The Angband Ladder: Franko, RohanKnight Swordmaster by <fgrisi@dbzmail.com>
[ToME 2.2.5 Character Dump] Name : Franko Age 21 STR: 21 Sex : Male Height 68 INT: 10 Race : RohanKnight Weight 75 WIS: 14 Class : Swordmaster Social Class 1 Dex: 21 22 Body : Player CON: 19 God : Nobody CHR: 17 + To Melee Hit 45 Level 20 Max Hit Points 230 + To Melee Damage 25 Experience 10431 Cur Hit Points -2 + To Ranged Hit 16 Max Exp 10431 Max SP (Mana) 15 + To Ranged Damage 0 Exp to Adv. 11880 Cur SP (Mana) 15 AC 14+48 Gold 60874 (Miscellaneous Abilities) Fighting : Legendary[22]Perception : Fair Blows/Round: 4 Bows/Throw : Superb Searching : Good Shots/Round: 1 Saving Throw: Fair Disarming : Good Mel.dmg/Rnd: 4d4+100 Stealth : Bad Magic Device: Very Good Infra-Vision: 0 feet Tactic: normal Explor: normal (Character Background) You are one of several children of a Serf. You have dark brown eyes, straight red hair, and a very dark complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Orc Cave: Level 13 (650') Your body was a Player. You have defeated 1224 enemies. You saved 9 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 47th Yavie of the 2890th year of the third age. Your adventure lasted 4 days. Your Attributes: You are dead, killed by a Black orc Archer on level 13 of Orc Cave. You can use rohir powers. You feel heroic. You will soon be recalled. You have free action. Your appetite is small. You are lucky. You are carrying a permanent light. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to confusion. You are resistant to disenchantment. You are resistant to chaos. You are resistant to nether forces. You are completely fearless. Your constitution is sustained. Your charisma is sustained. Your dexterity is affected by your equipment. Your charisma is affected by your equipment. Your digging ability is affected by your equipment. Your weapon freezes your foes. Skills (points left: 7) - Combat 23.816 [0.900] - Weaponmastery 23.995 [1.150] . Sword-mastery 23.400 [0.700] . Axe-mastery 00.000 [0.300] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 00.000 [0.300] . Archery 01.000 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 19.000 [0.900] . Disarming 01.000 [0.900] - Magic 01.168 [0.300] . Magic-Device 10.200 [1.150] - Spirituality 01.000 [0.400] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) [Fates] You may meet a Green mold on level 2. [Character Equipment] a) The Dagger 'Nimthanc' (E:532, L:8) (1d4) (+6,+7) It can be activated for frost bolt (6d8) every 7+d7 turns if it is being worn. It provides light (radius 1) forever. It does extra damage from frost . It provides resistance to fire, cold and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Smeagol on level 12 of Orc Cave. d) a Small Wooden Boomerang (1d4) (+0,+0) e) a Ring of Fear Resistance It makes you completely fearless. f) a Ring of Protection [+13] You bought it from the Magic shop. k) an Amulet of Slow Digestion It slows your metabolism. You bought it from the Magic shop. m) a Brass Lantern (with 394 turns of light) It provides light (radius 2) when fueled. It cannot be harmed by fire. n) a Robe of Resist Lightning [2,+5] It provides resistance to electricity. It cannot be harmed by electricity. It was given to you as a reward. o) a Cloak [1,+0] p) a Large Leather Shield of Resist Acid [4,+4] It provides resistance to acid. It cannot be harmed by acid. You found it in the remains of Bullroarer the Hobbit on level 7 of Barrow-Downs. s) a Metal Cap [3,+4] u) a Set of Gauntlets of Free Action [2,+5] x) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5) It can be activated for remove fear and cure poison every 5 turns if it is being worn. It increases your dexterity and charisma by 5. It sustains your constitution and charisma. It provides immunity to paralysis. It provides resistance to confusion, nether and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 5 of Barrow-Downs. z) (nothing) {) (nothing) |) a Shovel (+1) It increases your ability to tunnel by 1. [Character Inventory] a) 56 Rations of Food b) 2 Lembases c) 43 Flasks of oil d) 2 Potions of Boldness e) a Potion of Resist Cold f) a Potion of Heroism g) 3 Potions of Cure Light Wounds h) a Potion of Cure Critical Wounds {25% off} i) 18 Scrolls of Word of Recall j) 66 Scrolls of Identify k) 5 Scrolls of *Identify* l) a Scroll of Magic Mapping m) 15 Scrolls of Satisfy Hunger n) a Scroll of Satisfy Hunger {50% off} o) a Ring of Aggravate Monster {cursed} p) a Spectral Pike (2d5) (+8,+7) q) a Horn (+1) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) Agannazar's Altruistic Assassin b) a Potion of Cure Light Insanity c) 2 Potions of Water |
Posted on 25.12.2003 04:28
16196. on the Ladder (of 19090)
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