The Angband Ladder: Franko, RohanKnight Swordmaster by <fgrisi@dbzmail.com>

  [ToME 2.2.5 Character Dump]

 Name  : Franko                 Age                 21       STR:     21       
 Sex   : Male                   Height              68       INT:     10       
 Race  : RohanKnight            Weight              75       WIS:     14       
 Class : Swordmaster            Social Class         1       Dex:     21     22
 Body  : Player                                              CON:     19       
 God   : Nobody                                              CHR:     17       
                                                                               
 + To Melee Hit          45 Level             20    Max Hit Points       230   
 + To Melee Damage       25 Experience     10431    Cur Hit Points        -2   
 + To Ranged Hit         16 Max Exp        10431    Max SP (Mana)         15   
 + To Ranged Damage       0 Exp to Adv.    11880    Cur SP (Mana)         15   
   AC                 14+48 Gold           60874                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[22]Perception  : Fair         Blows/Round:  4         
 Bows/Throw  : Superb       Searching   : Good         Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Good         Mel.dmg/Rnd:  4d4+100   
 Stealth     : Bad          Magic Device: Very Good    Infra-Vision: 0 feet    
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Serf.  You have dark            
          brown eyes, straight red hair, and a very dark complexion.           
                                                                               
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 13 (650')

 Your body was a Player.
 You have defeated 1224 enemies.
 You saved 9 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 47th Yavie of the 2890th year of the third age.
 Your adventure lasted 4 days.

     Your Attributes:
You are dead, killed by a Black orc Archer on level 13 of Orc Cave.
You can use rohir powers.
You feel heroic.
You will soon be recalled.
You have free action.
Your appetite is small.
You are lucky.
You are carrying a permanent light.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to confusion.
You are resistant to disenchantment.
You are resistant to chaos.
You are resistant to nether forces.
You are completely fearless.
Your constitution is sustained.
Your charisma is sustained.
Your dexterity is affected by your equipment.
Your charisma is affected by your equipment.
Your digging ability is affected by your equipment.
Your weapon freezes your foes.

Skills (points left: 7)
 - Combat                                        23.816 [0.900]
          - Weaponmastery                        23.995 [1.150]
                   . Sword-mastery               23.400 [0.700]
                   . Axe-mastery                 00.000 [0.300]
                   . Hafted-mastery              00.000 [0.300]
                   . Polearm-mastery             00.000 [0.300]
          . Archery                              01.000 [0.600]
          . Antimagic                            00.000 [0.550]
 - Sneakiness                                    19.000 [0.900]
          . Disarming                            01.000 [0.900]
 - Magic                                         01.168 [0.300]
          . Magic-Device                         10.200 [1.150]
 - Spirituality                                  01.000 [0.400]
          . Prayer                               00.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)


  [Fates]

You may meet a Green mold on level 2.


  [Character Equipment]

a) The Dagger 'Nimthanc' (E:532, L:8) (1d4) (+6,+7)
    It can be
    activated for frost bolt (6d8) every 7+d7 turns if it is being worn. 
    It provides light (radius 1) forever.  It does extra damage from frost
    .  It provides resistance to fire, cold and disenchantment.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Smeagol on level 12 of Orc Cave.
d) a Small Wooden Boomerang (1d4) (+0,+0)
e) a Ring of Fear Resistance
    It
    makes you completely fearless.  
f) a Ring of Protection [+13]
    
    You bought it from the Magic shop.
k) an Amulet of Slow Digestion
    It slows your metabolism.  
    You bought it from the Magic shop.
m) a Brass Lantern (with 394 turns of light)
    It provides light (radius 2) when
    fueled.  It cannot be harmed by fire.  
n) a Robe of Resist Lightning [2,+5]
    It provides resistance to 
    electricity.  It cannot be harmed by electricity.  
    It was given to you as a reward.
o) a Cloak [1,+0]
p) a Large Leather Shield of Resist Acid [4,+4]
    It provides resistance to acid.  It
    cannot be harmed by acid.  
    You found it in the remains of Bullroarer the Hobbit on level 7 of
    Barrow-Downs.
s) a Metal Cap [3,+4]
u) a Set of Gauntlets of Free Action [2,+5]
x) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5)
    It can be activated for remove fear and cure poison every
    5 turns if it is being worn. It increases your dexterity and charisma
     by 5.  It sustains your constitution and charisma.  It provides
    immunity to paralysis.  It provides resistance to confusion, nether
     and chaos.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 5 of Barrow-Downs.
z) (nothing)
{) (nothing)
|) a Shovel (+1)
    It 
    increases your ability to tunnel by 1.  


  [Character Inventory]

a) 56 Rations of Food
    
b) 2 Lembases
c) 43 Flasks of oil
    
d) 2 Potions of Boldness
e) a Potion of Resist Cold
f) a Potion of Heroism
g) 3 Potions of Cure Light Wounds
h) a Potion of Cure Critical Wounds {25% off}
    
i) 18 Scrolls of Word of Recall
    
j) 66 Scrolls of Identify
    
k) 5 Scrolls of *Identify*
    
l) a Scroll of Magic Mapping
m) 15 Scrolls of Satisfy Hunger
    
n) a Scroll of Satisfy Hunger {50% off}
    
o) a Ring of Aggravate Monster {cursed}
p) a Spectral Pike (2d5) (+8,+7)
q) a Horn (+1)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) Agannazar's Altruistic Assassin
b) a Potion of Cure Light Insanity
c) 2 Potions of Water



Posted on 25.12.2003 04:28
Last updated on 27.12.2003 04:00

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Comments

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On 25.12.2003 04:28 fgrisi@dbzmail.com wrote:
My first character in ToME. Had some rather lucky finds here, if I do say so myself... pretty nice boots, eh?

On 26.12.2003 00:34 fgrisi@dbzmail.com wrote:
Update after heading back down and killing off Vort, the Kobold Queen and her rather large group of other Kobolds. Didn't find too much in interest aside from the sword and the hammer which I haven't ID'd yet and can't use anyway.

On 26.12.2003 02:42 fgrisi@dbzmail.com wrote:
Last update for the night! Cleared all the way down to the bottom of the Barrow Downs. Anyone know where I should be heading to next? And, um... how to get there?

On 26.12.2003 18:40 zv wrote:
use overland travel ('<' while not in dungeon) and go north or west of Bree, to visit either Orc Caves or Old Forest.

On 27.12.2003 03:37 fgrisi@dbzmail.com wrote:
Just a quick update. Still working on the game for a little while longer, started going down into the Orc Caves when I ran into everybody's favorite freak, Smeagol. He left me a rather nice dagger, actually...

On 27.12.2003 04:00 fgrisi@dbzmail.com wrote:
Woo for death! Got swamped by something that summoned a whole bunch of things and surrounded me before I could get away. Tried to recall out but died before it actually went off.

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