The Angband Ladder: david, Dwarf Warrior by JohnCW9

  [Angband 4.2.1 Character Dump]

 Name   david        Age             50          Self  RB  CB  EB   Best
 Race   Dwarf        Height        4'5"   STR:     17  +2  +3  +0  18/40
 Class  Warrior      Weight   10st 10lb   INT:     10  -3  -2  +0      5
 Title  Veteran      Turns used:          WIS:     10  +2  -2  +0     10
 HP     -16/295      Game        879855   DEX:     18  -2  +2  +2  18/20
 SP     0/0          Standard     74738   CON:     10  +2  +2  +0     14
                     Resting        461

 Level                 24    Armor      [19,+19]    Saving Throw     52%
 Cur Exp            13559                           Stealth          Bad
 Max Exp            13559    Melee        1d8,+8    Disarm - phys.   64%
 Adv Exp            15000    To-hit        64,+8    Disarm - magic   44%
                             Blows      1.6/turn    Magic Devices     41
 Gold                6864                           Searching        65%
 Burden          175.6 lb    Shoot to-dam    +17    Infravision    50 ft
 Overweight        7.7 lb    To-hit       54,+15    Speed      -11 (0.4x
 Max Depth     700' (L14)    Shots      1.0/turn

 You are the only child of a Dwarven Prison Guard.  You are a credit to
 the family.  You have dark brown eyes, wavy black hair, a four foot
 beard, and a dark complexion.

Resistances         Abilities
 Acid:............. pFear:.............
 Elec:..+.....+.... pBlnd:.........+..+
 Fire:...+..+...... pConf:.............
 Cold:+..+......... pStun:.............
 Pois:............. HLife:.............
Light:............. Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:.........+...
Shard:............. FrAct:..........+..
Nexus:............. Feath:...........+.
Nethr:............. S.Dig:....+........
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.......+.....
ImpSP:............. Sear.:.........+...
 Fear:............. Infra:............+
Aggrv:............. Tunn.:............+
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You are more poisoned!
> You are no longer poisoned.
> You have 15 Ochre Potions of Neutralize Poison (e).
> The black mamba spits venom at you.
> *** LOW HITPOINT WARNING! ***
> You are poisoned!
> The black mamba spits venom at you.
> *** LOW HITPOINT WARNING! ***
> You are more poisoned!
> The black mamba spits venom at you.
> *** LOW HITPOINT WARNING! ***
> You are more poisoned!
> *** LOW HITPOINT WARNING! ***
> The black mamba spits venom at you.
> You die.

Killed by a black mamba.

  [Character Equipment]

a) a Cutlass of *Slay Orc* (1d8) (+4,+5) <+2>
     Dropped by a kobold archer at 600 feet (level 12)
     
     +2 dexterity.
     Slays orcs.
     Provides resistance to Cold.
     
     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 40.3 vs orcs and 23.4 vs. others.
     
b) a Long Bow of Power (x3) (+11,+17)
     Bought from a store
     
c) a Beryl Ring of Lightning [+9]
     Dropped by a cave orc at 600 feet (level 12)
     
     Provides resistance to Lightning.
     Cannot be harmed by Lightning.
     
d) a Bloodstone Ring of Resist Fire and Cold
     Found lying on the floor at 500 feet (level 10)
     
     Provides resistance to Fire, Cold.
     
e) an Azure Amulet of Slow Digestion
     Bought from a store
     
     Slows your metabolism.  
     
f) a Lantern (9851 turns)
     Found lying on the floor at 350 feet (level 7)
     
     Cannot be harmed by Fire.
     Intensity 3 light.
     
g) a Robe of Resist Fire [2,+0]
     Bought from a store
     
     Provides resistance to Fire.
     Cannot be harmed by Fire.
     
h) a Cloak of Stealth [1,-1] <+2>
     Found lying on the floor at 50 feet (level 1)
     
     +2 stealth.
     
i) a Leather Shield of Resist Lightning [8,+1]
     Bought from a store
     
     Provides resistance to Lightning.
     
j) a Metal Cap of Seeing [3,+3] <+5>
     Dropped by Brodda, the Easterling at 600 feet (level 12)
     
     +5 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
k) a Set of Leather Gloves of Free Action [1,+6]
     Dropped by a master yeek at 600 feet (level 12)
     
     Prevents paralysis.  
     
l) a Pair of Iron Shod Boots of Slow Descent [4,-1]
     Dropped by a blue yeek at 400 feet (level 8)
     
     Cannot be harmed by Fire.
     Feather Falling.  
     




  [Character Inventory]

a) 19 Rations of Food
b) 32 Vespertine Potions of Cure Light Wounds
c) 22 Azure Potions of Cure Serious Wounds
d) 2 Pink Potions of Cure Critical Wounds
e) 15 Ochre Potions of Neutralize Poison
f) 7 Chartreuse Potions of Speed
g) 9 White Potions of Heroism
h) 7 Light Blue Potions of Berserk Strength
i) 2 Light Brown Potions of Boldness
j) 12 Scrolls titled "ego prolo" of Teleportation
k) 7 Scrolls titled "pro wizzy mo" of Identify Rune
l) 40 Scrolls titled "accidio em epo" of Remove Hunger
m) 3 Scrolls titled "aneus consania" of Word of Recall
n) 3 Lead-Plated Rods of Treasure Location
o) a Runed Rod of Probing
p) a Mithril Rod of Curing
q) 5 Ivory Rods of Light
r) a Chromium Rod of Illumination
s) a Silver Wand of Stinking Cloud (5 charges)
t) 4 Teak Staves of Mapping (33 charges)
u) a Short Sword of Acid (1d7) (+6,+6)
     Found lying on the floor at 350 feet (level 7)
     
     Branded with acid.
     Provides resistance to Acid.
     Cannot be harmed by Acid.
     
     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 39.1 vs creatures not resistant to acid and
     24 vs. others.
     




  [Character Quiver]

0) 4 Arrows of Slay Animal (1d4) (+3,+6)
     Slays animals.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 128.7 vs animals and 77.2 vs. others.
     35% chance of breaking upon contact.
     
1) 11 Arrows of Slay Animal (1d4) (+7,+5)
     Slays animals.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 123.7 vs animals and 74.2 vs. others.
     35% chance of breaking upon contact.
     
2) 6 Rounded Pebbles of Slay Demon (1d2) (+2,+6)
     Slays demons.
     
     Combat info:
     Average thrown damage: 68.1 vs demons and 22.7 vs. others.
     
3) a Rounded Pebble of Slay Undead (1d2) (+7,+8)
     Slays undead.
     
     Combat info:
     Average thrown damage: 86.3 vs undead and 28.7 vs. others.
     


  [Home Inventory]

a) a Metallic Red Potion of Restore Mana
b) an Ultramarine Potion of Restore Life Levels
c) 26 Scrolls titled "aneus consania" of Word of Recall
d) 13 Scrolls titled "tero sus ve" of Blessing
e) a Moonstone Ring of Searching <+3>
     Found lying on the floor at 350 feet (level 7)
     
     +3 searching skill.
     
f) Soft Leather Armour [8,+4]
     Bought from a store
     
g) a Cloak [1,+0]
     Bought from a store
     
h) a Wicker Shield [2,+0]
     Found lying on the floor at 350 feet (level 7)
     
i) a Hard Leather Cap of Regeneration [2,+7]
     Found lying on the floor at 600 feet (level 12)
     
     Speeds regeneration.  
     
j) an Iron Helm [7,+0]
     Bought from a store
     
k) a Set of Leather Gloves of Free Action [1,+4]
     Bought from a store
     
     Prevents paralysis.  
     
l) a Set of Leather Gloves [1,+3]
     Bought from a store
     
m) a Pair of Leather Sandals [1,+6]
     Dropped by Ufthak of Cirith Ungol at 550 feet (level 11)
     
n) a Dagger of *Slay Animal* (1d4) (+5,+1) <+2>
     Bought from a store
     
     +2 intelligence.
     Slays animals.
     Provides resistance to Lightning.
     
     Combat info:
     3.7 blows/round.
     With +1 STR and +0 DEX you would get 3.8 blows
     With +0 STR and +2 DEX you would get 4.0 blows
     Average damage/round: 36.2 vs animals and 25.9 vs. others.
     Average thrown damage: 21.2 vs animals and 10.6 vs. others.
     
o) a Tulwar (2d4) (+5,+7)
     Dropped by Lagduf, the Snaga at 400 feet (level 8)
     
     Combat info:
     1.6 blows/round.
     With +2 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 28.
     
p) a Trident (1d10) (+4,+7)
     Found lying on the floor at 350 feet (level 7)
     
     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 34.4.
     
q) a Whip of Slay Orc (1d3) (+6,+9)
     Dropped by Wormtongue, Agent of Saruman at 600 feet (level 12)
     
     Slays orcs.
     
     Combat info:
     3.7 blows/round.
     With +1 STR and +0 DEX you would get 3.8 blows
     With +0 STR and +2 DEX you would get 4.0 blows
     Average damage/round: 73.2 vs orcs and 56.9 vs. others.
     
r) a Whip of Slay Troll (1d3) (+4,+3)
     Bought from a store
     
     Slays trolls.
     
     Combat info:
     3.7 blows/round.
     With +1 STR and +0 DEX you would get 3.8 blows
     With +0 STR and +2 DEX you would get 4.0 blows
     Average damage/round: 48.8 vs trolls and 32.1 vs. others.
     
s) a War Hammer of Slay Undead (3d3) (+5,+4)
     Found lying on the floor at 550 feet (level 11)
     
     Slays undead.
     
     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 37.9 vs undead and 19.5 vs. others.
     
t) a War Hammer (3d3) (+5,+4)
     Found lying on the floor at 350 feet (level 7)
     
     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 19.5.
     
u) a War Hammer (3d3) (+2,+2)
     Found lying on the floor at 350 feet (level 7)
     
     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 16.4.
     
v) a Shovel of Earthquakes (1d6) (+12,+12) <+3, +5>
     Dropped by Farmer Maggot in town
     
     +3 strength.
     +5 tunneling.
     Branded with acid.
     Sometimes creates earthquakes on impact.  
     
     Combat info:
     3.0 blows/round.
     With +1 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +2 DEX you would get 3.3 blows
     Average damage/round: 89.6 vs creatures not resistant to acid and
     65.7 vs. others.
     
w) a Long Bow (x3) (+5,+3)
     Found lying on the floor at 600 feet (level 12)
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       261     50'  Reached level 2
       747     50'  Killed Grip, Farmer Maggot's Dog
       747     50'  Reached level 3
       845     50'  Reached level 4
      1603    100'  Reached level 5
      2674    100'  Reached level 6
      3550      0'  Killed Farmer Maggot
      3725    100'  Killed Fang, Farmer Maggot's Dog
      4143    100'  Reached level 7
      4706    350'  Reached level 8
      5116    350'  Reached level 9
      6124    350'  Reached level 10
      8279    350'  Reached level 11
      9661    350'  Reached level 12
     17314    350'  Reached level 13
     19149    350'  Reached level 14
     20475    400'  Killed Lagduf, the Snaga
     20644    400'  Killed Sméagol
     21581    400'  Reached level 15
     23503    400'  Killed Bullroarer the Hobbit
     28344    450'  Reached level 16
     31524    500'  Reached level 17
     34888    550'  Reached level 18
     35205    550'  Killed Grishnákh, the Hill Orc
     36825    550'  Killed Ufthak of Cirith Ungol
     37261    550'  Reached level 19
     40388    600'  Reached level 20
     42036    600'  Killed Orfax, Son of Boldor
     42074    600'  Killed Brodda, the Easterling
     42897    600'  Reached level 21
     46548    600'  Killed Wormtongue, Agent of Saruman
     53803    600'  Killed Golfimbul, the Hill Orc Chief
     54527    600'  Reached level 22
     62091    600'  Reached level 23
     68838    600'  Reached level 24


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : yes (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : yes (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 17.11.2020 13:29
Last updated on 18.11.2020 21:18

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15212. on the Ladder (of 18973)
5584. on the Angband Ladder (of 6502)
30. for this player (

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