The Angband Ladder: Yog-sothoth, Old One Anarchist by <marion_delgado@yahoo.com>

  [Steamband 0.3.1 Character Dump]

 Name   Yog-sothoth                              Self  EB    Best
 Sex    Male              Age       122   MUS:    476  +0    476
 Race   Old One           Height     95   AGI:    446  +5    496
 Class  Anarchist         Weight    173   VIG:    333  +0    333
 Title  Insurgent         Status      1   SCH:    414  +0    414
 HP     338/338                           EGO:    423  +6    483
 SP     82/82             Preserve    Y   CHR:    455  +0    455

 Level           17       Armor     [20,+49]     Saving Throw     First-rate
 Cur Exp      11776       Fight    (+11,+10)     Stealth          First-rate
 Max Exp      11776       Melee    (+21,+20)     Fighting         First-rate
 Adv Exp      13600       Shoot    (+19,+11)     Shooting          Very Good
                          Blows     1+1/turn     Disarming          Champion
 Gold         31775       Shots       1/turn     Magic Device      Very Good
                                                 Perception        Very Good
 Burden    70.0 lbs       Infra       100 ft     Searching            Superb

     You are an ancient Old One, come to reclaim the earthly
     plane as your own. You are a horrific monstrosity. You have
     5 holes oozing puss for eyes, twelve protrusions, and a
     glistening complexion.


   Disarming Traps  5
     Using Devices  5
      Saving Throw  5
           Stealth  5
         Searching  5
        Tunnelling  5
   Neophyte Combat  6
   Standard Combat  8
   Accurate Strike  7
    Vicious Strike  8
 Neophyte Firearms  6
          Throwing  6
             Latin  8
       Occult Lore 10
      Ritual Magic 10
    Thaumic Energy 10
      Spirituality 10
    Lesser warding 10
     Tempered will  9
 Clockwork Carbine  6
  Advanced Devices  6
    Device Bio Amp  6


  [Character Equipment]

a) a Broad Sword (Blessed) (2d5) (+3,+2) (+3)
     It might have hidden powers.
b) a .32 Revolver of Extra Might (x2) (+8,+11) (+2)
c) (nothing)
d) a Jade Ring of Flames [+15]
e) a Bone Amulet of Ego (+3)
f) (nothing)
g) The Leather Waistcoat of Tom Sawyer [4,+8] (+2 to stealth)
     It might have hidden powers.
h) a Fur Cloak [3,+2]
i) a Pair of Hose of Inviolability to Cold [2,+2]
j) a Woolen Beanie [5,+0]
k) a Set of Work Gloves (*Etheric*) (+2,+2) [3,+12] (+3 to speed)
     It might have hidden powers.
l) a Pair of Hard Leather Shoes [3,+0] {10% off}


  [Character Inventory]

a) a Book of Arcane Incantations [Liber AL vel Legis]
b) a Book of Arcane Incantations [The Zohar (Book of Splendor)]
c) a Holy Book of Prayers [Treatise on the Resurrection] {10% off}
d) a Holy Book of Prayers [Odes of Solomon]
e) 2 Brother Benjamin Great Herbalo Tonics of Speed
f) Homoeopathy
g) a Gold-Plated Apparatus of Sleep Monster
h) 10 Candles (with 4000 turns of light)
     It provides light (radius 1) when fueled.
i) 12 Pistol bullets of Hurt Animal (1d11) (+4,+5)


  [Home Inventory]

a) a Book of Arcane Incantations [Sepher Yetzirah (Book of Formation)]
b) 17 "Gold-Plated Photopan" Mechanisms of Word of Recall
c) 24 "Cast Iron Macronet" Mechanisms of Identify {40% off}
d) a "Platinum Aeroton" Mechanism of *Identify*
e) a Set of Gloves (Martian) [2,+23] (+1 to speed)
     It might have hidden powers.


  [Options]

Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 19.12.2003 09:52

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16799. on the Ladder (of 19090)
248. on the Steamband Ladder (of 319)
4. for this player (

Comments

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On 19.12.2003 09:52 marion_delgado@yahoo.com wrote:
I don't know Steamband from extreme ironing. I have Homeopathy, dunno what for, and I wasted tons of points on skills like clockwork i can't use. I got to this level by killing 4,203 red worms, since my experience-losing Great One character is apparently immune to fire or close. I bought the book at my home.

On 19.12.2003 15:38 fuforah@yahoo.com wrote:
I believe Old Ones are immune to all basic elements. They also agggravate and lose XP.

I don't know what homeopathy is either, but why can't you use carbine? All you need is the book. Supposedly Carbine is the best engineer book.

On 19.12.2003 22:33 marion_delgado@yahoo.com wrote:
maybe even 6 ClockWork Carbine is not enough to use the Clockwork Carbine book?

I got the clockwork carbine book but even at 6 it says i have no idea what it is. I sold it back. the skills chart says Anarchist has starting Clockwork Carbine.

Homoeopathy is a "parchment" of Arcane Lore, whatever that is. I carry it around in case I will need it to advance a skill or something.

BTW although i had plenty of burnable items, the 4,000+ reds never got any of em. I give off flames, which doesnt bother red worms, but at the time i wore a something of the Machine and it had spikes.

On 21.12.2003 00:54 valis@oook.cz wrote:
Yeah, Old ones are a tricky class. The parchments are just for flavor and reading value - more are on the way. You _should_ be able to use the clockwork carbine book without too much problem. You should be able to use all the way up to the frost ray ray with the anarchist, you need a skill level of 7 in order to use lead slugs.
P.S. It's not reallly a book, it's a big steam powered clockwork rifle (a carbine) - though the interface is identical to the spell book interface.

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