The Angband Ladder: BlandBoy3, Human Warrior by Egavactip

  [Angband 4.2.1 Character Dump]

 Name   BlandBoy3    Age             20          Self  RB  CB  EB   Best
 Race   Human        Height        5'9"   STR! 18/100  +0  +3  +3 18/160
 Class  Warrior      Weight     9st 7lb   Int! 18/100  +0  -2  +5 18/130      6
 Title  ***WINNER*** Turns used:          Wis:  18/80  +0  -2 +10 18/160     11
 HP     1191/1191    Game       1233008   DEX! 18/100  +0  +2  +7 18/190
 SP     0/0          Standard    164567   CON:  18/91  +0  +2 +11 18/***
                     Resting      44775

 Level                 50    Armor     [63,+131]    Saving Throw     69%
 Cur Exp          5584159                           Stealth         Fair
 Max Exp          5584159    Melee       8d4,+56    Disarm - phys.   98%
 Adv Exp         ********    To-hit       98,+50    Disarm - magic   50%
                             Blows      5.5/turn    Magic Devices     53
 Gold            10106954                           Searching        95%
 Burden          223.3 lb    Shoot to-dam    +10    Infravision     0 ft
 Overweight       43.4 lb    To-hit       93,+50    Speed      19 (2.9x)
 Max Depth   5000' (L100)    Shots      1.0/turn

 You are one of several children of a Serf.  You are a credit to the
 family.  You have blue-gray eyes, wavy blond hair, and an average
 complexion.

Resistances         Abilities
 Acid:......+...... pFear:......++....+
 Elec:.*....+..+.+. pBlnd:.....+++.....
 Fire:......+...... pConf:......+......
 Cold:......+....+. pStun:.............
 Pois:.+........... HLife:+.....+.+....
Light:......++..... Regen:......+......
 Dark:+............   ESP:.........+...
Sound:............. S.Inv:.....+.......
Shard:......+...... FrAct:.+.......++..
Nexus:+.......++... Feath:..........+..
Nethr:.+.....+..... S.Dig:....+........
Chaos:....+........ TrpIm:.............
Disen:........+.... Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:.......+.....
ImpSP:............. Sear.:..........+..
 Fear:............. Infra:.............
Aggrv:............. Tunn.:.............
NoTel:............. Speed:+..+.......+!
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:....+....+...
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You burn the white wraith (137).
> You burn the white wraith (107).
> The white wraith flees in terror!
> You burn the white wraith (218). It was a good hit!
> You have destroyed the white wraith.
> You get in a shield bash! (18)
> You burn the dread (316). It was a superb hit!
> You have destroyed the dread.
> You see Augmented Chain Mail of Elvenkind (-2) [42,+21] <+2>.
> You see a Ring of Speed <+16>.
> You have a Ring of Speed <+16> (r).
> You see the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10].
> You see 16 Bolts of Wounding (1d5) (+22,+18).
> You see the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}.
> Gothmog, the High Captain of Balrogs disappears!

Killed by Ripe Old Age.

  [Character Equipment]

a) the Mace of Rhuor (8d4) (+13,+19) [+17] <+3, +4, +2>
     Dropped by a mature gold dragon at 2400 feet (level 48)
     
     +3 strength.
     +4 wisdom.
     +2 speed.
     Slays demons (powerfully), dragons, trolls.
     Branded with fire.
     Provides resistance to Dark, Nexus.
     Cannot be harmed by Acid, Fire.
     Sustains your life force.  Blessed by the gods (combat bonuses for
     holy casters).  
     
     When activated, it creates a fire bolt with damage 12d8.
     Takes 210 to 233 turns to recharge at your current speed.
     Your chance of success is 82.3%
     
     Combat info:
     5.5 blows/round.
     With +2 STR and +0 DEX you would get 5.8 blows
     With +0 STR and +1 DEX you would get 5.8 blows
     Average damage/round: 1040 vs demons, 760.3 vs dragons, trolls,
     and creatures not resistant to fire, and 480.6 vs. others.
     
b) the Light Crossbow 'Daglim' (x3) (+13,+10) <+4>
     Dropped by Harowen the Black Hand at 2950 feet (level 59)
     
     +4 wisdom.
     +4 constitution.
     Provides immunity to Lightning.
     Provides resistance to Poison, Nether.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
c) a Ring of Damage (+0,+14)
     Found lying on the floor at 4900 feet (level 98)
     
d) a Ring of Speed <+10>
     Found lying on the floor at 4700 feet (level 94)
     
     +10 speed.
     
e) the Elfstone of Talinna (+7,+8) <+1>
     Found lying on the floor in a vault at 2100 feet (level 42)
     
     +1 light.
     Provides resistance to Chaos.
     Slows your metabolism.  
     
     When activated, it heals 40 hitpoints, cut damage, and cures
     blindness and confusion.
     Takes 181 to 199 turns to recharge at your current speed.
     Your chance of success is 78.5%
     
f) a Lantern of True Sight (14348 turns)
     Dropped by a vrock at 2150 feet (level 43)
     
     Provides protection from blindness.
     Cannot be harmed by Fire.
     Grants the ability to see invisible things.  
     Intensity 3 light.
     
g) the Partial Plate Armour of Gwainya (-3) [40,+17] <+3, +2>
     Dropped by Scatha the Worm at 4300 feet (level 86)
     
     +3 intelligence.
     +2 wisdom.
     +2 constitution.
     Provides resistance to Acid, Lightning, Fire, Cold, Light, Shards.
     Provides protection from fear, blindness, confusion.
     Cannot be harmed by Acid.
     Speeds regeneration.  Sustains your life force.  
     
     When activated, it attempts to magically enhance a piece of armour
     with high chance of success.
     Takes 455 to 610 turns to recharge at your current speed.
     Your chance of success is 85.3%
     
h) the Fur Cloak of Agaldur [3,+25] <+4, +2, +3>
     Found lying on the floor at 2400 feet (level 48)
     
     +4 dexterity.
     +2 constitution.
     +3 stealth.
     Provides resistance to Light, Nether.
     Provides protection from fear, blindness.
     Cannot be harmed by Acid, Fire.
     
i) a Wicker Shield of Preservation [2,+16]
     Dropped by a gorgon at 2400 feet (level 48)
     
     Provides resistance to Nexus, Disenchantment.
     Cannot be harmed by Acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
j) the Steel Helm of Nirnien [9,+18] <+2, +3, +1>
     Found lying on the floor of a special room at 2300 feet (level 46)
     
     +2 intelligence.
     +3 constitution.
     +1 light.
     Provides resistance to Lightning, Nexus.
     Cannot be harmed by Acid.
     Grants telepathy.  Prevents paralysis.  
     
k) a Set of Leather Gloves of Thievery (+8,+3) [1,+11] <+3, +5>
     Found lying on the floor at 4250 feet (level 85)
     
     +3 dexterity.
     +5 searching skill.
     Feather Falling.  Prevents paralysis.  
     
l) the Pair of Mithril Shod Boots 'Ulkoris' [8,+13] <+9>
     Dropped by Ren the Unclean at 4300 feet (level 86)
     
     +9 speed.
     Provides resistance to Lightning, Cold.
     Cannot be harmed by Acid, Fire.
     




  [Character Inventory]

a) 33 Potions of Cure Critical Wounds
b) 10 Potions of Healing
c) 14 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
d) 2 Potions of Life
     It can be thrown at creatures with damaging effect.
     
e) 16 Potions of Speed
f) 28 Scrolls of Phase Door
g) 40 Scrolls of Teleportation
h) 2 Scrolls of Banishment
i) a Scroll of Mass Banishment
j) 13 Scrolls of *Destruction*
k) 7 Rods of Detection
     Cannot be harmed by Lightning.
     
l) 6 Rods of Magic Mapping (3 charging)
m) 6 Rods of Slow Monster (3 charging)
n) 8 Rods of Teleport Other (3 charging)
o) 3 Rods of Illumination
p) 3 Rods of Recall
     Cannot be harmed by Lightning.
     
q) 4 Staves of Teleportation (0 charges)
r) a Ring of Speed <+16>
     Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100)
     
     +16 speed.
     




  [Character Quiver]

0) 2 Bolts of Wounding (1d5) (+20,+16)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 92.2.
     25% chance of breaking upon contact.
     
1) 8 Seeker Bolts of Flame (4d5) (+17,+9)
     Branded with fire.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 197.1 vs creatures not resistant to fire and
     98.6 vs. others.
     25% chance of breaking upon contact.
     
2) 23 Seeker Bolts of Wounding (4d5) (+12,+18)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 126.
     25% chance of breaking upon contact.
     
3) 5 Seeker Bolts of Wounding (4d5) (+18,+17)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 124.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 13 Mushrooms of Vigor
b) 14 Mushrooms of Emergency
c) 31 Potions of Cure Critical Wounds
d) 12 Potions of Speed
e) 5 Scrolls of Recharging
f) a Rod of Healing (charging)
     Cannot be harmed by Lightning.
     
g) 2 Staves of *Destruction* (5 charges)
h) a Staff of Banishment (0 charges)
i) 6 Staves of Speed (15 charges)
j) the Ring of Arain <+4, +7>
     Found lying on the floor in a vault at 4550 feet (level 91)
     
     +4 dexterity.
     +7 speed.
     Provides immunity to Acid, Fire.
     Provides resistance to Lightning, Cold, Light, Dark, Nether,
     Disenchantment.
     Cannot be harmed by Lightning.
     Speeds regeneration.  
     
     When activated, it allows you to breathe sound for 150 damage.
     Takes 573 to 773 turns to recharge at your current speed.
     Your chance of success is 82.3%
     
k) an Amulet of Trickery <+4, +1, +5, +3>
     Dropped by a great swamp wyrm at 4450 feet (level 89)
     
     +4 dexterity.
     +1 stealth.
     +5 searching skill.
     +5 infravision.
     +3 speed.
     Provides resistance to Poison, Nexus.
     Sustains dexterity.
     
l) the Amulet 'Corth' <+1, +4>
     Dropped by Kavlax the Many-Headed at 2550 feet (level 51)
     
     +1 intelligence.
     +4 dexterity.
     Provides resistance to Poison, Dark.
     Provides protection from fear, blindness.
     
     When activated, it heals 30 hitpoints, cut damage, and cures
     stunning, poison and blindness.
     Takes 210 to 233 turns to recharge at your current speed.
     Your chance of success is 87.7%
     
m) the Amulet 'Teluirhor' <+2, +3>
     Dropped by Tselakus, the Dreadlord at 3650 feet (level 73)
     
     +2 wisdom.
     +3 dexterity.
     Provides immunity to Fire.
     Provides resistance to Lightning.
     Provides protection from confusion.
     Feather Falling.  Speeds regeneration.  
     
n) the Phial of Rambar <+1, +3>
     Dropped by Lokkak, the Ogre Chieftain at 1900 feet (level 38)
     
     +1 strength.
     +1 searching skill.
     +3 light.
     Provides resistance to Lightning, Dark.
     Cannot be harmed by Fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 40 to 74 turns to recharge at your current speed.
     Your chance of success is 91.4%
     
o) the Full Plate Armour 'Dilinor' (-3) [62,+11] <+6, +4>
     Dropped by Saruman of Many Colours at 3050 feet (level 61)
     
     +6 constitution.
     +4 speed.
     Provides resistance to Cold, Light, Nexus.
     Cannot be harmed by Acid.
     
p) the Hard Leather Armour 'Drien' (-1) [16,+16] <+3>
     Taken from a chest found at 2800 feet (level 56)
     
     +3 constitution.
     +3 infravision.
     Provides resistance to Acid, Lightning, Fire, Cold, Poison.
     Cannot be harmed by Acid, Fire.
     Sustains intelligence.
     Sustains your life force.  
     
     When activated, it creates random and unpredictable effects.
     Takes 270 to 299 turns to recharge at your current speed.
     Your chance of success is 93.9%
     
q) the Cloak 'Tumedradh' [1,+9] <+5, +2>
     Found lying on the floor of a labyrinth at 2600 feet (level 52)
     
     +5 strength.
     +2 stealth.
     Provides resistance to Poison, Chaos.
     Cannot be harmed by Acid, Fire.
     Slows your metabolism.  
     
     When activated, it fires a stinking cloud with damage 12.
     Takes 92 to 99 turns to recharge at your current speed.
     Your chance of success is 85.3%
     
r) the Metal Cap 'Aldor' [3,+19] <+2, +1>
     Found lying on the floor in a vault at 4400 feet (level 88)
     
     +2 constitution.
     +1 attack speed.
     Provides resistance to Acid, Fire.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
     When activated, it restores some mana but also drains either your
     strength or constitution.
     Takes 151 to 166 turns to recharge at your current speed.
     Your chance of success is 78.5%
     
s) the Iron Helm 'Eleith' [7,+9] <+4, +1>
     Dropped by Sauron, the Sorcerer at 4950 feet (level 99)
     
     +4 intelligence.
     +1 speed.
     +1 light.
     Provides immunity to Cold.
     Provides resistance to Dark, Sound, Shards, Nexus.
     Cannot be harmed by Acid.
     Grants telepathy.  Prevents paralysis.  
     
     When activated, it creates a frost ball with damage 100.
     Takes 303 to 370 turns to recharge at your current speed.
     Your chance of success is 91.4%
     
t) the Set of Alchemist's Gloves of Harauru [0,+14] <+2, +3, +1>
     Found lying on the floor at 3100 feet (level 62)
     
     +2 strength.
     +2 constitution.
     +3 stealth.
     +1 light.
     Provides resistance to Acid.
     Provides protection from confusion.
     Cannot be harmed by Acid, Fire.
     
u) the Dagger 'Valas' (2d4) (+10,+23) <+3, +4, +1>
     Conjured forth by magic at 2100 feet (level 42)
     
     +3 intelligence.
     +4 constitution.
     +1 light.
     Slays dragons, demons, trolls, orcs, evil creatures.
     Provides resistance to Acid, Lightning, Fire, Light, Dark, Shards.
     Cannot be harmed by Acid.
     Sustains strength.
     Slows your metabolism.  Feather Falling.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 481.8 vs dragons, demons, trolls, and orcs,
     445.8 vs evil creatures, and 409.2 vs. others.
     Average thrown damage: 445.2 vs dragons, demons, trolls, and orcs,
     296.8 vs evil creatures, and 148.4 vs. others.
     
v) a Blade of Chaos (Holy Avenger) (6d5) (+14,+16) [+2] <+3>
     Found lying on the floor of a labyrinth at 3250 feet (level 65)
     
     +3 wisdom.
     Slays undead, demons, evil creatures.
     Provides resistance to Chaos.
     Provides protection from fear.
     Sustains intelligence.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     5.2 blows/round.
     With +7 STR and +0 DEX you would get 5.5 blows
     With +0 STR and +1 DEX you would get 5.5 blows
     Average damage/round: 656.9 vs undead and demons, 534.4 vs evil
     creatures, and 412.3 vs. others.
     
w) the Throwing Axe 'Egron' (3d3) (+8,+22) <+4, +5, +1>
     Dropped by Ji Indur Dawndeath at 4400 feet (level 88)
     
     +4 dexterity.
     +5 stealth.
     +1 attack speed.
     Slays dragons (powerfully), demons, evil creatures.
     Branded with weak poison.
     Provides resistance to Lightning.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  Sustains your life
     force.  
     
     Combat info:
     7.0 blows/round.
     Average damage/round: 681.1 vs dragons, 579.6 vs demons, 528.5 vs
     evil creatures and creatures not resistant to poison, and 477.4
     vs. others.
     Average thrown damage: 742 vs dragons, 445.2 vs demons, 296.8 vs
     evil creatures and creatures not resistant to poison, and 148.4
     vs. others.
     
x) the Light Crossbow 'Tungor' (x5) (+7,+24) <+5, +3, +2>
     Dropped by E�l, the Dark Elf at 3100 feet (level 62)
     
     +5 strength.
     +3 searching skill.
     +2 shooting power.
     Provides immunity to Lightning.
     Provides resistance to Fire, Dark.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       222     50'  Reached level 2
       407    100'  Killed Fang, Farmer Maggot's Dog
       407    100'  Reached level 3
       407    100'  Reached level 4
       711    100'  Reached level 5
      1130    150'  Reached level 6
      1492    200'  Reached level 7
      2753    250'  Reached level 8
      3998    300'  Reached level 9
      4227    550'  Reached level 10
      4699    550'  Reached level 11
      4727    550'  Killed Lagduf, the Snaga
      4731    550'  Reached level 12
      5430    550'  Reached level 13
      5946    500'  Reached level 14
      7841    550'  Reached level 15
      9630    550'  Killed Grip, Farmer Maggot's Dog
      9655    550'  Reached level 16
     10129    600'  Reached level 17
     10220    600'  Killed Brodda, the Easterling
     10878    650'  Killed Nár, the Dwarf
     10878    650'  Reached level 18
     11602    650'  Killed Orfax, Son of Boldor
     11994    650'  Reached level 19
     14644    750'  Reached level 20
     14843    750'  Killed Boldor, King of the Yeeks
     16273    800'  Reached level 21
     16309    800'  Killed Wormtongue, Agent of Saruman
     16322    800'  Found the Pair of Leather Boots of Turost (LOST)
     19190    850'  Reached level 22
     20977    850'  Killed Bullroarer the Hobbit
     20977    850'  Found the Amulet of Nienen (LOST)
     20994    850'  Killed Golfimbul, the Hill Orc Chief
     21001    850'  Found the Amulet 'Celet'
     21031    850'  Killed Grishnákh, the Hill Orc
     21031    850'  Reached level 23
     22377    900'  Reached level 24
     23709    900'  Killed Ulfast, Son of Ulfang
     24125    900'  Killed Mughash the Kobold Lord
     24196    900'  Reached level 25
     28405    950'  Killed Ufthak of Cirith Ungol
     28969   1000'  Killed Sangahyando of Umbar
     28969   1000'  Reached level 26
     28992   1000'  Killed Angamaitë of Umbar
     29224   1000'  Killed Old Man Willow
     32427   1100'  Reached level 27
     33211   1150'  Killed Azog, Enemy of the Dwarves
     33507   1150'  Killed Bolg, Son of Azog
     36510   1200'  Killed Lugdush, the Uruk
     36682   1200'  Reached level 28
     38840   1200'  Killed Khîm, Son of Mîm
     39833   1200'  Found the Iron Helm 'Elinnaron' (LOST)
     39987   1200'  Found the Cloak 'Nasalair' (LOST)
     43199   1200'  Killed Gorbag, the Orc Captain
     43344   1200'  Killed Ibun, Son of Mîm
     45419      0'  Killed Farmer Maggot
     47824   1400'  Reached level 29
     52855   1550'  Killed Bert the Stone Troll
     52893   1550'  Killed Tom the Stone Troll
     52893   1550'  Reached level 30
     53332   1550'  Killed Bill the Stone Troll
     73171   1600'  Reached level 31
     73858   1650'  Reached level 31
     78403   1750'  Killed Beorn, the Shape-Changer
     78518   1750'  Reached level 32
     80794      0'  Reached level 33
     81733   1850'  Reached level 34
     82052   1900'  Killed Uglúk, the Uruk
     82606   1900'  Killed Lokkak, the Ogre Chieftain
     82748   1900'  Found the Phial of Rambar
     82860      0'  Reached level 34
     85679   2000'  Killed Ulwarth, Son of Ulfang
     85691   2000'  Killed Ulfang the Black
     85759   2000'  Found the Broad Sword of Glost (LOST)
     85936   2000'  Reached level 35
     87064   2050'  Reached level 35
     87290   2050'  Found the Cutlass 'Eldal' (LOST)
     89220   2050'  Reached level 35
     89427   2050'  Reached level 35
     90245   2050'  Found the Broad Axe of Andorda (LOST)
     92682   2100'  Killed Rogrog the Black Troll
     94220   2100'  Found the Dagger 'Valas'
     94577   2100'  Found the Elfstone of Talinna
     94810   2100'  Killed Castamir the Usurper
     94811   2100'  Found the Glaive of Sinwe (LOST)
     96113   2150'  Killed The Queen Ant
     97095   2150'  Reached level 36
     97119   2150'  Found the Throwing Hammer 'Esgale' (LOST)
     97693   2150'  Found the Broad Sword of Mahildil (LOST)
     99966   2200'  Killed Vargo, Tyrant of Fire
    102469   2250'  Found the Pair of Iron Shod Boots 'Turien' (LOST)
    103386   2250'  Reached level 37
    105448   2300'  Found the Steel Helm of Nirnien
    106684   2300'  Found the Awl-Pike of Lenna (LOST)
    108890   2350'  Reached level 38
    110770   2400'  Found the Mace of Rhuor
    110974   2400'  Found the Pair of Leather Boots of Mindar (LOST)
    111456   2400'  Reached level 39
    111779   2400'  Killed Uldor the Accursed
    113440   2400'  Found the Fur Cloak of Agaldur
    115212   2500'  Killed The Balrog of Moria
    115212   2500'  Found the Ring 'Harelegol' (LOST)
    115905   2550'  Reached level 40
    116063   2550'  Killed Kavlax the Many-Headed
    116063   2550'  Found the Short Bow of Feargolad (LOST)
    116064   2550'  Found the Amulet 'Corth'
    116820   2600'  Found the Cloak 'Tumedradh'
    119352   2800'  Reached level 41
    121367   2800'  Killed Ar-Pharazôn the Golden
    121367   2800'  Found the Executioner's Sword 'Niendor' (LOST)
    122121   2800'  Reached level 42
    122329   2800'  Killed Shelob, Spider of Darkness
    122852   2800'  Found the Hard Leather Armour 'Drien'
    123364   2850'  Killed Gorlim, Betrayer of Barahir
    123364   2850'  Found the Awl-Pike of Gunie (LOST)
    123471   2850'  Killed The Phoenix
    124590   2950'  Killed Harowen the Black Hand
    124590   2950'  Found the Light Crossbow 'Daglim'
    125377   2950'  Found the Executioner's Sword of Ramind (LOST)
    125529   2950'  Reached level 43
    125685   3000'  Found the Zweihander 'Orondil' (LOST)
    126410   3000'  Killed Lorgan, Chief of the Easterlings
    127243   3050'  Killed Saruman of Many Colours
    127244   3050'  Found the Leather Scale Mail of Vanathir (LOST)
    127248   3050'  Found the Full Plate Armour 'Dilinor'
    127330   3050'  Killed Itangast the Fire Drake
    128736   3100'  Reached level 44
    129385   3100'  Killed Eöl, the Dark Elf
    129448   3100'  Found the Light Crossbow 'Tungor'
    129813   3100'  Found the Leather Shield of Faliondon (LOST)
    130083   3100'  Found the Set of Alchemist's Gloves of Harauru
    134424   3200'  Reached level 45
    136270   3300'  Reached level 46
    137035   3650'  Found the Throwing Axe 'Gairya' (LOST)
    137051   3650'  Killed Baphomet the Minotaur Lord
    137101   3650'  Killed Smaug the Golden
    137327   3650'  Killed Tselakus, the Dreadlord
    137327   3650'  Found the War Hammer 'Oredangwe' (LOST)
    137328   3650'  Found the Amulet 'Teluirhor'
    138297   3900'  Reached level 47
    138993   4250'  Found the Halberd of Galan (LOST)
    139581   4300'  Killed Makar, the Warrior
    139581   4300'  Found the Broad Sword of Bellod (LOST)
    139744   4300'  Killed Hoarmurath of Dir
    139753   4300'  Killed Ren the Unclean
    139753   4300'  Found the Pair of Mithril Shod Boots 'Ulkoris'
    140782   4300'  Killed Scatha the Worm
    140783   4300'  Found the Partial Plate Armour of Gwainya
    145550   4350'  Found the Metal Brigandine Armour of Eleglien (LOST)
    146119   4400'  Killed Ji Indur Dawndeath
    146119   4400'  Found the Throwing Axe 'Egron'
    146312   4400'  Found the Metal Cap 'Aldor'
    147081   4400'  Reached level 48
    147814   4450'  Killed Nan, the Giant
    147830   4450'  Found the Elven Cloak of Lomir (LOST)
    148468   4450'  Killed Dwar, Dog Lord of Waw
    149213   4500'  Killed Khamûl, the Black Easterling
    150437   4500'  Found the Steel Helm 'Thori' (LOST)
    150522   4500'  Reached level 49
    151717   4550'  Killed Maeglin, the Traitor of Gondolin
    151717   4550'  Found the Knight's Shield 'Vandi' (LOST)
    151717   4550'  Found the Great Axe 'Haulma' (LOST)
    154454   4550'  Found the Shovel of Vairyon (LOST)
    154491   4550'  Found the Ring of Arain
    154690   4600'  Killed Fundin Bluecloak
    154703   4600'  Killed Uvatha the Horseman
    156471   4700'  Reached level 50
    159098   4800'  Found the Mattock 'Oberu' (LOST)
    160055   4900'  Killed Akhorahil the Blind
    160065   4900'  Killed Adunaphel the Quiet
    160065   4900'  Found the Mattock 'Edhre' (LOST)
    160128   4900'  Killed Tevildo, Prince of Cats
    161161   4900'  Killed Lungorthin, the Balrog of White Fire
    161719   4900'  Killed Draugluin, Sire of All Werewolves
    162844   4950'  Killed Sauron, the Sorcerer
    162849   4950'  Found the Iron Helm 'Eleith'
    164545   5000'  Killed Morgoth, Lord of Darkness
    164557   5000'  Found the Mighty Hammer 'Grond'
    164561   5000'  Found the Massive Iron Crown of Morgoth


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 24.11.2020 01:25

Download this dump

5467. on the Ladder (of 19090)
2254. on the Angband Ladder (of 6561)
167. for this player (

Comments

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On 24.11.2020 01:25 Egavactip wrote:
A typical 4.2.1 run. In the mid game you get loaded up with powerful stuff. In the end game you run away from a lot of too-powered stuff. Had a weapon that didn't do a lot of final-battles damage, plus I was a little slow and had limited banishments, so the fight against Morgoth was fairly long and tedious. He dropped a RoS+16, which I certainly could have used earlier.

On 25.11.2020 23:55 Sphara wrote:
It was always a typical run in 4.0.5. and 4.1.3. to always get overpowered artifacts, while using randarts. I don't think anything has changed.

It is true that the endgame is filled with monsters one should not fight. Midgame has huorns, which often make a do-not-fight situation. Here, you do have a point.

But with randarts.. they have always been massively overpowered compared to standard set, since I started here like 5 years ago. This has not changed unless the game still has possibility of generating +1 or +2 movement speed items.

On 5.12.2020 21:36 Egavactip wrote:
No, the endgame is very different in 4.2.1, where one is not simply avoiding things but has to deal with constantly being chased by tunneling creatures. And the weapon artifacts in 4.2.1 are far more powerful than those in earlier versions--markedly so. In 4.2.1, the new "angels" are almost all not worth fighting, whereas in earlier versions they were a good source of gettable consumables. The demons are also far worse in 4.2.1. Undead are about the same. Nasty dragons are more numerous in 4.2.1. Then you have things like tunneling time hounds and vortexes of disenchantment that do far more than disenchantment. In 4.2.1 the risk-reward ratio is far off. One can get almost as good items in the midgame, for far less risk, so it is better strategy to spend more time in the mid levels and less time in the deepest levels, whereas in earlier versions it paid to dive very deep pretty fast.

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