The Angband Ladder: Mummeli, Mummy Monster by Sideways

  [FrogComposband 7.1.salmiak (Development) Character Dump]
              ***LOSER***

 Name       : Mummeli                      ========== Stats ==========
 Sex        : Female                             STR  :     18/42
 Personality: Pious                              Int  :        10
 Race       : Mummy                              Wis  :         6
 Subrace    : Greater mummy                      DEX  :     18/15
 Class      : Monster                            CON  :     18/10
                                                 CHR  :     18/23
                                        
 Level      :       27                           HP   :    -1/344
 Cur Exp    :    42339                           SP   :     53/62
 Max Exp    :    42339                           AC   :        84
 Adv Exp    :    47250                           Speed:     +2+10
                                        
                                           ========== Skills =========
 Gold       :    43422                     Melee      : Superb
 Kills      :     1122                     Archery    : Superb
 Uniques    :       22                     SavingThrow: Excellent
 Artifacts  :      6+1                     Stealth    : Very Bad
                                           Perception : Good
 Game Day   :        4                     Searching  : Very Good
 Game Time  :    16:27                     Disarming  : Fair
 Play Time  :    02:56                     Device     : Fair
                                        
============================= Character Equipment =============================

 a) a Lance (Defender) (2d10) (+10,+7) [+10] {FiCo;FaWr?}
    Dropped by a Plaguebearer of Nurgle on level 22 of Camelot.
    Identified: Day 4, 14:56, at CL 27.
 b) a Small Leather Shield [3,+5] {cursed}
    Dropped by a Novice mindcrafter in the quest 'Cop Quest'.
    Picked up: Day 3, 4:52, at CL 24.
 c) a Sling of the Hunter (x2) (+14,+4) (+2) {cursed, Sl~DTU}
    Received as a reward for completing the quest 'Cyclops's Lair'.
    Identified: Day 3, 18:54, at CL 26.
 d) a Quiver [66 of 70] {cursed}
    Found lying on the floor on level 23 of Tidal cave.
    Picked up: Day 2, 11:06, at CL 19.
 e) a Ring of Protection [+5] {PoShFe}
    Received as a reward for completing the quest 'Tengu and Death Swords'.
    Identified: Day 3, 23:00, at CL 26.
 f) a Ring of Archery (+4,+8) (+1) {cursed, Dx}
    Dropped by a Brown yeek on level 20 of Troll cave.
    Identified: Day 3, 14:13, at CL 25.
 g) an Amulet (Elemental) (+2) {cursed, -St;AcCo}
    Dropped by an Uruk on level 18 of Troll cave.
    Identified: Day 3, 1:40, at CL 24.
 i) The Do-maru of the Falling Leaves (-2) [20,+16] (+3) {cursed, InCnSr;So(Cn}
    Found lying on the floor in the quest 'The Mimic's Treasure'.
    Picked up: Day 3, 23:59, at CL 26.
 j) The Cloak of Merry (+1,+1) [1,+7] (+1) {cursed, SpDxSlSr;-St;Cf}
    Dropped by a Mummified orc on level 22 of Tidal cave.
    Picked up: Day 2, 10:04, at CL 19.
 k) a Hard Leather Cap of Seeing [2,+1] (+3) {cursed, Sr;Bl;Si}
    Received as a reward for completing the quest 'Shadow Fairies'.
    Identified: Day 2, 20:31, at CL 23.
 l) a Set of Leather Gloves of Slaying (+6,+4) [1,+2] (+3) {cursed, -Sl}
    Dropped by a Swordsman in Outpost.
    Picked up: Day 1, 3:13, at CL 6.
 m) a Pair of Metal Shod Boots (+2) [4,+5] {cursed}
    Dropped by a Knight archer on level 17 of Tidal cave.
    Picked up: Day 2, 6:52, at CL 18.

              /)}~==" [(]]]                           /)}~==" [(]]]
 Resistances  abcdefghijklm@             Abilities    abcdefghijklm@
 Acid       : ......+.......  50%        Speed      : .........+...#
 Electricity: .............+  50%        Free Act   : +.............   1x
 Fire       : +.............  50%        See Invis  : ..........+...   1x
 Cold       : +.....+......+  72%        Warning    : +.............
 Poison     : ....+........+  65%        Slow Digest: .............+
 Light      : ..............   0%        Regenerate : .............+  34%
 Dark       : ..............   0%         HP Regen  : ..............  34%
 Confusion  : .........+....  30%         SP Regen  : ..............  34%
 Nether     : .............+  30%        Hold Life  : ..............
 Nexus      : ..............   0%        Levitation : ..............
 Sound      : ........+.....  30%        Perm Lite  : ..............
 Shards     : ....+.........  30%        Reflection : ..............
 Chaos      : ..............   0%        Nightvision: .............+
 Disenchantm: ..............   0%        Life Mult  : ..............
 Time       : ..............   0%        Dec Mana   : ..............
 Blindness  : ..........+...  30%        Easy Spell : ..............
 Fear       : ....+.........   1x        Anti Magic : ..............
                                         Magic Skill: ..............
              /)}~==" [(]]]              Spell Power: ..............
 Auras        abcdefghijklm@             Spell Cap  : ..............
 Aura Elec  : ..............             Magic Res  : ..............
 Aura Fire  : ..............             Infravision: .............+  50'
 Aura Cold  : ..............             Stealth    : ..+......+.-..
 Aura Shards: ..............             Searching  : ........+++...
 Revenge    : ..............            
                                                      /)}~==" [(]]]
              /)}~==" [(]]]              Sustains     abcdefghijklm@
 Slays        abcdefghijklm@             Sust Str   : ..............
 Slay Evil  : ..............             Sust Int   : ..............
 Slay Undead: ..............             Sust Wis   : ..............
 Slay Demon : ..............             Sust Dex   : ..............
 Slay Dragon: ..............             Sust Con   : ........+.....
 Slay Human : ..............             Sust Chr   : ..............
 Slay Animal: ..............            
 Slay Orc   : ..............                          /)}~==" [(]]]
 Slay Troll : ..............             Detection    abcdefghijklm@
 Slay Giant : ..............             Telepathy  : ..............
 Slay Good  : ..............             ESP Evil   : ..............
 Slay Living: ..............             ESP Nonliv : ..............
 Acid Brand : ..............             ESP Living : ..............
 Elec Brand : ..............             ESP Good   : ..............
 Fire Brand : ..............             ESP Undead : ..............
 Cold Brand : ..............             ESP Demon  : ..+...........
 Pois Brand : ..............             ESP Dragon : ..+...........
 Mana Brand : ..............             ESP Human  : ..............
 Dark Brand : ..............             ESP Animal : ..............
 Sharpness  : ..............             ESP Orc    : ..............
 Stunning   : ..............             ESP Troll  : ..+...........
 Quake      : ..............             ESP Giant  : ..............
 Vampiric   : ..............            
 Chaotic    : ..............                          /)}~==" [(]]]
 Extra Blows: ..............             Curses       abcdefghijklm@
 Extra Shots: ..............             Cursed     : .+++.++.+++++.
 Extra Might: ..............             Rnd Tele   : ..............
 Blessed    : ..............             No Tele    : ..............
 Riding     : +.............             Drain Exp  : ..............
 Digging    : ..............             Aggravate  : ..............
 Throwing   : ..............             TY Curse   : ..............
                                        
              /)}~==" [(]]]
              abcdefghijklm@   Base  R  C  P  E  Total
       STR  : ......2..1....  18/82 -1  0  0 -3  18/42
       Int  : ........3.....     12 -2  0 -1  3     12     10
       Wis  : ..............      8 -3  0  2  0      7      6
       DEX  : .....1...1....  18/25 -2  0 -1  2  18/15
       CON  : ........3.....     16  0  0  0  3  18/10
       CHR  : ..............  18/33 -1  0  0  0  18/23

==================================== Melee ====================================

 Hand #1: a Lance (Defender) (2d10) (+10,+7) [+10]           Accuracy
 Weight : 30.0 lbs                                            AC Hit
 Profic : Unskilled (-3 To Hit)                               25 83%
 To Hit : 10 + -1 = 9                                         50 69%
 To Dam : 7 + 17 = 24                                         75 56%
 Blows  : 1.21                                               100 43%
 Damage                                                      125 31%
 Crits  : 1.14x (8.6%)                                       150 17%
 Normal : 43 [1.14x]                                         175  5%
                                                             200  5%

=================================== Shooting ==================================

 Shooting: a Sling of the Hunter (x2) (+14,+4) (+2)
 Range   : 160'
 Shots   : 1.39
 Mult    : 2.06x
 Profic  : Unskilled (-2 To Hit)
 To Hit  : 12 + 7 = 19
 Xtra Dam: 15 (Multiplier Does Not Apply)

 Ammo #1 : 11 Iron Shots (3d3) (+1,+8)                        AC Hit
 Breakage: 10%                                                25 82%
 Weight  : 0.5 lbs                                            50 69%
 To Hit  : 1 + 19 = 20                                       100 43%
 To Dam  : 8 (Multiplier Applies)                            150 17%
 To Dam  : 15 (Multiplier Does Not Apply)                    175  5%
 Damage                                                      200  5%
 Crits   : 1.06x (3.4%)                                      
 Normal  : 43/59                                             
                                                             
 Ammo #2 : 14 Iron Shots (3d3) (+6,+6)                        AC Hit
 Breakage: 10%                                                25 84%
 Weight  : 0.5 lbs                                            50 72%
 To Hit  : 6 + 19 = 25                                       100 48%
 To Dam  : 6 (Multiplier Applies)                            150 25%
 To Dam  : 15 (Multiplier Does Not Apply)                    175 13%
 Damage                                                      200  5%
 Crits   : 1.06x (3.7%)                                      
 Normal  : 39/54                                             
                                                             
 Ammo #3 : 25 Iron Shots of Exploding (3d3) (+3,+10)          AC Hit
 Breakage: 100%                                               25 83%
 Weight  : 0.5 lbs                                            50 70%
 To Hit  : 3 + 19 = 22                                       100 45%
 To Dam  : 10 (Multiplier Applies)                           150 20%
 To Dam  : 15 (Multiplier Does Not Apply)                    175  7%
 Damage                                                      200  5%
 Crits   : 1.06x (3.8%)                                      
 Normal  : 47/65                                             
                                                             
==================================== Powers ===================================

                     Lvl Cost Fail Desc            Cast Fail
Purge Curse            3    0   5%                   20    1   5%
Curse Item            10    0   5%                   39    8  17%
Assess Curses         10    0   0%                   54    0   0%

=================================== Spells ====================================

                              Lvl Cost Fail Desc             Cast Fail
 a) Lesser Curse                1   10   5% 4*Curse + dam 3   115   10   8%
 b) Curse of Impotence         10   15   5%                     5    0   0%
 c) Drain Curse Power          15    8   6% pow 13+1d13         0    0   0%
 d) Umbra                      20   20  21% dur 30+1d30         0    0   0%
 e) Evil Curse                 24   20  33% 5*Curse + dam 6     1    3  75%
 f) Dimensional Lock           28    0 100%                     0    0   0%
 g) Animate Dead               32   20 100%                     0    0   0%
 h) Absorb Curse Power         36   30 100% heal 490            0    0   0%
 i) Blasphemy                  40  110 100% 5*Curse + dam 0     0    0   0%
 j) Mighty Curse               45   60 100% 8*Curse + dam 8     0    0   0%
 k) Unleash Malice             50  100 100% dam 14d25; heal     0    0   0%

=================================== Dungeons ==================================

!Warrens         : level   1
!Hideout         : level  18
 Icky cave       : level  10
!Tidal cave      : level  27
!Labyrinth       : level  28
 Camelot         : level  25
 Troll cave      : level  30

You were killed by a Sasquatch in the quest 'Old Man Willow Quest'.

 Last Message: It is finished.

==================================== Quests ===================================

  Completed Quests
  The Thieves' Hideout (Outpost)                     DL5   CL4   Day 1, 1:16
  Trouble at Home (Outpost)                          DL5   CL4   Day 1, 1:56
  Pest Control (Outpost)                             DL5   CL10  Day 1, 6:09
  Mushrooms (Thalos)                                 DL10  CL20  Day 2, 14:02
  Cop Quest (Anambar)                                DL12  CL24  Day 3, 4:45
  I Hate Snakes! (Morivant)                          DL15  CL18  Day 2, 4:47
  The Sewer (Outpost)                                DL15  CL24  Day 2, 21:36
  Bear Problem (Outpost)                             DL18  CL24  Day 2, 22:41
  Shadow Fairies (Thalos)                            DL20  CL23  Day 2, 19:49
  Tidy the Laboratory (Thalos)                       DL20  CL26  Day 3, 20:28
  The Orc Camp (Anambar)                             DL20  CL26  Day 4, 2:31
  Cyclops's Lair (Thalos)                            DL22  CL26  Day 3, 17:56
  Tengu and Death Swords (Morivant)                  DL25  CL26  Day 3, 22:34
  The Mimic's Treasure (Morivant)                    DL25  CL26  Day 4, 0:01



  Arena:  5 Victories
================================ Monster Kills ================================

You have defeated 1122 enemies including 22 unique monsters in total. There are 
375 uniques remaining.

  Uniques                                      Lvl
  The Minotaur of the Labyrinth                 35
  Grendel                                       27
  Meng Huo, the King of Southerings             18
  Ulfast, Son of Ulfang                         16
  The Ghost 'Q'                                 15
  The Variant Maintainer                        14
  Boldor, King of the Yeeks                     13
  Golfimbul, the Hill Orc Chief                 12
  Mauhur, the Orc Captain                       12
  King Duosi, the Chief of Southerings          11
  Dailai Dongzhu, Captain of Southerings        10
  Balcmeg, the Relentless                        9
  Nami, the Mate                                 8
  Robin Hood, the Outlaw                         8
  Wormtongue, Agent of Saruman                   8
  Lagduf, the Snaga                              8
  Mughash the Kobold Lord                        7
  Freesia                                        2
  Fang, Farmer Maggot's dog                      2
  Wolf, Farmer Maggot's dog                      2

  Non-uniques               Lvl Count     Non-uniques               Lvl Count
  Smoke elemental            35     2     Software bug               14    67
  Beer elemental             35     1     Mad bear                   15    25
  Ooze elemental             35     1     Cave orc                    7    25
  Air elemental              34     2     Algroth                    27    20
  Rusalka                    33     2     Giant cockroach            14    20
  Doombat                    32     1     Hill orc                    8    18
  Dhole                      29     1     Snaga sapper               14    17
  Cyclops                    28     1     Snaga                       6    17
  Basilisk                   28     1     Death sword                14    16
  Bat of Gorgoroth           28     5     Orc shaman                  9    16
  Ice troll                  28     4     Copperhead snake            5    16
  Spirit naga                28     1     Ogre                       13    15
  Ogre mage                  27     3     Warg                       14    13
  Algroth                    27    20     Rotting corpse              7    13
  Headless                   27    10     Nibelung                    6    13
  Beast of Nurgle            27     1     Door mimic                 18    12
  White crocodile            26     2     Half-orc                   15    12
  Cave ogre                  26    10     King cobra                  9    12
  Agent of Benedict          26     6     Rattlesnake                 6    12
  Giant red tick             26     1     Shadower                    1    12
                                        
                                        
============================= Character Inventory =============================

6 Mushrooms of Fast Recovery {50% off}
10 Pieces of Elvish Waybread
8 Potions of Speed {25% off, !kq}
15 Potions of Heroism
17 Potions of Cure Serious Wounds
a Potion of Healing {!kq}
13 Potions of Curing
17 Scrolls of Phase Door
13 Scrolls of Teleportation {50% off}
a Rod: Detect Monsters (2/2) {@zb!sdk}
a Rod: Recall (3/3) {@zc!sdk}
a Rod: Clarity (3/3) {@zq!sdk}
a Rod: Shoot Acid (dam 35, 2/2)
a Wand: Teleport Other (5/8)
a Wand: Stone to Mud (16/16) {@ab!sdk}
a Wand: Fire Ball (dam 74, 6/7)
a Wand: Frost Ball (dam 50, 7/7) {30%}
a Wand: Confuse Monster (power 43, 8/9) {5%}
a Staff: Enlightenment (4/6) {5%, @ue!sdk}
a Staff: Teleport (8/8) {5%, @ua!sdk}
a Staff: Identify (4/16) {@ui!sdk}
a Staff: Telepathy (6/7) {@ut!sdk}
a Staff: Slow Monsters (power 87, 13/14) {5%, @ub!sdk}

============================== Character Quiver ===============================

16 Steel Bolts of Slaying (6d5) (+6,+5) {?}
11 Iron Shots (3d3) (+1,+8)
14 Iron Shots (3d3) (+6,+6)
25 Iron Shots of Exploding (3d3) (+3,+10)

================================ Home Inventory ===============================

     3 18 Rations of Food
   200 2 Potions of Boldness
    90 21 Potions of Speed {25% off, !kq}
   120 22 Potions of Resist Heat and Cold {!kq}
   200 5 Potions of Vigor
    35 6 Potions of Heroism
    50 9 Potions of Cure Serious Wounds
   500 5 Potions of Healing {!kq}
   800 a Potion of Enlightenment
   250 a Potion of Resistance {!kq}
 10000 a Potion of Giant Strength {!k}
    20 15 Scrolls of Teleportation {50% off}
100000 a Scroll of Acquirement {!*}
  1712 a Wand: Teleport Other (4/4) {5%}
  2150 a Wand: Stone to Mud (8/8)
  2485 a Wand: Frost Bolt (dam 8d8, 10/10)
   475 a Wand: Confuse Monster (4/4)
   562 a Wand: Confuse Monster (4/4)
  1222 a Wand: Confuse Monster (power 34, 8/8) {5%}
  2650 a Staff: Teleport (6/6)
  1382 a Staff: Confuse Monsters (power 57, 4/6) {5%, @uz!sdk}
   400 2 Rings
 11400 a Ring of Wizardry
  9816 a Ring of Protection [+18] {(InWi}
   800 an Amulet
  9550 an Amulet of Devotion {So;Hl A:Summon Angel}
  4600 an Amulet of the Magi (+1) {MdSr~U(In}
   250 2 Feanorian Lamps
     0 a Filthy Rag [1,-1]
     6 a Robe [2,+0]
    94 Soft Studded Leather [5,+0]
  5028 a Cloak of Immolation [1,+9] {?}
     6 a Hard Leather Cap [2,+0]
  7392 a Metal Cap of Knowledge [3,+4] {?}
  4741 a Jingasa of Piety [4,+2] (+2) [+10%] {Wi?}
     1 a Pointy Hat [1,+0]
  4944 a Set of Leather Gloves of the Wizard (-3,-2) [1,+1] (+2) {InMd;-St;Cf}
  2842 a Set of Spiked Gauntlets (+1,+3) [4,+5]
   339 a Pair of Hard Leather Boots [3,+3]
    21 a Pair of Hard Leather Boots [3,+0]
  3442 a Pair of Hard Leather Boots of Levitation [3,+2] {Li;Lv}
     0 a Broken Sword (2d3) (-2,-4)
     4 a Dagger (1d5) (+0,+0)
 12256 The Dagger 'Nimthanc' (2d5) (+8,+12) (+1) {Sp?}
 20584 The Sabre 'Careth Asdriag' (1d9) (+8,+12) (+3) {At?}
   369 a Long Sword (2d6) (+1,+1)
  6421 a Katana (Nature) (3d5) (+5,+8) (+1) {In;Rg~Z?}
 11948 The Whip of Dr. Jones (1d7) (+16,+13) (+1) {InWi;SiLv?}
  1217 a Shovel (1d3) (+4,+6) (+2) {Dg}
     4 15 Bolts (3d5) (+0,+0)
    44 26 Bolts (3d5) (+3,+5)
    44 22 Bolts (Elemental) (3d5) (+3,+4) {?}
     2 an Arrow (3d4) (+0,+0)
    17 26 Arrows (3d4) (+2,+2)
    43 9 Arrows of Slaying (3d4) (+4,+4) {/P}
     1 99 Rounded Pebbles (2d3) (+0,+0)
     1 14 Rounded Pebbles (2d3) (+0,+0)

==================================== Museum ===================================

3 Potions of Weakness

================================== Statistics =================================

                 Gold
  Found    :   151302
  Alchemy  :        0
  Winnings :        0   151302
  Purchases:    87458
  Services :    16941
  Stolen   :     3481   107880
                         43422

  Objects Found    :   2095
  Objects Bought   :    158
  Objects Destroyed:    492

  Equipment            Found Bought  Used  Dest
  Weapons                 77      0    28     3
  Shields                  9      0     2     1
  Bows                    22      0     6     4
  Quivers                  5      1     2     0
  Rings                   11      0     7     0
  Amulets                  9      0     3     0
  Lights                   9      0     4     1
  Body Armor              56      0     5     6
  Cloaks                  13      0     2     1
  Helmets                 14      0     5     1
  Gloves                  12      0     1     0
  Boots                   13      0     2     0
  Totals                 245      0    65    17

  Devices              Found Bought  Used  Dest
  Wands                   22      4   117     2
  Staves                  14      4   298     2
  Rods                     7      0    34     0
  Potions                169     38    29    19
  Scrolls                189     36    38    43
  Totals                 401     82   516    66

  Other                Found Bought  Used  Dest
  Shots                  533      0    87    13
  Arrows                 325     24   211    79
  Bolts                  180      0     0     1
  Spellbooks               0      0     0     1
  Food                    73     51    21    12
  Corpses                165      0     0   162
  Skeletons               97      0     0    97
  Chests                   1      0     0     1
  Totals                1374     75   319   366

  Potions              Found Bought  Used  Dest
  Curing                   8      5     0     0
  Speed                   28      7     5     1
  Healing                  0      6     0     0
  Restore Life Levels      5      1     1     0
  Strength                 2      0     2     0
  Constitution             1      0     1     0
  Charisma                 1      0     1     0
  Totals                 169     38    29    19

  Scrolls              Found Bought  Used  Dest
  Phase Door              16     16     3    12
  Word of Recall          17      2     4     1
  Identify                45      3    25     4
  Remove Curse             8      0     0     0
  Teleportation           27     15     3    11
  Acquirement              1      0     0     0
  Totals                 189     36    38    43

  Wands                Found Bought  Used  Dest
  Stone to Mud             3      0    33     0
  Teleport Other           1      1     1     0
  Totals                  22      4   117     2

  Staves               Found Bought  Used  Dest
  Identify                 3      1   179     1
  Enlightenment            2      0    49     1
  Curing                   1      0     0     0
  Telepathy                1      0     1     0
  Totals                  14      4   298     2

  Rods                 Found Bought  Used  Dest
  Detect Monsters          1      0    18     0
  Recall                   2      0     9     0
  Totals                   7      0    34     0

  Spellbooks           Found Bought  Used  Dest
  Totals                   0      0     0     1

  Egos Found    :    113
  Egos Bought   :      0
  Egos Destroyed:     14

  Egos                 Found Bought  Dest

  Monsters             Kills   Pct        Spells               Count   Pct
  Animals                472  42.0%       Observed               480   6.0%
  Breeders               123  10.9%       Expected               604   7.7%
  Demons                  25   2.2%       Failures                62  12.9%
  Dragons                  5   0.4%       Summon                  13   2.7%
  Giants                  43   3.8%       Heal                     6   1.2%
  Hounds                  44   3.9%       Escape                  14   2.9%
  Humans                 123  10.9%       Offense                209  43.5%
  Orcs                   144  12.8%       Other                  176  36.6%
  Trolls                  37   3.2%     
  Undead                  50   4.4%       Unique Spells        Count   Pct
  Uniques                 22   1.9%       Observed                17   3.8%
                                          Expected                38   8.9%
  Evil Monsters          516  45.9%       Failures                 2  11.7%
  Good Monsters           21   1.8%       Summon                   4  23.5%
  Neutral Monsters       585  52.1%       Heal                     1   5.8%
                                          Escape                   1   5.8%
  Totals                1122              Offense                  4  23.5%
                                          Other                    5  29.4%

  Life Rating: Superb (68/76)

================================ Last Messages ================================

The Sabre-tooth tiger attacks you: It misses. It misses. It misses. It 
misses.
The Sasquatch attacks you: It claws. It claws. *Ouch!* It misses.

You curse the Sabre-tooth tiger. An evil curse reaches out for the 
Sabre-tooth tiger. The Sabre-tooth tiger is dazed. The Sabre-tooth 
tiger mewls in pain. The Sabre-tooth tiger flees in terror!
The Sasquatch attacks you: It misses. It misses. It misses.
The Sasquatch attacks you: It claws. *Ouch!* It claws. It misses.
The Sasquatch attacks you: It misses. It misses. It misses.
The Sasquatch attacks you: It misses. It claws. *Ouch!* It bites. 
*Ouch!*

You failed to use the device properly.
The Sasquatch attacks you: It misses. It misses. It bites. *Ouch!*
The Sasquatch attacks you: It misses. It claws. *Ouch!* It bites. You 
stand your ground! *Ouch!*
The Sabre-tooth tiger attacks you: It claws. *Ouch!* It claws. *Ouch!* 
It bites. *Ouch!* It misses.

A tree burns up! (x6)
The Sasquatch cries out in pain. The Sasquatch dies. The Sabre-tooth 
tiger dies. The Huorn is hit hard. The Sabre-tooth tiger roars. The 
Vorpal bunny shrieks in agony. The Vorpal bunny flees in terror! The 
Sasquatch grunts with pain. The Vorpal bunny shrieks in agony. The 
Vorpal bunny flees in terror! You learn more about your Wand: Fire 
Ball.
You have a Wand: Fire Ball (dam 74, 6/7).
The Sasquatch attacks you: It claws. *Ouch!* It claws. *Ouch!* It 
misses.
The Sasquatch attacks you: It misses. It misses. It bites. *Ouch!*
The Sabre-tooth tiger attacks you: It claws. *Ouch!* It claws. *Ouch!* 
It misses. It misses.

You failed to use the device properly.
The Sasquatch attacks you: It misses. It claws. *Ouch!* It misses. The 
Vorpal bunny is scared stiff!
The Sabre-tooth tiger attacks you: It claws. *Ouch!* It misses. It 
bites. *Ouch!* It bites. *Ouch!*
The Sasquatch attacks you: It claws. *Ouch!* It claws. *Ouch!* It 
bites. *Ouch!*
The Vorpal bunny is scared stiff! (x2)

Really choose 9 Potions of Speed {25% off, !kq}? [y/n] => y. You feel 
yourself moving much faster!
You have 8 Potions of Speed {25% off, !kq}.
The Sabre-tooth tiger attacks you: It misses. It claws. *Ouch!* It 
bites. *Ouch!* It misses.
The Sasquatch attacks you: It claws. *Ouch!* It claws. It bites. You 
feel scared. *Ouch!*
The Sasquatch attacks you: It claws. *Ouch!* It misses. It bites. 
*Ouch!*
The Vorpal bunny is scared stiff!
The Sabre-tooth tiger attacks you: It claws. *Ouch!* It misses. It 
bites. *Ouch!* It misses.
The Sasquatch attacks you: It claws. *Ouch!* It claws. *Ouch!* It 
bites.
                          
                          
                          
                          
                          
                          
####                      
#..                       
#.#####                   
#..r..                    
#Y.#:#################    
#fY..r................    
#@Y..r################    
######                    
                          
                          
 It is finished. Goodbye, Mummeli!

=================================== Options ===================================

 Game Mode:          Monster
 Preserve Mode:      On
 Level Size:         Coffee-break (allow big)
 Arena Levels:       Sometimes
 Pantheons:          Egyptian, Hindu
 No Selling:         On

 Score Multiplier:   102.28%
 Adjusted Score:     43304


Posted on 24.5.2020 01:13

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13913. on the Ladder (of 19090)
966. on the FrogComposband Ladder (of 1219)
180. for this player (

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On 24.5.2020 01:13 Sideways wrote:
Test of MITZE-style mummies. Unfortunately the game decided it would be the funniest thing ever not to give me any FA whatsoever, eventually I did find a defender lance that had FA but which completely nuked my offense, so I died in OMW at cl 27 to not having any offense. Mistakes were made of course, it would have been a very winnable quest if I'd quaffed !speed earlier and didn't forget to take _confusemonsters (which I didn't carry otherwise since I mostly had 0x rFire).

Apart from not having FA and not having rFire I was doing okay, the early game balance seems decent but I'll need to have another test run to see how the endgame plays.

On 24.5.2020 10:44 MITZE wrote:
Mummies don't have vFire? Also the powers/spells intrigue me, as they look like they might've been reworked some, and I don't mean purely on a magnitude level.

Things I note/am remembering here that hadn't occurred to me previously:
R didn't have quivers, so if curses on those count they're a bonus in Frog on that front.
Maledicts had outrageous encumbrance limits, just to bring it up if you inadvertently copied that or something.

On 24.5.2020 15:09 Sideways wrote:
Well, mummies are encouraged not to use weapons and have difficulty finding a dark light, so that makes up for the quiver slot... But Frog also has more distinct curses than R, so I had to completely rewrite the curses->bonuses side anyway to reasonably account for that.

On 24.5.2020 15:10 Sideways wrote:
I've always felt vFire would be natural for mummies, but none of the monster-monster mummies have it (some of the high-level ones even resist it!), so it didn't feel logical to only give it to the player mummies. (I didn't give the resistance to the player mummies, though.)

On 24.5.2020 17:31 Sideways wrote:
The powers/spells are actually the part that's most like the original Maledict design in R, the descriptions have changed more than the spells themselves :)

I'll need to hack the character sheet to give the overly long descriptions more room though.

On 24.5.2020 20:20 HugoTheGreat2011 wrote:
Why didn't the monster-monster mummies have voice to begin with? :)

On 24.5.2020 20:21 HugoTheGreat2011 wrote:
Whoops with the auto-correct. I meant vFire.

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