potions of True Seeing

e) 2 Potions of Infravision

f) a Potion of Confusion
     It can be thrown at creatures with damaging effect.

g) a Potion of Water

h) 4 Potions of Neutralize Poison

i) a Scroll of Treasure Detection

j) 4 Scrolls of Word of Recall

k) a Scroll of Curse Armour

l) a Scroll of Detect Invisible

m) a Wand of Confuse Monster (3 charges)

n) 3 Wooden Torches (5000 turns)
     Intensity 2 light.

o) 3 Old Lanterns (5000 turns)
     Intensity 3 light.

p) a Cloak [1,+0]
     Obtained from James XIII. Rumoured to be found lying on the floor at 50
     feet (level 1).

q) a Dagger (1d4) (+0,+0)
     An inheritance from your family.

     Combat info:
     1.0 blows/round.
     With +5 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +5 DEX you would get 1.1 blows/round.
     Average damage/round: 2.6.
     Average thrown damage: 7.5.

r) a Deed of Property

s) 2 Empty Bottles


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:14   100ft     4     Killed Grip, Farmer Maggot's Dog
00:00:20   100ft     4     Killed Farmer Maggot
00:00:20   100ft     5     Reached level 5
00:00:23   150ft     5     Killed Fang, Farmer Maggot's Dog
00:00:29   200ft     6     Killed Wolf, Farmer Maggot's Dog
00:00:53   200ft     9     Killed Freesia
00:01:00   250ft     10    Reached level 10
00:01:54   450ft     14    Was killed by Brodda, the Easterling


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                      .::##                                    
                                      ....#                                    
                                      ...##                                    
                                      ...                                      
                                   #..#..##                                    
                                   #......#                                    
                                   #......#                                    
                                   #......#                                    
                                   #......#                                    
                                   #......#                                    
                                   #......#                                    
                                   ####..##                                    
                                 #.....�.#                                     
                                 #....p..#                                     
                                 #..######                                     
                                 ...                                           
                              . ....                                           
                         ....... ###                                           
                        ######                                                 

450' (L9)    LF:3-? Light 3 Recall Study (2) Fed 17 % Open floor               


Posted on 21.4.2021 23:38
Last updated on 21.4.2021 23:38

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17561. on the Ladder (of 19090)
83. on the Tangaria Ladder (of 145)
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Comments

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On 22.4.2021 08:52 PowerWyrm wrote:
Hard to play a Paladin with a dagger and 1 bpr, doing 7 dam/round in melee.

On 25.4.2021 12:12 tangar wrote:
Yep, get moar STR/DEX to have more BpR :D

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