The Angband Ladder: Hafusal, Android Disciple by Thraalbee
[FrogComposband 7.1.salmiak (Thrall) Character Dump] Name : Hafusal ========== Stats ========== Sex : Female STR : 18/30 Personality: Lucky INT : 18/72 Race : Android WIS : 6 Subrace : None DEX : 18 Class : Disciple CON : 16 Subclass : Yeqrezh CHR : 15 Level : 37 HP : 344/344 Construct : 2585492 SP : 161/161 AC : 106 Adv Exp : 2800000 Speed: +10 ========== Skills ========= Gold : 0 Melee : Heroic Kills : 0 Archery : Heroic Uniques : 0 SavingThrow: Excellent Artifacts : 9+0 Stealth : Amber[7] Perception : Superb Game Day : 1 Searching : Superb Game Time : 13:44 Disarming : Excellent Play Time : 00:08 Device : Excellent ============================= Character Equipment ============================= a) a Ball-and-Chain (Pattern) (2d5) (+16,+18) (+2) {StCn;Cf;FaSi/*UL} Conjured forth by magic on level 90 of R'lyeh. Identified: Day 1, 6:41, at CL 32. b) The Rapier 'Silver Chariot' (2d7) (+17,+12) (+3) {AtSpDx;DkDi;FaSi/*oUL} Conjured forth by magic on level 90 of R'lyeh. Identified: Day 1, 6:42, at CL 32. c) The Harp of Maglor (+2) {StInCh;DkNtBl;FaHl(StInCh A:Restore Mana} Conjured forth by magic on level 90 of R'lyeh. Identified: Day 1, 6:38, at CL 30. f) a Ring of Archery (+20,+36) (+2) {Dx;Xm} Conjured forth by magic on level 90 of R'lyeh. Identified: Day 1, 6:49, at CL 37. g) The Amulet of Surveillance (+2) {ChSl;FaSi~TeleNolv A:Probing} Conjured forth by magic on level 90 of R'lyeh. Identified: Day 1, 6:47, at CL 35. h) a Wooden Torch (with 0 turns of light) You can't remember ever not having it. i) Black Clothes of Elvenkind [4,+30] (+7) {SpSl;AcElFiCoSh} Conjured forth by magic on level 90 of R'lyeh. Identified: Day 1, 6:47, at CL 35. j) The Cloak of Jack of Shadows [1,+19] (+7) {SlSr;FaSiHl~Tele} Conjured forth by magic on level 90 of R'lyeh. Identified: Day 1, 6:38, at CL 26. k) The Metal Cap of Thengel [3,+12] (+3) [+15%] {WiCh} Conjured forth by magic on level 90 of R'lyeh. Identified: Day 1, 6:38, at CL 32. l) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn A:Magic Missile} Conjured forth by magic on level 90 of R'lyeh. Identified: Day 1, 6:42, at CL 32. \|} ="~((]] \|} ="~((]] Resistances abcdefghijklm@ Abilities abcdefghijklm@ Acid : ........+..... 50% Speed : .+......+..... Electricity: ........+..... 35% Free Act : +++...+..+.+.+ 7x Fire : ........+..... 50% See Invis : ++....+..+.... 4x Cold : ........+..... 50% Warning : .............. Poison : .............+ 50% Slow Digest: .............+ Light : ...........+.. 30% Regenerate : .............. 100% Dark : .++........... 40% HP Regen : .............. 100% Confusion : +............. 30% SP Regen : .............. 100% Nether : ..+........... 30% Hold Life : ..+......+...+ 3x Nexus : .............. 0% Levitation : .............. Sound : .............. 0% Perm Lite : ...........+.. Shards : ........+..... 30% Reflection : .............. Chaos : .............. 0% Nightvision: .............. Disenchantm: .+............ 30% Life Mult : .............. Time : .............. 0% Dec Mana : .............. Blindness : ..+........... 30% Easy Spell : .............. Fear : .............. 0x Anti Magic : .............. Magic Skill: .............. \|} ="~((]] Spell Power: .............. Auras abcdefghijklm@ Spell Cap : ..........+... +15% Aura Elec : .............. Magic Res : .............. Aura Fire : .............. Infravision: .............. Aura Cold : .............. Stealth : ......+.++.... Aura Shards: .............. Searching : .........+.... Revenge : .............. \|} ="~((]] \|} ="~((]] Sustains abcdefghijklm@ Slays abcdefghijklm@ Sust Str : ..+........... Slay Evil : ++............ Sust Int : ..+........... Slay Undead: ++............ Sust Wis : .............. Slay Demon : ++............ Sust Dex : .............. Slay Dragon: .............. Sust Con : ...........+.. Slay Human : .............. Sust Chr : ..+........... Slay Animal: .............. Slay Orc : .+............ \|} ="~((]] Slay Troll : .............. Detection abcdefghijklm@ Slay Giant : .............. Telepathy : ......+..+.... Slay Good : .............. ESP Evil : .............. Slay Living: .............. ESP Nonliv : ......+....... Acid Brand : .............. ESP Living : .............. Elec Brand : .............. ESP Good : .............. Fire Brand : .............. ESP Undead : .............. Cold Brand : .............. ESP Demon : .............. Pois Brand : .............. ESP Dragon : .............. Mana Brand : .............. ESP Human : .............. Dark Brand : .............. ESP Animal : .............. Sharpness : .............. ESP Orc : .............. Stunning : .............. ESP Troll : .............. Quake : .............. ESP Giant : .............. Vampiric : .............. Chaotic : .............. \|} ="~((]] Extra Blows: .+............ Curses abcdefghijklm@ Extra Shots: .............. Cursed : .............. Extra Might: .....+........ Rnd Tele : .............. Blessed : .............. No Tele : .............. Riding : +............. Drain Exp : .............. Digging : .............. Aggravate : .............. Throwing : .............. TY Curse : .............. \|} ="~((]] abcdefghijklm@ Base R C P E Total STR : 2.2........... 16 3 0 -2 4 18/30 INT : ..2........... 18/72 -1 1 -2 2 18/72 WIS : ..........3... 9 -5 1 -2 3 6 DEX : .3...2........ 14 1 0 -2 5 18 CON : 2..........s.. 16 3 -3 -2 2 16 CHR : ..2...2...3... 10 0 0 -2 7 15 ==================================== Melee ==================================== Hand #1: a Ball-and-Chain (Pattern) (2d5) (+16,+18) Accuracy Weight : 15.0 lbs AC Hit Profic : Unskilled (-10 To Hit) 25 5% To Hit : 16 + -6 = 10 50 5% To Dam : 18 + 0 = 18 75 5% Blows : 1.76 100 5% Skill : 10.0% 125 5% Damage 150 5% Crits : 1.09x (6.5%) 175 5% Normal : 42 [1.09x] 200 5% Evil : 52 [2.07x] Undead : 63 [3.05x] Demons : 63 [3.05x] Hand #2: The Rapier 'Silver Chariot' (2d7) (+17,+12) Accuracy Weight : 7.5 lbs AC Hit Profic : Unskilled (-10 To Hit) 25 5% To Hit : 17 + -6 = 11 50 5% To Dam : 12 + 0 = 12 75 5% Blows : 3.63 100 5% Skill : 10.0% 125 5% Damage 150 5% Crits : 1.06x (5.1%) 175 5% Normal : 72 [1.06x] 200 5% Evil : 101 [2.01x] Undead : 126 [2.96x] Demons : 126 [2.96x] Orcs : 126 [2.96x] ==================================== Powers =================================== Lvl Cost Fail Desc Cast Fail Beam Cannon 35 40 38% dam 136 0 0 0% =================================== Spells ==================================== Lvl Cost Fail Desc Cast Fail a) Magic Missile 2 1 4% dam 10d4 0 0 0% b) Phase Door 4 4 4% 0 0 0% c) Detect Monsters 6 5 4% 0 0 0% d) Light Area 8 4 4% 0 0 0% e) Magic Mapping 12 8 4% 0 0 0% f) Frost Bolt 14 6 4% dam 13d8 0 0 0% g) Teleport 16 8 4% 5 0 0% h) Cure Critical Wounds 18 15 4% heal 12d12 0 0 0% i) Telepathy 22 20 4% dur 25+1d30 0 0 0% j) Detection 24 12 4% 1 0 0% k) Haste Self 26 20 5% dur 37+1d57 0 0 0% l) Recall 28 25 16% 0 0 0% m) Teleport Other 32 20 28% dist 74 0 0 0% n) Summon Trees 34 30 39% 0 0 0% o) Rocket 36 55 57% dam 259 3 1 25% Level 10 gift: Lottery Tickets Level 20 gift: Lottery Tickets Level 30 gift: Lottery Tickets =================================== Dungeons ================================== R'lyeh : level 90 Now, you are in Angwil. ==================================== Quests =================================== Arena: 0 Victories ================================== Mutations ================================== There is a white aura surrounding you. You are the disciple of a Purple. ============================= Character Inventory ============================= 9 Flasks of oil 2 Potions of Curing a Scroll of Remove Curse 5 Scrolls of Destruction a Rod: Illumination (6/6 charges) {2%} a Rod: Enlightenment (3/3 charges) {2%} a Rod: Detection (2/2 charges) {2%} a Rod: Recall (5/5 charges) {2%} a Rod: Clarity (3/3 charges) {2%} a Rod: Mana Bolt (2/2 charges) {2%} a Rod: Mana Bolt (2/2 charges) {2%} a Wand: Stone to Mud (13/13 charges) {2%} a Wand of Simplicity: Vampirism (12/12 charges) (+3) {12%} a Staff: Curing (7/7 charges) {2%} a Staff: Curing (10/10 charges) {2%} The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {StDx;AcElCoCfSoBl} ================================== Statistics ================================= Gold Found : 0 Selling : 0 Winnings : 0 0 Purchases: 0 Services : 0 Stolen : 0 0 0 Objects Found : 156 Objects Bought : 0 Objects Destroyed: 1 Equipment Found Bought Used Dest Weapons 8 0 4 0 Bows 2 0 1 0 Rings 1 0 1 0 Amulets 1 0 1 0 Lights 4 0 1 0 Body Armor 15 0 5 0 Cloaks 2 0 1 0 Helmets 1 0 1 0 Gloves 1 0 1 0 Totals 35 0 16 0 Devices Found Bought Used Dest Wands 3 0 0 0 Staves 4 0 1 0 Rods 7 0 16 0 Potions 2 0 0 0 Scrolls 32 0 13 1 Totals 48 0 30 1 Other Found Bought Used Dest Shots 22 0 0 0 Arrows 41 0 0 0 Skeletons 1 0 0 0 Totals 64 0 0 0 Potions Found Bought Used Dest Curing 2 0 0 0 Totals 2 0 0 0 Scrolls Found Bought Used Dest Identify 12 0 0 0 Remove Curse 1 0 0 0 Destruction 10 0 4 1 *Acquirement* 9 0 9 0 Totals 32 0 13 1 Wands Found Bought Used Dest Stone to Mud 2 0 0 0 Vampirism 1 0 0 0 Totals 3 0 0 0 Staves Found Bought Used Dest Identify 2 0 0 0 Curing 2 0 1 0 Totals 4 0 1 0 Rods Found Bought Used Dest Illumination 1 0 2 0 Recall 1 0 1 0 Detection 1 0 11 0 Enlightenment 1 0 2 0 Totals 7 0 16 0 Spellbooks Found Bought Used Dest Egos Found : 41 Egos Bought : 0 Egos Destroyed: 0 Egos Found Bought Dest Monsters Kills Pct Spells Count Pct Observed 8 23.5% Expected 5 15.5% Totals 0 Failures 0 0.0% Summon 0 0.0% ================================ Last Messages ================================ You have a Staff: Curing (6/7 charges) {2%}. You are no longer scared, but you still feel uneasy. You sense the presence of doors! You sense the presence of stairs! You sense the presence of objects! You sense the presence of invisible creatures! You sense the presence of monsters! You have a Rod: Detection (1/2 charges) {2%}. Targetting Position 45, 76. You launch a rocket! You do 130 damage. The Hell spider chitters. Your fears finally subside. You launch a rocket! You do 259 damage. The Hell spider scuttles about. The Hell spider attacks you: It bites. You are bedeviled! You take 19 damage. *Ouch!* It bites. You are bedeviled! You take 23 damage. *Ouch!* The Hell spider attacks you: It misses. It misses. You leave a trap detected zone. You sense the presence of traps! You sense the presence of doors! You sense the presence of objects! You sense the presence of monsters! You have a Rod: Detection (0/2 charges) {2%}. You have a Rod: Enlightenment (2/3 charges) {2%}. Rest (0-9999, '*' for HP/SP, '&' as needed): & You hear a door burst open! (x2) You sense the presence of traps! You sense the presence of doors! You sense the presence of stairs! You sense the presence of treasure! You sense the presence of objects! You sense the presence of invisible creatures! You sense the presence of monsters! You have a Rod: Detection (1/2 charges) {2%}. The air about you becomes charged... You have a Rod: Recall (4/5 charges) {2%}. Rest (0-9999, '*' for HP/SP, '&' as needed): & You feel yourself yanked upwards! You are ambushed! The Shrieking eel makes a high pitched shriek. You feel a sudden stirring nearby! You've stumbled onto something interesting ... The Sea giant casts an Acid Ball. Your Cloak of Jack of Shadows is unaffected! You take 41 damage. 1 of your Scrolls of Destruction was destroyed! The Sea giant casts a fearful illusion. You refuse to be frightened. You cannot enter the global map since there are some monsters nearby! You've stumbled onto something interesting ... Your light is growing faint. (x9) Your light has gone out! =================================== Options =================================== Thrall Mode: On Preserve Mode: On Level Size: Normal Easy Damage Info: On Easy Identify: On Easy Lore: On Arena Levels: Sometimes Pantheons: Olympian, Egyptian Score Multiplier: 66.46% Adjusted Score: 1288821 |
Posted on 15.3.2021 20:15
8958. on the Ladder (of 19090)
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