The Angband Ladder: AntonSi24, High-Elf Priest by Antom Silkworm
[Tangaria 1.5.0 Character Dump] Name AntonSi24 Age 111 Self RB CB EB Best Sex Male Height 7'0" STR: 10 -2 -1 +0 7 Race High-Elf Weight 12st 7lb INT: 17 +0 -3 +0 14 Class Priest Turns used: WIS: 16 -2 +3 +0 17 Title Believer Game 923 DEX: 10 +0 -1 +0 9 HP -4/21 Player 2561 CON: 13 -2 +1 +0 12 SP 5/5 Active 1790 Level 3 Armor [2,+1] Saving Throw 17% Cur Exp 50 Stealth Poor Max Exp 50 Melee 2d4,+0 Disarm - phys. 41% Adv Exp 56 To-hit 20,-8 Disarm - magic 35% Blows 1.0/turn Magic Devices 54 Gold 151 Searching 24% Burden 55.8 lb Shoot to-dam +0 Infravision 10 ft Overweight 1.9 lb To-hit 22,-8 Speed -1 MaxDepth 100' (L2) Shots 0.0/turn You are one of several children of a Noldorin Archer. You have light grey eyes, straight black hair, and a fair complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............- Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The novice mage hits you. > You hit the novice mage. > The novice mage flees in terror! > You hit the novice mage. > The sleeping snake wakes up. > The novice mage misses you. > It tries to cast a spell, but fails. > You hit the novice mage. > The novice mage flees in terror! > You miss the sleeping snake. > The sleeping snake misses you. > The sleeping snake crushes you. > The sleeping snake bites you. > The sleeping snake crushes you. > You die. Killed by a sleeping snake. [Character Equipment] a) a Mace (2d4) (+0,+0) An inheritance from your family. Combat info: You are too weak to use this weapon. 1.0 blow/round. With +17 STR and +0 DEX you would attack a bit faster. With +21 STR and +0 DEX you would get 1.1 blows/round. With +13 STR and +1 DEX you would attack a bit faster. With +17 STR and +1 DEX you would get 1.1 blows/round. With +2 STR and +8 DEX you would attack a bit faster. With +13 STR and +8 DEX you would get 1.1 blows/round. With +2 STR and +11 DEX you would get 1.1 blows/round. Average damage/round: 5.1. f) a Wooden Torch (3319 turns) An inheritance from your family. Intensity 2 light. i) a Wicker Shield [2,+1] Found lying on the floor at 100 feet (level 2). m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] You can read this book. b) 6 Rations of Food c) a Potion of Heroism d) a Potion of Speed e) 6 Potions of Slowness It can be thrown at creatures with damaging effect. f) 7 Scrolls of Phase Door g) a Scroll of Remove Hunger (tattered) h) 2 Scrolls of Word of Recall (rugged) i) a Scroll of Blessing j) 3 Wooden Torches (5000 turns) Intensity 2 light. k) an Old Lantern (5000 turns) Found lying on the floor at 50 feet (level 1). Intensity 3 light. l) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:15 100ft 3 Was killed by a sleeping snake [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^......................^ ^......................^ ^......................: ^................# ^^^^^^^^^^^ ^#^^^#..^^#^..^^^^ ^.........# ^..^ ^.. ^.......... ^^^^^^^^^^^:^^^..^^::.. ^.......... ^ #^^% %...................... ^.......... ..... ...........................%^ %.......... ..... ......?.............{.....%:^%%^%%^^^%^^^... %.......... ^%^^ %^%%%%^%%%^�.%^*..:..^................. %:%#%%^.#%^ J.. ......................^% %^..% ... %%%%^ %.....% ^....: ^ ^^^^..^ ^....^ ^...^^^..:^^ ^.....^..: ^........^ ^..^..:..^ ^..#^....^ ^........^ ^^..##...^ 100' (L2) LF:2-? Light 3 Study (1) Fed 60 % Dirt |
Posted on 19.3.2021 21:29
18792. on the Ladder (of 19092)
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