The Angband Ladder: Erinn, Edain Beor no-class by protopulse

  [Sil 1.3.0 Character Dump]

 Name   Erinn         Age       25       Str   2
 Sex    Female        Height   5'7       Dex   2
 Race   Edain         Weight   150       Con   3
 House  Beor                             Gra   2

 Game Turn    6,919   Melee  (+15,2d8)   Melee       15 = 12  +2  +1
 Exp Pool       348   Bows    (+2,2d7)   Archery      2 =  0  +2
 Total Exp   21,048   Armor  [+20,4-6]   Evasion     20 = 11  +2  +6  +1
 Burden       115.5                      Stealth      3 =  2  +2  -1
 Max Burden   144.0   Health     34:34   Perception  11 =  5  +2  +4
 Depth         350'   Voice      28:28   Will         7 =  5  +2
 Min Depth     300'                      Smithing     2 =  0  +2
 Light Radius     2                      Song         2 =  0  +2

 You are the only child of a warrior. You are a credit to the family.
 You have green eyes, straight golden hair, and an average complexion.






  [Equipment]

a) a Longsword (+1,2d6) [+1] {@w1} 2.5 lb
b) a Longbow (+0,2d5) 3.0 lb
   It can shoot arrows 20 squares (with your current strength).
c) an Amethyst Ring of Perception <+2>
   It improves your perception by 2.  
d) an Amethyst Ring of Perception <+2>
   It improves your perception by 2.  
e) a Bronze Amulet
f) a Brass Lantern (5745 turns)
g) The Robe of Aredhel [+3]
   It sustains your grace.  It grants you freedom of movement.  
   It cannot be harmed by the elements.  
h) a Cloak of Warmth [+1]
   It provides resistance to cold.  
i) a Round Shield of Deflection [+1,1d3]
   It cannot be harmed by the elements.  
j) a Jewelled Crown [+0,1d1] {terror, special}
k) a Set of Gloves [+0,1d1]
l) a Pair of Boots of Free Action [+0,1d1]
   It grants you freedom of movement.  
m) 85 Arrows
   They can be shot 20 squares (with your current strength and bow).
n) 59 Arrows (+3)
   They can be shot 20 squares (with your current strength and bow).


  [Inventory]

a) 5 Pieces of Dark Bread
b) a Russet Herb
c) 3 Wrinkled Herbs
d) a Dark Green Herb
e) a Thorny Herb
f) a Black Herb
g) a Brown Potion of Healing
h) 2 Emerald Potions of Quickness
i) a Smoky Potion of Constitution
j) 6 Murky Brown Potions
k) a Tapered Horn of Thunder
l) an Oak Staff of Sanctity (used 2 times)
m) a Rosewood Staff of Self Knowledge (used 1 time)
n) a Beech Staff (used 2 times) {tried}
o) an Amber Amulet
p) a Brass Lantern (4115 turns)
q) a Mail Corslet (-1) [-3,2d5]
r) a Kite Shield (-2) [+0,1d6] {special}
s) a Jewelled Crown of True Sight [+0,1d1]
   It provides resistance to blindness and hallucination.  It
   grants you the ability to see invisible creatures.  It cannot
   be harmed by the elements.  
t) a Shortsword (+1,1d7) [+1] {special} 1.5 lb
u) a Glaive of Hador's House (-2,2d10) [+1] 6.5 lb
   It grants you the ability: Follow-Through.  It requires both
   hands to wield it properly.  It counts as a type of polearm.  
   
v) a Battle Axe (-3,3d4) {special} 5.5 lb
   It does extra damage when wielded with both hands.  


  [Notes]

Erinn of the Edain
Entered Angband on 18 Mar 2020

   Turn     Depth   Note

      0     50 ft   (Finesse)
    831    150 ft   round shield of deflection
  1,004    150 ft   helm :)
  1,133    150 ft   0,1d1 gloves!
  1,777    200 ft   (Dodging)
  1,777    200 ft   (Flanking)
  1,870    200 ft   studded leather of stealth
  1,870    200 ft   deja vu
  2,050    250 ft   chasm chasm everywhere
  2,178    200 ft   Encountered Gorgol, the Butcher
  2,215    200 ft   Slew Gorgol, the Butcher
  2,218    200 ft   gorgol dropped a 2d6 longsword
  2,218    200 ft   i like it
  2,396    200 ft   2 use
  2,427    200 ft   3 lb bastard sword
  2,688    250 ft   defender bastard sword
  2,755    250 ft   +2 perception ring
  2,818    250 ft   nice
  2,818    250 ft   unknown boots identified as free action
  3,518    300 ft   brass lantern
  3,518    300 ft   nice!
  3,535    300 ft   Fell through a false floor
  3,537    350 ft   ugh
  3,537    350 ft   just when i find the lantern this happens
  3,617    350 ft   horn of thunder :O
  4,144    350 ft   nice other ring is strength +0
  4,144    350 ft   grave wight protection charm
  4,342    400 ft   3 use
  4,473    400 ft   trap destroyed my staff of light
  4,473    400 ft   rip
  4,510    400 ft   (Focused attack)
  4,510    400 ft   (Concentration)
  4,711    400 ft   glaive of hador's house (-2,2d10)[+1]
  4,711    400 ft   considering using it
  4,799    400 ft   think this kite shield is rfire...
  4,930    400 ft   oo
  4,930    400 ft   that's robe of aredhel isn't it
  4,995    400 ft   (+1,2d6)[+1] longsword 2.5 lb
  5,000    400 ft   cloak of warmth identified
  5,016    400 ft   (13,2d8) [18,4-7]
  5,016    400 ft   effectively 21 evasion with dodging
  5,016    400 ft   + horn of thunder
  5,016    400 ft   assuming we don't do anything stupid this one should go  
  5,016    400 ft   far
  5,086    400 ft   that's not true sight or clarity
  5,086    400 ft   what is it
  5,086    400 ft   must be terror?
  5,650    400 ft   (Inner Light)
  5,933    400 ft   really?
  5,933    400 ft   -1 con amulet
  5,960    400 ft   Found The Robe of Aredhel
  6,146    400 ft   Encountered Othrod, the Orc Lord
  6,168    400 ft   Slew Othrod, the Orc Lord
  6,341    400 ft   probably don't want to go to 450 until this curse is 
  6,341    400 ft   gone
  6,341    400 ft   duruin could show up on 450 ft
  6,904    350 ft   thank god 
  6,904    350 ft   _sanctity to the rescue



  ['Score' 007093081]


Posted on 19.3.2020 03:28

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1990. on the Sil Ladder (of 2253)

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Comments

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On 19.3.2020 03:34 protopulse wrote:
Wish every roguelike's inventory management was as easy as ADOM's, by which I mean you just create separate stashes of what you need and can access them whenever you like as long as you prevent the monsters from getting to your loot and stealing it. Sil is always most fun to me in the early floors, but that's also when you have to play the identification minigame and have to deal with constant choices about what to keep and what to toss until you find _understanding/_self knowledge/_sanctity.

On 19.3.2020 03:37 protopulse wrote:
This Edain got unlucky with a cursed constitution -1 amulet on 400 feet. Decided to backtrack to 350 feet since 450 feet could get pretty dicey with sub-30 health. Luckily didn't take too long to find a _sanctity, which also let me identify gauntlets of the forge, of swordplay, and of treachery (all sitting in a pile under my foot right now). I'm taking my mundane [0,1d1] glove over them.

On 19.3.2020 03:38 protopulse wrote:
It seriously feels like other than the lower constitution, my last 2 Edains have been stronger than my Noldors by 450 feet, most likely due to different skill paths though early Aredhel and Finrod certainly help.

On 19.3.2020 03:52 protopulse wrote:
With 11 perception, concentration, and dodging/flanking, I basically have (20,2d8)[23,4-6] by 450 feet...

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